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Why do player start with fighting for the corners in go?


How to begin learning Go?Is there a site to play Go online against a computer?CGoban 3 doesn't ask for saving a review!Good Go practices for a beginner?Why are Elo ratings for go higher than for chess?Why is this tsumego solution wrong?Making sense of this app's territory resolutionWhat is “looking for a place to resign” in go?In Go (board game) under Chinese rulings how does the scoring of empty territory work?When should Beginners finish a Game of Go?






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I saw that in most go games the opponents started by placing chips 3 vertices away from the corners. Both player started fighting for the centre only after half of the game had passed. Is there any particular reasoning for this?










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    I saw that in most go games the opponents started by placing chips 3 vertices away from the corners. Both player started fighting for the centre only after half of the game had passed. Is there any particular reasoning for this?










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      I saw that in most go games the opponents started by placing chips 3 vertices away from the corners. Both player started fighting for the centre only after half of the game had passed. Is there any particular reasoning for this?










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      I saw that in most go games the opponents started by placing chips 3 vertices away from the corners. Both player started fighting for the centre only after half of the game had passed. Is there any particular reasoning for this?







      go






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      asked 12 hours ago









      Anatoly WeinAnatoly Wein

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          3 Answers
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          Common starting practices are to open by placing stones on a Hoshi (4-4 point), or close to it, in order to "claim" that corner. As the players are trying to secure as much area as they can, it makes sense to start out in a place that is easily defended, and that is something that's true for corners more than for any other location on the board at the start of the game.



          Taking control of the center is much easier if the player has a solid base or even a number of solitary stones already placed, which obviously isn't the case at the start of the game. Furthermore, by trying to gain control of the center, your opponent would likely take all or most of the corners for themselves, which will eventually result in having to defend the center against all flanks.



          In a real game, of course none of this will be this clearly separated, but those are the essentials it comes down to. Generally, you're not looking to immediately engage with your opponent, but rather to define areas of advantage for yourself first.



          Because this question, just like most questions about Go, pose a larger complexity than would be feasible to go into here, I'll leave it at that and provide a few links that are likely to be reachable in the future to read further:



          • First moves

          • Open in the corner

          • Why don't we open at tengen


          It should be noted that this is true for 19x19 boards - on 9x9 boards, you will much more commonly see players starting out at the Tengen (center starpoint), or at the very least try to compete for it much earlier on, simply because there isn't as much area to gain in the corners by comparison, and approaching the same strategy as on a 19x19 board would have you run into your opponent much faster than you'd like.






          share|improve this answer






















          • 1





            I would restate as "Generally, you're not looking to immediately engage with your opponent, but rather to define areas of advantage for yourself first." I believe this more accurately reflects the correct conceptual approach for an opening strategy. Otherwise quite good.

            – Forget I was ever here
            9 hours ago



















          1














          It is plain and simple that it is much easier and more efficient to make life groups and territory in the corners than along the edges or in the centre. In the corner, you need two outer walls, along the edge three, and in the center four to enclose your territory.



          And Go is about enclosing territory, after all.






          share|improve this answer
































            0














            Capturing territory around the edges of the board is simpler and quicker, because the edge forms a boundary which does not have to be constructed with stones, and which can not be attacked from "outside".



            Once a player has a safe territory attached to the edge, it can be extended towards the center of the board.



            It is also relevant that a border just three stones wide around the entire edge of the board contains more than half the total board area. Of course a real game situation will be more complex than that simple piece of mathematics, but the general principle it demonstrates is important.






            share|improve this answer








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              Your Answer








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              3 Answers
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              active

              oldest

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              3 Answers
              3






              active

              oldest

              votes









              active

              oldest

              votes






              active

              oldest

              votes









              2














              Common starting practices are to open by placing stones on a Hoshi (4-4 point), or close to it, in order to "claim" that corner. As the players are trying to secure as much area as they can, it makes sense to start out in a place that is easily defended, and that is something that's true for corners more than for any other location on the board at the start of the game.



              Taking control of the center is much easier if the player has a solid base or even a number of solitary stones already placed, which obviously isn't the case at the start of the game. Furthermore, by trying to gain control of the center, your opponent would likely take all or most of the corners for themselves, which will eventually result in having to defend the center against all flanks.



              In a real game, of course none of this will be this clearly separated, but those are the essentials it comes down to. Generally, you're not looking to immediately engage with your opponent, but rather to define areas of advantage for yourself first.



              Because this question, just like most questions about Go, pose a larger complexity than would be feasible to go into here, I'll leave it at that and provide a few links that are likely to be reachable in the future to read further:



              • First moves

              • Open in the corner

              • Why don't we open at tengen


              It should be noted that this is true for 19x19 boards - on 9x9 boards, you will much more commonly see players starting out at the Tengen (center starpoint), or at the very least try to compete for it much earlier on, simply because there isn't as much area to gain in the corners by comparison, and approaching the same strategy as on a 19x19 board would have you run into your opponent much faster than you'd like.






              share|improve this answer






















              • 1





                I would restate as "Generally, you're not looking to immediately engage with your opponent, but rather to define areas of advantage for yourself first." I believe this more accurately reflects the correct conceptual approach for an opening strategy. Otherwise quite good.

                – Forget I was ever here
                9 hours ago
















              2














              Common starting practices are to open by placing stones on a Hoshi (4-4 point), or close to it, in order to "claim" that corner. As the players are trying to secure as much area as they can, it makes sense to start out in a place that is easily defended, and that is something that's true for corners more than for any other location on the board at the start of the game.



              Taking control of the center is much easier if the player has a solid base or even a number of solitary stones already placed, which obviously isn't the case at the start of the game. Furthermore, by trying to gain control of the center, your opponent would likely take all or most of the corners for themselves, which will eventually result in having to defend the center against all flanks.



              In a real game, of course none of this will be this clearly separated, but those are the essentials it comes down to. Generally, you're not looking to immediately engage with your opponent, but rather to define areas of advantage for yourself first.



              Because this question, just like most questions about Go, pose a larger complexity than would be feasible to go into here, I'll leave it at that and provide a few links that are likely to be reachable in the future to read further:



              • First moves

              • Open in the corner

              • Why don't we open at tengen


              It should be noted that this is true for 19x19 boards - on 9x9 boards, you will much more commonly see players starting out at the Tengen (center starpoint), or at the very least try to compete for it much earlier on, simply because there isn't as much area to gain in the corners by comparison, and approaching the same strategy as on a 19x19 board would have you run into your opponent much faster than you'd like.






              share|improve this answer






















              • 1





                I would restate as "Generally, you're not looking to immediately engage with your opponent, but rather to define areas of advantage for yourself first." I believe this more accurately reflects the correct conceptual approach for an opening strategy. Otherwise quite good.

                – Forget I was ever here
                9 hours ago














              2












              2








              2







              Common starting practices are to open by placing stones on a Hoshi (4-4 point), or close to it, in order to "claim" that corner. As the players are trying to secure as much area as they can, it makes sense to start out in a place that is easily defended, and that is something that's true for corners more than for any other location on the board at the start of the game.



              Taking control of the center is much easier if the player has a solid base or even a number of solitary stones already placed, which obviously isn't the case at the start of the game. Furthermore, by trying to gain control of the center, your opponent would likely take all or most of the corners for themselves, which will eventually result in having to defend the center against all flanks.



              In a real game, of course none of this will be this clearly separated, but those are the essentials it comes down to. Generally, you're not looking to immediately engage with your opponent, but rather to define areas of advantage for yourself first.



              Because this question, just like most questions about Go, pose a larger complexity than would be feasible to go into here, I'll leave it at that and provide a few links that are likely to be reachable in the future to read further:



              • First moves

              • Open in the corner

              • Why don't we open at tengen


              It should be noted that this is true for 19x19 boards - on 9x9 boards, you will much more commonly see players starting out at the Tengen (center starpoint), or at the very least try to compete for it much earlier on, simply because there isn't as much area to gain in the corners by comparison, and approaching the same strategy as on a 19x19 board would have you run into your opponent much faster than you'd like.






              share|improve this answer















              Common starting practices are to open by placing stones on a Hoshi (4-4 point), or close to it, in order to "claim" that corner. As the players are trying to secure as much area as they can, it makes sense to start out in a place that is easily defended, and that is something that's true for corners more than for any other location on the board at the start of the game.



              Taking control of the center is much easier if the player has a solid base or even a number of solitary stones already placed, which obviously isn't the case at the start of the game. Furthermore, by trying to gain control of the center, your opponent would likely take all or most of the corners for themselves, which will eventually result in having to defend the center against all flanks.



              In a real game, of course none of this will be this clearly separated, but those are the essentials it comes down to. Generally, you're not looking to immediately engage with your opponent, but rather to define areas of advantage for yourself first.



              Because this question, just like most questions about Go, pose a larger complexity than would be feasible to go into here, I'll leave it at that and provide a few links that are likely to be reachable in the future to read further:



              • First moves

              • Open in the corner

              • Why don't we open at tengen


              It should be noted that this is true for 19x19 boards - on 9x9 boards, you will much more commonly see players starting out at the Tengen (center starpoint), or at the very least try to compete for it much earlier on, simply because there isn't as much area to gain in the corners by comparison, and approaching the same strategy as on a 19x19 board would have you run into your opponent much faster than you'd like.







              share|improve this answer














              share|improve this answer



              share|improve this answer








              edited 9 hours ago

























              answered 10 hours ago









              TheThirdManTheThirdMan

              6,9831 gold badge14 silver badges49 bronze badges




              6,9831 gold badge14 silver badges49 bronze badges










              • 1





                I would restate as "Generally, you're not looking to immediately engage with your opponent, but rather to define areas of advantage for yourself first." I believe this more accurately reflects the correct conceptual approach for an opening strategy. Otherwise quite good.

                – Forget I was ever here
                9 hours ago













              • 1





                I would restate as "Generally, you're not looking to immediately engage with your opponent, but rather to define areas of advantage for yourself first." I believe this more accurately reflects the correct conceptual approach for an opening strategy. Otherwise quite good.

                – Forget I was ever here
                9 hours ago








              1




              1





              I would restate as "Generally, you're not looking to immediately engage with your opponent, but rather to define areas of advantage for yourself first." I believe this more accurately reflects the correct conceptual approach for an opening strategy. Otherwise quite good.

              – Forget I was ever here
              9 hours ago






              I would restate as "Generally, you're not looking to immediately engage with your opponent, but rather to define areas of advantage for yourself first." I believe this more accurately reflects the correct conceptual approach for an opening strategy. Otherwise quite good.

              – Forget I was ever here
              9 hours ago














              1














              It is plain and simple that it is much easier and more efficient to make life groups and territory in the corners than along the edges or in the centre. In the corner, you need two outer walls, along the edge three, and in the center four to enclose your territory.



              And Go is about enclosing territory, after all.






              share|improve this answer





























                1














                It is plain and simple that it is much easier and more efficient to make life groups and territory in the corners than along the edges or in the centre. In the corner, you need two outer walls, along the edge three, and in the center four to enclose your territory.



                And Go is about enclosing territory, after all.






                share|improve this answer



























                  1












                  1








                  1







                  It is plain and simple that it is much easier and more efficient to make life groups and territory in the corners than along the edges or in the centre. In the corner, you need two outer walls, along the edge three, and in the center four to enclose your territory.



                  And Go is about enclosing territory, after all.






                  share|improve this answer













                  It is plain and simple that it is much easier and more efficient to make life groups and territory in the corners than along the edges or in the centre. In the corner, you need two outer walls, along the edge three, and in the center four to enclose your territory.



                  And Go is about enclosing territory, after all.







                  share|improve this answer












                  share|improve this answer



                  share|improve this answer










                  answered 1 hour ago









                  jknappenjknappen

                  9806 silver badges19 bronze badges




                  9806 silver badges19 bronze badges
























                      0














                      Capturing territory around the edges of the board is simpler and quicker, because the edge forms a boundary which does not have to be constructed with stones, and which can not be attacked from "outside".



                      Once a player has a safe territory attached to the edge, it can be extended towards the center of the board.



                      It is also relevant that a border just three stones wide around the entire edge of the board contains more than half the total board area. Of course a real game situation will be more complex than that simple piece of mathematics, but the general principle it demonstrates is important.






                      share|improve this answer








                      New contributor



                      alephzero is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
                      Check out our Code of Conduct.

























                        0














                        Capturing territory around the edges of the board is simpler and quicker, because the edge forms a boundary which does not have to be constructed with stones, and which can not be attacked from "outside".



                        Once a player has a safe territory attached to the edge, it can be extended towards the center of the board.



                        It is also relevant that a border just three stones wide around the entire edge of the board contains more than half the total board area. Of course a real game situation will be more complex than that simple piece of mathematics, but the general principle it demonstrates is important.






                        share|improve this answer








                        New contributor



                        alephzero is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
                        Check out our Code of Conduct.























                          0












                          0








                          0







                          Capturing territory around the edges of the board is simpler and quicker, because the edge forms a boundary which does not have to be constructed with stones, and which can not be attacked from "outside".



                          Once a player has a safe territory attached to the edge, it can be extended towards the center of the board.



                          It is also relevant that a border just three stones wide around the entire edge of the board contains more than half the total board area. Of course a real game situation will be more complex than that simple piece of mathematics, but the general principle it demonstrates is important.






                          share|improve this answer








                          New contributor



                          alephzero is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
                          Check out our Code of Conduct.









                          Capturing territory around the edges of the board is simpler and quicker, because the edge forms a boundary which does not have to be constructed with stones, and which can not be attacked from "outside".



                          Once a player has a safe territory attached to the edge, it can be extended towards the center of the board.



                          It is also relevant that a border just three stones wide around the entire edge of the board contains more than half the total board area. Of course a real game situation will be more complex than that simple piece of mathematics, but the general principle it demonstrates is important.







                          share|improve this answer








                          New contributor



                          alephzero is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
                          Check out our Code of Conduct.








                          share|improve this answer



                          share|improve this answer






                          New contributor



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                          answered 34 mins ago









                          alephzeroalephzero

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