Sleeping in a world without nightSleeping on planets with very long daysEffect of longer day/night cycle on human sleeping patternsStrange night-day planet designErratic Day and Night PeriodsWhat parts of the human body would be negatively affected by sleeping upside-down?Might it be possible to work while sleeping without significant long term health complications?Day/night cycle science help?2 weeks day, 2 weeks night, how would the sleeping pattern of the planet's dominant species work with a 28 'day' Day?

Why do presidential pardons exist in a country having a clear separation of powers?

How to determine the convexity of my problem and categorize it?

Don't look at what I did there

Answer with an image of my favorite musician

Is "survival" paracord with fire starter strand dangerous

Is rebooked flight considered a delay

Group riding etiquette

How do you say "half the time …, the other half …" in German?

What's the difference between a variable and a memory location?

How can I fix cracks between the bathtub and the wall surround?

I feel cheated by my new employer, does this sound right?

Notice period 60 days but I need to join in 45 days

Why did Starhopper's exhaust plume become brighter just before landing?

Fixing a blind bolt hole when the first 2-3 threads are ruined?

Is it recommended to point out a professor's mistake during their lecture?

What is the difference between ?int $number and int $number = null?

Why does the weaker C–H bond have a higher wavenumber than the C=O bond?

How to handle inventory and story of a player leaving

Sleeping in a world without night

In Endgame, wouldn't Stark have remembered Hulk busting out of the stairwell?

Does Dovescape counter Enchantment Creatures?

In what language did Túrin converse with Mím?

Printing a list as "a, b, c." using Python

What is the following VRP?



Sleeping in a world without night


Sleeping on planets with very long daysEffect of longer day/night cycle on human sleeping patternsStrange night-day planet designErratic Day and Night PeriodsWhat parts of the human body would be negatively affected by sleeping upside-down?Might it be possible to work while sleeping without significant long term health complications?Day/night cycle science help?2 weeks day, 2 weeks night, how would the sleeping pattern of the planet's dominant species work with a 28 'day' Day?






.everyoneloves__top-leaderboard:empty,.everyoneloves__mid-leaderboard:empty,.everyoneloves__bot-mid-leaderboard:empty margin-bottom:0;








2












$begingroup$


I'm working on a game world where light (Lux) gives literal definition to all matter. Anything in complete shadow (Umbra) is without definition and completely amorphous.



At the center of the world, hovering a couple thousand feet above ground, is a glowing ball that emits light and all definition and life in the world exists where the light touches.



Since this is meant for an RPG style game, I want to make it easy for players to adjust to the world. (Everyone knows what a dragon is, even if there are different flavors of dragon in different worlds, for example)



So the question is this:



How should I handle sleep? I've thought about making the light source slowly pulse, and in the darker periods there's still enough light that existence doesn't melt, but people can sleep/skulk/etc.



EDIT 1--



The world is a flat disk. Lux (the main light source) hovers above it at the axis of the world. Directly below Lux everything is frozen and unchanging because the power of Lux is so strong. The further away from the it you get, the more malleable reality is. So at the edge of the world is a ring of water. Beyond the ring of ocean it fades into Umbra and amorphousness.










share|improve this question









New contributor



DWShore is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.






$endgroup$









  • 3




    $begingroup$
    So you can vanquish an opponent by literally "throwing shade" and weakening him? Anyway, there is no requirement that it be dark for beings to sleep. If they really are light-sensitive, then give them blindfolds - easily purchased at Amazon.com
    $endgroup$
    – Carl Witthoft
    7 hours ago






  • 1




    $begingroup$
    People can get used to a lot. Some are able to fall asleep in a middle of shopping mall in full daylight. Soldiers can even sleep through a bombardment if they are really tired.
    $endgroup$
    – Milo Bem
    7 hours ago










  • $begingroup$
    First, I typically work night shifts so I sleep through the morning - no blinds I've just gotten used to it - (as do many people) and even in a pre-industry society one could sleep in a cave during the day (this can be safer). Is this not possible in your world? Meaning does the rotation of the planet and lack of light mean you have to keep moving with the light or you'll stop existing if you end up in total or partial darkness (i.e. everything will need to be outside or with accommodations to allow for constant sunlight)?
    $endgroup$
    – JGreenwell
    7 hours ago







  • 3




    $begingroup$
    I might be taking this to literally but your clothes cast a shadow on your body. So by getting dressed, you disappear. And that's just the start of problems I see with this plan.
    $endgroup$
    – Trevor
    7 hours ago










  • $begingroup$
    Can you draw your world for us please? I don't understand how something can be at the centre of the world, but also be floating above the ground. Is your world completely flat?
    $endgroup$
    – Trevor
    6 hours ago

















2












$begingroup$


I'm working on a game world where light (Lux) gives literal definition to all matter. Anything in complete shadow (Umbra) is without definition and completely amorphous.



At the center of the world, hovering a couple thousand feet above ground, is a glowing ball that emits light and all definition and life in the world exists where the light touches.



Since this is meant for an RPG style game, I want to make it easy for players to adjust to the world. (Everyone knows what a dragon is, even if there are different flavors of dragon in different worlds, for example)



So the question is this:



How should I handle sleep? I've thought about making the light source slowly pulse, and in the darker periods there's still enough light that existence doesn't melt, but people can sleep/skulk/etc.



EDIT 1--



The world is a flat disk. Lux (the main light source) hovers above it at the axis of the world. Directly below Lux everything is frozen and unchanging because the power of Lux is so strong. The further away from the it you get, the more malleable reality is. So at the edge of the world is a ring of water. Beyond the ring of ocean it fades into Umbra and amorphousness.










share|improve this question









New contributor



DWShore is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.






$endgroup$









  • 3




    $begingroup$
    So you can vanquish an opponent by literally "throwing shade" and weakening him? Anyway, there is no requirement that it be dark for beings to sleep. If they really are light-sensitive, then give them blindfolds - easily purchased at Amazon.com
    $endgroup$
    – Carl Witthoft
    7 hours ago






  • 1




    $begingroup$
    People can get used to a lot. Some are able to fall asleep in a middle of shopping mall in full daylight. Soldiers can even sleep through a bombardment if they are really tired.
    $endgroup$
    – Milo Bem
    7 hours ago










  • $begingroup$
    First, I typically work night shifts so I sleep through the morning - no blinds I've just gotten used to it - (as do many people) and even in a pre-industry society one could sleep in a cave during the day (this can be safer). Is this not possible in your world? Meaning does the rotation of the planet and lack of light mean you have to keep moving with the light or you'll stop existing if you end up in total or partial darkness (i.e. everything will need to be outside or with accommodations to allow for constant sunlight)?
    $endgroup$
    – JGreenwell
    7 hours ago







  • 3




    $begingroup$
    I might be taking this to literally but your clothes cast a shadow on your body. So by getting dressed, you disappear. And that's just the start of problems I see with this plan.
    $endgroup$
    – Trevor
    7 hours ago










  • $begingroup$
    Can you draw your world for us please? I don't understand how something can be at the centre of the world, but also be floating above the ground. Is your world completely flat?
    $endgroup$
    – Trevor
    6 hours ago













2












2








2





$begingroup$


I'm working on a game world where light (Lux) gives literal definition to all matter. Anything in complete shadow (Umbra) is without definition and completely amorphous.



At the center of the world, hovering a couple thousand feet above ground, is a glowing ball that emits light and all definition and life in the world exists where the light touches.



Since this is meant for an RPG style game, I want to make it easy for players to adjust to the world. (Everyone knows what a dragon is, even if there are different flavors of dragon in different worlds, for example)



So the question is this:



How should I handle sleep? I've thought about making the light source slowly pulse, and in the darker periods there's still enough light that existence doesn't melt, but people can sleep/skulk/etc.



EDIT 1--



The world is a flat disk. Lux (the main light source) hovers above it at the axis of the world. Directly below Lux everything is frozen and unchanging because the power of Lux is so strong. The further away from the it you get, the more malleable reality is. So at the edge of the world is a ring of water. Beyond the ring of ocean it fades into Umbra and amorphousness.










share|improve this question









New contributor



DWShore is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.






$endgroup$




I'm working on a game world where light (Lux) gives literal definition to all matter. Anything in complete shadow (Umbra) is without definition and completely amorphous.



At the center of the world, hovering a couple thousand feet above ground, is a glowing ball that emits light and all definition and life in the world exists where the light touches.



Since this is meant for an RPG style game, I want to make it easy for players to adjust to the world. (Everyone knows what a dragon is, even if there are different flavors of dragon in different worlds, for example)



So the question is this:



How should I handle sleep? I've thought about making the light source slowly pulse, and in the darker periods there's still enough light that existence doesn't melt, but people can sleep/skulk/etc.



EDIT 1--



The world is a flat disk. Lux (the main light source) hovers above it at the axis of the world. Directly below Lux everything is frozen and unchanging because the power of Lux is so strong. The further away from the it you get, the more malleable reality is. So at the edge of the world is a ring of water. Beyond the ring of ocean it fades into Umbra and amorphousness.







day-night sleep rpg






share|improve this question









New contributor



DWShore is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.










share|improve this question









New contributor



DWShore is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.








share|improve this question




share|improve this question








edited 6 hours ago







DWShore













New contributor



DWShore is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.








asked 8 hours ago









DWShoreDWShore

135 bronze badges




135 bronze badges




New contributor



DWShore is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.




New contributor




DWShore is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.












  • 3




    $begingroup$
    So you can vanquish an opponent by literally "throwing shade" and weakening him? Anyway, there is no requirement that it be dark for beings to sleep. If they really are light-sensitive, then give them blindfolds - easily purchased at Amazon.com
    $endgroup$
    – Carl Witthoft
    7 hours ago






  • 1




    $begingroup$
    People can get used to a lot. Some are able to fall asleep in a middle of shopping mall in full daylight. Soldiers can even sleep through a bombardment if they are really tired.
    $endgroup$
    – Milo Bem
    7 hours ago










  • $begingroup$
    First, I typically work night shifts so I sleep through the morning - no blinds I've just gotten used to it - (as do many people) and even in a pre-industry society one could sleep in a cave during the day (this can be safer). Is this not possible in your world? Meaning does the rotation of the planet and lack of light mean you have to keep moving with the light or you'll stop existing if you end up in total or partial darkness (i.e. everything will need to be outside or with accommodations to allow for constant sunlight)?
    $endgroup$
    – JGreenwell
    7 hours ago







  • 3




    $begingroup$
    I might be taking this to literally but your clothes cast a shadow on your body. So by getting dressed, you disappear. And that's just the start of problems I see with this plan.
    $endgroup$
    – Trevor
    7 hours ago










  • $begingroup$
    Can you draw your world for us please? I don't understand how something can be at the centre of the world, but also be floating above the ground. Is your world completely flat?
    $endgroup$
    – Trevor
    6 hours ago












  • 3




    $begingroup$
    So you can vanquish an opponent by literally "throwing shade" and weakening him? Anyway, there is no requirement that it be dark for beings to sleep. If they really are light-sensitive, then give them blindfolds - easily purchased at Amazon.com
    $endgroup$
    – Carl Witthoft
    7 hours ago






  • 1




    $begingroup$
    People can get used to a lot. Some are able to fall asleep in a middle of shopping mall in full daylight. Soldiers can even sleep through a bombardment if they are really tired.
    $endgroup$
    – Milo Bem
    7 hours ago










  • $begingroup$
    First, I typically work night shifts so I sleep through the morning - no blinds I've just gotten used to it - (as do many people) and even in a pre-industry society one could sleep in a cave during the day (this can be safer). Is this not possible in your world? Meaning does the rotation of the planet and lack of light mean you have to keep moving with the light or you'll stop existing if you end up in total or partial darkness (i.e. everything will need to be outside or with accommodations to allow for constant sunlight)?
    $endgroup$
    – JGreenwell
    7 hours ago







  • 3




    $begingroup$
    I might be taking this to literally but your clothes cast a shadow on your body. So by getting dressed, you disappear. And that's just the start of problems I see with this plan.
    $endgroup$
    – Trevor
    7 hours ago










  • $begingroup$
    Can you draw your world for us please? I don't understand how something can be at the centre of the world, but also be floating above the ground. Is your world completely flat?
    $endgroup$
    – Trevor
    6 hours ago







3




3




$begingroup$
So you can vanquish an opponent by literally "throwing shade" and weakening him? Anyway, there is no requirement that it be dark for beings to sleep. If they really are light-sensitive, then give them blindfolds - easily purchased at Amazon.com
$endgroup$
– Carl Witthoft
7 hours ago




$begingroup$
So you can vanquish an opponent by literally "throwing shade" and weakening him? Anyway, there is no requirement that it be dark for beings to sleep. If they really are light-sensitive, then give them blindfolds - easily purchased at Amazon.com
$endgroup$
– Carl Witthoft
7 hours ago




1




1




$begingroup$
People can get used to a lot. Some are able to fall asleep in a middle of shopping mall in full daylight. Soldiers can even sleep through a bombardment if they are really tired.
$endgroup$
– Milo Bem
7 hours ago




$begingroup$
People can get used to a lot. Some are able to fall asleep in a middle of shopping mall in full daylight. Soldiers can even sleep through a bombardment if they are really tired.
$endgroup$
– Milo Bem
7 hours ago












$begingroup$
First, I typically work night shifts so I sleep through the morning - no blinds I've just gotten used to it - (as do many people) and even in a pre-industry society one could sleep in a cave during the day (this can be safer). Is this not possible in your world? Meaning does the rotation of the planet and lack of light mean you have to keep moving with the light or you'll stop existing if you end up in total or partial darkness (i.e. everything will need to be outside or with accommodations to allow for constant sunlight)?
$endgroup$
– JGreenwell
7 hours ago





$begingroup$
First, I typically work night shifts so I sleep through the morning - no blinds I've just gotten used to it - (as do many people) and even in a pre-industry society one could sleep in a cave during the day (this can be safer). Is this not possible in your world? Meaning does the rotation of the planet and lack of light mean you have to keep moving with the light or you'll stop existing if you end up in total or partial darkness (i.e. everything will need to be outside or with accommodations to allow for constant sunlight)?
$endgroup$
– JGreenwell
7 hours ago





3




3




$begingroup$
I might be taking this to literally but your clothes cast a shadow on your body. So by getting dressed, you disappear. And that's just the start of problems I see with this plan.
$endgroup$
– Trevor
7 hours ago




$begingroup$
I might be taking this to literally but your clothes cast a shadow on your body. So by getting dressed, you disappear. And that's just the start of problems I see with this plan.
$endgroup$
– Trevor
7 hours ago












$begingroup$
Can you draw your world for us please? I don't understand how something can be at the centre of the world, but also be floating above the ground. Is your world completely flat?
$endgroup$
– Trevor
6 hours ago




$begingroup$
Can you draw your world for us please? I don't understand how something can be at the centre of the world, but also be floating above the ground. Is your world completely flat?
$endgroup$
– Trevor
6 hours ago










2 Answers
2






active

oldest

votes


















8













$begingroup$

TLDR: It wouldn't be a problem for creatures that are native to that world.



Things that evolved in a place like that wouldn't need darkness to sleep. Humans and other diurnal creatures on Earth have sleep cycles that are regulated by light levels (mainly the hormone Melatonin) in order to encourage us to sleep when it's dark and be awake when it's light because we evolved that way. Nocturnal animals (like my god damn cat singing opera at 3am) evolved to be awake at night because they had hunting advantages in the darkness.



Creatures on your world wouldn't be like that, they'd have evolved around other natural cycles in your world. If the Lux is pulsing, then it's reasonable to assume that has OTHER effects beyond just how much light there is to see by, so that'd be a natural rhythm for living things to adopt, but there could be others.






share|improve this answer









$endgroup$






















    0













    $begingroup$

    If we're talking life that came into being in this world, would anyone/anything need to sleep?



    You could have them unihemispheric slow-wave sleep, keeping them active, but reducing effectiveness.



    Or sentient beings could meditate, with facing toward or away from Lux having specific effects/meaning.



    If humans have been transported to this world, we'd adapt (see comments on the question).






    share|improve this answer









    $endgroup$














    • $begingroup$
      I like the idea of sentient beings meditating and facing a specific direction. That could lead to some interesting mechanics within the game that a Game Master (GM) could either ignore or heavily pay attention to.
      $endgroup$
      – DWShore
      3 hours ago













    Your Answer








    StackExchange.ready(function()
    var channelOptions =
    tags: "".split(" "),
    id: "579"
    ;
    initTagRenderer("".split(" "), "".split(" "), channelOptions);

    StackExchange.using("externalEditor", function()
    // Have to fire editor after snippets, if snippets enabled
    if (StackExchange.settings.snippets.snippetsEnabled)
    StackExchange.using("snippets", function()
    createEditor();
    );

    else
    createEditor();

    );

    function createEditor()
    StackExchange.prepareEditor(
    heartbeatType: 'answer',
    autoActivateHeartbeat: false,
    convertImagesToLinks: false,
    noModals: true,
    showLowRepImageUploadWarning: true,
    reputationToPostImages: null,
    bindNavPrevention: true,
    postfix: "",
    imageUploader:
    brandingHtml: "Powered by u003ca class="icon-imgur-white" href="https://imgur.com/"u003eu003c/au003e",
    contentPolicyHtml: "User contributions licensed under u003ca href="https://creativecommons.org/licenses/by-sa/3.0/"u003ecc by-sa 3.0 with attribution requiredu003c/au003e u003ca href="https://stackoverflow.com/legal/content-policy"u003e(content policy)u003c/au003e",
    allowUrls: true
    ,
    noCode: true, onDemand: true,
    discardSelector: ".discard-answer"
    ,immediatelyShowMarkdownHelp:true
    );



    );






    DWShore is a new contributor. Be nice, and check out our Code of Conduct.









    draft saved

    draft discarded


















    StackExchange.ready(
    function ()
    StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2fworldbuilding.stackexchange.com%2fquestions%2f154081%2fsleeping-in-a-world-without-night%23new-answer', 'question_page');

    );

    Post as a guest















    Required, but never shown

























    2 Answers
    2






    active

    oldest

    votes








    2 Answers
    2






    active

    oldest

    votes









    active

    oldest

    votes






    active

    oldest

    votes









    8













    $begingroup$

    TLDR: It wouldn't be a problem for creatures that are native to that world.



    Things that evolved in a place like that wouldn't need darkness to sleep. Humans and other diurnal creatures on Earth have sleep cycles that are regulated by light levels (mainly the hormone Melatonin) in order to encourage us to sleep when it's dark and be awake when it's light because we evolved that way. Nocturnal animals (like my god damn cat singing opera at 3am) evolved to be awake at night because they had hunting advantages in the darkness.



    Creatures on your world wouldn't be like that, they'd have evolved around other natural cycles in your world. If the Lux is pulsing, then it's reasonable to assume that has OTHER effects beyond just how much light there is to see by, so that'd be a natural rhythm for living things to adopt, but there could be others.






    share|improve this answer









    $endgroup$



















      8













      $begingroup$

      TLDR: It wouldn't be a problem for creatures that are native to that world.



      Things that evolved in a place like that wouldn't need darkness to sleep. Humans and other diurnal creatures on Earth have sleep cycles that are regulated by light levels (mainly the hormone Melatonin) in order to encourage us to sleep when it's dark and be awake when it's light because we evolved that way. Nocturnal animals (like my god damn cat singing opera at 3am) evolved to be awake at night because they had hunting advantages in the darkness.



      Creatures on your world wouldn't be like that, they'd have evolved around other natural cycles in your world. If the Lux is pulsing, then it's reasonable to assume that has OTHER effects beyond just how much light there is to see by, so that'd be a natural rhythm for living things to adopt, but there could be others.






      share|improve this answer









      $endgroup$

















        8














        8










        8







        $begingroup$

        TLDR: It wouldn't be a problem for creatures that are native to that world.



        Things that evolved in a place like that wouldn't need darkness to sleep. Humans and other diurnal creatures on Earth have sleep cycles that are regulated by light levels (mainly the hormone Melatonin) in order to encourage us to sleep when it's dark and be awake when it's light because we evolved that way. Nocturnal animals (like my god damn cat singing opera at 3am) evolved to be awake at night because they had hunting advantages in the darkness.



        Creatures on your world wouldn't be like that, they'd have evolved around other natural cycles in your world. If the Lux is pulsing, then it's reasonable to assume that has OTHER effects beyond just how much light there is to see by, so that'd be a natural rhythm for living things to adopt, but there could be others.






        share|improve this answer









        $endgroup$



        TLDR: It wouldn't be a problem for creatures that are native to that world.



        Things that evolved in a place like that wouldn't need darkness to sleep. Humans and other diurnal creatures on Earth have sleep cycles that are regulated by light levels (mainly the hormone Melatonin) in order to encourage us to sleep when it's dark and be awake when it's light because we evolved that way. Nocturnal animals (like my god damn cat singing opera at 3am) evolved to be awake at night because they had hunting advantages in the darkness.



        Creatures on your world wouldn't be like that, they'd have evolved around other natural cycles in your world. If the Lux is pulsing, then it's reasonable to assume that has OTHER effects beyond just how much light there is to see by, so that'd be a natural rhythm for living things to adopt, but there could be others.







        share|improve this answer












        share|improve this answer



        share|improve this answer










        answered 6 hours ago









        Morris The CatMorris The Cat

        8,4201 gold badge23 silver badges44 bronze badges




        8,4201 gold badge23 silver badges44 bronze badges


























            0













            $begingroup$

            If we're talking life that came into being in this world, would anyone/anything need to sleep?



            You could have them unihemispheric slow-wave sleep, keeping them active, but reducing effectiveness.



            Or sentient beings could meditate, with facing toward or away from Lux having specific effects/meaning.



            If humans have been transported to this world, we'd adapt (see comments on the question).






            share|improve this answer









            $endgroup$














            • $begingroup$
              I like the idea of sentient beings meditating and facing a specific direction. That could lead to some interesting mechanics within the game that a Game Master (GM) could either ignore or heavily pay attention to.
              $endgroup$
              – DWShore
              3 hours ago















            0













            $begingroup$

            If we're talking life that came into being in this world, would anyone/anything need to sleep?



            You could have them unihemispheric slow-wave sleep, keeping them active, but reducing effectiveness.



            Or sentient beings could meditate, with facing toward or away from Lux having specific effects/meaning.



            If humans have been transported to this world, we'd adapt (see comments on the question).






            share|improve this answer









            $endgroup$














            • $begingroup$
              I like the idea of sentient beings meditating and facing a specific direction. That could lead to some interesting mechanics within the game that a Game Master (GM) could either ignore or heavily pay attention to.
              $endgroup$
              – DWShore
              3 hours ago













            0














            0










            0







            $begingroup$

            If we're talking life that came into being in this world, would anyone/anything need to sleep?



            You could have them unihemispheric slow-wave sleep, keeping them active, but reducing effectiveness.



            Or sentient beings could meditate, with facing toward or away from Lux having specific effects/meaning.



            If humans have been transported to this world, we'd adapt (see comments on the question).






            share|improve this answer









            $endgroup$



            If we're talking life that came into being in this world, would anyone/anything need to sleep?



            You could have them unihemispheric slow-wave sleep, keeping them active, but reducing effectiveness.



            Or sentient beings could meditate, with facing toward or away from Lux having specific effects/meaning.



            If humans have been transported to this world, we'd adapt (see comments on the question).







            share|improve this answer












            share|improve this answer



            share|improve this answer










            answered 3 hours ago









            HaihamiHaihami

            1414 bronze badges




            1414 bronze badges














            • $begingroup$
              I like the idea of sentient beings meditating and facing a specific direction. That could lead to some interesting mechanics within the game that a Game Master (GM) could either ignore or heavily pay attention to.
              $endgroup$
              – DWShore
              3 hours ago
















            • $begingroup$
              I like the idea of sentient beings meditating and facing a specific direction. That could lead to some interesting mechanics within the game that a Game Master (GM) could either ignore or heavily pay attention to.
              $endgroup$
              – DWShore
              3 hours ago















            $begingroup$
            I like the idea of sentient beings meditating and facing a specific direction. That could lead to some interesting mechanics within the game that a Game Master (GM) could either ignore or heavily pay attention to.
            $endgroup$
            – DWShore
            3 hours ago




            $begingroup$
            I like the idea of sentient beings meditating and facing a specific direction. That could lead to some interesting mechanics within the game that a Game Master (GM) could either ignore or heavily pay attention to.
            $endgroup$
            – DWShore
            3 hours ago










            DWShore is a new contributor. Be nice, and check out our Code of Conduct.









            draft saved

            draft discarded


















            DWShore is a new contributor. Be nice, and check out our Code of Conduct.












            DWShore is a new contributor. Be nice, and check out our Code of Conduct.











            DWShore is a new contributor. Be nice, and check out our Code of Conduct.














            Thanks for contributing an answer to Worldbuilding Stack Exchange!


            • Please be sure to answer the question. Provide details and share your research!

            But avoid


            • Asking for help, clarification, or responding to other answers.

            • Making statements based on opinion; back them up with references or personal experience.

            Use MathJax to format equations. MathJax reference.


            To learn more, see our tips on writing great answers.




            draft saved


            draft discarded














            StackExchange.ready(
            function ()
            StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2fworldbuilding.stackexchange.com%2fquestions%2f154081%2fsleeping-in-a-world-without-night%23new-answer', 'question_page');

            );

            Post as a guest















            Required, but never shown





















































            Required, but never shown














            Required, but never shown












            Required, but never shown







            Required, but never shown

































            Required, but never shown














            Required, but never shown












            Required, but never shown







            Required, but never shown







            Popular posts from this blog

            Canceling a color specificationRandomly assigning color to Graphics3D objects?Default color for Filling in Mathematica 9Coloring specific elements of sets with a prime modified order in an array plotHow to pick a color differing significantly from the colors already in a given color list?Detection of the text colorColor numbers based on their valueCan color schemes for use with ColorData include opacity specification?My dynamic color schemes

            Invision Community Contents History See also References External links Navigation menuProprietaryinvisioncommunity.comIPS Community ForumsIPS Community Forumsthis blog entry"License Changes, IP.Board 3.4, and the Future""Interview -- Matt Mecham of Ibforums""CEO Invision Power Board, Matt Mecham Is a Liar, Thief!"IPB License Explanation 1.3, 1.3.1, 2.0, and 2.1ArchivedSecurity Fixes, Updates And Enhancements For IPB 1.3.1Archived"New Demo Accounts - Invision Power Services"the original"New Default Skin"the original"Invision Power Board 3.0.0 and Applications Released"the original"Archived copy"the original"Perpetual licenses being done away with""Release Notes - Invision Power Services""Introducing: IPS Community Suite 4!"Invision Community Release Notes

            François Viète Contents Biography Work and thought Bibliography See also Notes Further reading External links Navigation menup. 21Google Bookspp. 75–77Google BooksDe thou (from University of Saint Andrews)ArchivedGoogle BooksGoogle BooksGoogle BooksGoogle booksGoogle Bookscc-parthenay.frL'histoire universelle (fr)Universal History (en)ArchivedAdsabs.harvard.eduPagesperso-orange.frArchive.orgChikara Sasaki. Descartes' mathematical thought p.259Google BooksGoogle BooksGoogle Bookspp. 152 and onwardGoogle BooksGoogle BooksScribd.comGoogle Books1257-7979Google BooksGoogle BooksGoogle BooksGoogle BooksGoogle BooksGoogle BooksGallica.bnf.frGoogle BooksGoogle Books"François Viète"Francois Viète: Father of Modern Algebraic NotationThe Lawyer and the GamblerAbout TarporleySite de Jean-Paul GuichardL'algèbre nouvelle"About the Harmonicon"cb120511976(data)1188044800000 0001 0913 5903n82164680ola2013766880073431702w6vt1sb70287374827140948071409480