Can flying creatures choose to hover, even if they don't have hover in their flying speed?Do I have to land at the end of my turn?Do creatures with a listed speed of “0 ft., fly 30 ft. (hover)” ever touch the ground?Are there any established rules for flying in combat for D&D 3.x or d20 Modern?Can a pixie fly higher than their altitude of one?Can a flying character have the Prone status? Do they have to “stand up” if they have a flight ability?Does taking off or landing require an action or any movement speed?Does barbarian flight require a foot-hold?Can a creature 5 foot step 'up' if you have a flying speed?Do I have to land at the end of my turn?Would Gust of Wind (and other spells) cause flying creature to stall?Can you trip a jumping character?Is there a way for a PC to have a burrow speed outside of Wild Shape/Polymorph?

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Can flying creatures choose to hover, even if they don't have hover in their flying speed?


Do I have to land at the end of my turn?Do creatures with a listed speed of “0 ft., fly 30 ft. (hover)” ever touch the ground?Are there any established rules for flying in combat for D&D 3.x or d20 Modern?Can a pixie fly higher than their altitude of one?Can a flying character have the Prone status? Do they have to “stand up” if they have a flight ability?Does taking off or landing require an action or any movement speed?Does barbarian flight require a foot-hold?Can a creature 5 foot step 'up' if you have a flying speed?Do I have to land at the end of my turn?Would Gust of Wind (and other spells) cause flying creature to stall?Can you trip a jumping character?Is there a way for a PC to have a burrow speed outside of Wild Shape/Polymorph?






.everyoneloves__top-leaderboard:empty,.everyoneloves__mid-leaderboard:empty,.everyoneloves__bot-mid-leaderboard:empty margin-bottom:0;








3












$begingroup$


Some creatures have a fly speed. Some creatures with a fly speed also have the ability to hover specified.



The PHB, in Chapter 9: Combat, Movement and Position, Flying Movement says:




Flying creatures enjoy many benefits of mobility, but they must also deal with the danger of falling. If a flying creature is knocked prone, has its speed reduced to 0, or is otherwise deprived of the ability to move, the creature falls, unless it has the ability to hover or it is being held aloft by magic, such as by the fly spell.




The conditions in this paragraph that would result in the creature falling have to do with having movement involuntarily removed or restricted. That might suggest that if you don't have "hover" in your flying speed, you can't hover.



But there is a difference between being knocked unconscious, or frozen, or webbed, or otherwise rendered unable to move, and choosing to hover, by flapping your wings, or standing on your jets, or whatever.



So, can flying creatures choose to hover, even if they don't have hover in their flying speed?










share|improve this question









$endgroup$











  • $begingroup$
    There's even an old song about it: "Birds do it, bees do it, why can't we just not fall, and hove?" Or something like that.
    $endgroup$
    – Jack
    8 hours ago











  • $begingroup$
    Related: Do I have to land at the end of my turn?, Do creatures with a listed speed of “0 ft., fly 30 ft. (hover)” ever touch the ground?
    $endgroup$
    – V2Blast
    3 hours ago

















3












$begingroup$


Some creatures have a fly speed. Some creatures with a fly speed also have the ability to hover specified.



The PHB, in Chapter 9: Combat, Movement and Position, Flying Movement says:




Flying creatures enjoy many benefits of mobility, but they must also deal with the danger of falling. If a flying creature is knocked prone, has its speed reduced to 0, or is otherwise deprived of the ability to move, the creature falls, unless it has the ability to hover or it is being held aloft by magic, such as by the fly spell.




The conditions in this paragraph that would result in the creature falling have to do with having movement involuntarily removed or restricted. That might suggest that if you don't have "hover" in your flying speed, you can't hover.



But there is a difference between being knocked unconscious, or frozen, or webbed, or otherwise rendered unable to move, and choosing to hover, by flapping your wings, or standing on your jets, or whatever.



So, can flying creatures choose to hover, even if they don't have hover in their flying speed?










share|improve this question









$endgroup$











  • $begingroup$
    There's even an old song about it: "Birds do it, bees do it, why can't we just not fall, and hove?" Or something like that.
    $endgroup$
    – Jack
    8 hours ago











  • $begingroup$
    Related: Do I have to land at the end of my turn?, Do creatures with a listed speed of “0 ft., fly 30 ft. (hover)” ever touch the ground?
    $endgroup$
    – V2Blast
    3 hours ago













3












3








3





$begingroup$


Some creatures have a fly speed. Some creatures with a fly speed also have the ability to hover specified.



The PHB, in Chapter 9: Combat, Movement and Position, Flying Movement says:




Flying creatures enjoy many benefits of mobility, but they must also deal with the danger of falling. If a flying creature is knocked prone, has its speed reduced to 0, or is otherwise deprived of the ability to move, the creature falls, unless it has the ability to hover or it is being held aloft by magic, such as by the fly spell.




The conditions in this paragraph that would result in the creature falling have to do with having movement involuntarily removed or restricted. That might suggest that if you don't have "hover" in your flying speed, you can't hover.



But there is a difference between being knocked unconscious, or frozen, or webbed, or otherwise rendered unable to move, and choosing to hover, by flapping your wings, or standing on your jets, or whatever.



So, can flying creatures choose to hover, even if they don't have hover in their flying speed?










share|improve this question









$endgroup$




Some creatures have a fly speed. Some creatures with a fly speed also have the ability to hover specified.



The PHB, in Chapter 9: Combat, Movement and Position, Flying Movement says:




Flying creatures enjoy many benefits of mobility, but they must also deal with the danger of falling. If a flying creature is knocked prone, has its speed reduced to 0, or is otherwise deprived of the ability to move, the creature falls, unless it has the ability to hover or it is being held aloft by magic, such as by the fly spell.




The conditions in this paragraph that would result in the creature falling have to do with having movement involuntarily removed or restricted. That might suggest that if you don't have "hover" in your flying speed, you can't hover.



But there is a difference between being knocked unconscious, or frozen, or webbed, or otherwise rendered unable to move, and choosing to hover, by flapping your wings, or standing on your jets, or whatever.



So, can flying creatures choose to hover, even if they don't have hover in their flying speed?







dnd-5e movement flight






share|improve this question













share|improve this question











share|improve this question




share|improve this question










asked 8 hours ago









JackJack

10.9k442101




10.9k442101











  • $begingroup$
    There's even an old song about it: "Birds do it, bees do it, why can't we just not fall, and hove?" Or something like that.
    $endgroup$
    – Jack
    8 hours ago











  • $begingroup$
    Related: Do I have to land at the end of my turn?, Do creatures with a listed speed of “0 ft., fly 30 ft. (hover)” ever touch the ground?
    $endgroup$
    – V2Blast
    3 hours ago
















  • $begingroup$
    There's even an old song about it: "Birds do it, bees do it, why can't we just not fall, and hove?" Or something like that.
    $endgroup$
    – Jack
    8 hours ago











  • $begingroup$
    Related: Do I have to land at the end of my turn?, Do creatures with a listed speed of “0 ft., fly 30 ft. (hover)” ever touch the ground?
    $endgroup$
    – V2Blast
    3 hours ago















$begingroup$
There's even an old song about it: "Birds do it, bees do it, why can't we just not fall, and hove?" Or something like that.
$endgroup$
– Jack
8 hours ago





$begingroup$
There's even an old song about it: "Birds do it, bees do it, why can't we just not fall, and hove?" Or something like that.
$endgroup$
– Jack
8 hours ago













$begingroup$
Related: Do I have to land at the end of my turn?, Do creatures with a listed speed of “0 ft., fly 30 ft. (hover)” ever touch the ground?
$endgroup$
– V2Blast
3 hours ago




$begingroup$
Related: Do I have to land at the end of my turn?, Do creatures with a listed speed of “0 ft., fly 30 ft. (hover)” ever touch the ground?
$endgroup$
– V2Blast
3 hours ago










4 Answers
4






active

oldest

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6












$begingroup$

A creature with a Flying Speed is not required to use their movement to stay aloft unless a feature specifically says so



It might be best to demonstrate this by showing an obvious counter-example.



Consider, for example, the Totem Warrior subclass of the Barbarian Class, who at level 14, is given the option of gaining a flight speed while raging:




Eagle. While raging, you have a flying speed equal to your current walking speed. This benefit works only in short bursts; you fall if you end your turn in the air and nothing else is holding you aloft.



Path of the Totem Warrior, Player's Handbook, pg. 50




So for this specific situation, the Barbarian would gain a flying speed—but also gain the stipulation that this speed cannot keep them aloft at the end of their turn.



Conversely, most creatures that have Flying speeds have no such restriction or stipulation: they simply specify a Flying speed of X', without this kind of text. That means that they would not fall if they stop moving, or if they cease to move during their turn, unless they were subjected to one of the conditions specified in your original post and lacked the Hover feature.






share|improve this answer









$endgroup$




















    3












    $begingroup$


    The conditions in this paragraph that would result in the creature falling have to do with having movement involuntarily removed or restricted. That might suggest that if you don't have "hover" in your flying speed, you can't hover.




    This suggests that if you don't have "hover" in your flying speed, you will fall when your movement is involuntarily removed or restricted. It makes no suggestions on what will happen if you voluntarily don't move.



    The conditions given (speed 0, prone, deprived of movement) are given without ambiguity, so can be considered a complete list of what would make a flying creature fall. As such, every creature with a fly speed can choose not to move on their turn and stay aloft (because doing so is not on the list of conditions that would cause a fall).






    share|improve this answer











    $endgroup$








    • 1




      $begingroup$
      Can you support your para beginning with "Every creature with a fly speed"?
      $endgroup$
      – Jack
      6 hours ago


















    1












    $begingroup$

    Flying creatures can remain aloft unless their rules says otherwise



    From the Flying Movement section under Movement and Position (PHB, p. 191) we have (emphasis mine):




    Flying creatures enjoy many benefits of mobility, but they must also deal with the danger of falling. If a flying creature is knocked prone, has its speed reduced to 0, or is otherwise deprived of the ability to move, the creature falls, unless it has the ability to hover or it is being held aloft by magic, such as by the fly spell.




    Possessing the 'hover' ability prevents a creature from falling when knocked prone or deprived of movement, but otherwise has no effect on where the creature may end its turn. By default creatures that possess a fly speed may end their turn in the air. However, doing so without the 'hover' ability exposes them to falling damage should an enemy somehow deprive them of movement.



    Some creatures or abilities may limit your flying ability and require you to land at the end of your turn. See Do I have to land at the end of my turn? for evidence that this is not the general case. One example of a feature with this restriction is the level 14 Path of the Totem Warrior (Eagle) feature which says (emphasis mine):




    While raging, you have a flying speed equal to your current walking speed. This benefit works only in short bursts; you fall if you end your turn in the air and nothing else is holding you aloft.




    If the feature allowing you to fly does not possess text to a similar effect, you can end your turn in the air or remain stationary while aloft. Having the 'hover' ability merely negates the risk of falling.






    share|improve this answer









    $endgroup$




















      -1












      $begingroup$

      Yes



      All it requires to stay in the air without falling is to have a flying speed. If your flying speed is reduced to zero you fall unless you have hover.



      Your interpretation is correct.






      share|improve this answer











      $endgroup$












      • $begingroup$
        I appreciate your answer, but I'm concerned I haven't made myself clear in the question. The rules say, IF things happen that restrict flying THEN the creature falls. I want to know IF nothing happens that restricts flying THEN can the creature CHOOSE to hover. In other words, can a creature that has NOT been knocked prone, had its speed reduced to 0, or otherwise deprived of the ability to move, can CHOOSE to hover. I don't think your answer addresses that distinction. If my question isn't clear, let me know, and I'll work on it.
        $endgroup$
        – Jack
        7 hours ago











      • $begingroup$
        This is confusing. The question asks if a flying creature can elect to fly at speed 0. You answer yes, then state that flying at speed 0 equals plummeting to the ground. Please clarify.
        $endgroup$
        – Davo
        7 hours ago











      Your Answer








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      4 Answers
      4






      active

      oldest

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      4 Answers
      4






      active

      oldest

      votes









      active

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      active

      oldest

      votes









      6












      $begingroup$

      A creature with a Flying Speed is not required to use their movement to stay aloft unless a feature specifically says so



      It might be best to demonstrate this by showing an obvious counter-example.



      Consider, for example, the Totem Warrior subclass of the Barbarian Class, who at level 14, is given the option of gaining a flight speed while raging:




      Eagle. While raging, you have a flying speed equal to your current walking speed. This benefit works only in short bursts; you fall if you end your turn in the air and nothing else is holding you aloft.



      Path of the Totem Warrior, Player's Handbook, pg. 50




      So for this specific situation, the Barbarian would gain a flying speed—but also gain the stipulation that this speed cannot keep them aloft at the end of their turn.



      Conversely, most creatures that have Flying speeds have no such restriction or stipulation: they simply specify a Flying speed of X', without this kind of text. That means that they would not fall if they stop moving, or if they cease to move during their turn, unless they were subjected to one of the conditions specified in your original post and lacked the Hover feature.






      share|improve this answer









      $endgroup$

















        6












        $begingroup$

        A creature with a Flying Speed is not required to use their movement to stay aloft unless a feature specifically says so



        It might be best to demonstrate this by showing an obvious counter-example.



        Consider, for example, the Totem Warrior subclass of the Barbarian Class, who at level 14, is given the option of gaining a flight speed while raging:




        Eagle. While raging, you have a flying speed equal to your current walking speed. This benefit works only in short bursts; you fall if you end your turn in the air and nothing else is holding you aloft.



        Path of the Totem Warrior, Player's Handbook, pg. 50




        So for this specific situation, the Barbarian would gain a flying speed—but also gain the stipulation that this speed cannot keep them aloft at the end of their turn.



        Conversely, most creatures that have Flying speeds have no such restriction or stipulation: they simply specify a Flying speed of X', without this kind of text. That means that they would not fall if they stop moving, or if they cease to move during their turn, unless they were subjected to one of the conditions specified in your original post and lacked the Hover feature.






        share|improve this answer









        $endgroup$















          6












          6








          6





          $begingroup$

          A creature with a Flying Speed is not required to use their movement to stay aloft unless a feature specifically says so



          It might be best to demonstrate this by showing an obvious counter-example.



          Consider, for example, the Totem Warrior subclass of the Barbarian Class, who at level 14, is given the option of gaining a flight speed while raging:




          Eagle. While raging, you have a flying speed equal to your current walking speed. This benefit works only in short bursts; you fall if you end your turn in the air and nothing else is holding you aloft.



          Path of the Totem Warrior, Player's Handbook, pg. 50




          So for this specific situation, the Barbarian would gain a flying speed—but also gain the stipulation that this speed cannot keep them aloft at the end of their turn.



          Conversely, most creatures that have Flying speeds have no such restriction or stipulation: they simply specify a Flying speed of X', without this kind of text. That means that they would not fall if they stop moving, or if they cease to move during their turn, unless they were subjected to one of the conditions specified in your original post and lacked the Hover feature.






          share|improve this answer









          $endgroup$



          A creature with a Flying Speed is not required to use their movement to stay aloft unless a feature specifically says so



          It might be best to demonstrate this by showing an obvious counter-example.



          Consider, for example, the Totem Warrior subclass of the Barbarian Class, who at level 14, is given the option of gaining a flight speed while raging:




          Eagle. While raging, you have a flying speed equal to your current walking speed. This benefit works only in short bursts; you fall if you end your turn in the air and nothing else is holding you aloft.



          Path of the Totem Warrior, Player's Handbook, pg. 50




          So for this specific situation, the Barbarian would gain a flying speed—but also gain the stipulation that this speed cannot keep them aloft at the end of their turn.



          Conversely, most creatures that have Flying speeds have no such restriction or stipulation: they simply specify a Flying speed of X', without this kind of text. That means that they would not fall if they stop moving, or if they cease to move during their turn, unless they were subjected to one of the conditions specified in your original post and lacked the Hover feature.







          share|improve this answer












          share|improve this answer



          share|improve this answer










          answered 7 hours ago









          XiremaXirema

          27k379156




          27k379156























              3












              $begingroup$


              The conditions in this paragraph that would result in the creature falling have to do with having movement involuntarily removed or restricted. That might suggest that if you don't have "hover" in your flying speed, you can't hover.




              This suggests that if you don't have "hover" in your flying speed, you will fall when your movement is involuntarily removed or restricted. It makes no suggestions on what will happen if you voluntarily don't move.



              The conditions given (speed 0, prone, deprived of movement) are given without ambiguity, so can be considered a complete list of what would make a flying creature fall. As such, every creature with a fly speed can choose not to move on their turn and stay aloft (because doing so is not on the list of conditions that would cause a fall).






              share|improve this answer











              $endgroup$








              • 1




                $begingroup$
                Can you support your para beginning with "Every creature with a fly speed"?
                $endgroup$
                – Jack
                6 hours ago















              3












              $begingroup$


              The conditions in this paragraph that would result in the creature falling have to do with having movement involuntarily removed or restricted. That might suggest that if you don't have "hover" in your flying speed, you can't hover.




              This suggests that if you don't have "hover" in your flying speed, you will fall when your movement is involuntarily removed or restricted. It makes no suggestions on what will happen if you voluntarily don't move.



              The conditions given (speed 0, prone, deprived of movement) are given without ambiguity, so can be considered a complete list of what would make a flying creature fall. As such, every creature with a fly speed can choose not to move on their turn and stay aloft (because doing so is not on the list of conditions that would cause a fall).






              share|improve this answer











              $endgroup$








              • 1




                $begingroup$
                Can you support your para beginning with "Every creature with a fly speed"?
                $endgroup$
                – Jack
                6 hours ago













              3












              3








              3





              $begingroup$


              The conditions in this paragraph that would result in the creature falling have to do with having movement involuntarily removed or restricted. That might suggest that if you don't have "hover" in your flying speed, you can't hover.




              This suggests that if you don't have "hover" in your flying speed, you will fall when your movement is involuntarily removed or restricted. It makes no suggestions on what will happen if you voluntarily don't move.



              The conditions given (speed 0, prone, deprived of movement) are given without ambiguity, so can be considered a complete list of what would make a flying creature fall. As such, every creature with a fly speed can choose not to move on their turn and stay aloft (because doing so is not on the list of conditions that would cause a fall).






              share|improve this answer











              $endgroup$




              The conditions in this paragraph that would result in the creature falling have to do with having movement involuntarily removed or restricted. That might suggest that if you don't have "hover" in your flying speed, you can't hover.




              This suggests that if you don't have "hover" in your flying speed, you will fall when your movement is involuntarily removed or restricted. It makes no suggestions on what will happen if you voluntarily don't move.



              The conditions given (speed 0, prone, deprived of movement) are given without ambiguity, so can be considered a complete list of what would make a flying creature fall. As such, every creature with a fly speed can choose not to move on their turn and stay aloft (because doing so is not on the list of conditions that would cause a fall).







              share|improve this answer














              share|improve this answer



              share|improve this answer








              edited 3 hours ago

























              answered 6 hours ago









              SpeedkatSpeedkat

              4,392734




              4,392734







              • 1




                $begingroup$
                Can you support your para beginning with "Every creature with a fly speed"?
                $endgroup$
                – Jack
                6 hours ago












              • 1




                $begingroup$
                Can you support your para beginning with "Every creature with a fly speed"?
                $endgroup$
                – Jack
                6 hours ago







              1




              1




              $begingroup$
              Can you support your para beginning with "Every creature with a fly speed"?
              $endgroup$
              – Jack
              6 hours ago




              $begingroup$
              Can you support your para beginning with "Every creature with a fly speed"?
              $endgroup$
              – Jack
              6 hours ago











              1












              $begingroup$

              Flying creatures can remain aloft unless their rules says otherwise



              From the Flying Movement section under Movement and Position (PHB, p. 191) we have (emphasis mine):




              Flying creatures enjoy many benefits of mobility, but they must also deal with the danger of falling. If a flying creature is knocked prone, has its speed reduced to 0, or is otherwise deprived of the ability to move, the creature falls, unless it has the ability to hover or it is being held aloft by magic, such as by the fly spell.




              Possessing the 'hover' ability prevents a creature from falling when knocked prone or deprived of movement, but otherwise has no effect on where the creature may end its turn. By default creatures that possess a fly speed may end their turn in the air. However, doing so without the 'hover' ability exposes them to falling damage should an enemy somehow deprive them of movement.



              Some creatures or abilities may limit your flying ability and require you to land at the end of your turn. See Do I have to land at the end of my turn? for evidence that this is not the general case. One example of a feature with this restriction is the level 14 Path of the Totem Warrior (Eagle) feature which says (emphasis mine):




              While raging, you have a flying speed equal to your current walking speed. This benefit works only in short bursts; you fall if you end your turn in the air and nothing else is holding you aloft.




              If the feature allowing you to fly does not possess text to a similar effect, you can end your turn in the air or remain stationary while aloft. Having the 'hover' ability merely negates the risk of falling.






              share|improve this answer









              $endgroup$

















                1












                $begingroup$

                Flying creatures can remain aloft unless their rules says otherwise



                From the Flying Movement section under Movement and Position (PHB, p. 191) we have (emphasis mine):




                Flying creatures enjoy many benefits of mobility, but they must also deal with the danger of falling. If a flying creature is knocked prone, has its speed reduced to 0, or is otherwise deprived of the ability to move, the creature falls, unless it has the ability to hover or it is being held aloft by magic, such as by the fly spell.




                Possessing the 'hover' ability prevents a creature from falling when knocked prone or deprived of movement, but otherwise has no effect on where the creature may end its turn. By default creatures that possess a fly speed may end their turn in the air. However, doing so without the 'hover' ability exposes them to falling damage should an enemy somehow deprive them of movement.



                Some creatures or abilities may limit your flying ability and require you to land at the end of your turn. See Do I have to land at the end of my turn? for evidence that this is not the general case. One example of a feature with this restriction is the level 14 Path of the Totem Warrior (Eagle) feature which says (emphasis mine):




                While raging, you have a flying speed equal to your current walking speed. This benefit works only in short bursts; you fall if you end your turn in the air and nothing else is holding you aloft.




                If the feature allowing you to fly does not possess text to a similar effect, you can end your turn in the air or remain stationary while aloft. Having the 'hover' ability merely negates the risk of falling.






                share|improve this answer









                $endgroup$















                  1












                  1








                  1





                  $begingroup$

                  Flying creatures can remain aloft unless their rules says otherwise



                  From the Flying Movement section under Movement and Position (PHB, p. 191) we have (emphasis mine):




                  Flying creatures enjoy many benefits of mobility, but they must also deal with the danger of falling. If a flying creature is knocked prone, has its speed reduced to 0, or is otherwise deprived of the ability to move, the creature falls, unless it has the ability to hover or it is being held aloft by magic, such as by the fly spell.




                  Possessing the 'hover' ability prevents a creature from falling when knocked prone or deprived of movement, but otherwise has no effect on where the creature may end its turn. By default creatures that possess a fly speed may end their turn in the air. However, doing so without the 'hover' ability exposes them to falling damage should an enemy somehow deprive them of movement.



                  Some creatures or abilities may limit your flying ability and require you to land at the end of your turn. See Do I have to land at the end of my turn? for evidence that this is not the general case. One example of a feature with this restriction is the level 14 Path of the Totem Warrior (Eagle) feature which says (emphasis mine):




                  While raging, you have a flying speed equal to your current walking speed. This benefit works only in short bursts; you fall if you end your turn in the air and nothing else is holding you aloft.




                  If the feature allowing you to fly does not possess text to a similar effect, you can end your turn in the air or remain stationary while aloft. Having the 'hover' ability merely negates the risk of falling.






                  share|improve this answer









                  $endgroup$



                  Flying creatures can remain aloft unless their rules says otherwise



                  From the Flying Movement section under Movement and Position (PHB, p. 191) we have (emphasis mine):




                  Flying creatures enjoy many benefits of mobility, but they must also deal with the danger of falling. If a flying creature is knocked prone, has its speed reduced to 0, or is otherwise deprived of the ability to move, the creature falls, unless it has the ability to hover or it is being held aloft by magic, such as by the fly spell.




                  Possessing the 'hover' ability prevents a creature from falling when knocked prone or deprived of movement, but otherwise has no effect on where the creature may end its turn. By default creatures that possess a fly speed may end their turn in the air. However, doing so without the 'hover' ability exposes them to falling damage should an enemy somehow deprive them of movement.



                  Some creatures or abilities may limit your flying ability and require you to land at the end of your turn. See Do I have to land at the end of my turn? for evidence that this is not the general case. One example of a feature with this restriction is the level 14 Path of the Totem Warrior (Eagle) feature which says (emphasis mine):




                  While raging, you have a flying speed equal to your current walking speed. This benefit works only in short bursts; you fall if you end your turn in the air and nothing else is holding you aloft.




                  If the feature allowing you to fly does not possess text to a similar effect, you can end your turn in the air or remain stationary while aloft. Having the 'hover' ability merely negates the risk of falling.







                  share|improve this answer












                  share|improve this answer



                  share|improve this answer










                  answered 3 hours ago









                  linksassinlinksassin

                  12.5k14493




                  12.5k14493





















                      -1












                      $begingroup$

                      Yes



                      All it requires to stay in the air without falling is to have a flying speed. If your flying speed is reduced to zero you fall unless you have hover.



                      Your interpretation is correct.






                      share|improve this answer











                      $endgroup$












                      • $begingroup$
                        I appreciate your answer, but I'm concerned I haven't made myself clear in the question. The rules say, IF things happen that restrict flying THEN the creature falls. I want to know IF nothing happens that restricts flying THEN can the creature CHOOSE to hover. In other words, can a creature that has NOT been knocked prone, had its speed reduced to 0, or otherwise deprived of the ability to move, can CHOOSE to hover. I don't think your answer addresses that distinction. If my question isn't clear, let me know, and I'll work on it.
                        $endgroup$
                        – Jack
                        7 hours ago











                      • $begingroup$
                        This is confusing. The question asks if a flying creature can elect to fly at speed 0. You answer yes, then state that flying at speed 0 equals plummeting to the ground. Please clarify.
                        $endgroup$
                        – Davo
                        7 hours ago















                      -1












                      $begingroup$

                      Yes



                      All it requires to stay in the air without falling is to have a flying speed. If your flying speed is reduced to zero you fall unless you have hover.



                      Your interpretation is correct.






                      share|improve this answer











                      $endgroup$












                      • $begingroup$
                        I appreciate your answer, but I'm concerned I haven't made myself clear in the question. The rules say, IF things happen that restrict flying THEN the creature falls. I want to know IF nothing happens that restricts flying THEN can the creature CHOOSE to hover. In other words, can a creature that has NOT been knocked prone, had its speed reduced to 0, or otherwise deprived of the ability to move, can CHOOSE to hover. I don't think your answer addresses that distinction. If my question isn't clear, let me know, and I'll work on it.
                        $endgroup$
                        – Jack
                        7 hours ago











                      • $begingroup$
                        This is confusing. The question asks if a flying creature can elect to fly at speed 0. You answer yes, then state that flying at speed 0 equals plummeting to the ground. Please clarify.
                        $endgroup$
                        – Davo
                        7 hours ago













                      -1












                      -1








                      -1





                      $begingroup$

                      Yes



                      All it requires to stay in the air without falling is to have a flying speed. If your flying speed is reduced to zero you fall unless you have hover.



                      Your interpretation is correct.






                      share|improve this answer











                      $endgroup$



                      Yes



                      All it requires to stay in the air without falling is to have a flying speed. If your flying speed is reduced to zero you fall unless you have hover.



                      Your interpretation is correct.







                      share|improve this answer














                      share|improve this answer



                      share|improve this answer








                      edited 3 hours ago









                      V2Blast

                      29.2k5105177




                      29.2k5105177










                      answered 7 hours ago









                      Peter HansenPeter Hansen

                      553




                      553











                      • $begingroup$
                        I appreciate your answer, but I'm concerned I haven't made myself clear in the question. The rules say, IF things happen that restrict flying THEN the creature falls. I want to know IF nothing happens that restricts flying THEN can the creature CHOOSE to hover. In other words, can a creature that has NOT been knocked prone, had its speed reduced to 0, or otherwise deprived of the ability to move, can CHOOSE to hover. I don't think your answer addresses that distinction. If my question isn't clear, let me know, and I'll work on it.
                        $endgroup$
                        – Jack
                        7 hours ago











                      • $begingroup$
                        This is confusing. The question asks if a flying creature can elect to fly at speed 0. You answer yes, then state that flying at speed 0 equals plummeting to the ground. Please clarify.
                        $endgroup$
                        – Davo
                        7 hours ago
















                      • $begingroup$
                        I appreciate your answer, but I'm concerned I haven't made myself clear in the question. The rules say, IF things happen that restrict flying THEN the creature falls. I want to know IF nothing happens that restricts flying THEN can the creature CHOOSE to hover. In other words, can a creature that has NOT been knocked prone, had its speed reduced to 0, or otherwise deprived of the ability to move, can CHOOSE to hover. I don't think your answer addresses that distinction. If my question isn't clear, let me know, and I'll work on it.
                        $endgroup$
                        – Jack
                        7 hours ago











                      • $begingroup$
                        This is confusing. The question asks if a flying creature can elect to fly at speed 0. You answer yes, then state that flying at speed 0 equals plummeting to the ground. Please clarify.
                        $endgroup$
                        – Davo
                        7 hours ago















                      $begingroup$
                      I appreciate your answer, but I'm concerned I haven't made myself clear in the question. The rules say, IF things happen that restrict flying THEN the creature falls. I want to know IF nothing happens that restricts flying THEN can the creature CHOOSE to hover. In other words, can a creature that has NOT been knocked prone, had its speed reduced to 0, or otherwise deprived of the ability to move, can CHOOSE to hover. I don't think your answer addresses that distinction. If my question isn't clear, let me know, and I'll work on it.
                      $endgroup$
                      – Jack
                      7 hours ago





                      $begingroup$
                      I appreciate your answer, but I'm concerned I haven't made myself clear in the question. The rules say, IF things happen that restrict flying THEN the creature falls. I want to know IF nothing happens that restricts flying THEN can the creature CHOOSE to hover. In other words, can a creature that has NOT been knocked prone, had its speed reduced to 0, or otherwise deprived of the ability to move, can CHOOSE to hover. I don't think your answer addresses that distinction. If my question isn't clear, let me know, and I'll work on it.
                      $endgroup$
                      – Jack
                      7 hours ago













                      $begingroup$
                      This is confusing. The question asks if a flying creature can elect to fly at speed 0. You answer yes, then state that flying at speed 0 equals plummeting to the ground. Please clarify.
                      $endgroup$
                      – Davo
                      7 hours ago




                      $begingroup$
                      This is confusing. The question asks if a flying creature can elect to fly at speed 0. You answer yes, then state that flying at speed 0 equals plummeting to the ground. Please clarify.
                      $endgroup$
                      – Davo
                      7 hours ago

















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