Could a chemically propelled craft travel directly between Earth and Mars spaceports?At what travel distances are ion engines faster and more efficient than conventional fuel engines?Changes made to ISRO GSLV-D5's CUS and FBTP since GSLV-D3's LH2/LOX CUS failure to sustain ignition?Why the huge thrust difference between a Sea level and Vacuum J-2 engine?How to seal the connection between the combustion chamber and outer shell in this rocket engine model?With current or near-future projectable technology, how long would it take a ship to fly from Earth to a theoretical Earth-Sun L4 or L5 space stationCould a solar panel be modified to also collect a static charge on Mars?
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Could a chemically propelled craft travel directly between Earth and Mars spaceports?
At what travel distances are ion engines faster and more efficient than conventional fuel engines?Changes made to ISRO GSLV-D5's CUS and FBTP since GSLV-D3's LH2/LOX CUS failure to sustain ignition?Why the huge thrust difference between a Sea level and Vacuum J-2 engine?How to seal the connection between the combustion chamber and outer shell in this rocket engine model?With current or near-future projectable technology, how long would it take a ship to fly from Earth to a theoretical Earth-Sun L4 or L5 space stationCould a solar panel be modified to also collect a static charge on Mars?
$begingroup$
If in the near future we manage to build out some infrastructure in space--including robotic asteroid mining so that we can get water without pushing it up a gravity well--are LOX/LH2 rockets powerful enough that we could travel directly between spaceports on Earth and Mars without using Hohmann transfers?
I'm assuming:
The ship does not have to launch from Earth. Separate shuttles will bring passengers and cargo up to the spaceport to be loaded into the transport ship, which was assembled in space.
The ship is fueled from water obtained in space.
The ship does have to worry about micrometeoroids. It is shielded to the best ability of our current manufacturing level, which gives it reasonable certainty of being able to absorb impacts from small bits of debris under a maximum safe travel velocity. (What should that be?)
The ship will burn fuel to maintain 1 G of acceleration until it has exhausted half of its fuel stores, until it has reached the halfway point, or until it has reached its maximum safe travel velocity. If it reaches its maximum safe travel velocity before the halfway point, it will stop burning fuel and coast forward.
At the halfway point it will flip and, if coasting, continue coasting until it reaches the point where it needs to be before applying the remainder of its fuel stores in a decelerating burn.
How long would it take this ship to reach the Mars spaceport from the Terran spaceport?
(I am a writer working on a novel; yes I love the Expanse, but I want to write in a more near-term future. Thanks for any help!)
engine-design time-of-flight
New contributor
$endgroup$
add a comment |
$begingroup$
If in the near future we manage to build out some infrastructure in space--including robotic asteroid mining so that we can get water without pushing it up a gravity well--are LOX/LH2 rockets powerful enough that we could travel directly between spaceports on Earth and Mars without using Hohmann transfers?
I'm assuming:
The ship does not have to launch from Earth. Separate shuttles will bring passengers and cargo up to the spaceport to be loaded into the transport ship, which was assembled in space.
The ship is fueled from water obtained in space.
The ship does have to worry about micrometeoroids. It is shielded to the best ability of our current manufacturing level, which gives it reasonable certainty of being able to absorb impacts from small bits of debris under a maximum safe travel velocity. (What should that be?)
The ship will burn fuel to maintain 1 G of acceleration until it has exhausted half of its fuel stores, until it has reached the halfway point, or until it has reached its maximum safe travel velocity. If it reaches its maximum safe travel velocity before the halfway point, it will stop burning fuel and coast forward.
At the halfway point it will flip and, if coasting, continue coasting until it reaches the point where it needs to be before applying the remainder of its fuel stores in a decelerating burn.
How long would it take this ship to reach the Mars spaceport from the Terran spaceport?
(I am a writer working on a novel; yes I love the Expanse, but I want to write in a more near-term future. Thanks for any help!)
engine-design time-of-flight
New contributor
$endgroup$
add a comment |
$begingroup$
If in the near future we manage to build out some infrastructure in space--including robotic asteroid mining so that we can get water without pushing it up a gravity well--are LOX/LH2 rockets powerful enough that we could travel directly between spaceports on Earth and Mars without using Hohmann transfers?
I'm assuming:
The ship does not have to launch from Earth. Separate shuttles will bring passengers and cargo up to the spaceport to be loaded into the transport ship, which was assembled in space.
The ship is fueled from water obtained in space.
The ship does have to worry about micrometeoroids. It is shielded to the best ability of our current manufacturing level, which gives it reasonable certainty of being able to absorb impacts from small bits of debris under a maximum safe travel velocity. (What should that be?)
The ship will burn fuel to maintain 1 G of acceleration until it has exhausted half of its fuel stores, until it has reached the halfway point, or until it has reached its maximum safe travel velocity. If it reaches its maximum safe travel velocity before the halfway point, it will stop burning fuel and coast forward.
At the halfway point it will flip and, if coasting, continue coasting until it reaches the point where it needs to be before applying the remainder of its fuel stores in a decelerating burn.
How long would it take this ship to reach the Mars spaceport from the Terran spaceport?
(I am a writer working on a novel; yes I love the Expanse, but I want to write in a more near-term future. Thanks for any help!)
engine-design time-of-flight
New contributor
$endgroup$
If in the near future we manage to build out some infrastructure in space--including robotic asteroid mining so that we can get water without pushing it up a gravity well--are LOX/LH2 rockets powerful enough that we could travel directly between spaceports on Earth and Mars without using Hohmann transfers?
I'm assuming:
The ship does not have to launch from Earth. Separate shuttles will bring passengers and cargo up to the spaceport to be loaded into the transport ship, which was assembled in space.
The ship is fueled from water obtained in space.
The ship does have to worry about micrometeoroids. It is shielded to the best ability of our current manufacturing level, which gives it reasonable certainty of being able to absorb impacts from small bits of debris under a maximum safe travel velocity. (What should that be?)
The ship will burn fuel to maintain 1 G of acceleration until it has exhausted half of its fuel stores, until it has reached the halfway point, or until it has reached its maximum safe travel velocity. If it reaches its maximum safe travel velocity before the halfway point, it will stop burning fuel and coast forward.
At the halfway point it will flip and, if coasting, continue coasting until it reaches the point where it needs to be before applying the remainder of its fuel stores in a decelerating burn.
How long would it take this ship to reach the Mars spaceport from the Terran spaceport?
(I am a writer working on a novel; yes I love the Expanse, but I want to write in a more near-term future. Thanks for any help!)
engine-design time-of-flight
engine-design time-of-flight
New contributor
New contributor
edited 2 hours ago
Russell Borogove
92.3k3309394
92.3k3309394
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asked 5 hours ago
Shannon PhillipsShannon Phillips
132
132
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1 Answer
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$begingroup$
For hydrogen-oxygen chemical propulsion, you can get on a trajectory that's about three times faster than a Hohmann transfer, but not so much faster that it really changes the game.
The delta-v available to you is given by the Tsiolkovsky rocket equation:
$$ Delta v = v_e ln fracm_0m_f$$
Where $v_e$ is the exhaust velocity aka specific impulse of the engines (about 4500 m/s for hydrogen/oxygen), $m_0$ is the fully fueled mass of the rocket, $m_f$ is the dry mass remaining after expending all the propellant, and $ln$ is the natural logarithm function.
Getting the mass ratio as high as possible is the way to maximize delta-v for a given engine chemistry, and ratios around 10:1 are achievable if you aren't carrying much payload. The shuttle's SLWT external tank had a 28:1 mass ratio, but that didn't include any engines, payload, or other equipment; that seems like an upper limit for mass ratio for near future designs, so let's say your spacecraft has a 20:1 mass ratio.
Plugging that mass ratio into the equation, you get around 13,480m/s of ∆v.
NASA's trajectory browser lacks some imagination, and won't give any results that require more than 10km/s of delta-v, but it does offer a 9.86 km/s, 80-day flight to Mars that looks like this:
With the additional 3km/s you have available, and some very hand-wavey back-of-the-envelope math, I think you might be able to knock another 10 days off the flight: 70 days.
This is in contrast to 208 days for the minimum-delta-v Hohmann to Mars in the second half of 2035, using less than half as much ∆v:
The trans-Mars injection burn, and the rendezvous burn at Mars, would not cover very much of the total flight time; like a basic Hohmann, you spend almost the entire flight coasting in zero-g. Assuming an average acceleration of 1g, the 6km/s injection is done in ~10 minutes.
Note that the mass of the spaceship drops continuously as propellant is used, so acceleration increases over the course of each burn; you'll either want a much lower average acceleration and longer burns (less efficient because of the Oberth effect, but a tradeoff against carrying less mass in engines), or you'll want to throttle back engines (or shut down some of the engines in a cluster) toward the end of the arrival burn for crew comfort.
This analysis is assuming a one-way trip; all the fuel is used up by the time you're in Mars orbit, and you'll need to refuel before you come back. Another issue is keeping cryogenic hydrogen fuel from boiling off over the flight, since you're going to need it to slow down at Mars arrival. Both these problems could be mitigated a bit by using methane instead of hydrogen -- easier to produce on Mars, and easier to keep liquid -- but methane-oxygen rocket engines have poorer specific impulse than hydrogen-oxygen.
You mentioned the micrometeoroid threat and "maximum safe travel velocity"; for the kind of speeds we're talking about, it almost doesn't matter how fast you go. Earth's orbital speed around the sun is around 30km/s. Any random bit of grit that's "part of the solar system" is statistically more likely than not to be orbiting in the same general direction, but could easily be moving nearly perpendicularly to Earth's path for a relative speed of ~40km/s, or retrograde for a relative speed of ~60km/s. With those possibilities, it doesn't much matter if your speed relative to Earth is 5km/s or 10km/s. Once your Earth-relative velocity is up around 100km/s, you're starting to measurably increase the hazard, but you simply can't get there on chemical rockets.
In order to get anything remotely like continuous 1g acceleration to the halfway point and continuous deceleration the rest of the way, you need much more fuel-efficient engines than we have at present. Our modern ion engines get an order of magnitude better exhaust velocity than hydrogen/oxygen, but several orders of magnitude less thrust-to-weight ratio; they won't give enough acceleration for the crew to notice. For really exciting speeds, accelerations, and transfer times, you're going to want a fusion rocket of some kind, which is going to be about 25-50 years away for the foreseeable future. Project Rho has a lot of resources for science fiction writers interested in possible future propulsion types.
$endgroup$
$begingroup$
Thanks! I got the thing about the micrometeoroids from this discussion: link, specifically the comment that said "Average velocity on this trip would be 435 kilometers per second, with a max speed of around 880 kilometers second at the point where it turns over and begins decelerating. Hitting a 1-gram grain of sand at that speed would create an impact of 700-1500 kJ, which would be enough to destroy your ship." So 100km/s is a better speed limit for fusion rockets, but chemical can't get there?
$endgroup$
– Shannon Phillips
2 hours ago
$begingroup$
For comparison, 500 kJ is about the energy of a car moving at 60 mph; 2000 kJ is like a pound of high explosive. Those would wreck any modern spacecraft, but if you’ve got enough engine power you can armor up, and a gram is actually pretty big for stuff in deep space. Energy released in collision is linear with mass but goes as the square of velocity. home.earthlink.net/~jimlux/energies.htm
$endgroup$
– Russell Borogove
1 hour ago
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$begingroup$
For hydrogen-oxygen chemical propulsion, you can get on a trajectory that's about three times faster than a Hohmann transfer, but not so much faster that it really changes the game.
The delta-v available to you is given by the Tsiolkovsky rocket equation:
$$ Delta v = v_e ln fracm_0m_f$$
Where $v_e$ is the exhaust velocity aka specific impulse of the engines (about 4500 m/s for hydrogen/oxygen), $m_0$ is the fully fueled mass of the rocket, $m_f$ is the dry mass remaining after expending all the propellant, and $ln$ is the natural logarithm function.
Getting the mass ratio as high as possible is the way to maximize delta-v for a given engine chemistry, and ratios around 10:1 are achievable if you aren't carrying much payload. The shuttle's SLWT external tank had a 28:1 mass ratio, but that didn't include any engines, payload, or other equipment; that seems like an upper limit for mass ratio for near future designs, so let's say your spacecraft has a 20:1 mass ratio.
Plugging that mass ratio into the equation, you get around 13,480m/s of ∆v.
NASA's trajectory browser lacks some imagination, and won't give any results that require more than 10km/s of delta-v, but it does offer a 9.86 km/s, 80-day flight to Mars that looks like this:
With the additional 3km/s you have available, and some very hand-wavey back-of-the-envelope math, I think you might be able to knock another 10 days off the flight: 70 days.
This is in contrast to 208 days for the minimum-delta-v Hohmann to Mars in the second half of 2035, using less than half as much ∆v:
The trans-Mars injection burn, and the rendezvous burn at Mars, would not cover very much of the total flight time; like a basic Hohmann, you spend almost the entire flight coasting in zero-g. Assuming an average acceleration of 1g, the 6km/s injection is done in ~10 minutes.
Note that the mass of the spaceship drops continuously as propellant is used, so acceleration increases over the course of each burn; you'll either want a much lower average acceleration and longer burns (less efficient because of the Oberth effect, but a tradeoff against carrying less mass in engines), or you'll want to throttle back engines (or shut down some of the engines in a cluster) toward the end of the arrival burn for crew comfort.
This analysis is assuming a one-way trip; all the fuel is used up by the time you're in Mars orbit, and you'll need to refuel before you come back. Another issue is keeping cryogenic hydrogen fuel from boiling off over the flight, since you're going to need it to slow down at Mars arrival. Both these problems could be mitigated a bit by using methane instead of hydrogen -- easier to produce on Mars, and easier to keep liquid -- but methane-oxygen rocket engines have poorer specific impulse than hydrogen-oxygen.
You mentioned the micrometeoroid threat and "maximum safe travel velocity"; for the kind of speeds we're talking about, it almost doesn't matter how fast you go. Earth's orbital speed around the sun is around 30km/s. Any random bit of grit that's "part of the solar system" is statistically more likely than not to be orbiting in the same general direction, but could easily be moving nearly perpendicularly to Earth's path for a relative speed of ~40km/s, or retrograde for a relative speed of ~60km/s. With those possibilities, it doesn't much matter if your speed relative to Earth is 5km/s or 10km/s. Once your Earth-relative velocity is up around 100km/s, you're starting to measurably increase the hazard, but you simply can't get there on chemical rockets.
In order to get anything remotely like continuous 1g acceleration to the halfway point and continuous deceleration the rest of the way, you need much more fuel-efficient engines than we have at present. Our modern ion engines get an order of magnitude better exhaust velocity than hydrogen/oxygen, but several orders of magnitude less thrust-to-weight ratio; they won't give enough acceleration for the crew to notice. For really exciting speeds, accelerations, and transfer times, you're going to want a fusion rocket of some kind, which is going to be about 25-50 years away for the foreseeable future. Project Rho has a lot of resources for science fiction writers interested in possible future propulsion types.
$endgroup$
$begingroup$
Thanks! I got the thing about the micrometeoroids from this discussion: link, specifically the comment that said "Average velocity on this trip would be 435 kilometers per second, with a max speed of around 880 kilometers second at the point where it turns over and begins decelerating. Hitting a 1-gram grain of sand at that speed would create an impact of 700-1500 kJ, which would be enough to destroy your ship." So 100km/s is a better speed limit for fusion rockets, but chemical can't get there?
$endgroup$
– Shannon Phillips
2 hours ago
$begingroup$
For comparison, 500 kJ is about the energy of a car moving at 60 mph; 2000 kJ is like a pound of high explosive. Those would wreck any modern spacecraft, but if you’ve got enough engine power you can armor up, and a gram is actually pretty big for stuff in deep space. Energy released in collision is linear with mass but goes as the square of velocity. home.earthlink.net/~jimlux/energies.htm
$endgroup$
– Russell Borogove
1 hour ago
add a comment |
$begingroup$
For hydrogen-oxygen chemical propulsion, you can get on a trajectory that's about three times faster than a Hohmann transfer, but not so much faster that it really changes the game.
The delta-v available to you is given by the Tsiolkovsky rocket equation:
$$ Delta v = v_e ln fracm_0m_f$$
Where $v_e$ is the exhaust velocity aka specific impulse of the engines (about 4500 m/s for hydrogen/oxygen), $m_0$ is the fully fueled mass of the rocket, $m_f$ is the dry mass remaining after expending all the propellant, and $ln$ is the natural logarithm function.
Getting the mass ratio as high as possible is the way to maximize delta-v for a given engine chemistry, and ratios around 10:1 are achievable if you aren't carrying much payload. The shuttle's SLWT external tank had a 28:1 mass ratio, but that didn't include any engines, payload, or other equipment; that seems like an upper limit for mass ratio for near future designs, so let's say your spacecraft has a 20:1 mass ratio.
Plugging that mass ratio into the equation, you get around 13,480m/s of ∆v.
NASA's trajectory browser lacks some imagination, and won't give any results that require more than 10km/s of delta-v, but it does offer a 9.86 km/s, 80-day flight to Mars that looks like this:
With the additional 3km/s you have available, and some very hand-wavey back-of-the-envelope math, I think you might be able to knock another 10 days off the flight: 70 days.
This is in contrast to 208 days for the minimum-delta-v Hohmann to Mars in the second half of 2035, using less than half as much ∆v:
The trans-Mars injection burn, and the rendezvous burn at Mars, would not cover very much of the total flight time; like a basic Hohmann, you spend almost the entire flight coasting in zero-g. Assuming an average acceleration of 1g, the 6km/s injection is done in ~10 minutes.
Note that the mass of the spaceship drops continuously as propellant is used, so acceleration increases over the course of each burn; you'll either want a much lower average acceleration and longer burns (less efficient because of the Oberth effect, but a tradeoff against carrying less mass in engines), or you'll want to throttle back engines (or shut down some of the engines in a cluster) toward the end of the arrival burn for crew comfort.
This analysis is assuming a one-way trip; all the fuel is used up by the time you're in Mars orbit, and you'll need to refuel before you come back. Another issue is keeping cryogenic hydrogen fuel from boiling off over the flight, since you're going to need it to slow down at Mars arrival. Both these problems could be mitigated a bit by using methane instead of hydrogen -- easier to produce on Mars, and easier to keep liquid -- but methane-oxygen rocket engines have poorer specific impulse than hydrogen-oxygen.
You mentioned the micrometeoroid threat and "maximum safe travel velocity"; for the kind of speeds we're talking about, it almost doesn't matter how fast you go. Earth's orbital speed around the sun is around 30km/s. Any random bit of grit that's "part of the solar system" is statistically more likely than not to be orbiting in the same general direction, but could easily be moving nearly perpendicularly to Earth's path for a relative speed of ~40km/s, or retrograde for a relative speed of ~60km/s. With those possibilities, it doesn't much matter if your speed relative to Earth is 5km/s or 10km/s. Once your Earth-relative velocity is up around 100km/s, you're starting to measurably increase the hazard, but you simply can't get there on chemical rockets.
In order to get anything remotely like continuous 1g acceleration to the halfway point and continuous deceleration the rest of the way, you need much more fuel-efficient engines than we have at present. Our modern ion engines get an order of magnitude better exhaust velocity than hydrogen/oxygen, but several orders of magnitude less thrust-to-weight ratio; they won't give enough acceleration for the crew to notice. For really exciting speeds, accelerations, and transfer times, you're going to want a fusion rocket of some kind, which is going to be about 25-50 years away for the foreseeable future. Project Rho has a lot of resources for science fiction writers interested in possible future propulsion types.
$endgroup$
$begingroup$
Thanks! I got the thing about the micrometeoroids from this discussion: link, specifically the comment that said "Average velocity on this trip would be 435 kilometers per second, with a max speed of around 880 kilometers second at the point where it turns over and begins decelerating. Hitting a 1-gram grain of sand at that speed would create an impact of 700-1500 kJ, which would be enough to destroy your ship." So 100km/s is a better speed limit for fusion rockets, but chemical can't get there?
$endgroup$
– Shannon Phillips
2 hours ago
$begingroup$
For comparison, 500 kJ is about the energy of a car moving at 60 mph; 2000 kJ is like a pound of high explosive. Those would wreck any modern spacecraft, but if you’ve got enough engine power you can armor up, and a gram is actually pretty big for stuff in deep space. Energy released in collision is linear with mass but goes as the square of velocity. home.earthlink.net/~jimlux/energies.htm
$endgroup$
– Russell Borogove
1 hour ago
add a comment |
$begingroup$
For hydrogen-oxygen chemical propulsion, you can get on a trajectory that's about three times faster than a Hohmann transfer, but not so much faster that it really changes the game.
The delta-v available to you is given by the Tsiolkovsky rocket equation:
$$ Delta v = v_e ln fracm_0m_f$$
Where $v_e$ is the exhaust velocity aka specific impulse of the engines (about 4500 m/s for hydrogen/oxygen), $m_0$ is the fully fueled mass of the rocket, $m_f$ is the dry mass remaining after expending all the propellant, and $ln$ is the natural logarithm function.
Getting the mass ratio as high as possible is the way to maximize delta-v for a given engine chemistry, and ratios around 10:1 are achievable if you aren't carrying much payload. The shuttle's SLWT external tank had a 28:1 mass ratio, but that didn't include any engines, payload, or other equipment; that seems like an upper limit for mass ratio for near future designs, so let's say your spacecraft has a 20:1 mass ratio.
Plugging that mass ratio into the equation, you get around 13,480m/s of ∆v.
NASA's trajectory browser lacks some imagination, and won't give any results that require more than 10km/s of delta-v, but it does offer a 9.86 km/s, 80-day flight to Mars that looks like this:
With the additional 3km/s you have available, and some very hand-wavey back-of-the-envelope math, I think you might be able to knock another 10 days off the flight: 70 days.
This is in contrast to 208 days for the minimum-delta-v Hohmann to Mars in the second half of 2035, using less than half as much ∆v:
The trans-Mars injection burn, and the rendezvous burn at Mars, would not cover very much of the total flight time; like a basic Hohmann, you spend almost the entire flight coasting in zero-g. Assuming an average acceleration of 1g, the 6km/s injection is done in ~10 minutes.
Note that the mass of the spaceship drops continuously as propellant is used, so acceleration increases over the course of each burn; you'll either want a much lower average acceleration and longer burns (less efficient because of the Oberth effect, but a tradeoff against carrying less mass in engines), or you'll want to throttle back engines (or shut down some of the engines in a cluster) toward the end of the arrival burn for crew comfort.
This analysis is assuming a one-way trip; all the fuel is used up by the time you're in Mars orbit, and you'll need to refuel before you come back. Another issue is keeping cryogenic hydrogen fuel from boiling off over the flight, since you're going to need it to slow down at Mars arrival. Both these problems could be mitigated a bit by using methane instead of hydrogen -- easier to produce on Mars, and easier to keep liquid -- but methane-oxygen rocket engines have poorer specific impulse than hydrogen-oxygen.
You mentioned the micrometeoroid threat and "maximum safe travel velocity"; for the kind of speeds we're talking about, it almost doesn't matter how fast you go. Earth's orbital speed around the sun is around 30km/s. Any random bit of grit that's "part of the solar system" is statistically more likely than not to be orbiting in the same general direction, but could easily be moving nearly perpendicularly to Earth's path for a relative speed of ~40km/s, or retrograde for a relative speed of ~60km/s. With those possibilities, it doesn't much matter if your speed relative to Earth is 5km/s or 10km/s. Once your Earth-relative velocity is up around 100km/s, you're starting to measurably increase the hazard, but you simply can't get there on chemical rockets.
In order to get anything remotely like continuous 1g acceleration to the halfway point and continuous deceleration the rest of the way, you need much more fuel-efficient engines than we have at present. Our modern ion engines get an order of magnitude better exhaust velocity than hydrogen/oxygen, but several orders of magnitude less thrust-to-weight ratio; they won't give enough acceleration for the crew to notice. For really exciting speeds, accelerations, and transfer times, you're going to want a fusion rocket of some kind, which is going to be about 25-50 years away for the foreseeable future. Project Rho has a lot of resources for science fiction writers interested in possible future propulsion types.
$endgroup$
For hydrogen-oxygen chemical propulsion, you can get on a trajectory that's about three times faster than a Hohmann transfer, but not so much faster that it really changes the game.
The delta-v available to you is given by the Tsiolkovsky rocket equation:
$$ Delta v = v_e ln fracm_0m_f$$
Where $v_e$ is the exhaust velocity aka specific impulse of the engines (about 4500 m/s for hydrogen/oxygen), $m_0$ is the fully fueled mass of the rocket, $m_f$ is the dry mass remaining after expending all the propellant, and $ln$ is the natural logarithm function.
Getting the mass ratio as high as possible is the way to maximize delta-v for a given engine chemistry, and ratios around 10:1 are achievable if you aren't carrying much payload. The shuttle's SLWT external tank had a 28:1 mass ratio, but that didn't include any engines, payload, or other equipment; that seems like an upper limit for mass ratio for near future designs, so let's say your spacecraft has a 20:1 mass ratio.
Plugging that mass ratio into the equation, you get around 13,480m/s of ∆v.
NASA's trajectory browser lacks some imagination, and won't give any results that require more than 10km/s of delta-v, but it does offer a 9.86 km/s, 80-day flight to Mars that looks like this:
With the additional 3km/s you have available, and some very hand-wavey back-of-the-envelope math, I think you might be able to knock another 10 days off the flight: 70 days.
This is in contrast to 208 days for the minimum-delta-v Hohmann to Mars in the second half of 2035, using less than half as much ∆v:
The trans-Mars injection burn, and the rendezvous burn at Mars, would not cover very much of the total flight time; like a basic Hohmann, you spend almost the entire flight coasting in zero-g. Assuming an average acceleration of 1g, the 6km/s injection is done in ~10 minutes.
Note that the mass of the spaceship drops continuously as propellant is used, so acceleration increases over the course of each burn; you'll either want a much lower average acceleration and longer burns (less efficient because of the Oberth effect, but a tradeoff against carrying less mass in engines), or you'll want to throttle back engines (or shut down some of the engines in a cluster) toward the end of the arrival burn for crew comfort.
This analysis is assuming a one-way trip; all the fuel is used up by the time you're in Mars orbit, and you'll need to refuel before you come back. Another issue is keeping cryogenic hydrogen fuel from boiling off over the flight, since you're going to need it to slow down at Mars arrival. Both these problems could be mitigated a bit by using methane instead of hydrogen -- easier to produce on Mars, and easier to keep liquid -- but methane-oxygen rocket engines have poorer specific impulse than hydrogen-oxygen.
You mentioned the micrometeoroid threat and "maximum safe travel velocity"; for the kind of speeds we're talking about, it almost doesn't matter how fast you go. Earth's orbital speed around the sun is around 30km/s. Any random bit of grit that's "part of the solar system" is statistically more likely than not to be orbiting in the same general direction, but could easily be moving nearly perpendicularly to Earth's path for a relative speed of ~40km/s, or retrograde for a relative speed of ~60km/s. With those possibilities, it doesn't much matter if your speed relative to Earth is 5km/s or 10km/s. Once your Earth-relative velocity is up around 100km/s, you're starting to measurably increase the hazard, but you simply can't get there on chemical rockets.
In order to get anything remotely like continuous 1g acceleration to the halfway point and continuous deceleration the rest of the way, you need much more fuel-efficient engines than we have at present. Our modern ion engines get an order of magnitude better exhaust velocity than hydrogen/oxygen, but several orders of magnitude less thrust-to-weight ratio; they won't give enough acceleration for the crew to notice. For really exciting speeds, accelerations, and transfer times, you're going to want a fusion rocket of some kind, which is going to be about 25-50 years away for the foreseeable future. Project Rho has a lot of resources for science fiction writers interested in possible future propulsion types.
edited 2 hours ago
answered 4 hours ago
Russell BorogoveRussell Borogove
92.3k3309394
92.3k3309394
$begingroup$
Thanks! I got the thing about the micrometeoroids from this discussion: link, specifically the comment that said "Average velocity on this trip would be 435 kilometers per second, with a max speed of around 880 kilometers second at the point where it turns over and begins decelerating. Hitting a 1-gram grain of sand at that speed would create an impact of 700-1500 kJ, which would be enough to destroy your ship." So 100km/s is a better speed limit for fusion rockets, but chemical can't get there?
$endgroup$
– Shannon Phillips
2 hours ago
$begingroup$
For comparison, 500 kJ is about the energy of a car moving at 60 mph; 2000 kJ is like a pound of high explosive. Those would wreck any modern spacecraft, but if you’ve got enough engine power you can armor up, and a gram is actually pretty big for stuff in deep space. Energy released in collision is linear with mass but goes as the square of velocity. home.earthlink.net/~jimlux/energies.htm
$endgroup$
– Russell Borogove
1 hour ago
add a comment |
$begingroup$
Thanks! I got the thing about the micrometeoroids from this discussion: link, specifically the comment that said "Average velocity on this trip would be 435 kilometers per second, with a max speed of around 880 kilometers second at the point where it turns over and begins decelerating. Hitting a 1-gram grain of sand at that speed would create an impact of 700-1500 kJ, which would be enough to destroy your ship." So 100km/s is a better speed limit for fusion rockets, but chemical can't get there?
$endgroup$
– Shannon Phillips
2 hours ago
$begingroup$
For comparison, 500 kJ is about the energy of a car moving at 60 mph; 2000 kJ is like a pound of high explosive. Those would wreck any modern spacecraft, but if you’ve got enough engine power you can armor up, and a gram is actually pretty big for stuff in deep space. Energy released in collision is linear with mass but goes as the square of velocity. home.earthlink.net/~jimlux/energies.htm
$endgroup$
– Russell Borogove
1 hour ago
$begingroup$
Thanks! I got the thing about the micrometeoroids from this discussion: link, specifically the comment that said "Average velocity on this trip would be 435 kilometers per second, with a max speed of around 880 kilometers second at the point where it turns over and begins decelerating. Hitting a 1-gram grain of sand at that speed would create an impact of 700-1500 kJ, which would be enough to destroy your ship." So 100km/s is a better speed limit for fusion rockets, but chemical can't get there?
$endgroup$
– Shannon Phillips
2 hours ago
$begingroup$
Thanks! I got the thing about the micrometeoroids from this discussion: link, specifically the comment that said "Average velocity on this trip would be 435 kilometers per second, with a max speed of around 880 kilometers second at the point where it turns over and begins decelerating. Hitting a 1-gram grain of sand at that speed would create an impact of 700-1500 kJ, which would be enough to destroy your ship." So 100km/s is a better speed limit for fusion rockets, but chemical can't get there?
$endgroup$
– Shannon Phillips
2 hours ago
$begingroup$
For comparison, 500 kJ is about the energy of a car moving at 60 mph; 2000 kJ is like a pound of high explosive. Those would wreck any modern spacecraft, but if you’ve got enough engine power you can armor up, and a gram is actually pretty big for stuff in deep space. Energy released in collision is linear with mass but goes as the square of velocity. home.earthlink.net/~jimlux/energies.htm
$endgroup$
– Russell Borogove
1 hour ago
$begingroup$
For comparison, 500 kJ is about the energy of a car moving at 60 mph; 2000 kJ is like a pound of high explosive. Those would wreck any modern spacecraft, but if you’ve got enough engine power you can armor up, and a gram is actually pretty big for stuff in deep space. Energy released in collision is linear with mass but goes as the square of velocity. home.earthlink.net/~jimlux/energies.htm
$endgroup$
– Russell Borogove
1 hour ago
add a comment |
Shannon Phillips is a new contributor. Be nice, and check out our Code of Conduct.
Shannon Phillips is a new contributor. Be nice, and check out our Code of Conduct.
Shannon Phillips is a new contributor. Be nice, and check out our Code of Conduct.
Shannon Phillips is a new contributor. Be nice, and check out our Code of Conduct.
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