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How to make a niche out of an object


How to make a point out of 2 intersecting lines?Bring vertices in/out of center of object?How to make a frame out of edgesHow to round out edges?How do I fix an out-of-bounds object?How do I make text that looks like it is made out of a ribbon?Hollowing out an object evenly?How to make a round fence out of an arrayHow to make object symmetrical?How to make an object morph into another object






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1












$begingroup$


Hello!



This is my very first post on this site, so please excuse me if something is not clear or the structure is bad.



Anyways, I am making a very detailed model of an engine, and I am having trouble with making this little niche or how to call it (highlighted - red color). As you can see in the picture, it's coming out of "top" part and smoothly joining the rounded tube.




enter image description here




Any ideas on how to make that? Your help would be so much appreciated!



Best regards,
-T










share|improve this question







New contributor



Teglik is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.






$endgroup$


















    1












    $begingroup$


    Hello!



    This is my very first post on this site, so please excuse me if something is not clear or the structure is bad.



    Anyways, I am making a very detailed model of an engine, and I am having trouble with making this little niche or how to call it (highlighted - red color). As you can see in the picture, it's coming out of "top" part and smoothly joining the rounded tube.




    enter image description here




    Any ideas on how to make that? Your help would be so much appreciated!



    Best regards,
    -T










    share|improve this question







    New contributor



    Teglik is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
    Check out our Code of Conduct.






    $endgroup$














      1












      1








      1


      0



      $begingroup$


      Hello!



      This is my very first post on this site, so please excuse me if something is not clear or the structure is bad.



      Anyways, I am making a very detailed model of an engine, and I am having trouble with making this little niche or how to call it (highlighted - red color). As you can see in the picture, it's coming out of "top" part and smoothly joining the rounded tube.




      enter image description here




      Any ideas on how to make that? Your help would be so much appreciated!



      Best regards,
      -T










      share|improve this question







      New contributor



      Teglik is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
      Check out our Code of Conduct.






      $endgroup$




      Hello!



      This is my very first post on this site, so please excuse me if something is not clear or the structure is bad.



      Anyways, I am making a very detailed model of an engine, and I am having trouble with making this little niche or how to call it (highlighted - red color). As you can see in the picture, it's coming out of "top" part and smoothly joining the rounded tube.




      enter image description here




      Any ideas on how to make that? Your help would be so much appreciated!



      Best regards,
      -T







      modeling






      share|improve this question







      New contributor



      Teglik is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
      Check out our Code of Conduct.










      share|improve this question







      New contributor



      Teglik is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
      Check out our Code of Conduct.








      share|improve this question




      share|improve this question






      New contributor



      Teglik is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
      Check out our Code of Conduct.








      asked 10 hours ago









      TeglikTeglik

      265 bronze badges




      265 bronze badges




      New contributor



      Teglik is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
      Check out our Code of Conduct.




      New contributor




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      Check out our Code of Conduct.






















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          $begingroup$

          I would do it this way: Once you've created your sphere, create a mesh with an edge that follow the profile of your excrescence. Once in top view use the Knife Project tool to project the profile on the sphere surface. Now join and delete some vertices, extrude up, close the top, create the small hole, etc... Maybe use the Mirror modifier to duplicate the shape all around, or the Snap (Vertices mode) with the Automatically Merge option activated, and at the end create somme additional edges to sharp the edges.



          enter image description here






          share|improve this answer









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            $begingroup$

            I would do it this way: Once you've created your sphere, create a mesh with an edge that follow the profile of your excrescence. Once in top view use the Knife Project tool to project the profile on the sphere surface. Now join and delete some vertices, extrude up, close the top, create the small hole, etc... Maybe use the Mirror modifier to duplicate the shape all around, or the Snap (Vertices mode) with the Automatically Merge option activated, and at the end create somme additional edges to sharp the edges.



            enter image description here






            share|improve this answer









            $endgroup$

















              3












              $begingroup$

              I would do it this way: Once you've created your sphere, create a mesh with an edge that follow the profile of your excrescence. Once in top view use the Knife Project tool to project the profile on the sphere surface. Now join and delete some vertices, extrude up, close the top, create the small hole, etc... Maybe use the Mirror modifier to duplicate the shape all around, or the Snap (Vertices mode) with the Automatically Merge option activated, and at the end create somme additional edges to sharp the edges.



              enter image description here






              share|improve this answer









              $endgroup$















                3












                3








                3





                $begingroup$

                I would do it this way: Once you've created your sphere, create a mesh with an edge that follow the profile of your excrescence. Once in top view use the Knife Project tool to project the profile on the sphere surface. Now join and delete some vertices, extrude up, close the top, create the small hole, etc... Maybe use the Mirror modifier to duplicate the shape all around, or the Snap (Vertices mode) with the Automatically Merge option activated, and at the end create somme additional edges to sharp the edges.



                enter image description here






                share|improve this answer









                $endgroup$



                I would do it this way: Once you've created your sphere, create a mesh with an edge that follow the profile of your excrescence. Once in top view use the Knife Project tool to project the profile on the sphere surface. Now join and delete some vertices, extrude up, close the top, create the small hole, etc... Maybe use the Mirror modifier to duplicate the shape all around, or the Snap (Vertices mode) with the Automatically Merge option activated, and at the end create somme additional edges to sharp the edges.



                enter image description here







                share|improve this answer












                share|improve this answer



                share|improve this answer










                answered 2 hours ago









                moonbootsmoonboots

                18.4k2 gold badges15 silver badges32 bronze badges




                18.4k2 gold badges15 silver badges32 bronze badges




















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