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Do Boots of Striding and Springing negate skills, feats, and spells that reduce your movement?


Will both Mage Slayer and Sentinel together reduce an enemy's speed to 0?Do you take damage from falling while wearing Winged Boots?Does a ring of jumping let you jump farther than your normal movement?Does Heavy Armor reduce your speed?How does the dwarven Speed trait interact with the variant encumbrance rule?Are Dwarves able to use armor and still gain the unarmored movement bonus for Monk?Can a creature who is exhausted benefit from bonuses to speed?If a dwarf barbarian wears heavy armor how fast do they move?Do the Boots of Striding and Springing cancel the speed reduction from heavily encumbered characters?






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3












$begingroup$


Per the horribly worded description:




While you wear these boots, your walking speed becomes 30 feet, unless your walking speed is higher, and your speed isn't reduced if you are encumbered or wearing heavy armor.




But there are multiple ways in which a characters speed can be reduced beyond encumbrance. For instance, the Sentinel feat:




  • When you hit a creature with an opportunity attack, the creature's speed becomes 0 for the rest of the turn.



Another example is being grappled:




  • A grappled creature's speed becomes 0, and it can't benefit from any bonus to its speed.



I highlighted the word becomes in these descriptions because, in the English language, it would indicate a one-time change. So a boy BECOMES a man. A seed BECOMES a plant.



But the Boots also say, "While" -- A continuous duration. This puts the description at odds.



A character wearing the Boots has there walking speed "become" 30 feet unless encumbered or wearing heavy armor. They are hit by and NPC with the Sentinel feat so there speed "becomes" 0. Now what?



Does the character's speed re-become 30 feet allowing them to keep moving? Or are they forced to stand still?




I seem to recall there being another magic item that uses the a phrase similar to "cannot be reduced below" but so far my search has come up empty.










share|improve this question











$endgroup$




















    3












    $begingroup$


    Per the horribly worded description:




    While you wear these boots, your walking speed becomes 30 feet, unless your walking speed is higher, and your speed isn't reduced if you are encumbered or wearing heavy armor.




    But there are multiple ways in which a characters speed can be reduced beyond encumbrance. For instance, the Sentinel feat:




    • When you hit a creature with an opportunity attack, the creature's speed becomes 0 for the rest of the turn.



    Another example is being grappled:




    • A grappled creature's speed becomes 0, and it can't benefit from any bonus to its speed.



    I highlighted the word becomes in these descriptions because, in the English language, it would indicate a one-time change. So a boy BECOMES a man. A seed BECOMES a plant.



    But the Boots also say, "While" -- A continuous duration. This puts the description at odds.



    A character wearing the Boots has there walking speed "become" 30 feet unless encumbered or wearing heavy armor. They are hit by and NPC with the Sentinel feat so there speed "becomes" 0. Now what?



    Does the character's speed re-become 30 feet allowing them to keep moving? Or are they forced to stand still?




    I seem to recall there being another magic item that uses the a phrase similar to "cannot be reduced below" but so far my search has come up empty.










    share|improve this question











    $endgroup$
















      3












      3








      3





      $begingroup$


      Per the horribly worded description:




      While you wear these boots, your walking speed becomes 30 feet, unless your walking speed is higher, and your speed isn't reduced if you are encumbered or wearing heavy armor.




      But there are multiple ways in which a characters speed can be reduced beyond encumbrance. For instance, the Sentinel feat:




      • When you hit a creature with an opportunity attack, the creature's speed becomes 0 for the rest of the turn.



      Another example is being grappled:




      • A grappled creature's speed becomes 0, and it can't benefit from any bonus to its speed.



      I highlighted the word becomes in these descriptions because, in the English language, it would indicate a one-time change. So a boy BECOMES a man. A seed BECOMES a plant.



      But the Boots also say, "While" -- A continuous duration. This puts the description at odds.



      A character wearing the Boots has there walking speed "become" 30 feet unless encumbered or wearing heavy armor. They are hit by and NPC with the Sentinel feat so there speed "becomes" 0. Now what?



      Does the character's speed re-become 30 feet allowing them to keep moving? Or are they forced to stand still?




      I seem to recall there being another magic item that uses the a phrase similar to "cannot be reduced below" but so far my search has come up empty.










      share|improve this question











      $endgroup$




      Per the horribly worded description:




      While you wear these boots, your walking speed becomes 30 feet, unless your walking speed is higher, and your speed isn't reduced if you are encumbered or wearing heavy armor.




      But there are multiple ways in which a characters speed can be reduced beyond encumbrance. For instance, the Sentinel feat:




      • When you hit a creature with an opportunity attack, the creature's speed becomes 0 for the rest of the turn.



      Another example is being grappled:




      • A grappled creature's speed becomes 0, and it can't benefit from any bonus to its speed.



      I highlighted the word becomes in these descriptions because, in the English language, it would indicate a one-time change. So a boy BECOMES a man. A seed BECOMES a plant.



      But the Boots also say, "While" -- A continuous duration. This puts the description at odds.



      A character wearing the Boots has there walking speed "become" 30 feet unless encumbered or wearing heavy armor. They are hit by and NPC with the Sentinel feat so there speed "becomes" 0. Now what?



      Does the character's speed re-become 30 feet allowing them to keep moving? Or are they forced to stand still?




      I seem to recall there being another magic item that uses the a phrase similar to "cannot be reduced below" but so far my search has come up empty.







      dnd-5e magic-items movement






      share|improve this question















      share|improve this question













      share|improve this question




      share|improve this question








      edited 5 hours ago









      V2Blast

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      MivaScottMivaScott

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          1 Answer
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          $begingroup$

          They likely only prevent reductions to your speed from encumbrance and heavy armor



          First, it would be highly unusual if your speed constantly became 30 feet, this is not something which seems to come up elsewhere in the rules. Instead the Boots of Striding and Springing likely would have used wording similar to that used for effects such as the freedom of movement spell which states:




          [...] Spells and other magical effects can neither reduce the target's speed nor cause the target to be paralyzed or restrained...




          Additionally, if they wanted the Boots of Striding and Springing to prevent all reductions to your speed, there would be no reason to include the phrase:




          [...] Your speed isn't reduced if you are encumbered or wearing heavy armor...




          It is likely that what these boots do is they increase your base walking speed to 30 if it is not already higher. Any changes to your speed would simply apply to your new base. Effectively, they increase your speed by "30 - current_speed", though this wording is probably worse than the original.




          Two examples:



          If you normally had 20 speed, and something reduced your speed by 10 down to 10, putting on the Boots of Striding and Springing would increase your base speed to 30 and so your reduced speed would be 20.



          If you normally had 20 speed, and were grappled (reducing your speed to 0). Putting on the Boots of Striding and Springing would increase your base speed to 30, but you would still have the grapple reducing your current speed to 0.






          share|improve this answer











          $endgroup$

















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            $begingroup$

            They likely only prevent reductions to your speed from encumbrance and heavy armor



            First, it would be highly unusual if your speed constantly became 30 feet, this is not something which seems to come up elsewhere in the rules. Instead the Boots of Striding and Springing likely would have used wording similar to that used for effects such as the freedom of movement spell which states:




            [...] Spells and other magical effects can neither reduce the target's speed nor cause the target to be paralyzed or restrained...




            Additionally, if they wanted the Boots of Striding and Springing to prevent all reductions to your speed, there would be no reason to include the phrase:




            [...] Your speed isn't reduced if you are encumbered or wearing heavy armor...




            It is likely that what these boots do is they increase your base walking speed to 30 if it is not already higher. Any changes to your speed would simply apply to your new base. Effectively, they increase your speed by "30 - current_speed", though this wording is probably worse than the original.




            Two examples:



            If you normally had 20 speed, and something reduced your speed by 10 down to 10, putting on the Boots of Striding and Springing would increase your base speed to 30 and so your reduced speed would be 20.



            If you normally had 20 speed, and were grappled (reducing your speed to 0). Putting on the Boots of Striding and Springing would increase your base speed to 30, but you would still have the grapple reducing your current speed to 0.






            share|improve this answer











            $endgroup$



















              4














              $begingroup$

              They likely only prevent reductions to your speed from encumbrance and heavy armor



              First, it would be highly unusual if your speed constantly became 30 feet, this is not something which seems to come up elsewhere in the rules. Instead the Boots of Striding and Springing likely would have used wording similar to that used for effects such as the freedom of movement spell which states:




              [...] Spells and other magical effects can neither reduce the target's speed nor cause the target to be paralyzed or restrained...




              Additionally, if they wanted the Boots of Striding and Springing to prevent all reductions to your speed, there would be no reason to include the phrase:




              [...] Your speed isn't reduced if you are encumbered or wearing heavy armor...




              It is likely that what these boots do is they increase your base walking speed to 30 if it is not already higher. Any changes to your speed would simply apply to your new base. Effectively, they increase your speed by "30 - current_speed", though this wording is probably worse than the original.




              Two examples:



              If you normally had 20 speed, and something reduced your speed by 10 down to 10, putting on the Boots of Striding and Springing would increase your base speed to 30 and so your reduced speed would be 20.



              If you normally had 20 speed, and were grappled (reducing your speed to 0). Putting on the Boots of Striding and Springing would increase your base speed to 30, but you would still have the grapple reducing your current speed to 0.






              share|improve this answer











              $endgroup$

















                4














                4










                4







                $begingroup$

                They likely only prevent reductions to your speed from encumbrance and heavy armor



                First, it would be highly unusual if your speed constantly became 30 feet, this is not something which seems to come up elsewhere in the rules. Instead the Boots of Striding and Springing likely would have used wording similar to that used for effects such as the freedom of movement spell which states:




                [...] Spells and other magical effects can neither reduce the target's speed nor cause the target to be paralyzed or restrained...




                Additionally, if they wanted the Boots of Striding and Springing to prevent all reductions to your speed, there would be no reason to include the phrase:




                [...] Your speed isn't reduced if you are encumbered or wearing heavy armor...




                It is likely that what these boots do is they increase your base walking speed to 30 if it is not already higher. Any changes to your speed would simply apply to your new base. Effectively, they increase your speed by "30 - current_speed", though this wording is probably worse than the original.




                Two examples:



                If you normally had 20 speed, and something reduced your speed by 10 down to 10, putting on the Boots of Striding and Springing would increase your base speed to 30 and so your reduced speed would be 20.



                If you normally had 20 speed, and were grappled (reducing your speed to 0). Putting on the Boots of Striding and Springing would increase your base speed to 30, but you would still have the grapple reducing your current speed to 0.






                share|improve this answer











                $endgroup$



                They likely only prevent reductions to your speed from encumbrance and heavy armor



                First, it would be highly unusual if your speed constantly became 30 feet, this is not something which seems to come up elsewhere in the rules. Instead the Boots of Striding and Springing likely would have used wording similar to that used for effects such as the freedom of movement spell which states:




                [...] Spells and other magical effects can neither reduce the target's speed nor cause the target to be paralyzed or restrained...




                Additionally, if they wanted the Boots of Striding and Springing to prevent all reductions to your speed, there would be no reason to include the phrase:




                [...] Your speed isn't reduced if you are encumbered or wearing heavy armor...




                It is likely that what these boots do is they increase your base walking speed to 30 if it is not already higher. Any changes to your speed would simply apply to your new base. Effectively, they increase your speed by "30 - current_speed", though this wording is probably worse than the original.




                Two examples:



                If you normally had 20 speed, and something reduced your speed by 10 down to 10, putting on the Boots of Striding and Springing would increase your base speed to 30 and so your reduced speed would be 20.



                If you normally had 20 speed, and were grappled (reducing your speed to 0). Putting on the Boots of Striding and Springing would increase your base speed to 30, but you would still have the grapple reducing your current speed to 0.







                share|improve this answer














                share|improve this answer



                share|improve this answer








                edited 5 hours ago









                V2Blast

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                34.3k5 gold badges123 silver badges214 bronze badges










                answered 8 hours ago









                Medix2Medix2

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