How do I set up a beta channel for my Steam game?What should I keep in mind while developing a game for Steam?What are do's and don'ts on published APK for alpha and beta testing and how to manage it in Google Play for developers?Declaring another alpha or beta testing after a game app for Android (APK file) is uploaded and already published in Google Play StoreHow do I create a closed beta on the App Store?How do I create a closed beta on Steam?How do I create a closed beta on Google Play?How to use Steamworks API before our game is on Steam?Can steam features be used in a game bought on an alternate distribution platform?Steam Build and Depot setingsHow do I wrap my web browser game as a standalone for Steam?

Modulus Operandi

Why weren't bootable game disks ever common on the IBM PC?

Keep milk (or milk alternative) for a day without a fridge

Why queuable apex accepts sobjects where as future methods doesn't?

What does (void *)1 mean

Machine learning and operations research projects

Are randomly-generated passwords starting with "a" less secure?

Referring to different instances of the same character in time travel

What was the definition of "set" that resulted in Russell's Paradox

What's the point of having a RAID 1 configuration over incremental backups to a secondary drive?

Why do people keep referring to Leia as Princess Leia, even after the destruction of Alderaan?

Why are Hobbits so fond of mushrooms?

Mathematica notebook opening off the screen

Optimization terminology: "Exact" v. "Approximate"

Has anyone in space seen or photographed a simple laser pointer from Earth?

Why does the U.S. tolerate foreign influence from Saudi Arabia and Israel on its domestic policies while not tolerating that from China or Russia?

Managing and organizing the massively increased number of classes after switching to SOLID?

How would my creatures handle groups without a strong concept of numbers?

Constructive proof of existence of free algebras for infinitary equational theories

Why did Harry Potter get a bedroom?

Why isn't there research to build a standard lunar, or Martian mobility platform?

US Civil War story: man hanged from a bridge

Credit score and financing new car

How to loop for 3 times in bash script when docker push fails?



How do I set up a beta channel for my Steam game?


What should I keep in mind while developing a game for Steam?What are do's and don'ts on published APK for alpha and beta testing and how to manage it in Google Play for developers?Declaring another alpha or beta testing after a game app for Android (APK file) is uploaded and already published in Google Play StoreHow do I create a closed beta on the App Store?How do I create a closed beta on Steam?How do I create a closed beta on Google Play?How to use Steamworks API before our game is on Steam?Can steam features be used in a game bought on an alternate distribution platform?Steam Build and Depot setingsHow do I wrap my web browser game as a standalone for Steam?






.everyoneloves__top-leaderboard:empty,.everyoneloves__mid-leaderboard:empty,.everyoneloves__bot-mid-leaderboard:empty margin-bottom:0;








2












$begingroup$


I have a released game on Steam. I'm working on a new version, but before releasing it to the public, I want to be able to test it with my friends on Steam, through a beta channel that can be accessed through this menu:



enter image description here



Can I do this, and how?










share|improve this question









$endgroup$


















    2












    $begingroup$


    I have a released game on Steam. I'm working on a new version, but before releasing it to the public, I want to be able to test it with my friends on Steam, through a beta channel that can be accessed through this menu:



    enter image description here



    Can I do this, and how?










    share|improve this question









    $endgroup$














      2












      2








      2





      $begingroup$


      I have a released game on Steam. I'm working on a new version, but before releasing it to the public, I want to be able to test it with my friends on Steam, through a beta channel that can be accessed through this menu:



      enter image description here



      Can I do this, and how?










      share|improve this question









      $endgroup$




      I have a released game on Steam. I'm working on a new version, but before releasing it to the public, I want to be able to test it with my friends on Steam, through a beta channel that can be accessed through this menu:



      enter image description here



      Can I do this, and how?







      steam beta






      share|improve this question













      share|improve this question











      share|improve this question




      share|improve this question










      asked 9 hours ago









      Gurpreet Singh MatharooGurpreet Singh Matharoo

      3111 gold badge3 silver badges6 bronze badges




      3111 gold badge3 silver badges6 bronze badges




















          1 Answer
          1






          active

          oldest

          votes


















          4












          $begingroup$

          From the same page you set your builds live, there's a branch list and a button to create a new branch at the top. Just press the button, create a branch, and set your beta build upload live to that branch.






          share|improve this answer









          $endgroup$












          • $begingroup$
            That worked, thank you!
            $endgroup$
            – Gurpreet Singh Matharoo
            6 hours ago













          Your Answer






          StackExchange.ifUsing("editor", function ()
          StackExchange.using("externalEditor", function ()
          StackExchange.using("snippets", function ()
          StackExchange.snippets.init();
          );
          );
          , "code-snippets");

          StackExchange.ready(function()
          var channelOptions =
          tags: "".split(" "),
          id: "53"
          ;
          initTagRenderer("".split(" "), "".split(" "), channelOptions);

          StackExchange.using("externalEditor", function()
          // Have to fire editor after snippets, if snippets enabled
          if (StackExchange.settings.snippets.snippetsEnabled)
          StackExchange.using("snippets", function()
          createEditor();
          );

          else
          createEditor();

          );

          function createEditor()
          StackExchange.prepareEditor(
          heartbeatType: 'answer',
          autoActivateHeartbeat: false,
          convertImagesToLinks: false,
          noModals: true,
          showLowRepImageUploadWarning: true,
          reputationToPostImages: null,
          bindNavPrevention: true,
          postfix: "",
          imageUploader:
          brandingHtml: "Powered by u003ca class="icon-imgur-white" href="https://imgur.com/"u003eu003c/au003e",
          contentPolicyHtml: "User contributions licensed under u003ca href="https://creativecommons.org/licenses/by-sa/3.0/"u003ecc by-sa 3.0 with attribution requiredu003c/au003e u003ca href="https://stackoverflow.com/legal/content-policy"u003e(content policy)u003c/au003e",
          allowUrls: true
          ,
          onDemand: true,
          discardSelector: ".discard-answer"
          ,immediatelyShowMarkdownHelp:true
          );



          );













          draft saved

          draft discarded


















          StackExchange.ready(
          function ()
          StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2fgamedev.stackexchange.com%2fquestions%2f173636%2fhow-do-i-set-up-a-beta-channel-for-my-steam-game%23new-answer', 'question_page');

          );

          Post as a guest















          Required, but never shown

























          1 Answer
          1






          active

          oldest

          votes








          1 Answer
          1






          active

          oldest

          votes









          active

          oldest

          votes






          active

          oldest

          votes









          4












          $begingroup$

          From the same page you set your builds live, there's a branch list and a button to create a new branch at the top. Just press the button, create a branch, and set your beta build upload live to that branch.






          share|improve this answer









          $endgroup$












          • $begingroup$
            That worked, thank you!
            $endgroup$
            – Gurpreet Singh Matharoo
            6 hours ago















          4












          $begingroup$

          From the same page you set your builds live, there's a branch list and a button to create a new branch at the top. Just press the button, create a branch, and set your beta build upload live to that branch.






          share|improve this answer









          $endgroup$












          • $begingroup$
            That worked, thank you!
            $endgroup$
            – Gurpreet Singh Matharoo
            6 hours ago













          4












          4








          4





          $begingroup$

          From the same page you set your builds live, there's a branch list and a button to create a new branch at the top. Just press the button, create a branch, and set your beta build upload live to that branch.






          share|improve this answer









          $endgroup$



          From the same page you set your builds live, there's a branch list and a button to create a new branch at the top. Just press the button, create a branch, and set your beta build upload live to that branch.







          share|improve this answer












          share|improve this answer



          share|improve this answer










          answered 9 hours ago









          Tyyppi_77Tyyppi_77

          5,2153 gold badges18 silver badges35 bronze badges




          5,2153 gold badges18 silver badges35 bronze badges











          • $begingroup$
            That worked, thank you!
            $endgroup$
            – Gurpreet Singh Matharoo
            6 hours ago
















          • $begingroup$
            That worked, thank you!
            $endgroup$
            – Gurpreet Singh Matharoo
            6 hours ago















          $begingroup$
          That worked, thank you!
          $endgroup$
          – Gurpreet Singh Matharoo
          6 hours ago




          $begingroup$
          That worked, thank you!
          $endgroup$
          – Gurpreet Singh Matharoo
          6 hours ago

















          draft saved

          draft discarded
















































          Thanks for contributing an answer to Game Development Stack Exchange!


          • Please be sure to answer the question. Provide details and share your research!

          But avoid


          • Asking for help, clarification, or responding to other answers.

          • Making statements based on opinion; back them up with references or personal experience.

          Use MathJax to format equations. MathJax reference.


          To learn more, see our tips on writing great answers.




          draft saved


          draft discarded














          StackExchange.ready(
          function ()
          StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2fgamedev.stackexchange.com%2fquestions%2f173636%2fhow-do-i-set-up-a-beta-channel-for-my-steam-game%23new-answer', 'question_page');

          );

          Post as a guest















          Required, but never shown





















































          Required, but never shown














          Required, but never shown












          Required, but never shown







          Required, but never shown

































          Required, but never shown














          Required, but never shown












          Required, but never shown







          Required, but never shown







          Popular posts from this blog

          Invision Community Contents History See also References External links Navigation menuProprietaryinvisioncommunity.comIPS Community ForumsIPS Community Forumsthis blog entry"License Changes, IP.Board 3.4, and the Future""Interview -- Matt Mecham of Ibforums""CEO Invision Power Board, Matt Mecham Is a Liar, Thief!"IPB License Explanation 1.3, 1.3.1, 2.0, and 2.1ArchivedSecurity Fixes, Updates And Enhancements For IPB 1.3.1Archived"New Demo Accounts - Invision Power Services"the original"New Default Skin"the original"Invision Power Board 3.0.0 and Applications Released"the original"Archived copy"the original"Perpetual licenses being done away with""Release Notes - Invision Power Services""Introducing: IPS Community Suite 4!"Invision Community Release Notes

          Canceling a color specificationRandomly assigning color to Graphics3D objects?Default color for Filling in Mathematica 9Coloring specific elements of sets with a prime modified order in an array plotHow to pick a color differing significantly from the colors already in a given color list?Detection of the text colorColor numbers based on their valueCan color schemes for use with ColorData include opacity specification?My dynamic color schemes

          Ласкавець круглолистий Зміст Опис | Поширення | Галерея | Примітки | Посилання | Навігаційне меню58171138361-22960890446Bupleurum rotundifoliumEuro+Med PlantbasePlants of the World Online — Kew ScienceGermplasm Resources Information Network (GRIN)Ласкавецькн. VI : Літери Ком — Левиправивши або дописавши її