Can my Beast Master ranger's baboon animal companion use her Wand of Magic Missiles?Does a wand user know how many charges remain?Can a familiar attune and wear or use a magic item?Can beasts benefit from magic items?Can an animal attune to a magic item?Does a Beast Master Ranger's animal companion gain more actions when its master becomes incapacitated?Does a Ranger's replacement beast companion have size and CR limits?Can I let my mounted Animal Companion act independently or do I have to use Beast Master's command to control it?Can an animal attune to a magic item?Can a Beast Master ranger's Animal Companion do extra damage from the Hunter's Mark spell?How does the Beast Master Ranger's Extra Attack work?How can a Beast Master ranger's animal companion overcome resistance to non-magical attacks?Can a Beast Master ranger choose a swarm as an animal companion?Is there a way to make a Beast Master ranger's animal companion able to read a language?Does a Beast Master Ranger's animal companion gain more actions when its master becomes incapacitated?

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Can my Beast Master ranger's baboon animal companion use her Wand of Magic Missiles?

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Can my Beast Master ranger's baboon animal companion use her Wand of Magic Missiles?


Does a wand user know how many charges remain?Can a familiar attune and wear or use a magic item?Can beasts benefit from magic items?Can an animal attune to a magic item?Does a Beast Master Ranger's animal companion gain more actions when its master becomes incapacitated?Does a Ranger's replacement beast companion have size and CR limits?Can I let my mounted Animal Companion act independently or do I have to use Beast Master's command to control it?Can an animal attune to a magic item?Can a Beast Master ranger's Animal Companion do extra damage from the Hunter's Mark spell?How does the Beast Master Ranger's Extra Attack work?How can a Beast Master ranger's animal companion overcome resistance to non-magical attacks?Can a Beast Master ranger choose a swarm as an animal companion?Is there a way to make a Beast Master ranger's animal companion able to read a language?Does a Beast Master Ranger's animal companion gain more actions when its master becomes incapacitated?






.everyoneloves__top-leaderboard:empty,.everyoneloves__mid-leaderboard:empty,.everyoneloves__bot-mid-leaderboard:empty
margin-bottom:0;









3












$begingroup$


I am playing a Beast Master ranger. My baboon animal companion* obeys commands as best as it can. Can it use a wand of magic missiles?



The baboon has hands, and the wand does not require attunement nor a command word to be spoken.










share|improve this question











$endgroup$













  • $begingroup$
    Related: "Can a familiar attune and wear or use a magic item?" and "Can beasts benefit from magic items?"
    $endgroup$
    – Medix2
    9 hours ago


















3












$begingroup$


I am playing a Beast Master ranger. My baboon animal companion* obeys commands as best as it can. Can it use a wand of magic missiles?



The baboon has hands, and the wand does not require attunement nor a command word to be spoken.










share|improve this question











$endgroup$













  • $begingroup$
    Related: "Can a familiar attune and wear or use a magic item?" and "Can beasts benefit from magic items?"
    $endgroup$
    – Medix2
    9 hours ago














3












3








3





$begingroup$


I am playing a Beast Master ranger. My baboon animal companion* obeys commands as best as it can. Can it use a wand of magic missiles?



The baboon has hands, and the wand does not require attunement nor a command word to be spoken.










share|improve this question











$endgroup$




I am playing a Beast Master ranger. My baboon animal companion* obeys commands as best as it can. Can it use a wand of magic missiles?



The baboon has hands, and the wand does not require attunement nor a command word to be spoken.







dnd-5e magic-items ranger animal-companions






share|improve this question















share|improve this question













share|improve this question




share|improve this question








edited 1 hour ago









V2Blast

34.4k5 gold badges123 silver badges216 bronze badges




34.4k5 gold badges123 silver badges216 bronze badges










asked 9 hours ago









Amethyst WizardAmethyst Wizard

1,3796 silver badges32 bronze badges




1,3796 silver badges32 bronze badges














  • $begingroup$
    Related: "Can a familiar attune and wear or use a magic item?" and "Can beasts benefit from magic items?"
    $endgroup$
    – Medix2
    9 hours ago

















  • $begingroup$
    Related: "Can a familiar attune and wear or use a magic item?" and "Can beasts benefit from magic items?"
    $endgroup$
    – Medix2
    9 hours ago
















$begingroup$
Related: "Can a familiar attune and wear or use a magic item?" and "Can beasts benefit from magic items?"
$endgroup$
– Medix2
9 hours ago





$begingroup$
Related: "Can a familiar attune and wear or use a magic item?" and "Can beasts benefit from magic items?"
$endgroup$
– Medix2
9 hours ago











2 Answers
2






active

oldest

votes


















5














$begingroup$

RAW, maybe (but probably not)



The section you quoted goes on to say:




You can use your action to verbally command it to take the Attack, Dash, Disengage, Dodge, or Help action




It is not entirely clear from context if this is supposed to be an exclusive list or not. If we are to take this as an exclusive list, then the answer is no, because using a magic wand is not on that list - but doing so would have other somewhat weird consequences, like your Baboon being unable to open doors (Use An Object), which I have a hard time imagining is an intended consequence of the description; On the other hand, if the game gives you a list of things and doesn't explicitly say that they are meant to be an examples they are usually meant to be taken as exclusive.



I'd probably allow it, however you should note that commanding your baboon to do this would require your action at any rate, as per above + the 5e errata:




If you don’t issue a command, the beast takes the Dodge action







share|improve this answer











$endgroup$










  • 2




    $begingroup$
    I've now opened the question "Does a Beastmaster Ranger's animal companion gain more actions when its master becomes incapacitated?"
    $endgroup$
    – Medix2
    7 hours ago


















3














$begingroup$

Rules As Written, A beast companion can only activate a magic item during combat if you are incapacitated and it may require them to have focused on the item for an hour at some earlier point in time.



First some collected evidence:



From the question "Can a familiar attune and wear or use a magic item?" we learn that there are no rules forbidding any creatures from wearing, using, or attuning to any magic items which is also corroborated in the question "Can beasts benefit from magic items?" where it is stated that:




All creatures can benefit from and use magic items subject to their anatomical limitations and other capacities.




Additionally the question "Can an animal attune to a magic item?" explains that any animal (and so certainly beast companions) can attune to a magic item so long as they focus on the item for an hour. Upon attuning to the item:




[...] the creature gains an intuitive understanding of how to activate any magical properties of the item, including any necessary command words.




The section on "Identifying a Magic Item" also states:




[...] A character can focus on one magic item during a short rest, while being in physical contact with the item. At the end of the rest, the character learns the item’s properties, as well as how to use them.




The fact that you can attune to an item even if it doesn't require attunement is explained in the question "Does a wand user know how many charges remain?"




Thus a beast companion will know how to activate a magic item and has the capability to do so, but the beast companion's description states:




The beast obeys your commands as best as it can. It takes its turn on your initiative. On your turn, you can verbally command the beast where to move (no action required by you). You can use your action to verbally command it to take the Attack, Dash, Disengage, or Help action. If you don't issue a command, the beast takes the Dodge action.




That list of actions comprises the only set of actions you can command it to take during combat. And if you don't issue a command, it simply takes the Dodge action. Thus in-combat you could not command the beast companion to use a magic item.



That said, the beast companion section goes on to state:




If you are incapacitated or absent, your beast companion acts on its own, focusing on protecting you and itself.




In this case, the companion acts entirely on its own, and thus is not restricted by the command rules. This would allow it to take other actions, such as Hide, or Use and Object, or using any magic object.



I agree that this is nearly nonsensical that a beast companion cannot Hide nor Use an Object during combat unless its master in Incapacitated, but that does seem to be what the rules state. I've now asked whether this is the case in the question "Does a Beastmaster Ranger's animal companion gain more actions when its master becomes incapacitated?".






share|improve this answer











$endgroup$














  • $begingroup$
    Does a baboon even know what a wand of magic missiles does? If it's acting autonomously to protect itself and its master, it needs to do that using methods it understands.
    $endgroup$
    – Mark Wells
    7 hours ago










  • $begingroup$
    @MarkWells This is why I mention attunement which grants it "an intuitive understanding of how to activate any magical properties of the item, including any necessary command words." and also "At the end of the rest, the character learns the item’s properties, as well as how to use them."
    $endgroup$
    – Medix2
    7 hours ago







  • 1




    $begingroup$
    Does it know to focus on the item for an hour? That's not one of the actions the beastmaster can command the animal to do.
    $endgroup$
    – Mark Wells
    7 hours ago










  • $begingroup$
    @MarkWells By that logic it can't eat either. The Beast Master commands only apply to in-combat situations, otherwise the creature would die from being unable to eat
    $endgroup$
    – Medix2
    7 hours ago











  • $begingroup$
    @MarkWells The question I've linked to here explains that any animal can attune to a magic item.
    $endgroup$
    – Medix2
    7 hours ago












Your Answer








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2 Answers
2






active

oldest

votes








2 Answers
2






active

oldest

votes









active

oldest

votes






active

oldest

votes









5














$begingroup$

RAW, maybe (but probably not)



The section you quoted goes on to say:




You can use your action to verbally command it to take the Attack, Dash, Disengage, Dodge, or Help action




It is not entirely clear from context if this is supposed to be an exclusive list or not. If we are to take this as an exclusive list, then the answer is no, because using a magic wand is not on that list - but doing so would have other somewhat weird consequences, like your Baboon being unable to open doors (Use An Object), which I have a hard time imagining is an intended consequence of the description; On the other hand, if the game gives you a list of things and doesn't explicitly say that they are meant to be an examples they are usually meant to be taken as exclusive.



I'd probably allow it, however you should note that commanding your baboon to do this would require your action at any rate, as per above + the 5e errata:




If you don’t issue a command, the beast takes the Dodge action







share|improve this answer











$endgroup$










  • 2




    $begingroup$
    I've now opened the question "Does a Beastmaster Ranger's animal companion gain more actions when its master becomes incapacitated?"
    $endgroup$
    – Medix2
    7 hours ago















5














$begingroup$

RAW, maybe (but probably not)



The section you quoted goes on to say:




You can use your action to verbally command it to take the Attack, Dash, Disengage, Dodge, or Help action




It is not entirely clear from context if this is supposed to be an exclusive list or not. If we are to take this as an exclusive list, then the answer is no, because using a magic wand is not on that list - but doing so would have other somewhat weird consequences, like your Baboon being unable to open doors (Use An Object), which I have a hard time imagining is an intended consequence of the description; On the other hand, if the game gives you a list of things and doesn't explicitly say that they are meant to be an examples they are usually meant to be taken as exclusive.



I'd probably allow it, however you should note that commanding your baboon to do this would require your action at any rate, as per above + the 5e errata:




If you don’t issue a command, the beast takes the Dodge action







share|improve this answer











$endgroup$










  • 2




    $begingroup$
    I've now opened the question "Does a Beastmaster Ranger's animal companion gain more actions when its master becomes incapacitated?"
    $endgroup$
    – Medix2
    7 hours ago













5














5










5







$begingroup$

RAW, maybe (but probably not)



The section you quoted goes on to say:




You can use your action to verbally command it to take the Attack, Dash, Disengage, Dodge, or Help action




It is not entirely clear from context if this is supposed to be an exclusive list or not. If we are to take this as an exclusive list, then the answer is no, because using a magic wand is not on that list - but doing so would have other somewhat weird consequences, like your Baboon being unable to open doors (Use An Object), which I have a hard time imagining is an intended consequence of the description; On the other hand, if the game gives you a list of things and doesn't explicitly say that they are meant to be an examples they are usually meant to be taken as exclusive.



I'd probably allow it, however you should note that commanding your baboon to do this would require your action at any rate, as per above + the 5e errata:




If you don’t issue a command, the beast takes the Dodge action







share|improve this answer











$endgroup$



RAW, maybe (but probably not)



The section you quoted goes on to say:




You can use your action to verbally command it to take the Attack, Dash, Disengage, Dodge, or Help action




It is not entirely clear from context if this is supposed to be an exclusive list or not. If we are to take this as an exclusive list, then the answer is no, because using a magic wand is not on that list - but doing so would have other somewhat weird consequences, like your Baboon being unable to open doors (Use An Object), which I have a hard time imagining is an intended consequence of the description; On the other hand, if the game gives you a list of things and doesn't explicitly say that they are meant to be an examples they are usually meant to be taken as exclusive.



I'd probably allow it, however you should note that commanding your baboon to do this would require your action at any rate, as per above + the 5e errata:




If you don’t issue a command, the beast takes the Dodge action








share|improve this answer














share|improve this answer



share|improve this answer








edited 8 hours ago

























answered 9 hours ago









CubicCubic

2,8068 silver badges22 bronze badges




2,8068 silver badges22 bronze badges










  • 2




    $begingroup$
    I've now opened the question "Does a Beastmaster Ranger's animal companion gain more actions when its master becomes incapacitated?"
    $endgroup$
    – Medix2
    7 hours ago












  • 2




    $begingroup$
    I've now opened the question "Does a Beastmaster Ranger's animal companion gain more actions when its master becomes incapacitated?"
    $endgroup$
    – Medix2
    7 hours ago







2




2




$begingroup$
I've now opened the question "Does a Beastmaster Ranger's animal companion gain more actions when its master becomes incapacitated?"
$endgroup$
– Medix2
7 hours ago




$begingroup$
I've now opened the question "Does a Beastmaster Ranger's animal companion gain more actions when its master becomes incapacitated?"
$endgroup$
– Medix2
7 hours ago













3














$begingroup$

Rules As Written, A beast companion can only activate a magic item during combat if you are incapacitated and it may require them to have focused on the item for an hour at some earlier point in time.



First some collected evidence:



From the question "Can a familiar attune and wear or use a magic item?" we learn that there are no rules forbidding any creatures from wearing, using, or attuning to any magic items which is also corroborated in the question "Can beasts benefit from magic items?" where it is stated that:




All creatures can benefit from and use magic items subject to their anatomical limitations and other capacities.




Additionally the question "Can an animal attune to a magic item?" explains that any animal (and so certainly beast companions) can attune to a magic item so long as they focus on the item for an hour. Upon attuning to the item:




[...] the creature gains an intuitive understanding of how to activate any magical properties of the item, including any necessary command words.




The section on "Identifying a Magic Item" also states:




[...] A character can focus on one magic item during a short rest, while being in physical contact with the item. At the end of the rest, the character learns the item’s properties, as well as how to use them.




The fact that you can attune to an item even if it doesn't require attunement is explained in the question "Does a wand user know how many charges remain?"




Thus a beast companion will know how to activate a magic item and has the capability to do so, but the beast companion's description states:




The beast obeys your commands as best as it can. It takes its turn on your initiative. On your turn, you can verbally command the beast where to move (no action required by you). You can use your action to verbally command it to take the Attack, Dash, Disengage, or Help action. If you don't issue a command, the beast takes the Dodge action.




That list of actions comprises the only set of actions you can command it to take during combat. And if you don't issue a command, it simply takes the Dodge action. Thus in-combat you could not command the beast companion to use a magic item.



That said, the beast companion section goes on to state:




If you are incapacitated or absent, your beast companion acts on its own, focusing on protecting you and itself.




In this case, the companion acts entirely on its own, and thus is not restricted by the command rules. This would allow it to take other actions, such as Hide, or Use and Object, or using any magic object.



I agree that this is nearly nonsensical that a beast companion cannot Hide nor Use an Object during combat unless its master in Incapacitated, but that does seem to be what the rules state. I've now asked whether this is the case in the question "Does a Beastmaster Ranger's animal companion gain more actions when its master becomes incapacitated?".






share|improve this answer











$endgroup$














  • $begingroup$
    Does a baboon even know what a wand of magic missiles does? If it's acting autonomously to protect itself and its master, it needs to do that using methods it understands.
    $endgroup$
    – Mark Wells
    7 hours ago










  • $begingroup$
    @MarkWells This is why I mention attunement which grants it "an intuitive understanding of how to activate any magical properties of the item, including any necessary command words." and also "At the end of the rest, the character learns the item’s properties, as well as how to use them."
    $endgroup$
    – Medix2
    7 hours ago







  • 1




    $begingroup$
    Does it know to focus on the item for an hour? That's not one of the actions the beastmaster can command the animal to do.
    $endgroup$
    – Mark Wells
    7 hours ago










  • $begingroup$
    @MarkWells By that logic it can't eat either. The Beast Master commands only apply to in-combat situations, otherwise the creature would die from being unable to eat
    $endgroup$
    – Medix2
    7 hours ago











  • $begingroup$
    @MarkWells The question I've linked to here explains that any animal can attune to a magic item.
    $endgroup$
    – Medix2
    7 hours ago















3














$begingroup$

Rules As Written, A beast companion can only activate a magic item during combat if you are incapacitated and it may require them to have focused on the item for an hour at some earlier point in time.



First some collected evidence:



From the question "Can a familiar attune and wear or use a magic item?" we learn that there are no rules forbidding any creatures from wearing, using, or attuning to any magic items which is also corroborated in the question "Can beasts benefit from magic items?" where it is stated that:




All creatures can benefit from and use magic items subject to their anatomical limitations and other capacities.




Additionally the question "Can an animal attune to a magic item?" explains that any animal (and so certainly beast companions) can attune to a magic item so long as they focus on the item for an hour. Upon attuning to the item:




[...] the creature gains an intuitive understanding of how to activate any magical properties of the item, including any necessary command words.




The section on "Identifying a Magic Item" also states:




[...] A character can focus on one magic item during a short rest, while being in physical contact with the item. At the end of the rest, the character learns the item’s properties, as well as how to use them.




The fact that you can attune to an item even if it doesn't require attunement is explained in the question "Does a wand user know how many charges remain?"




Thus a beast companion will know how to activate a magic item and has the capability to do so, but the beast companion's description states:




The beast obeys your commands as best as it can. It takes its turn on your initiative. On your turn, you can verbally command the beast where to move (no action required by you). You can use your action to verbally command it to take the Attack, Dash, Disengage, or Help action. If you don't issue a command, the beast takes the Dodge action.




That list of actions comprises the only set of actions you can command it to take during combat. And if you don't issue a command, it simply takes the Dodge action. Thus in-combat you could not command the beast companion to use a magic item.



That said, the beast companion section goes on to state:




If you are incapacitated or absent, your beast companion acts on its own, focusing on protecting you and itself.




In this case, the companion acts entirely on its own, and thus is not restricted by the command rules. This would allow it to take other actions, such as Hide, or Use and Object, or using any magic object.



I agree that this is nearly nonsensical that a beast companion cannot Hide nor Use an Object during combat unless its master in Incapacitated, but that does seem to be what the rules state. I've now asked whether this is the case in the question "Does a Beastmaster Ranger's animal companion gain more actions when its master becomes incapacitated?".






share|improve this answer











$endgroup$














  • $begingroup$
    Does a baboon even know what a wand of magic missiles does? If it's acting autonomously to protect itself and its master, it needs to do that using methods it understands.
    $endgroup$
    – Mark Wells
    7 hours ago










  • $begingroup$
    @MarkWells This is why I mention attunement which grants it "an intuitive understanding of how to activate any magical properties of the item, including any necessary command words." and also "At the end of the rest, the character learns the item’s properties, as well as how to use them."
    $endgroup$
    – Medix2
    7 hours ago







  • 1




    $begingroup$
    Does it know to focus on the item for an hour? That's not one of the actions the beastmaster can command the animal to do.
    $endgroup$
    – Mark Wells
    7 hours ago










  • $begingroup$
    @MarkWells By that logic it can't eat either. The Beast Master commands only apply to in-combat situations, otherwise the creature would die from being unable to eat
    $endgroup$
    – Medix2
    7 hours ago











  • $begingroup$
    @MarkWells The question I've linked to here explains that any animal can attune to a magic item.
    $endgroup$
    – Medix2
    7 hours ago













3














3










3







$begingroup$

Rules As Written, A beast companion can only activate a magic item during combat if you are incapacitated and it may require them to have focused on the item for an hour at some earlier point in time.



First some collected evidence:



From the question "Can a familiar attune and wear or use a magic item?" we learn that there are no rules forbidding any creatures from wearing, using, or attuning to any magic items which is also corroborated in the question "Can beasts benefit from magic items?" where it is stated that:




All creatures can benefit from and use magic items subject to their anatomical limitations and other capacities.




Additionally the question "Can an animal attune to a magic item?" explains that any animal (and so certainly beast companions) can attune to a magic item so long as they focus on the item for an hour. Upon attuning to the item:




[...] the creature gains an intuitive understanding of how to activate any magical properties of the item, including any necessary command words.




The section on "Identifying a Magic Item" also states:




[...] A character can focus on one magic item during a short rest, while being in physical contact with the item. At the end of the rest, the character learns the item’s properties, as well as how to use them.




The fact that you can attune to an item even if it doesn't require attunement is explained in the question "Does a wand user know how many charges remain?"




Thus a beast companion will know how to activate a magic item and has the capability to do so, but the beast companion's description states:




The beast obeys your commands as best as it can. It takes its turn on your initiative. On your turn, you can verbally command the beast where to move (no action required by you). You can use your action to verbally command it to take the Attack, Dash, Disengage, or Help action. If you don't issue a command, the beast takes the Dodge action.




That list of actions comprises the only set of actions you can command it to take during combat. And if you don't issue a command, it simply takes the Dodge action. Thus in-combat you could not command the beast companion to use a magic item.



That said, the beast companion section goes on to state:




If you are incapacitated or absent, your beast companion acts on its own, focusing on protecting you and itself.




In this case, the companion acts entirely on its own, and thus is not restricted by the command rules. This would allow it to take other actions, such as Hide, or Use and Object, or using any magic object.



I agree that this is nearly nonsensical that a beast companion cannot Hide nor Use an Object during combat unless its master in Incapacitated, but that does seem to be what the rules state. I've now asked whether this is the case in the question "Does a Beastmaster Ranger's animal companion gain more actions when its master becomes incapacitated?".






share|improve this answer











$endgroup$



Rules As Written, A beast companion can only activate a magic item during combat if you are incapacitated and it may require them to have focused on the item for an hour at some earlier point in time.



First some collected evidence:



From the question "Can a familiar attune and wear or use a magic item?" we learn that there are no rules forbidding any creatures from wearing, using, or attuning to any magic items which is also corroborated in the question "Can beasts benefit from magic items?" where it is stated that:




All creatures can benefit from and use magic items subject to their anatomical limitations and other capacities.




Additionally the question "Can an animal attune to a magic item?" explains that any animal (and so certainly beast companions) can attune to a magic item so long as they focus on the item for an hour. Upon attuning to the item:




[...] the creature gains an intuitive understanding of how to activate any magical properties of the item, including any necessary command words.




The section on "Identifying a Magic Item" also states:




[...] A character can focus on one magic item during a short rest, while being in physical contact with the item. At the end of the rest, the character learns the item’s properties, as well as how to use them.




The fact that you can attune to an item even if it doesn't require attunement is explained in the question "Does a wand user know how many charges remain?"




Thus a beast companion will know how to activate a magic item and has the capability to do so, but the beast companion's description states:




The beast obeys your commands as best as it can. It takes its turn on your initiative. On your turn, you can verbally command the beast where to move (no action required by you). You can use your action to verbally command it to take the Attack, Dash, Disengage, or Help action. If you don't issue a command, the beast takes the Dodge action.




That list of actions comprises the only set of actions you can command it to take during combat. And if you don't issue a command, it simply takes the Dodge action. Thus in-combat you could not command the beast companion to use a magic item.



That said, the beast companion section goes on to state:




If you are incapacitated or absent, your beast companion acts on its own, focusing on protecting you and itself.




In this case, the companion acts entirely on its own, and thus is not restricted by the command rules. This would allow it to take other actions, such as Hide, or Use and Object, or using any magic object.



I agree that this is nearly nonsensical that a beast companion cannot Hide nor Use an Object during combat unless its master in Incapacitated, but that does seem to be what the rules state. I've now asked whether this is the case in the question "Does a Beastmaster Ranger's animal companion gain more actions when its master becomes incapacitated?".







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edited 7 hours ago

























answered 8 hours ago









Medix2Medix2

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  • $begingroup$
    Does a baboon even know what a wand of magic missiles does? If it's acting autonomously to protect itself and its master, it needs to do that using methods it understands.
    $endgroup$
    – Mark Wells
    7 hours ago










  • $begingroup$
    @MarkWells This is why I mention attunement which grants it "an intuitive understanding of how to activate any magical properties of the item, including any necessary command words." and also "At the end of the rest, the character learns the item’s properties, as well as how to use them."
    $endgroup$
    – Medix2
    7 hours ago







  • 1




    $begingroup$
    Does it know to focus on the item for an hour? That's not one of the actions the beastmaster can command the animal to do.
    $endgroup$
    – Mark Wells
    7 hours ago










  • $begingroup$
    @MarkWells By that logic it can't eat either. The Beast Master commands only apply to in-combat situations, otherwise the creature would die from being unable to eat
    $endgroup$
    – Medix2
    7 hours ago











  • $begingroup$
    @MarkWells The question I've linked to here explains that any animal can attune to a magic item.
    $endgroup$
    – Medix2
    7 hours ago
















  • $begingroup$
    Does a baboon even know what a wand of magic missiles does? If it's acting autonomously to protect itself and its master, it needs to do that using methods it understands.
    $endgroup$
    – Mark Wells
    7 hours ago










  • $begingroup$
    @MarkWells This is why I mention attunement which grants it "an intuitive understanding of how to activate any magical properties of the item, including any necessary command words." and also "At the end of the rest, the character learns the item’s properties, as well as how to use them."
    $endgroup$
    – Medix2
    7 hours ago







  • 1




    $begingroup$
    Does it know to focus on the item for an hour? That's not one of the actions the beastmaster can command the animal to do.
    $endgroup$
    – Mark Wells
    7 hours ago










  • $begingroup$
    @MarkWells By that logic it can't eat either. The Beast Master commands only apply to in-combat situations, otherwise the creature would die from being unable to eat
    $endgroup$
    – Medix2
    7 hours ago











  • $begingroup$
    @MarkWells The question I've linked to here explains that any animal can attune to a magic item.
    $endgroup$
    – Medix2
    7 hours ago















$begingroup$
Does a baboon even know what a wand of magic missiles does? If it's acting autonomously to protect itself and its master, it needs to do that using methods it understands.
$endgroup$
– Mark Wells
7 hours ago




$begingroup$
Does a baboon even know what a wand of magic missiles does? If it's acting autonomously to protect itself and its master, it needs to do that using methods it understands.
$endgroup$
– Mark Wells
7 hours ago












$begingroup$
@MarkWells This is why I mention attunement which grants it "an intuitive understanding of how to activate any magical properties of the item, including any necessary command words." and also "At the end of the rest, the character learns the item’s properties, as well as how to use them."
$endgroup$
– Medix2
7 hours ago





$begingroup$
@MarkWells This is why I mention attunement which grants it "an intuitive understanding of how to activate any magical properties of the item, including any necessary command words." and also "At the end of the rest, the character learns the item’s properties, as well as how to use them."
$endgroup$
– Medix2
7 hours ago





1




1




$begingroup$
Does it know to focus on the item for an hour? That's not one of the actions the beastmaster can command the animal to do.
$endgroup$
– Mark Wells
7 hours ago




$begingroup$
Does it know to focus on the item for an hour? That's not one of the actions the beastmaster can command the animal to do.
$endgroup$
– Mark Wells
7 hours ago












$begingroup$
@MarkWells By that logic it can't eat either. The Beast Master commands only apply to in-combat situations, otherwise the creature would die from being unable to eat
$endgroup$
– Medix2
7 hours ago





$begingroup$
@MarkWells By that logic it can't eat either. The Beast Master commands only apply to in-combat situations, otherwise the creature would die from being unable to eat
$endgroup$
– Medix2
7 hours ago













$begingroup$
@MarkWells The question I've linked to here explains that any animal can attune to a magic item.
$endgroup$
– Medix2
7 hours ago




$begingroup$
@MarkWells The question I've linked to here explains that any animal can attune to a magic item.
$endgroup$
– Medix2
7 hours ago


















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