What could make large expeditions ineffective for exploring territory full of dangers and valuable resources?What could cause infertility between humans living in gravity and humans in space? How could that cause speciation?What physiological trait would make it impractical for someone to wear flat shoes?What forms of accidents in today's world could cause a landscape to burn for multiple years?(Updated Question) If a race of creatures have unlimited time and resources what methods of architectural engineering would they use?Is there any way for an evil demon could make use of good witches?What could make a remote village also have reasonably high traffic?Realistic bow weight and penetration for a humanoid of large size and strengthAdventurers just entered town! They've a reputation for being a bit unpredictable and very strong. What reception could they expect?In what situation could royalty and organised crime lords mix?What geological and chemical changes to the earth's makeup could effectively limit technological advancement

Is the Münchhausen trilemma really a trilemma?

Last-minute canceled work-trip mean I'll lose thousands of dollars on planned vacation

is 1hr 15 minutes enough time to change terminals at Manila?

Exporting animation to Unity

Was Apollo 13 radio blackout on reentry longer than expected?

How to find location on Cambridge-Mildenhall railway that still has tracks/rails?

How do you send money when you're not sure it's not a scam?

Should I have shared a document with a former employee?

Not able to find the "TcmTemplateDebugHost" process in Attach process, Even we run the Template builder

May I use a railway velocipede on used British railways?

What did Jeremy Hunt mean by "slipped" to miss a vote?

Grouping into more groups in one iteration

Is Error correction and detection can be done with out adding extra bits?

Is this Android phone Android 9.0 or Android 6.0?

Whipping heavy cream with melted chocolate

Everyone but three

Why aren't there any women super GMs?

Why are there few or no black super GMs?

Desecrating Shabbos to ask a Gadol to daven for a patient?

What are the basics of commands in Minecraft Java Edition?

Why did Fury respond that way?

Time signature inconsistent

How can I help our ranger feel special about her beast companion?

Is it ethical for a company to ask its employees to move furniture on a weekend?



What could make large expeditions ineffective for exploring territory full of dangers and valuable resources?


What could cause infertility between humans living in gravity and humans in space? How could that cause speciation?What physiological trait would make it impractical for someone to wear flat shoes?What forms of accidents in today's world could cause a landscape to burn for multiple years?(Updated Question) If a race of creatures have unlimited time and resources what methods of architectural engineering would they use?Is there any way for an evil demon could make use of good witches?What could make a remote village also have reasonably high traffic?Realistic bow weight and penetration for a humanoid of large size and strengthAdventurers just entered town! They've a reputation for being a bit unpredictable and very strong. What reception could they expect?In what situation could royalty and organised crime lords mix?What geological and chemical changes to the earth's makeup could effectively limit technological advancement






.everyoneloves__top-leaderboard:empty,.everyoneloves__mid-leaderboard:empty,.everyoneloves__bot-mid-leaderboard:empty margin-bottom:0;








3












$begingroup$


Some sort of cataclysm suddenly creates a territory full of deadly monsters and other dangers, but also valuable resources.



Trivial example: a magic volcano suddenly erupts and the mountain is now sprinkled with enchanted crystals and very angry elementals.



Normally, I believe, the majority of the exploration of such territory would be done by large teams of well-equipped professionals that were hired by governments, corporations, rich private individuals, etc.



What could make large teams ineffective, while encouraging lone adventurers and small groups?










share|improve this question











$endgroup$











  • $begingroup$
    Can you be more specific on the time period? You tagged it as "pre-industrial", but that's a very large range... in Late Antiquity and the medieval period, you don't really need much justification, because the government can't effectively muster enough professionals for the job. By the early modern period, though, do have enough cash to hire mercenaries and you get corporations like the East India Company.
    $endgroup$
    – TzeraFNX
    7 hours ago










  • $begingroup$
    I'm having trouble determining a sufficiently narrow answer to this question. Everything I can think of falls under either "environmental challenge" or "story challenge," both of which are defined by you, the creator. Unless you can define adequate acceptance criteria, I'm going to recommend this question be put on hold.
    $endgroup$
    – Frostfyre
    7 hours ago











  • $begingroup$
    How large is "Large?" The successful Lewis & Clark Expedition (1804-1806) had about 30 for precisely this kind of mission. Shackleton's second Antarctic expedition (1914-1916) was slightly larger. It's important to note that most folks survived those expeditions. Lots of expeditions failed or never came back.
    $endgroup$
    – user535733
    6 hours ago


















3












$begingroup$


Some sort of cataclysm suddenly creates a territory full of deadly monsters and other dangers, but also valuable resources.



Trivial example: a magic volcano suddenly erupts and the mountain is now sprinkled with enchanted crystals and very angry elementals.



Normally, I believe, the majority of the exploration of such territory would be done by large teams of well-equipped professionals that were hired by governments, corporations, rich private individuals, etc.



What could make large teams ineffective, while encouraging lone adventurers and small groups?










share|improve this question











$endgroup$











  • $begingroup$
    Can you be more specific on the time period? You tagged it as "pre-industrial", but that's a very large range... in Late Antiquity and the medieval period, you don't really need much justification, because the government can't effectively muster enough professionals for the job. By the early modern period, though, do have enough cash to hire mercenaries and you get corporations like the East India Company.
    $endgroup$
    – TzeraFNX
    7 hours ago










  • $begingroup$
    I'm having trouble determining a sufficiently narrow answer to this question. Everything I can think of falls under either "environmental challenge" or "story challenge," both of which are defined by you, the creator. Unless you can define adequate acceptance criteria, I'm going to recommend this question be put on hold.
    $endgroup$
    – Frostfyre
    7 hours ago











  • $begingroup$
    How large is "Large?" The successful Lewis & Clark Expedition (1804-1806) had about 30 for precisely this kind of mission. Shackleton's second Antarctic expedition (1914-1916) was slightly larger. It's important to note that most folks survived those expeditions. Lots of expeditions failed or never came back.
    $endgroup$
    – user535733
    6 hours ago














3












3








3





$begingroup$


Some sort of cataclysm suddenly creates a territory full of deadly monsters and other dangers, but also valuable resources.



Trivial example: a magic volcano suddenly erupts and the mountain is now sprinkled with enchanted crystals and very angry elementals.



Normally, I believe, the majority of the exploration of such territory would be done by large teams of well-equipped professionals that were hired by governments, corporations, rich private individuals, etc.



What could make large teams ineffective, while encouraging lone adventurers and small groups?










share|improve this question











$endgroup$




Some sort of cataclysm suddenly creates a territory full of deadly monsters and other dangers, but also valuable resources.



Trivial example: a magic volcano suddenly erupts and the mountain is now sprinkled with enchanted crystals and very angry elementals.



Normally, I believe, the majority of the exploration of such territory would be done by large teams of well-equipped professionals that were hired by governments, corporations, rich private individuals, etc.



What could make large teams ineffective, while encouraging lone adventurers and small groups?







magic humans pre-industrial






share|improve this question















share|improve this question













share|improve this question




share|improve this question








edited 8 hours ago







MadCake

















asked 8 hours ago









MadCakeMadCake

4282 silver badges7 bronze badges




4282 silver badges7 bronze badges











  • $begingroup$
    Can you be more specific on the time period? You tagged it as "pre-industrial", but that's a very large range... in Late Antiquity and the medieval period, you don't really need much justification, because the government can't effectively muster enough professionals for the job. By the early modern period, though, do have enough cash to hire mercenaries and you get corporations like the East India Company.
    $endgroup$
    – TzeraFNX
    7 hours ago










  • $begingroup$
    I'm having trouble determining a sufficiently narrow answer to this question. Everything I can think of falls under either "environmental challenge" or "story challenge," both of which are defined by you, the creator. Unless you can define adequate acceptance criteria, I'm going to recommend this question be put on hold.
    $endgroup$
    – Frostfyre
    7 hours ago











  • $begingroup$
    How large is "Large?" The successful Lewis & Clark Expedition (1804-1806) had about 30 for precisely this kind of mission. Shackleton's second Antarctic expedition (1914-1916) was slightly larger. It's important to note that most folks survived those expeditions. Lots of expeditions failed or never came back.
    $endgroup$
    – user535733
    6 hours ago

















  • $begingroup$
    Can you be more specific on the time period? You tagged it as "pre-industrial", but that's a very large range... in Late Antiquity and the medieval period, you don't really need much justification, because the government can't effectively muster enough professionals for the job. By the early modern period, though, do have enough cash to hire mercenaries and you get corporations like the East India Company.
    $endgroup$
    – TzeraFNX
    7 hours ago










  • $begingroup$
    I'm having trouble determining a sufficiently narrow answer to this question. Everything I can think of falls under either "environmental challenge" or "story challenge," both of which are defined by you, the creator. Unless you can define adequate acceptance criteria, I'm going to recommend this question be put on hold.
    $endgroup$
    – Frostfyre
    7 hours ago











  • $begingroup$
    How large is "Large?" The successful Lewis & Clark Expedition (1804-1806) had about 30 for precisely this kind of mission. Shackleton's second Antarctic expedition (1914-1916) was slightly larger. It's important to note that most folks survived those expeditions. Lots of expeditions failed or never came back.
    $endgroup$
    – user535733
    6 hours ago
















$begingroup$
Can you be more specific on the time period? You tagged it as "pre-industrial", but that's a very large range... in Late Antiquity and the medieval period, you don't really need much justification, because the government can't effectively muster enough professionals for the job. By the early modern period, though, do have enough cash to hire mercenaries and you get corporations like the East India Company.
$endgroup$
– TzeraFNX
7 hours ago




$begingroup$
Can you be more specific on the time period? You tagged it as "pre-industrial", but that's a very large range... in Late Antiquity and the medieval period, you don't really need much justification, because the government can't effectively muster enough professionals for the job. By the early modern period, though, do have enough cash to hire mercenaries and you get corporations like the East India Company.
$endgroup$
– TzeraFNX
7 hours ago












$begingroup$
I'm having trouble determining a sufficiently narrow answer to this question. Everything I can think of falls under either "environmental challenge" or "story challenge," both of which are defined by you, the creator. Unless you can define adequate acceptance criteria, I'm going to recommend this question be put on hold.
$endgroup$
– Frostfyre
7 hours ago





$begingroup$
I'm having trouble determining a sufficiently narrow answer to this question. Everything I can think of falls under either "environmental challenge" or "story challenge," both of which are defined by you, the creator. Unless you can define adequate acceptance criteria, I'm going to recommend this question be put on hold.
$endgroup$
– Frostfyre
7 hours ago













$begingroup$
How large is "Large?" The successful Lewis & Clark Expedition (1804-1806) had about 30 for precisely this kind of mission. Shackleton's second Antarctic expedition (1914-1916) was slightly larger. It's important to note that most folks survived those expeditions. Lots of expeditions failed or never came back.
$endgroup$
– user535733
6 hours ago





$begingroup$
How large is "Large?" The successful Lewis & Clark Expedition (1804-1806) had about 30 for precisely this kind of mission. Shackleton's second Antarctic expedition (1914-1916) was slightly larger. It's important to note that most folks survived those expeditions. Lots of expeditions failed or never came back.
$endgroup$
– user535733
6 hours ago











8 Answers
8






active

oldest

votes


















6












$begingroup$

Lord of the Rings is one of the works which explain this: if you want to pass unnoticed, the lesser the better.



A large party requires adequate logistic, preparation and support. Not ideal if you want to stay below the radar.



A small team, or even a single person, can more easily operate.



If your monsters have the capability to detect large vehicles and groups, this will make smaller groups more viable.






share|improve this answer









$endgroup$












  • $begingroup$
    This is the most broadly applicable answer. If you can't support a steady stream of supplies (a logistics train), then your supplies are what you can carry on your back and what you can gather along the way. The first won't last long, especially since using baggage trains (mules, carts, etc.) to share the burden is unwise when you not only don't have roads but don't even know the land, and oversized parties won't find enough for everybody the second way. Also, larger parties move more slowly; if they didn't, armies would have no need for scouts because the scouts wouldn't be ahead of the army.
    $endgroup$
    – Palarran
    1 hour ago


















3












$begingroup$

Think of a Gold Rush.



Sane professionals will proceed slowly. Clear an area on the edge of the territory, exploit it, keep it cleared, rinse and repeat.



At the same time, the desperate and foolhardy go in deeper. Go in, dart around, grab something, run away. These people are not patient and organized enough to "play it safe." They want or need instant gratification, no need to share the riches they will surely find next time, for certain. They feel it in their veins, their luck will turn if they go there one more time. Why, Smelly Jim got himself a crystal to buy his own castle.



Read about Klondike, Nome, California.






share|improve this answer











$endgroup$




















    2












    $begingroup$

    If the terrain is inhospitable, a large force can be a major drawback



    As the romans found out



    If the people know the land, they can set all sorts of traps which will make your numbers count against you, making it impossible to split up, difficult to coordinate, and easily picked off by flinging thins into the crowd.






    share|improve this answer









    $endgroup$




















      1












      $begingroup$

      Perhaps human beings emit some sort of 'radiation', perhaps magical of origin that draws monsters towards them. One person or small groups, fewer than 10 or so might have limited problems as their energy signature is too difficult to make out from background radiation, but the moment really large groups try their hands at entering the lands they can expect to become monster magnets.



      For example: Something like the grimm from RWBY. The grimm are attracted to negative emotions, the more negative emotions there are, the more grimm will come. More Grimm means more negative emotions (anger, fear,...) and the vicious cycle has begun. The main problem the people from Remnant have with Grimm is that once such a cycle starts, it's pretty difficult to break it on time.



      You will need some sort of reason though for how monsters survive. The grimm are pretty simple. They exist out of darkness, so they don't need sleep, food or water. Only shelter, because in one of the World of Remnant videos, the one about Atlas we see Grimm freezing to death. Your elementals will have no problem, but if you want an actual living and breathing T-rex or something, you will need to explain how a T-rex gets sufficient food. Of course all these creatures could just feed off of the magical radiation of the land or something like that.



      I hope this helps.






      share|improve this answer









      $endgroup$




















        1












        $begingroup$

        For your trivial example, geography would be an important enough factor on it's own. Maybe those mountain routes are too narrow in some places for large groups to keep fast pace. The people up ahead need to wait for the people down behind to catch up. A longer column would take more time to cross the same ground than a shorter column.



        This goes for any other scenarios where there would be such "bottlenecks". For instance, a shallow river boat can only carry so many people at any one time. A cave with a few narrow passages can only fit so many people before they started getting in each others' ways. A frozen lake can only support the weight of so many people at the same time.






        share|improve this answer











        $endgroup$




















          0












          $begingroup$

          Food and distance; any long expedition must eventually live off the land rather than supplies they bring with them. So if the area of devastation is wide, meaning that expeditions must travel far from the last base of supply, and edibles within the area relatively rare large caravans can't access the gem fields. They can't haul enough food to get there before they eat it all and neither can large parties, only small groups can live off the land and get in and out fast enough to succeed. This can also be done by restricting access to drinking water, which is often polluted by volcanic gases or chemicals leeched from a volcanic ash layer.



          To a large degree this will be a temporary situation if the fields appear to be a longterm profitable venture. People will build infrastructure to exploit the site if it's worth it.






          share|improve this answer











          $endgroup$




















            0












            $begingroup$

            Laws or Diplomacy



            Laws could restrict major corporations and state forces from entering the area. Maybe the surrounding states fear magical contamination from artifacts of the 'zone' or hold an anti-individualist credo that make them wary of the social disruption caused by returning 'nouveau rich' adventurers.



            Alternatively, if more than one state borders on the territory they could come to an agreement not to exploit it. Perhaps the sudden potential of the 'zone' brought them to the brink of war and they agreed to stay out in order not to spark conflict.



            In either scenario the territory would be avoided by state forces and 'respectable' businessmen who needed to work within the law. Instead exploration would be spearheaded by marginalised down and outs or by shady business concerns unconcerned with legality. Depending how seriously the laws/treaties were maintained you might also see plausibly deniable shadow actors such as privateers and government-backed mercenaries taking a cut for the governments that publicly banned exploration.






            share|improve this answer









            $endgroup$




















              0












              $begingroup$

              The monsters are dangerous enough that numbers don't significantly increase the odds of a party's success.



              If a fire elemental can kill a small army just as easily as it can kill 1 man, then the smart strategy is to split up into very small groups that you don't invest much backing into individually. If you send in 50 small groups knowing that only 40 will come back, you can form a business plan around using the survivors' profits to replace your losses, and go again. If you instead send in one really big group and it gets wiped, you lose your whole business.






              share|improve this answer









              $endgroup$















                Your Answer








                StackExchange.ready(function()
                var channelOptions =
                tags: "".split(" "),
                id: "579"
                ;
                initTagRenderer("".split(" "), "".split(" "), channelOptions);

                StackExchange.using("externalEditor", function()
                // Have to fire editor after snippets, if snippets enabled
                if (StackExchange.settings.snippets.snippetsEnabled)
                StackExchange.using("snippets", function()
                createEditor();
                );

                else
                createEditor();

                );

                function createEditor()
                StackExchange.prepareEditor(
                heartbeatType: 'answer',
                autoActivateHeartbeat: false,
                convertImagesToLinks: false,
                noModals: true,
                showLowRepImageUploadWarning: true,
                reputationToPostImages: null,
                bindNavPrevention: true,
                postfix: "",
                imageUploader:
                brandingHtml: "Powered by u003ca class="icon-imgur-white" href="https://imgur.com/"u003eu003c/au003e",
                contentPolicyHtml: "User contributions licensed under u003ca href="https://creativecommons.org/licenses/by-sa/3.0/"u003ecc by-sa 3.0 with attribution requiredu003c/au003e u003ca href="https://stackoverflow.com/legal/content-policy"u003e(content policy)u003c/au003e",
                allowUrls: true
                ,
                noCode: true, onDemand: true,
                discardSelector: ".discard-answer"
                ,immediatelyShowMarkdownHelp:true
                );



                );













                draft saved

                draft discarded


















                StackExchange.ready(
                function ()
                StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2fworldbuilding.stackexchange.com%2fquestions%2f151159%2fwhat-could-make-large-expeditions-ineffective-for-exploring-territory-full-of-da%23new-answer', 'question_page');

                );

                Post as a guest















                Required, but never shown

























                8 Answers
                8






                active

                oldest

                votes








                8 Answers
                8






                active

                oldest

                votes









                active

                oldest

                votes






                active

                oldest

                votes









                6












                $begingroup$

                Lord of the Rings is one of the works which explain this: if you want to pass unnoticed, the lesser the better.



                A large party requires adequate logistic, preparation and support. Not ideal if you want to stay below the radar.



                A small team, or even a single person, can more easily operate.



                If your monsters have the capability to detect large vehicles and groups, this will make smaller groups more viable.






                share|improve this answer









                $endgroup$












                • $begingroup$
                  This is the most broadly applicable answer. If you can't support a steady stream of supplies (a logistics train), then your supplies are what you can carry on your back and what you can gather along the way. The first won't last long, especially since using baggage trains (mules, carts, etc.) to share the burden is unwise when you not only don't have roads but don't even know the land, and oversized parties won't find enough for everybody the second way. Also, larger parties move more slowly; if they didn't, armies would have no need for scouts because the scouts wouldn't be ahead of the army.
                  $endgroup$
                  – Palarran
                  1 hour ago















                6












                $begingroup$

                Lord of the Rings is one of the works which explain this: if you want to pass unnoticed, the lesser the better.



                A large party requires adequate logistic, preparation and support. Not ideal if you want to stay below the radar.



                A small team, or even a single person, can more easily operate.



                If your monsters have the capability to detect large vehicles and groups, this will make smaller groups more viable.






                share|improve this answer









                $endgroup$












                • $begingroup$
                  This is the most broadly applicable answer. If you can't support a steady stream of supplies (a logistics train), then your supplies are what you can carry on your back and what you can gather along the way. The first won't last long, especially since using baggage trains (mules, carts, etc.) to share the burden is unwise when you not only don't have roads but don't even know the land, and oversized parties won't find enough for everybody the second way. Also, larger parties move more slowly; if they didn't, armies would have no need for scouts because the scouts wouldn't be ahead of the army.
                  $endgroup$
                  – Palarran
                  1 hour ago













                6












                6








                6





                $begingroup$

                Lord of the Rings is one of the works which explain this: if you want to pass unnoticed, the lesser the better.



                A large party requires adequate logistic, preparation and support. Not ideal if you want to stay below the radar.



                A small team, or even a single person, can more easily operate.



                If your monsters have the capability to detect large vehicles and groups, this will make smaller groups more viable.






                share|improve this answer









                $endgroup$



                Lord of the Rings is one of the works which explain this: if you want to pass unnoticed, the lesser the better.



                A large party requires adequate logistic, preparation and support. Not ideal if you want to stay below the radar.



                A small team, or even a single person, can more easily operate.



                If your monsters have the capability to detect large vehicles and groups, this will make smaller groups more viable.







                share|improve this answer












                share|improve this answer



                share|improve this answer










                answered 8 hours ago









                L.DutchL.Dutch

                104k33 gold badges250 silver badges504 bronze badges




                104k33 gold badges250 silver badges504 bronze badges











                • $begingroup$
                  This is the most broadly applicable answer. If you can't support a steady stream of supplies (a logistics train), then your supplies are what you can carry on your back and what you can gather along the way. The first won't last long, especially since using baggage trains (mules, carts, etc.) to share the burden is unwise when you not only don't have roads but don't even know the land, and oversized parties won't find enough for everybody the second way. Also, larger parties move more slowly; if they didn't, armies would have no need for scouts because the scouts wouldn't be ahead of the army.
                  $endgroup$
                  – Palarran
                  1 hour ago
















                • $begingroup$
                  This is the most broadly applicable answer. If you can't support a steady stream of supplies (a logistics train), then your supplies are what you can carry on your back and what you can gather along the way. The first won't last long, especially since using baggage trains (mules, carts, etc.) to share the burden is unwise when you not only don't have roads but don't even know the land, and oversized parties won't find enough for everybody the second way. Also, larger parties move more slowly; if they didn't, armies would have no need for scouts because the scouts wouldn't be ahead of the army.
                  $endgroup$
                  – Palarran
                  1 hour ago















                $begingroup$
                This is the most broadly applicable answer. If you can't support a steady stream of supplies (a logistics train), then your supplies are what you can carry on your back and what you can gather along the way. The first won't last long, especially since using baggage trains (mules, carts, etc.) to share the burden is unwise when you not only don't have roads but don't even know the land, and oversized parties won't find enough for everybody the second way. Also, larger parties move more slowly; if they didn't, armies would have no need for scouts because the scouts wouldn't be ahead of the army.
                $endgroup$
                – Palarran
                1 hour ago




                $begingroup$
                This is the most broadly applicable answer. If you can't support a steady stream of supplies (a logistics train), then your supplies are what you can carry on your back and what you can gather along the way. The first won't last long, especially since using baggage trains (mules, carts, etc.) to share the burden is unwise when you not only don't have roads but don't even know the land, and oversized parties won't find enough for everybody the second way. Also, larger parties move more slowly; if they didn't, armies would have no need for scouts because the scouts wouldn't be ahead of the army.
                $endgroup$
                – Palarran
                1 hour ago













                3












                $begingroup$

                Think of a Gold Rush.



                Sane professionals will proceed slowly. Clear an area on the edge of the territory, exploit it, keep it cleared, rinse and repeat.



                At the same time, the desperate and foolhardy go in deeper. Go in, dart around, grab something, run away. These people are not patient and organized enough to "play it safe." They want or need instant gratification, no need to share the riches they will surely find next time, for certain. They feel it in their veins, their luck will turn if they go there one more time. Why, Smelly Jim got himself a crystal to buy his own castle.



                Read about Klondike, Nome, California.






                share|improve this answer











                $endgroup$

















                  3












                  $begingroup$

                  Think of a Gold Rush.



                  Sane professionals will proceed slowly. Clear an area on the edge of the territory, exploit it, keep it cleared, rinse and repeat.



                  At the same time, the desperate and foolhardy go in deeper. Go in, dart around, grab something, run away. These people are not patient and organized enough to "play it safe." They want or need instant gratification, no need to share the riches they will surely find next time, for certain. They feel it in their veins, their luck will turn if they go there one more time. Why, Smelly Jim got himself a crystal to buy his own castle.



                  Read about Klondike, Nome, California.






                  share|improve this answer











                  $endgroup$















                    3












                    3








                    3





                    $begingroup$

                    Think of a Gold Rush.



                    Sane professionals will proceed slowly. Clear an area on the edge of the territory, exploit it, keep it cleared, rinse and repeat.



                    At the same time, the desperate and foolhardy go in deeper. Go in, dart around, grab something, run away. These people are not patient and organized enough to "play it safe." They want or need instant gratification, no need to share the riches they will surely find next time, for certain. They feel it in their veins, their luck will turn if they go there one more time. Why, Smelly Jim got himself a crystal to buy his own castle.



                    Read about Klondike, Nome, California.






                    share|improve this answer











                    $endgroup$



                    Think of a Gold Rush.



                    Sane professionals will proceed slowly. Clear an area on the edge of the territory, exploit it, keep it cleared, rinse and repeat.



                    At the same time, the desperate and foolhardy go in deeper. Go in, dart around, grab something, run away. These people are not patient and organized enough to "play it safe." They want or need instant gratification, no need to share the riches they will surely find next time, for certain. They feel it in their veins, their luck will turn if they go there one more time. Why, Smelly Jim got himself a crystal to buy his own castle.



                    Read about Klondike, Nome, California.







                    share|improve this answer














                    share|improve this answer



                    share|improve this answer








                    edited 6 hours ago

























                    answered 7 hours ago









                    o.m.o.m.

                    66.9k7 gold badges100 silver badges222 bronze badges




                    66.9k7 gold badges100 silver badges222 bronze badges





















                        2












                        $begingroup$

                        If the terrain is inhospitable, a large force can be a major drawback



                        As the romans found out



                        If the people know the land, they can set all sorts of traps which will make your numbers count against you, making it impossible to split up, difficult to coordinate, and easily picked off by flinging thins into the crowd.






                        share|improve this answer









                        $endgroup$

















                          2












                          $begingroup$

                          If the terrain is inhospitable, a large force can be a major drawback



                          As the romans found out



                          If the people know the land, they can set all sorts of traps which will make your numbers count against you, making it impossible to split up, difficult to coordinate, and easily picked off by flinging thins into the crowd.






                          share|improve this answer









                          $endgroup$















                            2












                            2








                            2





                            $begingroup$

                            If the terrain is inhospitable, a large force can be a major drawback



                            As the romans found out



                            If the people know the land, they can set all sorts of traps which will make your numbers count against you, making it impossible to split up, difficult to coordinate, and easily picked off by flinging thins into the crowd.






                            share|improve this answer









                            $endgroup$



                            If the terrain is inhospitable, a large force can be a major drawback



                            As the romans found out



                            If the people know the land, they can set all sorts of traps which will make your numbers count against you, making it impossible to split up, difficult to coordinate, and easily picked off by flinging thins into the crowd.







                            share|improve this answer












                            share|improve this answer



                            share|improve this answer










                            answered 7 hours ago









                            Richard URichard U

                            6,34514 silver badges35 bronze badges




                            6,34514 silver badges35 bronze badges





















                                1












                                $begingroup$

                                Perhaps human beings emit some sort of 'radiation', perhaps magical of origin that draws monsters towards them. One person or small groups, fewer than 10 or so might have limited problems as their energy signature is too difficult to make out from background radiation, but the moment really large groups try their hands at entering the lands they can expect to become monster magnets.



                                For example: Something like the grimm from RWBY. The grimm are attracted to negative emotions, the more negative emotions there are, the more grimm will come. More Grimm means more negative emotions (anger, fear,...) and the vicious cycle has begun. The main problem the people from Remnant have with Grimm is that once such a cycle starts, it's pretty difficult to break it on time.



                                You will need some sort of reason though for how monsters survive. The grimm are pretty simple. They exist out of darkness, so they don't need sleep, food or water. Only shelter, because in one of the World of Remnant videos, the one about Atlas we see Grimm freezing to death. Your elementals will have no problem, but if you want an actual living and breathing T-rex or something, you will need to explain how a T-rex gets sufficient food. Of course all these creatures could just feed off of the magical radiation of the land or something like that.



                                I hope this helps.






                                share|improve this answer









                                $endgroup$

















                                  1












                                  $begingroup$

                                  Perhaps human beings emit some sort of 'radiation', perhaps magical of origin that draws monsters towards them. One person or small groups, fewer than 10 or so might have limited problems as their energy signature is too difficult to make out from background radiation, but the moment really large groups try their hands at entering the lands they can expect to become monster magnets.



                                  For example: Something like the grimm from RWBY. The grimm are attracted to negative emotions, the more negative emotions there are, the more grimm will come. More Grimm means more negative emotions (anger, fear,...) and the vicious cycle has begun. The main problem the people from Remnant have with Grimm is that once such a cycle starts, it's pretty difficult to break it on time.



                                  You will need some sort of reason though for how monsters survive. The grimm are pretty simple. They exist out of darkness, so they don't need sleep, food or water. Only shelter, because in one of the World of Remnant videos, the one about Atlas we see Grimm freezing to death. Your elementals will have no problem, but if you want an actual living and breathing T-rex or something, you will need to explain how a T-rex gets sufficient food. Of course all these creatures could just feed off of the magical radiation of the land or something like that.



                                  I hope this helps.






                                  share|improve this answer









                                  $endgroup$















                                    1












                                    1








                                    1





                                    $begingroup$

                                    Perhaps human beings emit some sort of 'radiation', perhaps magical of origin that draws monsters towards them. One person or small groups, fewer than 10 or so might have limited problems as their energy signature is too difficult to make out from background radiation, but the moment really large groups try their hands at entering the lands they can expect to become monster magnets.



                                    For example: Something like the grimm from RWBY. The grimm are attracted to negative emotions, the more negative emotions there are, the more grimm will come. More Grimm means more negative emotions (anger, fear,...) and the vicious cycle has begun. The main problem the people from Remnant have with Grimm is that once such a cycle starts, it's pretty difficult to break it on time.



                                    You will need some sort of reason though for how monsters survive. The grimm are pretty simple. They exist out of darkness, so they don't need sleep, food or water. Only shelter, because in one of the World of Remnant videos, the one about Atlas we see Grimm freezing to death. Your elementals will have no problem, but if you want an actual living and breathing T-rex or something, you will need to explain how a T-rex gets sufficient food. Of course all these creatures could just feed off of the magical radiation of the land or something like that.



                                    I hope this helps.






                                    share|improve this answer









                                    $endgroup$



                                    Perhaps human beings emit some sort of 'radiation', perhaps magical of origin that draws monsters towards them. One person or small groups, fewer than 10 or so might have limited problems as their energy signature is too difficult to make out from background radiation, but the moment really large groups try their hands at entering the lands they can expect to become monster magnets.



                                    For example: Something like the grimm from RWBY. The grimm are attracted to negative emotions, the more negative emotions there are, the more grimm will come. More Grimm means more negative emotions (anger, fear,...) and the vicious cycle has begun. The main problem the people from Remnant have with Grimm is that once such a cycle starts, it's pretty difficult to break it on time.



                                    You will need some sort of reason though for how monsters survive. The grimm are pretty simple. They exist out of darkness, so they don't need sleep, food or water. Only shelter, because in one of the World of Remnant videos, the one about Atlas we see Grimm freezing to death. Your elementals will have no problem, but if you want an actual living and breathing T-rex or something, you will need to explain how a T-rex gets sufficient food. Of course all these creatures could just feed off of the magical radiation of the land or something like that.



                                    I hope this helps.







                                    share|improve this answer












                                    share|improve this answer



                                    share|improve this answer










                                    answered 7 hours ago









                                    TheShadowOfZamaTheShadowOfZama

                                    1,6521 gold badge3 silver badges8 bronze badges




                                    1,6521 gold badge3 silver badges8 bronze badges





















                                        1












                                        $begingroup$

                                        For your trivial example, geography would be an important enough factor on it's own. Maybe those mountain routes are too narrow in some places for large groups to keep fast pace. The people up ahead need to wait for the people down behind to catch up. A longer column would take more time to cross the same ground than a shorter column.



                                        This goes for any other scenarios where there would be such "bottlenecks". For instance, a shallow river boat can only carry so many people at any one time. A cave with a few narrow passages can only fit so many people before they started getting in each others' ways. A frozen lake can only support the weight of so many people at the same time.






                                        share|improve this answer











                                        $endgroup$

















                                          1












                                          $begingroup$

                                          For your trivial example, geography would be an important enough factor on it's own. Maybe those mountain routes are too narrow in some places for large groups to keep fast pace. The people up ahead need to wait for the people down behind to catch up. A longer column would take more time to cross the same ground than a shorter column.



                                          This goes for any other scenarios where there would be such "bottlenecks". For instance, a shallow river boat can only carry so many people at any one time. A cave with a few narrow passages can only fit so many people before they started getting in each others' ways. A frozen lake can only support the weight of so many people at the same time.






                                          share|improve this answer











                                          $endgroup$















                                            1












                                            1








                                            1





                                            $begingroup$

                                            For your trivial example, geography would be an important enough factor on it's own. Maybe those mountain routes are too narrow in some places for large groups to keep fast pace. The people up ahead need to wait for the people down behind to catch up. A longer column would take more time to cross the same ground than a shorter column.



                                            This goes for any other scenarios where there would be such "bottlenecks". For instance, a shallow river boat can only carry so many people at any one time. A cave with a few narrow passages can only fit so many people before they started getting in each others' ways. A frozen lake can only support the weight of so many people at the same time.






                                            share|improve this answer











                                            $endgroup$



                                            For your trivial example, geography would be an important enough factor on it's own. Maybe those mountain routes are too narrow in some places for large groups to keep fast pace. The people up ahead need to wait for the people down behind to catch up. A longer column would take more time to cross the same ground than a shorter column.



                                            This goes for any other scenarios where there would be such "bottlenecks". For instance, a shallow river boat can only carry so many people at any one time. A cave with a few narrow passages can only fit so many people before they started getting in each others' ways. A frozen lake can only support the weight of so many people at the same time.







                                            share|improve this answer














                                            share|improve this answer



                                            share|improve this answer








                                            edited 2 hours ago

























                                            answered 5 hours ago









                                            aadvaadv

                                            1407 bronze badges




                                            1407 bronze badges





















                                                0












                                                $begingroup$

                                                Food and distance; any long expedition must eventually live off the land rather than supplies they bring with them. So if the area of devastation is wide, meaning that expeditions must travel far from the last base of supply, and edibles within the area relatively rare large caravans can't access the gem fields. They can't haul enough food to get there before they eat it all and neither can large parties, only small groups can live off the land and get in and out fast enough to succeed. This can also be done by restricting access to drinking water, which is often polluted by volcanic gases or chemicals leeched from a volcanic ash layer.



                                                To a large degree this will be a temporary situation if the fields appear to be a longterm profitable venture. People will build infrastructure to exploit the site if it's worth it.






                                                share|improve this answer











                                                $endgroup$

















                                                  0












                                                  $begingroup$

                                                  Food and distance; any long expedition must eventually live off the land rather than supplies they bring with them. So if the area of devastation is wide, meaning that expeditions must travel far from the last base of supply, and edibles within the area relatively rare large caravans can't access the gem fields. They can't haul enough food to get there before they eat it all and neither can large parties, only small groups can live off the land and get in and out fast enough to succeed. This can also be done by restricting access to drinking water, which is often polluted by volcanic gases or chemicals leeched from a volcanic ash layer.



                                                  To a large degree this will be a temporary situation if the fields appear to be a longterm profitable venture. People will build infrastructure to exploit the site if it's worth it.






                                                  share|improve this answer











                                                  $endgroup$















                                                    0












                                                    0








                                                    0





                                                    $begingroup$

                                                    Food and distance; any long expedition must eventually live off the land rather than supplies they bring with them. So if the area of devastation is wide, meaning that expeditions must travel far from the last base of supply, and edibles within the area relatively rare large caravans can't access the gem fields. They can't haul enough food to get there before they eat it all and neither can large parties, only small groups can live off the land and get in and out fast enough to succeed. This can also be done by restricting access to drinking water, which is often polluted by volcanic gases or chemicals leeched from a volcanic ash layer.



                                                    To a large degree this will be a temporary situation if the fields appear to be a longterm profitable venture. People will build infrastructure to exploit the site if it's worth it.






                                                    share|improve this answer











                                                    $endgroup$



                                                    Food and distance; any long expedition must eventually live off the land rather than supplies they bring with them. So if the area of devastation is wide, meaning that expeditions must travel far from the last base of supply, and edibles within the area relatively rare large caravans can't access the gem fields. They can't haul enough food to get there before they eat it all and neither can large parties, only small groups can live off the land and get in and out fast enough to succeed. This can also be done by restricting access to drinking water, which is often polluted by volcanic gases or chemicals leeched from a volcanic ash layer.



                                                    To a large degree this will be a temporary situation if the fields appear to be a longterm profitable venture. People will build infrastructure to exploit the site if it's worth it.







                                                    share|improve this answer














                                                    share|improve this answer



                                                    share|improve this answer








                                                    edited 7 hours ago

























                                                    answered 7 hours ago









                                                    AshAsh

                                                    31.9k4 gold badges75 silver badges172 bronze badges




                                                    31.9k4 gold badges75 silver badges172 bronze badges





















                                                        0












                                                        $begingroup$

                                                        Laws or Diplomacy



                                                        Laws could restrict major corporations and state forces from entering the area. Maybe the surrounding states fear magical contamination from artifacts of the 'zone' or hold an anti-individualist credo that make them wary of the social disruption caused by returning 'nouveau rich' adventurers.



                                                        Alternatively, if more than one state borders on the territory they could come to an agreement not to exploit it. Perhaps the sudden potential of the 'zone' brought them to the brink of war and they agreed to stay out in order not to spark conflict.



                                                        In either scenario the territory would be avoided by state forces and 'respectable' businessmen who needed to work within the law. Instead exploration would be spearheaded by marginalised down and outs or by shady business concerns unconcerned with legality. Depending how seriously the laws/treaties were maintained you might also see plausibly deniable shadow actors such as privateers and government-backed mercenaries taking a cut for the governments that publicly banned exploration.






                                                        share|improve this answer









                                                        $endgroup$

















                                                          0












                                                          $begingroup$

                                                          Laws or Diplomacy



                                                          Laws could restrict major corporations and state forces from entering the area. Maybe the surrounding states fear magical contamination from artifacts of the 'zone' or hold an anti-individualist credo that make them wary of the social disruption caused by returning 'nouveau rich' adventurers.



                                                          Alternatively, if more than one state borders on the territory they could come to an agreement not to exploit it. Perhaps the sudden potential of the 'zone' brought them to the brink of war and they agreed to stay out in order not to spark conflict.



                                                          In either scenario the territory would be avoided by state forces and 'respectable' businessmen who needed to work within the law. Instead exploration would be spearheaded by marginalised down and outs or by shady business concerns unconcerned with legality. Depending how seriously the laws/treaties were maintained you might also see plausibly deniable shadow actors such as privateers and government-backed mercenaries taking a cut for the governments that publicly banned exploration.






                                                          share|improve this answer









                                                          $endgroup$















                                                            0












                                                            0








                                                            0





                                                            $begingroup$

                                                            Laws or Diplomacy



                                                            Laws could restrict major corporations and state forces from entering the area. Maybe the surrounding states fear magical contamination from artifacts of the 'zone' or hold an anti-individualist credo that make them wary of the social disruption caused by returning 'nouveau rich' adventurers.



                                                            Alternatively, if more than one state borders on the territory they could come to an agreement not to exploit it. Perhaps the sudden potential of the 'zone' brought them to the brink of war and they agreed to stay out in order not to spark conflict.



                                                            In either scenario the territory would be avoided by state forces and 'respectable' businessmen who needed to work within the law. Instead exploration would be spearheaded by marginalised down and outs or by shady business concerns unconcerned with legality. Depending how seriously the laws/treaties were maintained you might also see plausibly deniable shadow actors such as privateers and government-backed mercenaries taking a cut for the governments that publicly banned exploration.






                                                            share|improve this answer









                                                            $endgroup$



                                                            Laws or Diplomacy



                                                            Laws could restrict major corporations and state forces from entering the area. Maybe the surrounding states fear magical contamination from artifacts of the 'zone' or hold an anti-individualist credo that make them wary of the social disruption caused by returning 'nouveau rich' adventurers.



                                                            Alternatively, if more than one state borders on the territory they could come to an agreement not to exploit it. Perhaps the sudden potential of the 'zone' brought them to the brink of war and they agreed to stay out in order not to spark conflict.



                                                            In either scenario the territory would be avoided by state forces and 'respectable' businessmen who needed to work within the law. Instead exploration would be spearheaded by marginalised down and outs or by shady business concerns unconcerned with legality. Depending how seriously the laws/treaties were maintained you might also see plausibly deniable shadow actors such as privateers and government-backed mercenaries taking a cut for the governments that publicly banned exploration.







                                                            share|improve this answer












                                                            share|improve this answer



                                                            share|improve this answer










                                                            answered 5 hours ago









                                                            Sean CondonSean Condon

                                                            2611 silver badge4 bronze badges




                                                            2611 silver badge4 bronze badges





















                                                                0












                                                                $begingroup$

                                                                The monsters are dangerous enough that numbers don't significantly increase the odds of a party's success.



                                                                If a fire elemental can kill a small army just as easily as it can kill 1 man, then the smart strategy is to split up into very small groups that you don't invest much backing into individually. If you send in 50 small groups knowing that only 40 will come back, you can form a business plan around using the survivors' profits to replace your losses, and go again. If you instead send in one really big group and it gets wiped, you lose your whole business.






                                                                share|improve this answer









                                                                $endgroup$

















                                                                  0












                                                                  $begingroup$

                                                                  The monsters are dangerous enough that numbers don't significantly increase the odds of a party's success.



                                                                  If a fire elemental can kill a small army just as easily as it can kill 1 man, then the smart strategy is to split up into very small groups that you don't invest much backing into individually. If you send in 50 small groups knowing that only 40 will come back, you can form a business plan around using the survivors' profits to replace your losses, and go again. If you instead send in one really big group and it gets wiped, you lose your whole business.






                                                                  share|improve this answer









                                                                  $endgroup$















                                                                    0












                                                                    0








                                                                    0





                                                                    $begingroup$

                                                                    The monsters are dangerous enough that numbers don't significantly increase the odds of a party's success.



                                                                    If a fire elemental can kill a small army just as easily as it can kill 1 man, then the smart strategy is to split up into very small groups that you don't invest much backing into individually. If you send in 50 small groups knowing that only 40 will come back, you can form a business plan around using the survivors' profits to replace your losses, and go again. If you instead send in one really big group and it gets wiped, you lose your whole business.






                                                                    share|improve this answer









                                                                    $endgroup$



                                                                    The monsters are dangerous enough that numbers don't significantly increase the odds of a party's success.



                                                                    If a fire elemental can kill a small army just as easily as it can kill 1 man, then the smart strategy is to split up into very small groups that you don't invest much backing into individually. If you send in 50 small groups knowing that only 40 will come back, you can form a business plan around using the survivors' profits to replace your losses, and go again. If you instead send in one really big group and it gets wiped, you lose your whole business.







                                                                    share|improve this answer












                                                                    share|improve this answer



                                                                    share|improve this answer










                                                                    answered 3 hours ago









                                                                    NosajimikiNosajimiki

                                                                    7,5551 gold badge9 silver badges42 bronze badges




                                                                    7,5551 gold badge9 silver badges42 bronze badges



























                                                                        draft saved

                                                                        draft discarded
















































                                                                        Thanks for contributing an answer to Worldbuilding Stack Exchange!


                                                                        • Please be sure to answer the question. Provide details and share your research!

                                                                        But avoid


                                                                        • Asking for help, clarification, or responding to other answers.

                                                                        • Making statements based on opinion; back them up with references or personal experience.

                                                                        Use MathJax to format equations. MathJax reference.


                                                                        To learn more, see our tips on writing great answers.




                                                                        draft saved


                                                                        draft discarded














                                                                        StackExchange.ready(
                                                                        function ()
                                                                        StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2fworldbuilding.stackexchange.com%2fquestions%2f151159%2fwhat-could-make-large-expeditions-ineffective-for-exploring-territory-full-of-da%23new-answer', 'question_page');

                                                                        );

                                                                        Post as a guest















                                                                        Required, but never shown





















































                                                                        Required, but never shown














                                                                        Required, but never shown












                                                                        Required, but never shown







                                                                        Required, but never shown

































                                                                        Required, but never shown














                                                                        Required, but never shown












                                                                        Required, but never shown







                                                                        Required, but never shown







                                                                        Popular posts from this blog

                                                                        Canceling a color specificationRandomly assigning color to Graphics3D objects?Default color for Filling in Mathematica 9Coloring specific elements of sets with a prime modified order in an array plotHow to pick a color differing significantly from the colors already in a given color list?Detection of the text colorColor numbers based on their valueCan color schemes for use with ColorData include opacity specification?My dynamic color schemes

                                                                        Invision Community Contents History See also References External links Navigation menuProprietaryinvisioncommunity.comIPS Community ForumsIPS Community Forumsthis blog entry"License Changes, IP.Board 3.4, and the Future""Interview -- Matt Mecham of Ibforums""CEO Invision Power Board, Matt Mecham Is a Liar, Thief!"IPB License Explanation 1.3, 1.3.1, 2.0, and 2.1ArchivedSecurity Fixes, Updates And Enhancements For IPB 1.3.1Archived"New Demo Accounts - Invision Power Services"the original"New Default Skin"the original"Invision Power Board 3.0.0 and Applications Released"the original"Archived copy"the original"Perpetual licenses being done away with""Release Notes - Invision Power Services""Introducing: IPS Community Suite 4!"Invision Community Release Notes

                                                                        François Viète Contents Biography Work and thought Bibliography See also Notes Further reading External links Navigation menup. 21Google Bookspp. 75–77Google BooksDe thou (from University of Saint Andrews)ArchivedGoogle BooksGoogle BooksGoogle BooksGoogle booksGoogle Bookscc-parthenay.frL'histoire universelle (fr)Universal History (en)ArchivedAdsabs.harvard.eduPagesperso-orange.frArchive.orgChikara Sasaki. Descartes' mathematical thought p.259Google BooksGoogle BooksGoogle Bookspp. 152 and onwardGoogle BooksGoogle BooksScribd.comGoogle Books1257-7979Google BooksGoogle BooksGoogle BooksGoogle BooksGoogle BooksGoogle BooksGallica.bnf.frGoogle BooksGoogle Books"François Viète"Francois Viète: Father of Modern Algebraic NotationThe Lawyer and the GamblerAbout TarporleySite de Jean-Paul GuichardL'algèbre nouvelle"About the Harmonicon"cb120511976(data)1188044800000 0001 0913 5903n82164680ola2013766880073431702w6vt1sb70287374827140948071409480