How do I insert two edge loops equally spaced from the edges?Add vertex without subdividing edge then vertex slide?Non-destructive modeling approach to cropping imagesBeveling on extreme concave/convex EdgesSlide two edge loops away from each otherCan I specify the direction along which Edge Slide follows?How to round the edges of a mesh with small faces?

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How do I insert two edge loops equally spaced from the edges?

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How do I insert two edge loops equally spaced from the edges?


Add vertex without subdividing edge then vertex slide?Non-destructive modeling approach to cropping imagesBeveling on extreme concave/convex EdgesSlide two edge loops away from each otherCan I specify the direction along which Edge Slide follows?How to round the edges of a mesh with small faces?






.everyoneloves__top-leaderboard:empty,.everyoneloves__mid-leaderboard:empty,.everyoneloves__bot-mid-leaderboard:empty margin-bottom:0;








5












$begingroup$


I find myself doing this quite a lot in Blender 2.8: Add temporary centered edge loop (Ctrl+R click, Esc), then use Offset Edge Slide (Ctrl+Shift+R - I think this is the default?) to generate 2 mirrored edge loops that are equal distance from the corners of the shape, then delete the temporary center edge (Ctrl+X).



Hopefully this isn't too confusing - the point is to quickly create two edge loops that are identically spaced from the edges. This seems like an extremely useful task. My question is - Does Blender have some mechanism to do this in one step? The ability to create 2 edge loops and edge-slide them away from each other simultaneously?



I'm okay with using add-ons if anyone is aware of a tool that does this.



EDIT



After posting, I starting playing around with the loopcut_slide shortcut and may have came up with exactly what I wanted. I haven't fully tested this, so it may completely fail at something later. But so far, it seems pretty good.
It creates two edges (in one click/drag), and moves them toward/away from each other simultaneously.



shortcut



cutting



If you guys have trouble seeing the shortcut, here are the most important settings:



  • Shortcut Command: mesh.loopcut_slide

  • Number of cuts: 2

  • Factor: -0.5 (this starts them in the center - use 0.0 to start at default spacing)

  • Single Side: Enabled (this was the magic checkbox that made it work)

  • Clamp: Disabled (otherwise, they cannot move to the center)

The only issue so far is that it is easy to accidentally slide the wrong way with clamp turned off. So it may be better to leave that on.



For anyone not familiar with creating custom shortcuts, you just go into User Preferences -> Keymap -> 3D view -> Mesh (Global) -> scroll to bottom and press add new, expand the new entry and type in mesh.loopcut_slide into the text box. Then set up the options as above.



EDIT 2



After playing around with this some more, it appears this setup does not work as well as I hoped. When the enclosing edges have strange angles, the cut-slide does not perform the way you would expect. So my vote goes to Lemon's suggestion of using Bevel after adding a single loop cut. It works perfectly in all cases
except when your model has UVs (edit/correction: bevel does work well with UVs). I will update this if I manage to stabilize this crazy shortcut.










share|improve this question











$endgroup$









  • 3




    $begingroup$
    Using bevel (ctrl+B) on the first created edge loop? With 'percent' option
    $endgroup$
    – lemon
    9 hours ago







  • 1




    $begingroup$
    And for the second question, I use this screentogif.com but there are others.
    $endgroup$
    – lemon
    9 hours ago











  • $begingroup$
    You can post your edit as an answer. Haven't tested it, but it looks great.
    $endgroup$
    – rjg
    9 hours ago






  • 1




    $begingroup$
    Interesting, the Single Slide option doesn't appear in the Adjust Last Operation Panel.
    $endgroup$
    – rjg
    9 hours ago






  • 2




    $begingroup$
    I'll check with the developers if it's intentionally left out or if it was simply forgotten during 2.8 development.
    $endgroup$
    – rjg
    8 hours ago

















5












$begingroup$


I find myself doing this quite a lot in Blender 2.8: Add temporary centered edge loop (Ctrl+R click, Esc), then use Offset Edge Slide (Ctrl+Shift+R - I think this is the default?) to generate 2 mirrored edge loops that are equal distance from the corners of the shape, then delete the temporary center edge (Ctrl+X).



Hopefully this isn't too confusing - the point is to quickly create two edge loops that are identically spaced from the edges. This seems like an extremely useful task. My question is - Does Blender have some mechanism to do this in one step? The ability to create 2 edge loops and edge-slide them away from each other simultaneously?



I'm okay with using add-ons if anyone is aware of a tool that does this.



EDIT



After posting, I starting playing around with the loopcut_slide shortcut and may have came up with exactly what I wanted. I haven't fully tested this, so it may completely fail at something later. But so far, it seems pretty good.
It creates two edges (in one click/drag), and moves them toward/away from each other simultaneously.



shortcut



cutting



If you guys have trouble seeing the shortcut, here are the most important settings:



  • Shortcut Command: mesh.loopcut_slide

  • Number of cuts: 2

  • Factor: -0.5 (this starts them in the center - use 0.0 to start at default spacing)

  • Single Side: Enabled (this was the magic checkbox that made it work)

  • Clamp: Disabled (otherwise, they cannot move to the center)

The only issue so far is that it is easy to accidentally slide the wrong way with clamp turned off. So it may be better to leave that on.



For anyone not familiar with creating custom shortcuts, you just go into User Preferences -> Keymap -> 3D view -> Mesh (Global) -> scroll to bottom and press add new, expand the new entry and type in mesh.loopcut_slide into the text box. Then set up the options as above.



EDIT 2



After playing around with this some more, it appears this setup does not work as well as I hoped. When the enclosing edges have strange angles, the cut-slide does not perform the way you would expect. So my vote goes to Lemon's suggestion of using Bevel after adding a single loop cut. It works perfectly in all cases
except when your model has UVs (edit/correction: bevel does work well with UVs). I will update this if I manage to stabilize this crazy shortcut.










share|improve this question











$endgroup$









  • 3




    $begingroup$
    Using bevel (ctrl+B) on the first created edge loop? With 'percent' option
    $endgroup$
    – lemon
    9 hours ago







  • 1




    $begingroup$
    And for the second question, I use this screentogif.com but there are others.
    $endgroup$
    – lemon
    9 hours ago











  • $begingroup$
    You can post your edit as an answer. Haven't tested it, but it looks great.
    $endgroup$
    – rjg
    9 hours ago






  • 1




    $begingroup$
    Interesting, the Single Slide option doesn't appear in the Adjust Last Operation Panel.
    $endgroup$
    – rjg
    9 hours ago






  • 2




    $begingroup$
    I'll check with the developers if it's intentionally left out or if it was simply forgotten during 2.8 development.
    $endgroup$
    – rjg
    8 hours ago













5












5








5





$begingroup$


I find myself doing this quite a lot in Blender 2.8: Add temporary centered edge loop (Ctrl+R click, Esc), then use Offset Edge Slide (Ctrl+Shift+R - I think this is the default?) to generate 2 mirrored edge loops that are equal distance from the corners of the shape, then delete the temporary center edge (Ctrl+X).



Hopefully this isn't too confusing - the point is to quickly create two edge loops that are identically spaced from the edges. This seems like an extremely useful task. My question is - Does Blender have some mechanism to do this in one step? The ability to create 2 edge loops and edge-slide them away from each other simultaneously?



I'm okay with using add-ons if anyone is aware of a tool that does this.



EDIT



After posting, I starting playing around with the loopcut_slide shortcut and may have came up with exactly what I wanted. I haven't fully tested this, so it may completely fail at something later. But so far, it seems pretty good.
It creates two edges (in one click/drag), and moves them toward/away from each other simultaneously.



shortcut



cutting



If you guys have trouble seeing the shortcut, here are the most important settings:



  • Shortcut Command: mesh.loopcut_slide

  • Number of cuts: 2

  • Factor: -0.5 (this starts them in the center - use 0.0 to start at default spacing)

  • Single Side: Enabled (this was the magic checkbox that made it work)

  • Clamp: Disabled (otherwise, they cannot move to the center)

The only issue so far is that it is easy to accidentally slide the wrong way with clamp turned off. So it may be better to leave that on.



For anyone not familiar with creating custom shortcuts, you just go into User Preferences -> Keymap -> 3D view -> Mesh (Global) -> scroll to bottom and press add new, expand the new entry and type in mesh.loopcut_slide into the text box. Then set up the options as above.



EDIT 2



After playing around with this some more, it appears this setup does not work as well as I hoped. When the enclosing edges have strange angles, the cut-slide does not perform the way you would expect. So my vote goes to Lemon's suggestion of using Bevel after adding a single loop cut. It works perfectly in all cases
except when your model has UVs (edit/correction: bevel does work well with UVs). I will update this if I manage to stabilize this crazy shortcut.










share|improve this question











$endgroup$




I find myself doing this quite a lot in Blender 2.8: Add temporary centered edge loop (Ctrl+R click, Esc), then use Offset Edge Slide (Ctrl+Shift+R - I think this is the default?) to generate 2 mirrored edge loops that are equal distance from the corners of the shape, then delete the temporary center edge (Ctrl+X).



Hopefully this isn't too confusing - the point is to quickly create two edge loops that are identically spaced from the edges. This seems like an extremely useful task. My question is - Does Blender have some mechanism to do this in one step? The ability to create 2 edge loops and edge-slide them away from each other simultaneously?



I'm okay with using add-ons if anyone is aware of a tool that does this.



EDIT



After posting, I starting playing around with the loopcut_slide shortcut and may have came up with exactly what I wanted. I haven't fully tested this, so it may completely fail at something later. But so far, it seems pretty good.
It creates two edges (in one click/drag), and moves them toward/away from each other simultaneously.



shortcut



cutting



If you guys have trouble seeing the shortcut, here are the most important settings:



  • Shortcut Command: mesh.loopcut_slide

  • Number of cuts: 2

  • Factor: -0.5 (this starts them in the center - use 0.0 to start at default spacing)

  • Single Side: Enabled (this was the magic checkbox that made it work)

  • Clamp: Disabled (otherwise, they cannot move to the center)

The only issue so far is that it is easy to accidentally slide the wrong way with clamp turned off. So it may be better to leave that on.



For anyone not familiar with creating custom shortcuts, you just go into User Preferences -> Keymap -> 3D view -> Mesh (Global) -> scroll to bottom and press add new, expand the new entry and type in mesh.loopcut_slide into the text box. Then set up the options as above.



EDIT 2



After playing around with this some more, it appears this setup does not work as well as I hoped. When the enclosing edges have strange angles, the cut-slide does not perform the way you would expect. So my vote goes to Lemon's suggestion of using Bevel after adding a single loop cut. It works perfectly in all cases
except when your model has UVs (edit/correction: bevel does work well with UVs). I will update this if I manage to stabilize this crazy shortcut.







modeling






share|improve this question















share|improve this question













share|improve this question




share|improve this question








edited 1 hour ago







Robert

















asked 9 hours ago









RobertRobert

736 bronze badges




736 bronze badges










  • 3




    $begingroup$
    Using bevel (ctrl+B) on the first created edge loop? With 'percent' option
    $endgroup$
    – lemon
    9 hours ago







  • 1




    $begingroup$
    And for the second question, I use this screentogif.com but there are others.
    $endgroup$
    – lemon
    9 hours ago











  • $begingroup$
    You can post your edit as an answer. Haven't tested it, but it looks great.
    $endgroup$
    – rjg
    9 hours ago






  • 1




    $begingroup$
    Interesting, the Single Slide option doesn't appear in the Adjust Last Operation Panel.
    $endgroup$
    – rjg
    9 hours ago






  • 2




    $begingroup$
    I'll check with the developers if it's intentionally left out or if it was simply forgotten during 2.8 development.
    $endgroup$
    – rjg
    8 hours ago












  • 3




    $begingroup$
    Using bevel (ctrl+B) on the first created edge loop? With 'percent' option
    $endgroup$
    – lemon
    9 hours ago







  • 1




    $begingroup$
    And for the second question, I use this screentogif.com but there are others.
    $endgroup$
    – lemon
    9 hours ago











  • $begingroup$
    You can post your edit as an answer. Haven't tested it, but it looks great.
    $endgroup$
    – rjg
    9 hours ago






  • 1




    $begingroup$
    Interesting, the Single Slide option doesn't appear in the Adjust Last Operation Panel.
    $endgroup$
    – rjg
    9 hours ago






  • 2




    $begingroup$
    I'll check with the developers if it's intentionally left out or if it was simply forgotten during 2.8 development.
    $endgroup$
    – rjg
    8 hours ago







3




3




$begingroup$
Using bevel (ctrl+B) on the first created edge loop? With 'percent' option
$endgroup$
– lemon
9 hours ago





$begingroup$
Using bevel (ctrl+B) on the first created edge loop? With 'percent' option
$endgroup$
– lemon
9 hours ago





1




1




$begingroup$
And for the second question, I use this screentogif.com but there are others.
$endgroup$
– lemon
9 hours ago





$begingroup$
And for the second question, I use this screentogif.com but there are others.
$endgroup$
– lemon
9 hours ago













$begingroup$
You can post your edit as an answer. Haven't tested it, but it looks great.
$endgroup$
– rjg
9 hours ago




$begingroup$
You can post your edit as an answer. Haven't tested it, but it looks great.
$endgroup$
– rjg
9 hours ago




1




1




$begingroup$
Interesting, the Single Slide option doesn't appear in the Adjust Last Operation Panel.
$endgroup$
– rjg
9 hours ago




$begingroup$
Interesting, the Single Slide option doesn't appear in the Adjust Last Operation Panel.
$endgroup$
– rjg
9 hours ago




2




2




$begingroup$
I'll check with the developers if it's intentionally left out or if it was simply forgotten during 2.8 development.
$endgroup$
– rjg
8 hours ago




$begingroup$
I'll check with the developers if it's intentionally left out or if it was simply forgotten during 2.8 development.
$endgroup$
– rjg
8 hours ago










2 Answers
2






active

oldest

votes


















5













$begingroup$

CtrlR for the first loop.



CtrlB to bevel it using the percent option.



enter image description here






share|improve this answer









$endgroup$










  • 1




    $begingroup$
    ah, cool. You can press ctrl+b, 0.5, enter to make it quicker
    $endgroup$
    – Steve
    9 hours ago











  • $begingroup$
    This is probably the best built in method available
    $endgroup$
    – Robert
    8 hours ago










  • $begingroup$
    Maybe even why the Single Slide option isn't available in the UI? In the interests of keeping the interface lean?
    $endgroup$
    – Robin Betts
    7 hours ago










  • $begingroup$
    @RobinBetts, only the devs know it.
    $endgroup$
    – lemon
    7 hours ago


















2













$begingroup$

You can scroll the mouse wheel to increase the number of edge cuts.
enter image description here



Then dissolve the centre loop
enter image description here



Then you'll end up with
enter image description here



If you then want move them I guess you'd scale them on the x-axis. Not sure there's an easy way to do it if it's not along one of the local or global axes, though.






share|improve this answer









$endgroup$














  • $begingroup$
    This is not good approach, because it neither solves the problem (slide is required not scale otherwise it just works with faces aligned with the axis) nor does it need less steps than loop cut with offset
    $endgroup$
    – rjg
    9 hours ago











  • $begingroup$
    I'm not sure exactly what he's asking for then. Unless you're saying that's correct except for the off-axis issue.
    $endgroup$
    – Steve
    9 hours ago











  • $begingroup$
    Yes and using a middle loop cut and then loop cut with offset is what Robert already did and this approach requires more steps. Didn't mean to sound harsh, it's just that the point of the question was to reduce the steps required.
    $endgroup$
    – rjg
    9 hours ago














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2 Answers
2






active

oldest

votes








2 Answers
2






active

oldest

votes









active

oldest

votes






active

oldest

votes









5













$begingroup$

CtrlR for the first loop.



CtrlB to bevel it using the percent option.



enter image description here






share|improve this answer









$endgroup$










  • 1




    $begingroup$
    ah, cool. You can press ctrl+b, 0.5, enter to make it quicker
    $endgroup$
    – Steve
    9 hours ago











  • $begingroup$
    This is probably the best built in method available
    $endgroup$
    – Robert
    8 hours ago










  • $begingroup$
    Maybe even why the Single Slide option isn't available in the UI? In the interests of keeping the interface lean?
    $endgroup$
    – Robin Betts
    7 hours ago










  • $begingroup$
    @RobinBetts, only the devs know it.
    $endgroup$
    – lemon
    7 hours ago















5













$begingroup$

CtrlR for the first loop.



CtrlB to bevel it using the percent option.



enter image description here






share|improve this answer









$endgroup$










  • 1




    $begingroup$
    ah, cool. You can press ctrl+b, 0.5, enter to make it quicker
    $endgroup$
    – Steve
    9 hours ago











  • $begingroup$
    This is probably the best built in method available
    $endgroup$
    – Robert
    8 hours ago










  • $begingroup$
    Maybe even why the Single Slide option isn't available in the UI? In the interests of keeping the interface lean?
    $endgroup$
    – Robin Betts
    7 hours ago










  • $begingroup$
    @RobinBetts, only the devs know it.
    $endgroup$
    – lemon
    7 hours ago













5














5










5







$begingroup$

CtrlR for the first loop.



CtrlB to bevel it using the percent option.



enter image description here






share|improve this answer









$endgroup$



CtrlR for the first loop.



CtrlB to bevel it using the percent option.



enter image description here







share|improve this answer












share|improve this answer



share|improve this answer










answered 9 hours ago









lemonlemon

20.9k1 gold badge19 silver badges55 bronze badges




20.9k1 gold badge19 silver badges55 bronze badges










  • 1




    $begingroup$
    ah, cool. You can press ctrl+b, 0.5, enter to make it quicker
    $endgroup$
    – Steve
    9 hours ago











  • $begingroup$
    This is probably the best built in method available
    $endgroup$
    – Robert
    8 hours ago










  • $begingroup$
    Maybe even why the Single Slide option isn't available in the UI? In the interests of keeping the interface lean?
    $endgroup$
    – Robin Betts
    7 hours ago










  • $begingroup$
    @RobinBetts, only the devs know it.
    $endgroup$
    – lemon
    7 hours ago












  • 1




    $begingroup$
    ah, cool. You can press ctrl+b, 0.5, enter to make it quicker
    $endgroup$
    – Steve
    9 hours ago











  • $begingroup$
    This is probably the best built in method available
    $endgroup$
    – Robert
    8 hours ago










  • $begingroup$
    Maybe even why the Single Slide option isn't available in the UI? In the interests of keeping the interface lean?
    $endgroup$
    – Robin Betts
    7 hours ago










  • $begingroup$
    @RobinBetts, only the devs know it.
    $endgroup$
    – lemon
    7 hours ago







1




1




$begingroup$
ah, cool. You can press ctrl+b, 0.5, enter to make it quicker
$endgroup$
– Steve
9 hours ago





$begingroup$
ah, cool. You can press ctrl+b, 0.5, enter to make it quicker
$endgroup$
– Steve
9 hours ago













$begingroup$
This is probably the best built in method available
$endgroup$
– Robert
8 hours ago




$begingroup$
This is probably the best built in method available
$endgroup$
– Robert
8 hours ago












$begingroup$
Maybe even why the Single Slide option isn't available in the UI? In the interests of keeping the interface lean?
$endgroup$
– Robin Betts
7 hours ago




$begingroup$
Maybe even why the Single Slide option isn't available in the UI? In the interests of keeping the interface lean?
$endgroup$
– Robin Betts
7 hours ago












$begingroup$
@RobinBetts, only the devs know it.
$endgroup$
– lemon
7 hours ago




$begingroup$
@RobinBetts, only the devs know it.
$endgroup$
– lemon
7 hours ago













2













$begingroup$

You can scroll the mouse wheel to increase the number of edge cuts.
enter image description here



Then dissolve the centre loop
enter image description here



Then you'll end up with
enter image description here



If you then want move them I guess you'd scale them on the x-axis. Not sure there's an easy way to do it if it's not along one of the local or global axes, though.






share|improve this answer









$endgroup$














  • $begingroup$
    This is not good approach, because it neither solves the problem (slide is required not scale otherwise it just works with faces aligned with the axis) nor does it need less steps than loop cut with offset
    $endgroup$
    – rjg
    9 hours ago











  • $begingroup$
    I'm not sure exactly what he's asking for then. Unless you're saying that's correct except for the off-axis issue.
    $endgroup$
    – Steve
    9 hours ago











  • $begingroup$
    Yes and using a middle loop cut and then loop cut with offset is what Robert already did and this approach requires more steps. Didn't mean to sound harsh, it's just that the point of the question was to reduce the steps required.
    $endgroup$
    – rjg
    9 hours ago
















2













$begingroup$

You can scroll the mouse wheel to increase the number of edge cuts.
enter image description here



Then dissolve the centre loop
enter image description here



Then you'll end up with
enter image description here



If you then want move them I guess you'd scale them on the x-axis. Not sure there's an easy way to do it if it's not along one of the local or global axes, though.






share|improve this answer









$endgroup$














  • $begingroup$
    This is not good approach, because it neither solves the problem (slide is required not scale otherwise it just works with faces aligned with the axis) nor does it need less steps than loop cut with offset
    $endgroup$
    – rjg
    9 hours ago











  • $begingroup$
    I'm not sure exactly what he's asking for then. Unless you're saying that's correct except for the off-axis issue.
    $endgroup$
    – Steve
    9 hours ago











  • $begingroup$
    Yes and using a middle loop cut and then loop cut with offset is what Robert already did and this approach requires more steps. Didn't mean to sound harsh, it's just that the point of the question was to reduce the steps required.
    $endgroup$
    – rjg
    9 hours ago














2














2










2







$begingroup$

You can scroll the mouse wheel to increase the number of edge cuts.
enter image description here



Then dissolve the centre loop
enter image description here



Then you'll end up with
enter image description here



If you then want move them I guess you'd scale them on the x-axis. Not sure there's an easy way to do it if it's not along one of the local or global axes, though.






share|improve this answer









$endgroup$



You can scroll the mouse wheel to increase the number of edge cuts.
enter image description here



Then dissolve the centre loop
enter image description here



Then you'll end up with
enter image description here



If you then want move them I guess you'd scale them on the x-axis. Not sure there's an easy way to do it if it's not along one of the local or global axes, though.







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answered 9 hours ago









SteveSteve

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  • $begingroup$
    This is not good approach, because it neither solves the problem (slide is required not scale otherwise it just works with faces aligned with the axis) nor does it need less steps than loop cut with offset
    $endgroup$
    – rjg
    9 hours ago











  • $begingroup$
    I'm not sure exactly what he's asking for then. Unless you're saying that's correct except for the off-axis issue.
    $endgroup$
    – Steve
    9 hours ago











  • $begingroup$
    Yes and using a middle loop cut and then loop cut with offset is what Robert already did and this approach requires more steps. Didn't mean to sound harsh, it's just that the point of the question was to reduce the steps required.
    $endgroup$
    – rjg
    9 hours ago

















  • $begingroup$
    This is not good approach, because it neither solves the problem (slide is required not scale otherwise it just works with faces aligned with the axis) nor does it need less steps than loop cut with offset
    $endgroup$
    – rjg
    9 hours ago











  • $begingroup$
    I'm not sure exactly what he's asking for then. Unless you're saying that's correct except for the off-axis issue.
    $endgroup$
    – Steve
    9 hours ago











  • $begingroup$
    Yes and using a middle loop cut and then loop cut with offset is what Robert already did and this approach requires more steps. Didn't mean to sound harsh, it's just that the point of the question was to reduce the steps required.
    $endgroup$
    – rjg
    9 hours ago
















$begingroup$
This is not good approach, because it neither solves the problem (slide is required not scale otherwise it just works with faces aligned with the axis) nor does it need less steps than loop cut with offset
$endgroup$
– rjg
9 hours ago





$begingroup$
This is not good approach, because it neither solves the problem (slide is required not scale otherwise it just works with faces aligned with the axis) nor does it need less steps than loop cut with offset
$endgroup$
– rjg
9 hours ago













$begingroup$
I'm not sure exactly what he's asking for then. Unless you're saying that's correct except for the off-axis issue.
$endgroup$
– Steve
9 hours ago





$begingroup$
I'm not sure exactly what he's asking for then. Unless you're saying that's correct except for the off-axis issue.
$endgroup$
– Steve
9 hours ago













$begingroup$
Yes and using a middle loop cut and then loop cut with offset is what Robert already did and this approach requires more steps. Didn't mean to sound harsh, it's just that the point of the question was to reduce the steps required.
$endgroup$
– rjg
9 hours ago





$begingroup$
Yes and using a middle loop cut and then loop cut with offset is what Robert already did and this approach requires more steps. Didn't mean to sound harsh, it's just that the point of the question was to reduce the steps required.
$endgroup$
– rjg
9 hours ago


















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