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Winning Strategy for the Magician and his Apprentice


Escape the dungeon, by deciphering the codes and navigating the rooms to find a way outThe juggling magicianThe Great Houdini's awesome card guessing trick (2)The Great Houdini's awesome card guessing trick (3)Vegas Street Magician Math TrickJack Sparrow and The quest for the missing Compass . Part 1Edward and the seven imps' GameFor the honor of HufflepuffErnie and the Disco UnicornReena and the doors. How many?













10












$begingroup$


There are $13$ upside-down opaque cups and $2$ balls, a magician and his apprentice and yourself. You decide under which cups to put the balls, and the objective of the magician is to find the two balls with only $4$ guesses.



The magic trick works as follows:



  1. The magician leaves the room.

  2. You put the two balls under two cups while the apprentice observes.

  3. The apprentice allows the magician to enter the room.

  4. The apprentice lifts one cup which doesn't hide a ball.

  5. The magician uses his $4$ guesses to reveal the hidden balls.

What strategy the magician and his apprentice can use such that the magician will always find the two balls?



I hope it wasn't asked before...










share|improve this question









New contributor



Ben Levin is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.






$endgroup$











  • $begingroup$
    How does the magician guess? Does he need 2 guesses to find both of the balls?
    $endgroup$
    – EKons
    8 hours ago















10












$begingroup$


There are $13$ upside-down opaque cups and $2$ balls, a magician and his apprentice and yourself. You decide under which cups to put the balls, and the objective of the magician is to find the two balls with only $4$ guesses.



The magic trick works as follows:



  1. The magician leaves the room.

  2. You put the two balls under two cups while the apprentice observes.

  3. The apprentice allows the magician to enter the room.

  4. The apprentice lifts one cup which doesn't hide a ball.

  5. The magician uses his $4$ guesses to reveal the hidden balls.

What strategy the magician and his apprentice can use such that the magician will always find the two balls?



I hope it wasn't asked before...










share|improve this question









New contributor



Ben Levin is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.






$endgroup$











  • $begingroup$
    How does the magician guess? Does he need 2 guesses to find both of the balls?
    $endgroup$
    – EKons
    8 hours ago













10












10








10


1



$begingroup$


There are $13$ upside-down opaque cups and $2$ balls, a magician and his apprentice and yourself. You decide under which cups to put the balls, and the objective of the magician is to find the two balls with only $4$ guesses.



The magic trick works as follows:



  1. The magician leaves the room.

  2. You put the two balls under two cups while the apprentice observes.

  3. The apprentice allows the magician to enter the room.

  4. The apprentice lifts one cup which doesn't hide a ball.

  5. The magician uses his $4$ guesses to reveal the hidden balls.

What strategy the magician and his apprentice can use such that the magician will always find the two balls?



I hope it wasn't asked before...










share|improve this question









New contributor



Ben Levin is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.






$endgroup$




There are $13$ upside-down opaque cups and $2$ balls, a magician and his apprentice and yourself. You decide under which cups to put the balls, and the objective of the magician is to find the two balls with only $4$ guesses.



The magic trick works as follows:



  1. The magician leaves the room.

  2. You put the two balls under two cups while the apprentice observes.

  3. The apprentice allows the magician to enter the room.

  4. The apprentice lifts one cup which doesn't hide a ball.

  5. The magician uses his $4$ guesses to reveal the hidden balls.

What strategy the magician and his apprentice can use such that the magician will always find the two balls?



I hope it wasn't asked before...







mathematics logical-deduction combinatorics






share|improve this question









New contributor



Ben Levin is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.










share|improve this question









New contributor



Ben Levin is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.








share|improve this question




share|improve this question








edited 8 hours ago









Omega Krypton

7,0832955




7,0832955






New contributor



Ben Levin is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.








asked 9 hours ago









Ben LevinBen Levin

512




512




New contributor



Ben Levin is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.




New contributor




Ben Levin is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.













  • $begingroup$
    How does the magician guess? Does he need 2 guesses to find both of the balls?
    $endgroup$
    – EKons
    8 hours ago
















  • $begingroup$
    How does the magician guess? Does he need 2 guesses to find both of the balls?
    $endgroup$
    – EKons
    8 hours ago















$begingroup$
How does the magician guess? Does he need 2 guesses to find both of the balls?
$endgroup$
– EKons
8 hours ago




$begingroup$
How does the magician guess? Does he need 2 guesses to find both of the balls?
$endgroup$
– EKons
8 hours ago










3 Answers
3






active

oldest

votes


















6












$begingroup$

Here is a simple strategy of how they could do it




Label the cups $0,1,2,ldots,12$ and the ball positions are $b_1$ and $b_2$.
The assistant picks cup $X$ such $b_1-X$ and $b_2-X$ are both in the set of residues $1,2,4,10$, modulo $13$.
Then the magician picks cups $X+1, X+2, X+4$ and $X+10$, modulo $13$
There will always be an $X$ that the assistant can pick such that magician finds both balls




Proof




Each non-zero residue modulo $13$ can be expressed as the difference between two numbers in the set $1,2,4,10$

$1 equiv 2-1, mod 13$
$2 equiv 4-2, mod 13$
$3 equiv 4-1, mod 13$
$4 equiv 1-10, mod 13$
$5 equiv 2-10, mod 13$
$6 equiv 10-4, mod 13$
$7 equiv 4-10, mod 13$
$8 equiv 10-2, mod 13$
$9 equiv 10-1, mod 13$
$10 equiv 1-4, mod 13$
$11 equiv 2-4, mod 13$
$12 equiv 1-2, mod 13$

Hence, the assistant can determine $b_2 - b_1 =x$, mod $13$, choose the equation above with $x$ on the left-hand side and pick $X$ such that $b_1$ and $b_2$ are at the appropriate relative positions on the right-hand side.







share|improve this answer











$endgroup$












  • $begingroup$
    +1 for a solution that allows the magician to pick all four balls at once, rather than adapting the choice based on previous results.
    $endgroup$
    – user3294068
    6 hours ago


















1












$begingroup$

So, first things first.



Combinations of ball locations:




$(1+12)*12/2 = 78$




There are 13 cups and four guesses.




If the magician and the apprentice agreed on a code, this can be done.




For example, if the apperentice flipped cup number 1, it means the two balls are in two cups in cup 2,3,4, and 5.



Why this works:




Each combination of 4 cups cover $3+2+1=6$ guesses




$13*6=$




$78$, covering all combinations of ball locations.




Therefore, this strategy works.






share|improve this answer









$endgroup$








  • 1




    $begingroup$
    The apprentice only has 11 choices.
    $endgroup$
    – JonMark Perry
    8 hours ago










  • $begingroup$
    @JonMarkPerry Looking at it from this perspective, the concept still works. Since the apprentice rules out one cup by lifting it, there are actually only 12!/(10!*2!) = 66 possibilities remaining for the magician to have to find. Since a "code" can correspond to 6 arrangements, and 11*6 = 66, this still works.
    $endgroup$
    – Michael Moschella
    7 hours ago










  • $begingroup$
    @JMP hexomino's answer is the solution to your question. we have the same concept, and his or her answer is the extension of mine, proving my point
    $endgroup$
    – Omega Krypton
    7 hours ago


















1












$begingroup$

Expanding on Omega Krypton's solution:




I decided to form my own "code" assigning 4 possible cups to each potential lifted cup, and you can indeed make a code that will always result in a correct guess.




The first number represents the apprentice's cup, the other 4 are the magician's guesses.




1 - 2,5,8,11

2 - 1,5,6,7

3 - 1,8,9,10

4 - 1,11,12,13

5 - 1,2,3,4

6 - 2,7,10,13

7 - 2,6,9,12

8 - 3,5,9,13

9 - 3,6,10,11

10 - 3,7,8,12

11 - 4,5,10,12

12 - 4,6,8,13

13 - 4,7,9,11




This is a rather ugly and hard to remember combination, though it just exists as a proof of concept, I just went through a greedy algorithm to assign 4 cups to each number such that you never have two overlapping. I'm sure there is a more elegant way to arrange them.






share|improve this answer










New contributor



Michael Moschella is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
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    3 Answers
    3






    active

    oldest

    votes








    3 Answers
    3






    active

    oldest

    votes









    active

    oldest

    votes






    active

    oldest

    votes









    6












    $begingroup$

    Here is a simple strategy of how they could do it




    Label the cups $0,1,2,ldots,12$ and the ball positions are $b_1$ and $b_2$.
    The assistant picks cup $X$ such $b_1-X$ and $b_2-X$ are both in the set of residues $1,2,4,10$, modulo $13$.
    Then the magician picks cups $X+1, X+2, X+4$ and $X+10$, modulo $13$
    There will always be an $X$ that the assistant can pick such that magician finds both balls




    Proof




    Each non-zero residue modulo $13$ can be expressed as the difference between two numbers in the set $1,2,4,10$

    $1 equiv 2-1, mod 13$
    $2 equiv 4-2, mod 13$
    $3 equiv 4-1, mod 13$
    $4 equiv 1-10, mod 13$
    $5 equiv 2-10, mod 13$
    $6 equiv 10-4, mod 13$
    $7 equiv 4-10, mod 13$
    $8 equiv 10-2, mod 13$
    $9 equiv 10-1, mod 13$
    $10 equiv 1-4, mod 13$
    $11 equiv 2-4, mod 13$
    $12 equiv 1-2, mod 13$

    Hence, the assistant can determine $b_2 - b_1 =x$, mod $13$, choose the equation above with $x$ on the left-hand side and pick $X$ such that $b_1$ and $b_2$ are at the appropriate relative positions on the right-hand side.







    share|improve this answer











    $endgroup$












    • $begingroup$
      +1 for a solution that allows the magician to pick all four balls at once, rather than adapting the choice based on previous results.
      $endgroup$
      – user3294068
      6 hours ago















    6












    $begingroup$

    Here is a simple strategy of how they could do it




    Label the cups $0,1,2,ldots,12$ and the ball positions are $b_1$ and $b_2$.
    The assistant picks cup $X$ such $b_1-X$ and $b_2-X$ are both in the set of residues $1,2,4,10$, modulo $13$.
    Then the magician picks cups $X+1, X+2, X+4$ and $X+10$, modulo $13$
    There will always be an $X$ that the assistant can pick such that magician finds both balls




    Proof




    Each non-zero residue modulo $13$ can be expressed as the difference between two numbers in the set $1,2,4,10$

    $1 equiv 2-1, mod 13$
    $2 equiv 4-2, mod 13$
    $3 equiv 4-1, mod 13$
    $4 equiv 1-10, mod 13$
    $5 equiv 2-10, mod 13$
    $6 equiv 10-4, mod 13$
    $7 equiv 4-10, mod 13$
    $8 equiv 10-2, mod 13$
    $9 equiv 10-1, mod 13$
    $10 equiv 1-4, mod 13$
    $11 equiv 2-4, mod 13$
    $12 equiv 1-2, mod 13$

    Hence, the assistant can determine $b_2 - b_1 =x$, mod $13$, choose the equation above with $x$ on the left-hand side and pick $X$ such that $b_1$ and $b_2$ are at the appropriate relative positions on the right-hand side.







    share|improve this answer











    $endgroup$












    • $begingroup$
      +1 for a solution that allows the magician to pick all four balls at once, rather than adapting the choice based on previous results.
      $endgroup$
      – user3294068
      6 hours ago













    6












    6








    6





    $begingroup$

    Here is a simple strategy of how they could do it




    Label the cups $0,1,2,ldots,12$ and the ball positions are $b_1$ and $b_2$.
    The assistant picks cup $X$ such $b_1-X$ and $b_2-X$ are both in the set of residues $1,2,4,10$, modulo $13$.
    Then the magician picks cups $X+1, X+2, X+4$ and $X+10$, modulo $13$
    There will always be an $X$ that the assistant can pick such that magician finds both balls




    Proof




    Each non-zero residue modulo $13$ can be expressed as the difference between two numbers in the set $1,2,4,10$

    $1 equiv 2-1, mod 13$
    $2 equiv 4-2, mod 13$
    $3 equiv 4-1, mod 13$
    $4 equiv 1-10, mod 13$
    $5 equiv 2-10, mod 13$
    $6 equiv 10-4, mod 13$
    $7 equiv 4-10, mod 13$
    $8 equiv 10-2, mod 13$
    $9 equiv 10-1, mod 13$
    $10 equiv 1-4, mod 13$
    $11 equiv 2-4, mod 13$
    $12 equiv 1-2, mod 13$

    Hence, the assistant can determine $b_2 - b_1 =x$, mod $13$, choose the equation above with $x$ on the left-hand side and pick $X$ such that $b_1$ and $b_2$ are at the appropriate relative positions on the right-hand side.







    share|improve this answer











    $endgroup$



    Here is a simple strategy of how they could do it




    Label the cups $0,1,2,ldots,12$ and the ball positions are $b_1$ and $b_2$.
    The assistant picks cup $X$ such $b_1-X$ and $b_2-X$ are both in the set of residues $1,2,4,10$, modulo $13$.
    Then the magician picks cups $X+1, X+2, X+4$ and $X+10$, modulo $13$
    There will always be an $X$ that the assistant can pick such that magician finds both balls




    Proof




    Each non-zero residue modulo $13$ can be expressed as the difference between two numbers in the set $1,2,4,10$

    $1 equiv 2-1, mod 13$
    $2 equiv 4-2, mod 13$
    $3 equiv 4-1, mod 13$
    $4 equiv 1-10, mod 13$
    $5 equiv 2-10, mod 13$
    $6 equiv 10-4, mod 13$
    $7 equiv 4-10, mod 13$
    $8 equiv 10-2, mod 13$
    $9 equiv 10-1, mod 13$
    $10 equiv 1-4, mod 13$
    $11 equiv 2-4, mod 13$
    $12 equiv 1-2, mod 13$

    Hence, the assistant can determine $b_2 - b_1 =x$, mod $13$, choose the equation above with $x$ on the left-hand side and pick $X$ such that $b_1$ and $b_2$ are at the appropriate relative positions on the right-hand side.








    share|improve this answer














    share|improve this answer



    share|improve this answer








    edited 8 hours ago

























    answered 8 hours ago









    hexominohexomino

    51.8k4152245




    51.8k4152245











    • $begingroup$
      +1 for a solution that allows the magician to pick all four balls at once, rather than adapting the choice based on previous results.
      $endgroup$
      – user3294068
      6 hours ago
















    • $begingroup$
      +1 for a solution that allows the magician to pick all four balls at once, rather than adapting the choice based on previous results.
      $endgroup$
      – user3294068
      6 hours ago















    $begingroup$
    +1 for a solution that allows the magician to pick all four balls at once, rather than adapting the choice based on previous results.
    $endgroup$
    – user3294068
    6 hours ago




    $begingroup$
    +1 for a solution that allows the magician to pick all four balls at once, rather than adapting the choice based on previous results.
    $endgroup$
    – user3294068
    6 hours ago











    1












    $begingroup$

    So, first things first.



    Combinations of ball locations:




    $(1+12)*12/2 = 78$




    There are 13 cups and four guesses.




    If the magician and the apprentice agreed on a code, this can be done.




    For example, if the apperentice flipped cup number 1, it means the two balls are in two cups in cup 2,3,4, and 5.



    Why this works:




    Each combination of 4 cups cover $3+2+1=6$ guesses




    $13*6=$




    $78$, covering all combinations of ball locations.




    Therefore, this strategy works.






    share|improve this answer









    $endgroup$








    • 1




      $begingroup$
      The apprentice only has 11 choices.
      $endgroup$
      – JonMark Perry
      8 hours ago










    • $begingroup$
      @JonMarkPerry Looking at it from this perspective, the concept still works. Since the apprentice rules out one cup by lifting it, there are actually only 12!/(10!*2!) = 66 possibilities remaining for the magician to have to find. Since a "code" can correspond to 6 arrangements, and 11*6 = 66, this still works.
      $endgroup$
      – Michael Moschella
      7 hours ago










    • $begingroup$
      @JMP hexomino's answer is the solution to your question. we have the same concept, and his or her answer is the extension of mine, proving my point
      $endgroup$
      – Omega Krypton
      7 hours ago















    1












    $begingroup$

    So, first things first.



    Combinations of ball locations:




    $(1+12)*12/2 = 78$




    There are 13 cups and four guesses.




    If the magician and the apprentice agreed on a code, this can be done.




    For example, if the apperentice flipped cup number 1, it means the two balls are in two cups in cup 2,3,4, and 5.



    Why this works:




    Each combination of 4 cups cover $3+2+1=6$ guesses




    $13*6=$




    $78$, covering all combinations of ball locations.




    Therefore, this strategy works.






    share|improve this answer









    $endgroup$








    • 1




      $begingroup$
      The apprentice only has 11 choices.
      $endgroup$
      – JonMark Perry
      8 hours ago










    • $begingroup$
      @JonMarkPerry Looking at it from this perspective, the concept still works. Since the apprentice rules out one cup by lifting it, there are actually only 12!/(10!*2!) = 66 possibilities remaining for the magician to have to find. Since a "code" can correspond to 6 arrangements, and 11*6 = 66, this still works.
      $endgroup$
      – Michael Moschella
      7 hours ago










    • $begingroup$
      @JMP hexomino's answer is the solution to your question. we have the same concept, and his or her answer is the extension of mine, proving my point
      $endgroup$
      – Omega Krypton
      7 hours ago













    1












    1








    1





    $begingroup$

    So, first things first.



    Combinations of ball locations:




    $(1+12)*12/2 = 78$




    There are 13 cups and four guesses.




    If the magician and the apprentice agreed on a code, this can be done.




    For example, if the apperentice flipped cup number 1, it means the two balls are in two cups in cup 2,3,4, and 5.



    Why this works:




    Each combination of 4 cups cover $3+2+1=6$ guesses




    $13*6=$




    $78$, covering all combinations of ball locations.




    Therefore, this strategy works.






    share|improve this answer









    $endgroup$



    So, first things first.



    Combinations of ball locations:




    $(1+12)*12/2 = 78$




    There are 13 cups and four guesses.




    If the magician and the apprentice agreed on a code, this can be done.




    For example, if the apperentice flipped cup number 1, it means the two balls are in two cups in cup 2,3,4, and 5.



    Why this works:




    Each combination of 4 cups cover $3+2+1=6$ guesses




    $13*6=$




    $78$, covering all combinations of ball locations.




    Therefore, this strategy works.







    share|improve this answer












    share|improve this answer



    share|improve this answer










    answered 8 hours ago









    Omega KryptonOmega Krypton

    7,0832955




    7,0832955







    • 1




      $begingroup$
      The apprentice only has 11 choices.
      $endgroup$
      – JonMark Perry
      8 hours ago










    • $begingroup$
      @JonMarkPerry Looking at it from this perspective, the concept still works. Since the apprentice rules out one cup by lifting it, there are actually only 12!/(10!*2!) = 66 possibilities remaining for the magician to have to find. Since a "code" can correspond to 6 arrangements, and 11*6 = 66, this still works.
      $endgroup$
      – Michael Moschella
      7 hours ago










    • $begingroup$
      @JMP hexomino's answer is the solution to your question. we have the same concept, and his or her answer is the extension of mine, proving my point
      $endgroup$
      – Omega Krypton
      7 hours ago












    • 1




      $begingroup$
      The apprentice only has 11 choices.
      $endgroup$
      – JonMark Perry
      8 hours ago










    • $begingroup$
      @JonMarkPerry Looking at it from this perspective, the concept still works. Since the apprentice rules out one cup by lifting it, there are actually only 12!/(10!*2!) = 66 possibilities remaining for the magician to have to find. Since a "code" can correspond to 6 arrangements, and 11*6 = 66, this still works.
      $endgroup$
      – Michael Moschella
      7 hours ago










    • $begingroup$
      @JMP hexomino's answer is the solution to your question. we have the same concept, and his or her answer is the extension of mine, proving my point
      $endgroup$
      – Omega Krypton
      7 hours ago







    1




    1




    $begingroup$
    The apprentice only has 11 choices.
    $endgroup$
    – JonMark Perry
    8 hours ago




    $begingroup$
    The apprentice only has 11 choices.
    $endgroup$
    – JonMark Perry
    8 hours ago












    $begingroup$
    @JonMarkPerry Looking at it from this perspective, the concept still works. Since the apprentice rules out one cup by lifting it, there are actually only 12!/(10!*2!) = 66 possibilities remaining for the magician to have to find. Since a "code" can correspond to 6 arrangements, and 11*6 = 66, this still works.
    $endgroup$
    – Michael Moschella
    7 hours ago




    $begingroup$
    @JonMarkPerry Looking at it from this perspective, the concept still works. Since the apprentice rules out one cup by lifting it, there are actually only 12!/(10!*2!) = 66 possibilities remaining for the magician to have to find. Since a "code" can correspond to 6 arrangements, and 11*6 = 66, this still works.
    $endgroup$
    – Michael Moschella
    7 hours ago












    $begingroup$
    @JMP hexomino's answer is the solution to your question. we have the same concept, and his or her answer is the extension of mine, proving my point
    $endgroup$
    – Omega Krypton
    7 hours ago




    $begingroup$
    @JMP hexomino's answer is the solution to your question. we have the same concept, and his or her answer is the extension of mine, proving my point
    $endgroup$
    – Omega Krypton
    7 hours ago











    1












    $begingroup$

    Expanding on Omega Krypton's solution:




    I decided to form my own "code" assigning 4 possible cups to each potential lifted cup, and you can indeed make a code that will always result in a correct guess.




    The first number represents the apprentice's cup, the other 4 are the magician's guesses.




    1 - 2,5,8,11

    2 - 1,5,6,7

    3 - 1,8,9,10

    4 - 1,11,12,13

    5 - 1,2,3,4

    6 - 2,7,10,13

    7 - 2,6,9,12

    8 - 3,5,9,13

    9 - 3,6,10,11

    10 - 3,7,8,12

    11 - 4,5,10,12

    12 - 4,6,8,13

    13 - 4,7,9,11




    This is a rather ugly and hard to remember combination, though it just exists as a proof of concept, I just went through a greedy algorithm to assign 4 cups to each number such that you never have two overlapping. I'm sure there is a more elegant way to arrange them.






    share|improve this answer










    New contributor



    Michael Moschella is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
    Check out our Code of Conduct.





    $endgroup$

















      1












      $begingroup$

      Expanding on Omega Krypton's solution:




      I decided to form my own "code" assigning 4 possible cups to each potential lifted cup, and you can indeed make a code that will always result in a correct guess.




      The first number represents the apprentice's cup, the other 4 are the magician's guesses.




      1 - 2,5,8,11

      2 - 1,5,6,7

      3 - 1,8,9,10

      4 - 1,11,12,13

      5 - 1,2,3,4

      6 - 2,7,10,13

      7 - 2,6,9,12

      8 - 3,5,9,13

      9 - 3,6,10,11

      10 - 3,7,8,12

      11 - 4,5,10,12

      12 - 4,6,8,13

      13 - 4,7,9,11




      This is a rather ugly and hard to remember combination, though it just exists as a proof of concept, I just went through a greedy algorithm to assign 4 cups to each number such that you never have two overlapping. I'm sure there is a more elegant way to arrange them.






      share|improve this answer










      New contributor



      Michael Moschella is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
      Check out our Code of Conduct.





      $endgroup$















        1












        1








        1





        $begingroup$

        Expanding on Omega Krypton's solution:




        I decided to form my own "code" assigning 4 possible cups to each potential lifted cup, and you can indeed make a code that will always result in a correct guess.




        The first number represents the apprentice's cup, the other 4 are the magician's guesses.




        1 - 2,5,8,11

        2 - 1,5,6,7

        3 - 1,8,9,10

        4 - 1,11,12,13

        5 - 1,2,3,4

        6 - 2,7,10,13

        7 - 2,6,9,12

        8 - 3,5,9,13

        9 - 3,6,10,11

        10 - 3,7,8,12

        11 - 4,5,10,12

        12 - 4,6,8,13

        13 - 4,7,9,11




        This is a rather ugly and hard to remember combination, though it just exists as a proof of concept, I just went through a greedy algorithm to assign 4 cups to each number such that you never have two overlapping. I'm sure there is a more elegant way to arrange them.






        share|improve this answer










        New contributor



        Michael Moschella is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
        Check out our Code of Conduct.





        $endgroup$



        Expanding on Omega Krypton's solution:




        I decided to form my own "code" assigning 4 possible cups to each potential lifted cup, and you can indeed make a code that will always result in a correct guess.




        The first number represents the apprentice's cup, the other 4 are the magician's guesses.




        1 - 2,5,8,11

        2 - 1,5,6,7

        3 - 1,8,9,10

        4 - 1,11,12,13

        5 - 1,2,3,4

        6 - 2,7,10,13

        7 - 2,6,9,12

        8 - 3,5,9,13

        9 - 3,6,10,11

        10 - 3,7,8,12

        11 - 4,5,10,12

        12 - 4,6,8,13

        13 - 4,7,9,11




        This is a rather ugly and hard to remember combination, though it just exists as a proof of concept, I just went through a greedy algorithm to assign 4 cups to each number such that you never have two overlapping. I'm sure there is a more elegant way to arrange them.







        share|improve this answer










        New contributor



        Michael Moschella is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
        Check out our Code of Conduct.








        share|improve this answer



        share|improve this answer








        edited 7 hours ago





















        New contributor



        Michael Moschella is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
        Check out our Code of Conduct.








        answered 7 hours ago









        Michael MoschellaMichael Moschella

        613




        613




        New contributor



        Michael Moschella is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
        Check out our Code of Conduct.




        New contributor




        Michael Moschella is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
        Check out our Code of Conduct.






















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