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Is Famished Paladin and Resplendent Mentor a legal infinite life combo?


What are my cards good for once they have rotated out of Standard?Does a Life Gain deck have any hope against a Stigma Lasher?Do +1/+1 counters accumulate?What happens after using Spinal Embrace on a Theros God?Djinn of Infinite Deceits interacting with other control-changing effectsEnchantment Legal only because of it's Effect. Remains on target?How does my life total work out with Angel's Grace and Ad Nauseum?Can you pay more life than you have?How do you calculate the likelihood of getting at least one combo after drawing so many cards in a deck with more than one combo?Is it a bad idea to to run 24 tap and shock lands in standard






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3















I know I couldn't use these in a Standard game but is it legal for a casual game?
If I control both Resplendent Mentor and Famished Paladin can I gain as much life as I want as long as no spells are cast that affect these two cards?



I know that combos that play off each other and have no end are not legal because the game can't continue, but does this combo work and is it valid?










share|improve this question









New contributor



Jokus is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.














  • 2





    "I know that combos that play off each other and have no end are not legal because the game can't continue" It's not clear what you mean by this; but it doesn't sound correct. There are plenty of combos that allow for an arbitrary large number of things to happen, and they are perfectly allowed within the rules.

    – GendoIkari
    8 hours ago

















3















I know I couldn't use these in a Standard game but is it legal for a casual game?
If I control both Resplendent Mentor and Famished Paladin can I gain as much life as I want as long as no spells are cast that affect these two cards?



I know that combos that play off each other and have no end are not legal because the game can't continue, but does this combo work and is it valid?










share|improve this question









New contributor



Jokus is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.














  • 2





    "I know that combos that play off each other and have no end are not legal because the game can't continue" It's not clear what you mean by this; but it doesn't sound correct. There are plenty of combos that allow for an arbitrary large number of things to happen, and they are perfectly allowed within the rules.

    – GendoIkari
    8 hours ago













3












3








3








I know I couldn't use these in a Standard game but is it legal for a casual game?
If I control both Resplendent Mentor and Famished Paladin can I gain as much life as I want as long as no spells are cast that affect these two cards?



I know that combos that play off each other and have no end are not legal because the game can't continue, but does this combo work and is it valid?










share|improve this question









New contributor



Jokus is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.











I know I couldn't use these in a Standard game but is it legal for a casual game?
If I control both Resplendent Mentor and Famished Paladin can I gain as much life as I want as long as no spells are cast that affect these two cards?



I know that combos that play off each other and have no end are not legal because the game can't continue, but does this combo work and is it valid?







magic-the-gathering






share|improve this question









New contributor



Jokus is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.










share|improve this question









New contributor



Jokus is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.








share|improve this question




share|improve this question








edited 8 hours ago









Hackworth

30k283136




30k283136






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Check out our Code of Conduct.








asked 8 hours ago









JokusJokus

255




255




New contributor



Jokus is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.




New contributor




Jokus is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.









  • 2





    "I know that combos that play off each other and have no end are not legal because the game can't continue" It's not clear what you mean by this; but it doesn't sound correct. There are plenty of combos that allow for an arbitrary large number of things to happen, and they are perfectly allowed within the rules.

    – GendoIkari
    8 hours ago












  • 2





    "I know that combos that play off each other and have no end are not legal because the game can't continue" It's not clear what you mean by this; but it doesn't sound correct. There are plenty of combos that allow for an arbitrary large number of things to happen, and they are perfectly allowed within the rules.

    – GendoIkari
    8 hours ago







2




2





"I know that combos that play off each other and have no end are not legal because the game can't continue" It's not clear what you mean by this; but it doesn't sound correct. There are plenty of combos that allow for an arbitrary large number of things to happen, and they are perfectly allowed within the rules.

– GendoIkari
8 hours ago





"I know that combos that play off each other and have no end are not legal because the game can't continue" It's not clear what you mean by this; but it doesn't sound correct. There are plenty of combos that allow for an arbitrary large number of things to happen, and they are perfectly allowed within the rules.

– GendoIkari
8 hours ago










1 Answer
1






active

oldest

votes


















4














Yes, that works. Congratulations for finding two cards that work so well together. It's not legal in Standard but it is in other formats (e.g. Modern). There are no rules for which cards are allowed in casual games, it's just what you agree on with your opponent(s).



Note that you can't gain infinite life, as stated in the title; you can gain as much life as you want. E.g. you can declare that you want to execute the loop (tapping the Paladin with the ability it gained from the Mentor) one million times, and you end up with one million extra life. If your opponent has an 'infinite' damage loop, they'll be able to execute theirs for a larger amount than one million and still kill you. They'd be advised to kill your creatures first, otherwise you can respond to their loop iteration with another activation of the Paladin's life-gaining ability.






share|improve this answer

























  • Your last sentence is not correct. If a player has an "infinite" damage combo against the other player's Mentor/Paladin combo, that player also only has an "arbitrarily large but finite" amount of damage, to which the other player can respond with the same amount of life gain. If a player proposes a "1 million damage" shortcut, the other player can alway respond with a counter-proposal of "whenever you do a point of damage, I make a point of life".

    – Hackworth
    8 hours ago












  • In that case, a fragmented loop as per 720.3 would occur, and each player could only activate their respective combo once.

    – Hackworth
    8 hours ago











  • Thank you I have a white and black deck built around these two cards and Epicure of blood. It seems pretty powerful and as far as I can tell it is. Here is a link to Epicure of Blood. gatherer.wizards.com/Pages/Card/…

    – Jokus
    1 hour ago












Your Answer








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1 Answer
1






active

oldest

votes








1 Answer
1






active

oldest

votes









active

oldest

votes






active

oldest

votes









4














Yes, that works. Congratulations for finding two cards that work so well together. It's not legal in Standard but it is in other formats (e.g. Modern). There are no rules for which cards are allowed in casual games, it's just what you agree on with your opponent(s).



Note that you can't gain infinite life, as stated in the title; you can gain as much life as you want. E.g. you can declare that you want to execute the loop (tapping the Paladin with the ability it gained from the Mentor) one million times, and you end up with one million extra life. If your opponent has an 'infinite' damage loop, they'll be able to execute theirs for a larger amount than one million and still kill you. They'd be advised to kill your creatures first, otherwise you can respond to their loop iteration with another activation of the Paladin's life-gaining ability.






share|improve this answer

























  • Your last sentence is not correct. If a player has an "infinite" damage combo against the other player's Mentor/Paladin combo, that player also only has an "arbitrarily large but finite" amount of damage, to which the other player can respond with the same amount of life gain. If a player proposes a "1 million damage" shortcut, the other player can alway respond with a counter-proposal of "whenever you do a point of damage, I make a point of life".

    – Hackworth
    8 hours ago












  • In that case, a fragmented loop as per 720.3 would occur, and each player could only activate their respective combo once.

    – Hackworth
    8 hours ago











  • Thank you I have a white and black deck built around these two cards and Epicure of blood. It seems pretty powerful and as far as I can tell it is. Here is a link to Epicure of Blood. gatherer.wizards.com/Pages/Card/…

    – Jokus
    1 hour ago
















4














Yes, that works. Congratulations for finding two cards that work so well together. It's not legal in Standard but it is in other formats (e.g. Modern). There are no rules for which cards are allowed in casual games, it's just what you agree on with your opponent(s).



Note that you can't gain infinite life, as stated in the title; you can gain as much life as you want. E.g. you can declare that you want to execute the loop (tapping the Paladin with the ability it gained from the Mentor) one million times, and you end up with one million extra life. If your opponent has an 'infinite' damage loop, they'll be able to execute theirs for a larger amount than one million and still kill you. They'd be advised to kill your creatures first, otherwise you can respond to their loop iteration with another activation of the Paladin's life-gaining ability.






share|improve this answer

























  • Your last sentence is not correct. If a player has an "infinite" damage combo against the other player's Mentor/Paladin combo, that player also only has an "arbitrarily large but finite" amount of damage, to which the other player can respond with the same amount of life gain. If a player proposes a "1 million damage" shortcut, the other player can alway respond with a counter-proposal of "whenever you do a point of damage, I make a point of life".

    – Hackworth
    8 hours ago












  • In that case, a fragmented loop as per 720.3 would occur, and each player could only activate their respective combo once.

    – Hackworth
    8 hours ago











  • Thank you I have a white and black deck built around these two cards and Epicure of blood. It seems pretty powerful and as far as I can tell it is. Here is a link to Epicure of Blood. gatherer.wizards.com/Pages/Card/…

    – Jokus
    1 hour ago














4












4








4







Yes, that works. Congratulations for finding two cards that work so well together. It's not legal in Standard but it is in other formats (e.g. Modern). There are no rules for which cards are allowed in casual games, it's just what you agree on with your opponent(s).



Note that you can't gain infinite life, as stated in the title; you can gain as much life as you want. E.g. you can declare that you want to execute the loop (tapping the Paladin with the ability it gained from the Mentor) one million times, and you end up with one million extra life. If your opponent has an 'infinite' damage loop, they'll be able to execute theirs for a larger amount than one million and still kill you. They'd be advised to kill your creatures first, otherwise you can respond to their loop iteration with another activation of the Paladin's life-gaining ability.






share|improve this answer















Yes, that works. Congratulations for finding two cards that work so well together. It's not legal in Standard but it is in other formats (e.g. Modern). There are no rules for which cards are allowed in casual games, it's just what you agree on with your opponent(s).



Note that you can't gain infinite life, as stated in the title; you can gain as much life as you want. E.g. you can declare that you want to execute the loop (tapping the Paladin with the ability it gained from the Mentor) one million times, and you end up with one million extra life. If your opponent has an 'infinite' damage loop, they'll be able to execute theirs for a larger amount than one million and still kill you. They'd be advised to kill your creatures first, otherwise you can respond to their loop iteration with another activation of the Paladin's life-gaining ability.







share|improve this answer














share|improve this answer



share|improve this answer








edited 8 hours ago

























answered 8 hours ago









GlorfindelGlorfindel

10.1k13663




10.1k13663












  • Your last sentence is not correct. If a player has an "infinite" damage combo against the other player's Mentor/Paladin combo, that player also only has an "arbitrarily large but finite" amount of damage, to which the other player can respond with the same amount of life gain. If a player proposes a "1 million damage" shortcut, the other player can alway respond with a counter-proposal of "whenever you do a point of damage, I make a point of life".

    – Hackworth
    8 hours ago












  • In that case, a fragmented loop as per 720.3 would occur, and each player could only activate their respective combo once.

    – Hackworth
    8 hours ago











  • Thank you I have a white and black deck built around these two cards and Epicure of blood. It seems pretty powerful and as far as I can tell it is. Here is a link to Epicure of Blood. gatherer.wizards.com/Pages/Card/…

    – Jokus
    1 hour ago


















  • Your last sentence is not correct. If a player has an "infinite" damage combo against the other player's Mentor/Paladin combo, that player also only has an "arbitrarily large but finite" amount of damage, to which the other player can respond with the same amount of life gain. If a player proposes a "1 million damage" shortcut, the other player can alway respond with a counter-proposal of "whenever you do a point of damage, I make a point of life".

    – Hackworth
    8 hours ago












  • In that case, a fragmented loop as per 720.3 would occur, and each player could only activate their respective combo once.

    – Hackworth
    8 hours ago











  • Thank you I have a white and black deck built around these two cards and Epicure of blood. It seems pretty powerful and as far as I can tell it is. Here is a link to Epicure of Blood. gatherer.wizards.com/Pages/Card/…

    – Jokus
    1 hour ago

















Your last sentence is not correct. If a player has an "infinite" damage combo against the other player's Mentor/Paladin combo, that player also only has an "arbitrarily large but finite" amount of damage, to which the other player can respond with the same amount of life gain. If a player proposes a "1 million damage" shortcut, the other player can alway respond with a counter-proposal of "whenever you do a point of damage, I make a point of life".

– Hackworth
8 hours ago






Your last sentence is not correct. If a player has an "infinite" damage combo against the other player's Mentor/Paladin combo, that player also only has an "arbitrarily large but finite" amount of damage, to which the other player can respond with the same amount of life gain. If a player proposes a "1 million damage" shortcut, the other player can alway respond with a counter-proposal of "whenever you do a point of damage, I make a point of life".

– Hackworth
8 hours ago














In that case, a fragmented loop as per 720.3 would occur, and each player could only activate their respective combo once.

– Hackworth
8 hours ago





In that case, a fragmented loop as per 720.3 would occur, and each player could only activate their respective combo once.

– Hackworth
8 hours ago













Thank you I have a white and black deck built around these two cards and Epicure of blood. It seems pretty powerful and as far as I can tell it is. Here is a link to Epicure of Blood. gatherer.wizards.com/Pages/Card/…

– Jokus
1 hour ago






Thank you I have a white and black deck built around these two cards and Epicure of blood. It seems pretty powerful and as far as I can tell it is. Here is a link to Epicure of Blood. gatherer.wizards.com/Pages/Card/…

– Jokus
1 hour ago











Jokus is a new contributor. Be nice, and check out our Code of Conduct.









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