How do Human Traits Work?How do I apply the Mark of Making dragonmark to a variant human in Eberron?Will I lose my undead traits when I'm resurrected?Orc racial traits: Menacing and Aggressive, how do they work?How can a human be viable in an Underdark-focused game?Do Alternate Racial Traits count toward my character's Trait limit?Can a Human Variant start with stacked proficiencies?Can a human assist on darkness perception checks?What human ethnicities exist in other settings besides the Forgotten Realms?Can Aasimar derive from stock other than human?How do I apply the Mark of Making dragonmark to a variant human in Eberron?Can the DM override racial traits?

Why aren't space telescopes put in GEO?

Is there a way to make it so the cursor is included when I prtscr key?

What was the idiom for something that we take without a doubt?

Did people go back to where they were?

How to use Palladio font in text body but Computer Modern for Equations?

What is quasi-aromaticity?

Is "cool" appropriate or offensive to use in IMs?

Flying domestically in the US, is my State Issued ID all I need to get past security?

How do Human Traits Work?

I think I may have violated academic integrity last year - what should I do?

Simple function that simulates survey results based on sample size and probability

Should one buy new hardware after a system compromise?

How to pull out the underlying query syntax being used by dataset?

Have 1.5% of all nuclear reactors ever built melted down?

What is memelemum?

Is it possible to play as a necromancer skeleton?

Where is the logic in castrating fighters?

Employer asking for online access to bank account - Is this a scam?

Is there some hidden joke behind the "it's never lupus" running gag in House?

Crossing US border with music files I'm legally allowed to possess

Website returning plaintext password

Image processing: Removal of two spots in fundus images

Why do airplanes use an axial flow jet engine instead of a more compact centrifugal jet engine?

If a person had control of every single cell of their body, would they be able to transform into another creature?



How do Human Traits Work?


How do I apply the Mark of Making dragonmark to a variant human in Eberron?Will I lose my undead traits when I'm resurrected?Orc racial traits: Menacing and Aggressive, how do they work?How can a human be viable in an Underdark-focused game?Do Alternate Racial Traits count toward my character's Trait limit?Can a Human Variant start with stacked proficiencies?Can a human assist on darkness perception checks?What human ethnicities exist in other settings besides the Forgotten Realms?Can Aasimar derive from stock other than human?How do I apply the Mark of Making dragonmark to a variant human in Eberron?Can the DM override racial traits?






.everyoneloves__top-leaderboard:empty,.everyoneloves__mid-leaderboard:empty,.everyoneloves__bot-mid-leaderboard:empty margin-bottom:0;








2












$begingroup$


I'm a relatively new player to the D&D scene. I'm creating a human ranger and was puzzled at the logistics of human traits, and I can't seem to find the answer anywhere, although I might just be bad at researching.



On D&D Beyond, when looking at the human race, under "Human Traits" it gives a list of Marks and Houses, such as Mark of Handling Human, followed by House Vadalis, then Mark of Making Human, followed by House Cannith, so on and so forth. And then at the end of the list is "Variant Human". With this context in mind I have 3 questions.



  1. Are these Marks and Houses canon? As someone who has never really played, I have no clue if these are used regularly.


  2. Do the Marks that precede the house listed relate to each other? e.g. is the Mark of Handling Human something given to you if you choose House Vadalis?


  3. If you choose Variant Human, I understand that you forfeit the +1 to all stats in favor of the Level 1 feat and extra proficiency, on top of the +1 to two stats of your choice. But if I choose Variant (assuming Houses and Marks are canon), does this forfeit my choice of a house? Or do I get to pick a house on top of picking variant as a trait?










share|improve this question









New contributor



ilikerangers is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.






$endgroup$







  • 1




    $begingroup$
    Welcome to RPG.SE! Take the tour if you haven't already and see the help center if you need more guidance. Good Luck and Happy Gaming!
    $endgroup$
    – Someone_Evil
    8 hours ago










  • $begingroup$
    Related: How do I apply the Mark of Making dragonmark to a variant human in Eberron? - your question #3 might be a duplicate of this one, so you may want to edit it out of your post.
    $endgroup$
    – V2Blast
    8 hours ago


















2












$begingroup$


I'm a relatively new player to the D&D scene. I'm creating a human ranger and was puzzled at the logistics of human traits, and I can't seem to find the answer anywhere, although I might just be bad at researching.



On D&D Beyond, when looking at the human race, under "Human Traits" it gives a list of Marks and Houses, such as Mark of Handling Human, followed by House Vadalis, then Mark of Making Human, followed by House Cannith, so on and so forth. And then at the end of the list is "Variant Human". With this context in mind I have 3 questions.



  1. Are these Marks and Houses canon? As someone who has never really played, I have no clue if these are used regularly.


  2. Do the Marks that precede the house listed relate to each other? e.g. is the Mark of Handling Human something given to you if you choose House Vadalis?


  3. If you choose Variant Human, I understand that you forfeit the +1 to all stats in favor of the Level 1 feat and extra proficiency, on top of the +1 to two stats of your choice. But if I choose Variant (assuming Houses and Marks are canon), does this forfeit my choice of a house? Or do I get to pick a house on top of picking variant as a trait?










share|improve this question









New contributor



ilikerangers is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.






$endgroup$







  • 1




    $begingroup$
    Welcome to RPG.SE! Take the tour if you haven't already and see the help center if you need more guidance. Good Luck and Happy Gaming!
    $endgroup$
    – Someone_Evil
    8 hours ago










  • $begingroup$
    Related: How do I apply the Mark of Making dragonmark to a variant human in Eberron? - your question #3 might be a duplicate of this one, so you may want to edit it out of your post.
    $endgroup$
    – V2Blast
    8 hours ago














2












2








2


0



$begingroup$


I'm a relatively new player to the D&D scene. I'm creating a human ranger and was puzzled at the logistics of human traits, and I can't seem to find the answer anywhere, although I might just be bad at researching.



On D&D Beyond, when looking at the human race, under "Human Traits" it gives a list of Marks and Houses, such as Mark of Handling Human, followed by House Vadalis, then Mark of Making Human, followed by House Cannith, so on and so forth. And then at the end of the list is "Variant Human". With this context in mind I have 3 questions.



  1. Are these Marks and Houses canon? As someone who has never really played, I have no clue if these are used regularly.


  2. Do the Marks that precede the house listed relate to each other? e.g. is the Mark of Handling Human something given to you if you choose House Vadalis?


  3. If you choose Variant Human, I understand that you forfeit the +1 to all stats in favor of the Level 1 feat and extra proficiency, on top of the +1 to two stats of your choice. But if I choose Variant (assuming Houses and Marks are canon), does this forfeit my choice of a house? Or do I get to pick a house on top of picking variant as a trait?










share|improve this question









New contributor



ilikerangers is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.






$endgroup$




I'm a relatively new player to the D&D scene. I'm creating a human ranger and was puzzled at the logistics of human traits, and I can't seem to find the answer anywhere, although I might just be bad at researching.



On D&D Beyond, when looking at the human race, under "Human Traits" it gives a list of Marks and Houses, such as Mark of Handling Human, followed by House Vadalis, then Mark of Making Human, followed by House Cannith, so on and so forth. And then at the end of the list is "Variant Human". With this context in mind I have 3 questions.



  1. Are these Marks and Houses canon? As someone who has never really played, I have no clue if these are used regularly.


  2. Do the Marks that precede the house listed relate to each other? e.g. is the Mark of Handling Human something given to you if you choose House Vadalis?


  3. If you choose Variant Human, I understand that you forfeit the +1 to all stats in favor of the Level 1 feat and extra proficiency, on top of the +1 to two stats of your choice. But if I choose Variant (assuming Houses and Marks are canon), does this forfeit my choice of a house? Or do I get to pick a house on top of picking variant as a trait?







dnd-5e racial-traits human






share|improve this question









New contributor



ilikerangers is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.










share|improve this question









New contributor



ilikerangers is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.








share|improve this question




share|improve this question








edited 8 hours ago









V2Blast

29.5k5106179




29.5k5106179






New contributor



ilikerangers is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.








asked 9 hours ago









ilikerangersilikerangers

134




134




New contributor



ilikerangers is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.




New contributor




ilikerangers is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.









  • 1




    $begingroup$
    Welcome to RPG.SE! Take the tour if you haven't already and see the help center if you need more guidance. Good Luck and Happy Gaming!
    $endgroup$
    – Someone_Evil
    8 hours ago










  • $begingroup$
    Related: How do I apply the Mark of Making dragonmark to a variant human in Eberron? - your question #3 might be a duplicate of this one, so you may want to edit it out of your post.
    $endgroup$
    – V2Blast
    8 hours ago













  • 1




    $begingroup$
    Welcome to RPG.SE! Take the tour if you haven't already and see the help center if you need more guidance. Good Luck and Happy Gaming!
    $endgroup$
    – Someone_Evil
    8 hours ago










  • $begingroup$
    Related: How do I apply the Mark of Making dragonmark to a variant human in Eberron? - your question #3 might be a duplicate of this one, so you may want to edit it out of your post.
    $endgroup$
    – V2Blast
    8 hours ago








1




1




$begingroup$
Welcome to RPG.SE! Take the tour if you haven't already and see the help center if you need more guidance. Good Luck and Happy Gaming!
$endgroup$
– Someone_Evil
8 hours ago




$begingroup$
Welcome to RPG.SE! Take the tour if you haven't already and see the help center if you need more guidance. Good Luck and Happy Gaming!
$endgroup$
– Someone_Evil
8 hours ago












$begingroup$
Related: How do I apply the Mark of Making dragonmark to a variant human in Eberron? - your question #3 might be a duplicate of this one, so you may want to edit it out of your post.
$endgroup$
– V2Blast
8 hours ago





$begingroup$
Related: How do I apply the Mark of Making dragonmark to a variant human in Eberron? - your question #3 might be a duplicate of this one, so you may want to edit it out of your post.
$endgroup$
– V2Blast
8 hours ago











2 Answers
2






active

oldest

votes


















7












$begingroup$

Marks are a variant for the Eberron setting



The Marks and Houses are from the Eberron setting availible for 5e in Wayfinder's Guide to Eberron. They are canon, but only relevant if you are playing in that setting (if you are your DM should have told you, if you are unsure just ask).
If you aren't playing in this setting you can turn off "Eberron content" under Sources in D&D Beyond's Character Builder. (You may want to turn off the others too, unless you know you are using them. Again ask your DM.)
If you want to read more on the Dragonmarks see the Unearthed Arcana article. The TL;DR is that they replace whatever other features humans would get (see below). The description of each mark says what it replaces. (The D&D Beyond version doesn't, for some bizzare reason.)



For non-Eberron settings there are two 'kinds' of humans: normal and variant. The normal get +1 to each ability score and that's it.1 The variant is an option if your table is using the Feats-optional rule (ask your DM, chances are you do). If you use variant you get a few ability scores (+1 to two), some skills and a Feat of your choice (which may include a +1 to an ability score).




1: This isn't bad, but it might be underwhelming to some players.






share|improve this answer











$endgroup$




















    3












    $begingroup$

    The Houses and Marks described on the D&D Beyond page for humans are specifically from the Eberron campaign setting, described in the Wayfinder's Guide to Eberron handbook. The information about the Houses and the Marks is relevant to the world of Eberron, but they're not part of other campaign settings - unless, of course, your DM decides to incorporate them. If you're not playing a game in Eberron, you should probably ignore them.



    Unfortunately the information on D&D Beyond isn't always helpfully organised in such a way that makes it clear what's what. You might find it more helpful to look at the race pages specifically sourced from the Basic Rules or the Player's Handbook, rather than the aggregation page you were looking at originally.



    If you are playing in Eberron, the marks described are known as Dragonmarks, and they are associated with specific noble houses in the setting, so a character who has such a mark almost always belongs to the associated House. For a human, the traits associated with having the Dragonmark replace the normal human traits - as far as character generation mechanics are concerned, it's basically a different race. As the Wayfinder's Guide to Eberron says:




    For humans and half-orcs, a dragonmark is a variant race that replaces normal traits associated with those races.




    The Variant Human, if your DM is allowing it, is similarly basically another race that replaces the normal human ability scores bonus:




    If your campaign uses the optional feat rules from chapter 6, your Dungeon Master might allow these variant traits, all of which replace the human’s Ability Score Increase trait.




    You can't combine the variant human and Dragonmarked options - both of them are alternatives to the normal human racial traits. You're either a human with the normal human feature of having +1 to all ability scores, a variant human, or a Dragonmarked human.






    share|improve this answer









    $endgroup$













      Your Answer








      StackExchange.ready(function()
      var channelOptions =
      tags: "".split(" "),
      id: "122"
      ;
      initTagRenderer("".split(" "), "".split(" "), channelOptions);

      StackExchange.using("externalEditor", function()
      // Have to fire editor after snippets, if snippets enabled
      if (StackExchange.settings.snippets.snippetsEnabled)
      StackExchange.using("snippets", function()
      createEditor();
      );

      else
      createEditor();

      );

      function createEditor()
      StackExchange.prepareEditor(
      heartbeatType: 'answer',
      autoActivateHeartbeat: false,
      convertImagesToLinks: false,
      noModals: true,
      showLowRepImageUploadWarning: true,
      reputationToPostImages: null,
      bindNavPrevention: true,
      postfix: "",
      imageUploader:
      brandingHtml: "Powered by u003ca class="icon-imgur-white" href="https://imgur.com/"u003eu003c/au003e",
      contentPolicyHtml: "User contributions licensed under u003ca href="https://creativecommons.org/licenses/by-sa/3.0/"u003ecc by-sa 3.0 with attribution requiredu003c/au003e u003ca href="https://stackoverflow.com/legal/content-policy"u003e(content policy)u003c/au003e",
      allowUrls: true
      ,
      noCode: true, onDemand: true,
      discardSelector: ".discard-answer"
      ,immediatelyShowMarkdownHelp:true
      );



      );






      ilikerangers is a new contributor. Be nice, and check out our Code of Conduct.









      draft saved

      draft discarded


















      StackExchange.ready(
      function ()
      StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2frpg.stackexchange.com%2fquestions%2f148659%2fhow-do-human-traits-work%23new-answer', 'question_page');

      );

      Post as a guest















      Required, but never shown

























      2 Answers
      2






      active

      oldest

      votes








      2 Answers
      2






      active

      oldest

      votes









      active

      oldest

      votes






      active

      oldest

      votes









      7












      $begingroup$

      Marks are a variant for the Eberron setting



      The Marks and Houses are from the Eberron setting availible for 5e in Wayfinder's Guide to Eberron. They are canon, but only relevant if you are playing in that setting (if you are your DM should have told you, if you are unsure just ask).
      If you aren't playing in this setting you can turn off "Eberron content" under Sources in D&D Beyond's Character Builder. (You may want to turn off the others too, unless you know you are using them. Again ask your DM.)
      If you want to read more on the Dragonmarks see the Unearthed Arcana article. The TL;DR is that they replace whatever other features humans would get (see below). The description of each mark says what it replaces. (The D&D Beyond version doesn't, for some bizzare reason.)



      For non-Eberron settings there are two 'kinds' of humans: normal and variant. The normal get +1 to each ability score and that's it.1 The variant is an option if your table is using the Feats-optional rule (ask your DM, chances are you do). If you use variant you get a few ability scores (+1 to two), some skills and a Feat of your choice (which may include a +1 to an ability score).




      1: This isn't bad, but it might be underwhelming to some players.






      share|improve this answer











      $endgroup$

















        7












        $begingroup$

        Marks are a variant for the Eberron setting



        The Marks and Houses are from the Eberron setting availible for 5e in Wayfinder's Guide to Eberron. They are canon, but only relevant if you are playing in that setting (if you are your DM should have told you, if you are unsure just ask).
        If you aren't playing in this setting you can turn off "Eberron content" under Sources in D&D Beyond's Character Builder. (You may want to turn off the others too, unless you know you are using them. Again ask your DM.)
        If you want to read more on the Dragonmarks see the Unearthed Arcana article. The TL;DR is that they replace whatever other features humans would get (see below). The description of each mark says what it replaces. (The D&D Beyond version doesn't, for some bizzare reason.)



        For non-Eberron settings there are two 'kinds' of humans: normal and variant. The normal get +1 to each ability score and that's it.1 The variant is an option if your table is using the Feats-optional rule (ask your DM, chances are you do). If you use variant you get a few ability scores (+1 to two), some skills and a Feat of your choice (which may include a +1 to an ability score).




        1: This isn't bad, but it might be underwhelming to some players.






        share|improve this answer











        $endgroup$















          7












          7








          7





          $begingroup$

          Marks are a variant for the Eberron setting



          The Marks and Houses are from the Eberron setting availible for 5e in Wayfinder's Guide to Eberron. They are canon, but only relevant if you are playing in that setting (if you are your DM should have told you, if you are unsure just ask).
          If you aren't playing in this setting you can turn off "Eberron content" under Sources in D&D Beyond's Character Builder. (You may want to turn off the others too, unless you know you are using them. Again ask your DM.)
          If you want to read more on the Dragonmarks see the Unearthed Arcana article. The TL;DR is that they replace whatever other features humans would get (see below). The description of each mark says what it replaces. (The D&D Beyond version doesn't, for some bizzare reason.)



          For non-Eberron settings there are two 'kinds' of humans: normal and variant. The normal get +1 to each ability score and that's it.1 The variant is an option if your table is using the Feats-optional rule (ask your DM, chances are you do). If you use variant you get a few ability scores (+1 to two), some skills and a Feat of your choice (which may include a +1 to an ability score).




          1: This isn't bad, but it might be underwhelming to some players.






          share|improve this answer











          $endgroup$



          Marks are a variant for the Eberron setting



          The Marks and Houses are from the Eberron setting availible for 5e in Wayfinder's Guide to Eberron. They are canon, but only relevant if you are playing in that setting (if you are your DM should have told you, if you are unsure just ask).
          If you aren't playing in this setting you can turn off "Eberron content" under Sources in D&D Beyond's Character Builder. (You may want to turn off the others too, unless you know you are using them. Again ask your DM.)
          If you want to read more on the Dragonmarks see the Unearthed Arcana article. The TL;DR is that they replace whatever other features humans would get (see below). The description of each mark says what it replaces. (The D&D Beyond version doesn't, for some bizzare reason.)



          For non-Eberron settings there are two 'kinds' of humans: normal and variant. The normal get +1 to each ability score and that's it.1 The variant is an option if your table is using the Feats-optional rule (ask your DM, chances are you do). If you use variant you get a few ability scores (+1 to two), some skills and a Feat of your choice (which may include a +1 to an ability score).




          1: This isn't bad, but it might be underwhelming to some players.







          share|improve this answer














          share|improve this answer



          share|improve this answer








          edited 8 hours ago

























          answered 9 hours ago









          Someone_EvilSomeone_Evil

          5,4751946




          5,4751946























              3












              $begingroup$

              The Houses and Marks described on the D&D Beyond page for humans are specifically from the Eberron campaign setting, described in the Wayfinder's Guide to Eberron handbook. The information about the Houses and the Marks is relevant to the world of Eberron, but they're not part of other campaign settings - unless, of course, your DM decides to incorporate them. If you're not playing a game in Eberron, you should probably ignore them.



              Unfortunately the information on D&D Beyond isn't always helpfully organised in such a way that makes it clear what's what. You might find it more helpful to look at the race pages specifically sourced from the Basic Rules or the Player's Handbook, rather than the aggregation page you were looking at originally.



              If you are playing in Eberron, the marks described are known as Dragonmarks, and they are associated with specific noble houses in the setting, so a character who has such a mark almost always belongs to the associated House. For a human, the traits associated with having the Dragonmark replace the normal human traits - as far as character generation mechanics are concerned, it's basically a different race. As the Wayfinder's Guide to Eberron says:




              For humans and half-orcs, a dragonmark is a variant race that replaces normal traits associated with those races.




              The Variant Human, if your DM is allowing it, is similarly basically another race that replaces the normal human ability scores bonus:




              If your campaign uses the optional feat rules from chapter 6, your Dungeon Master might allow these variant traits, all of which replace the human’s Ability Score Increase trait.




              You can't combine the variant human and Dragonmarked options - both of them are alternatives to the normal human racial traits. You're either a human with the normal human feature of having +1 to all ability scores, a variant human, or a Dragonmarked human.






              share|improve this answer









              $endgroup$

















                3












                $begingroup$

                The Houses and Marks described on the D&D Beyond page for humans are specifically from the Eberron campaign setting, described in the Wayfinder's Guide to Eberron handbook. The information about the Houses and the Marks is relevant to the world of Eberron, but they're not part of other campaign settings - unless, of course, your DM decides to incorporate them. If you're not playing a game in Eberron, you should probably ignore them.



                Unfortunately the information on D&D Beyond isn't always helpfully organised in such a way that makes it clear what's what. You might find it more helpful to look at the race pages specifically sourced from the Basic Rules or the Player's Handbook, rather than the aggregation page you were looking at originally.



                If you are playing in Eberron, the marks described are known as Dragonmarks, and they are associated with specific noble houses in the setting, so a character who has such a mark almost always belongs to the associated House. For a human, the traits associated with having the Dragonmark replace the normal human traits - as far as character generation mechanics are concerned, it's basically a different race. As the Wayfinder's Guide to Eberron says:




                For humans and half-orcs, a dragonmark is a variant race that replaces normal traits associated with those races.




                The Variant Human, if your DM is allowing it, is similarly basically another race that replaces the normal human ability scores bonus:




                If your campaign uses the optional feat rules from chapter 6, your Dungeon Master might allow these variant traits, all of which replace the human’s Ability Score Increase trait.




                You can't combine the variant human and Dragonmarked options - both of them are alternatives to the normal human racial traits. You're either a human with the normal human feature of having +1 to all ability scores, a variant human, or a Dragonmarked human.






                share|improve this answer









                $endgroup$















                  3












                  3








                  3





                  $begingroup$

                  The Houses and Marks described on the D&D Beyond page for humans are specifically from the Eberron campaign setting, described in the Wayfinder's Guide to Eberron handbook. The information about the Houses and the Marks is relevant to the world of Eberron, but they're not part of other campaign settings - unless, of course, your DM decides to incorporate them. If you're not playing a game in Eberron, you should probably ignore them.



                  Unfortunately the information on D&D Beyond isn't always helpfully organised in such a way that makes it clear what's what. You might find it more helpful to look at the race pages specifically sourced from the Basic Rules or the Player's Handbook, rather than the aggregation page you were looking at originally.



                  If you are playing in Eberron, the marks described are known as Dragonmarks, and they are associated with specific noble houses in the setting, so a character who has such a mark almost always belongs to the associated House. For a human, the traits associated with having the Dragonmark replace the normal human traits - as far as character generation mechanics are concerned, it's basically a different race. As the Wayfinder's Guide to Eberron says:




                  For humans and half-orcs, a dragonmark is a variant race that replaces normal traits associated with those races.




                  The Variant Human, if your DM is allowing it, is similarly basically another race that replaces the normal human ability scores bonus:




                  If your campaign uses the optional feat rules from chapter 6, your Dungeon Master might allow these variant traits, all of which replace the human’s Ability Score Increase trait.




                  You can't combine the variant human and Dragonmarked options - both of them are alternatives to the normal human racial traits. You're either a human with the normal human feature of having +1 to all ability scores, a variant human, or a Dragonmarked human.






                  share|improve this answer









                  $endgroup$



                  The Houses and Marks described on the D&D Beyond page for humans are specifically from the Eberron campaign setting, described in the Wayfinder's Guide to Eberron handbook. The information about the Houses and the Marks is relevant to the world of Eberron, but they're not part of other campaign settings - unless, of course, your DM decides to incorporate them. If you're not playing a game in Eberron, you should probably ignore them.



                  Unfortunately the information on D&D Beyond isn't always helpfully organised in such a way that makes it clear what's what. You might find it more helpful to look at the race pages specifically sourced from the Basic Rules or the Player's Handbook, rather than the aggregation page you were looking at originally.



                  If you are playing in Eberron, the marks described are known as Dragonmarks, and they are associated with specific noble houses in the setting, so a character who has such a mark almost always belongs to the associated House. For a human, the traits associated with having the Dragonmark replace the normal human traits - as far as character generation mechanics are concerned, it's basically a different race. As the Wayfinder's Guide to Eberron says:




                  For humans and half-orcs, a dragonmark is a variant race that replaces normal traits associated with those races.




                  The Variant Human, if your DM is allowing it, is similarly basically another race that replaces the normal human ability scores bonus:




                  If your campaign uses the optional feat rules from chapter 6, your Dungeon Master might allow these variant traits, all of which replace the human’s Ability Score Increase trait.




                  You can't combine the variant human and Dragonmarked options - both of them are alternatives to the normal human racial traits. You're either a human with the normal human feature of having +1 to all ability scores, a variant human, or a Dragonmarked human.







                  share|improve this answer












                  share|improve this answer



                  share|improve this answer










                  answered 8 hours ago









                  CarcerCarcer

                  30.1k593156




                  30.1k593156




















                      ilikerangers is a new contributor. Be nice, and check out our Code of Conduct.









                      draft saved

                      draft discarded


















                      ilikerangers is a new contributor. Be nice, and check out our Code of Conduct.












                      ilikerangers is a new contributor. Be nice, and check out our Code of Conduct.











                      ilikerangers is a new contributor. Be nice, and check out our Code of Conduct.














                      Thanks for contributing an answer to Role-playing Games Stack Exchange!


                      • Please be sure to answer the question. Provide details and share your research!

                      But avoid


                      • Asking for help, clarification, or responding to other answers.

                      • Making statements based on opinion; back them up with references or personal experience.

                      Use MathJax to format equations. MathJax reference.


                      To learn more, see our tips on writing great answers.




                      draft saved


                      draft discarded














                      StackExchange.ready(
                      function ()
                      StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2frpg.stackexchange.com%2fquestions%2f148659%2fhow-do-human-traits-work%23new-answer', 'question_page');

                      );

                      Post as a guest















                      Required, but never shown





















































                      Required, but never shown














                      Required, but never shown












                      Required, but never shown







                      Required, but never shown

































                      Required, but never shown














                      Required, but never shown












                      Required, but never shown







                      Required, but never shown







                      Popular posts from this blog

                      Invision Community Contents History See also References External links Navigation menuProprietaryinvisioncommunity.comIPS Community ForumsIPS Community Forumsthis blog entry"License Changes, IP.Board 3.4, and the Future""Interview -- Matt Mecham of Ibforums""CEO Invision Power Board, Matt Mecham Is a Liar, Thief!"IPB License Explanation 1.3, 1.3.1, 2.0, and 2.1ArchivedSecurity Fixes, Updates And Enhancements For IPB 1.3.1Archived"New Demo Accounts - Invision Power Services"the original"New Default Skin"the original"Invision Power Board 3.0.0 and Applications Released"the original"Archived copy"the original"Perpetual licenses being done away with""Release Notes - Invision Power Services""Introducing: IPS Community Suite 4!"Invision Community Release Notes

                      Canceling a color specificationRandomly assigning color to Graphics3D objects?Default color for Filling in Mathematica 9Coloring specific elements of sets with a prime modified order in an array plotHow to pick a color differing significantly from the colors already in a given color list?Detection of the text colorColor numbers based on their valueCan color schemes for use with ColorData include opacity specification?My dynamic color schemes

                      Tom Holland Mục lục Đầu đời và giáo dục | Sự nghiệp | Cuộc sống cá nhân | Phim tham gia | Giải thưởng và đề cử | Chú thích | Liên kết ngoài | Trình đơn chuyển hướngProfile“Person Details for Thomas Stanley Holland, "England and Wales Birth Registration Index, 1837-2008" — FamilySearch.org”"Meet Tom Holland... the 16-year-old star of The Impossible""Schoolboy actor Tom Holland finds himself in Oscar contention for role in tsunami drama"“Naomi Watts on the Prince William and Harry's reaction to her film about the late Princess Diana”lưu trữ"Holland and Pflueger Are West End's Two New 'Billy Elliots'""I'm so envious of my son, the movie star! British writer Dominic Holland's spent 20 years trying to crack Hollywood - but he's been beaten to it by a very unlikely rival"“Richard and Margaret Povey of Jersey, Channel Islands, UK: Information about Thomas Stanley Holland”"Tom Holland to play Billy Elliot""New Billy Elliot leaving the garage"Billy Elliot the Musical - Tom Holland - Billy"A Tale of four Billys: Tom Holland""The Feel Good Factor""Thames Christian College schoolboys join Myleene Klass for The Feelgood Factor""Government launches £600,000 arts bursaries pilot""BILLY's Chapman, Holland, Gardner & Jackson-Keen Visit Prime Minister""Elton John 'blown away' by Billy Elliot fifth birthday" (video with John's interview and fragments of Holland's performance)"First News interviews Arrietty's Tom Holland"“33rd Critics' Circle Film Awards winners”“National Board of Review Current Awards”Bản gốc"Ron Howard Whaling Tale 'In The Heart Of The Sea' Casts Tom Holland"“'Spider-Man' Finds Tom Holland to Star as New Web-Slinger”lưu trữ“Captain America: Civil War (2016)”“Film Review: ‘Captain America: Civil War’”lưu trữ“‘Captain America: Civil War’ review: Choose your own avenger”lưu trữ“The Lost City of Z reviews”“Sony Pictures and Marvel Studios Find Their 'Spider-Man' Star and Director”“‘Mary Magdalene’, ‘Current War’ & ‘Wind River’ Get 2017 Release Dates From Weinstein”“Lionsgate Unleashing Daisy Ridley & Tom Holland Starrer ‘Chaos Walking’ In Cannes”“PTA's 'Master' Leads Chicago Film Critics Nominations, UPDATED: Houston and Indiana Critics Nominations”“Nominaciones Goya 2013 Telecinco Cinema – ENG”“Jameson Empire Film Awards: Martin Freeman wins best actor for performance in The Hobbit”“34th Annual Young Artist Awards”Bản gốc“Teen Choice Awards 2016—Captain America: Civil War Leads Second Wave of Nominations”“BAFTA Film Award Nominations: ‘La La Land’ Leads Race”“Saturn Awards Nominations 2017: 'Rogue One,' 'Walking Dead' Lead”Tom HollandTom HollandTom HollandTom Hollandmedia.gettyimages.comWorldCat Identities300279794no20130442900000 0004 0355 42791085670554170004732cb16706349t(data)XX5557367