Are dead worlds a good galactic barrier?Travelling through space around Worlds inside NebulasFuture galactic economygalactic travel : an alternative to FTLVariations of biomes in low-tilting worldsWhy would War Of The Worlds happen?How can the newly-discovered inter-galactic matter be harvested by inter-galactic mega-generational ships?Galactic Law Enforcement - Handcuff AlternativesCould near light speed ship dilate time severely enough to explore other stars with out breaking the light speed barrier?

Can there be an atomic nucleus where there are more protons than neutrons?

Why do adjectives come before nouns in English?

How to prove that invoices are really unpaid?

Can you use a virtual credit card to withdraw money from an ATM in the UK?

How do you handle simultaneous damage when one type is absorbed and not the other?

Could an American state survive nuclear war?

Is a list of the most common English words copyrightable?

When did MCMC become commonplace?

Not returning after leave

What is a "G.O.A.T" game?

How to determine passing chords

What are some non-CS concepts that can be defined using BNF notation?

First author doesn't want a co-author to read the whole paper

Usefulness of Nash embedding theorem

What does this text mean with capitalized letters?

My Guitar came with both metal and nylon strings, what replacement strings should I buy?

Why is Trump releasing or not of his taxes such a big deal?

Consequences for Trump if the White House continues blocking witnesses and ignoring subpoenas?

Why do Computer Science degrees contain a high proportion of mathematics?

How do you to determine the reach of a Monster's unarmed strikes?

If we should encrypt the message rather than the method of transfer, why do we care about wifi security? Is this just security theatre?

Is the tap water in France safe to drink?

Code Golf Measurer © 2019

Is Schrodinger's Cat itself an observer?



Are dead worlds a good galactic barrier?


Travelling through space around Worlds inside NebulasFuture galactic economygalactic travel : an alternative to FTLVariations of biomes in low-tilting worldsWhy would War Of The Worlds happen?How can the newly-discovered inter-galactic matter be harvested by inter-galactic mega-generational ships?Galactic Law Enforcement - Handcuff AlternativesCould near light speed ship dilate time severely enough to explore other stars with out breaking the light speed barrier?






.everyoneloves__top-leaderboard:empty,.everyoneloves__mid-leaderboard:empty,.everyoneloves__bot-mid-leaderboard:empty
margin-bottom:0;

.everyonelovesstackoverflowposition:absolute;height:1px;width:1px;opacity:0;top:0;left:0;pointer-events:none;








6














$begingroup$


In my fictional universe there are two galactic civilizations that have never interacted until recently and thus have developed different cultures, science, etc.



from a technological standpoint, one of the civilizations is similar to Halo's UNSC and the other is straight up star wars



What prevented them form ever interacting is a "natural" barrier of dead worlds making the trips longer and more risky with the lack of any ports/refuelling stations.



There was never a unified galactic government that just split and forgot the other.



And these dead worlds have no possibility to hold life at all



So my question is: would the dead world divide would realistically stop the two civilizations form ever meeting just enough so that two galactic civilizations develop differently










share|improve this question









New contributor



Locksmith is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.






$endgroup$















  • $begingroup$
    How does one prevent advanced and intelligent life from persisting on a planet? If they can cross interstellar distances they can likely change said planet to be amiable to their needs at the very least by burrowing deep underground.
    $endgroup$
    – kleer001
    9 hours ago










  • $begingroup$
    Just for some suggested reading - checkout Fermi's Paradox and the theories surrounding it. Put simply, the paradox is: "our universe is so old that we, humans, must have met other alien species. But we haven't, we've not even found any proof they exist yet. This is illogical." Some theories do suggest maybe there are other aliens and we really "missed" each other somehow - those might give you an idea for your story. Other theories suggest aliens don't exist or...maybe even we don't exist but we're a simulation. It gets weird.
    $endgroup$
    – VLAZ
    9 hours ago










  • $begingroup$
    Can you clarify just how advanced these civs are at the moment just before they meet?
    $endgroup$
    – Trevor
    9 hours ago

















6














$begingroup$


In my fictional universe there are two galactic civilizations that have never interacted until recently and thus have developed different cultures, science, etc.



from a technological standpoint, one of the civilizations is similar to Halo's UNSC and the other is straight up star wars



What prevented them form ever interacting is a "natural" barrier of dead worlds making the trips longer and more risky with the lack of any ports/refuelling stations.



There was never a unified galactic government that just split and forgot the other.



And these dead worlds have no possibility to hold life at all



So my question is: would the dead world divide would realistically stop the two civilizations form ever meeting just enough so that two galactic civilizations develop differently










share|improve this question









New contributor



Locksmith is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.






$endgroup$















  • $begingroup$
    How does one prevent advanced and intelligent life from persisting on a planet? If they can cross interstellar distances they can likely change said planet to be amiable to their needs at the very least by burrowing deep underground.
    $endgroup$
    – kleer001
    9 hours ago










  • $begingroup$
    Just for some suggested reading - checkout Fermi's Paradox and the theories surrounding it. Put simply, the paradox is: "our universe is so old that we, humans, must have met other alien species. But we haven't, we've not even found any proof they exist yet. This is illogical." Some theories do suggest maybe there are other aliens and we really "missed" each other somehow - those might give you an idea for your story. Other theories suggest aliens don't exist or...maybe even we don't exist but we're a simulation. It gets weird.
    $endgroup$
    – VLAZ
    9 hours ago










  • $begingroup$
    Can you clarify just how advanced these civs are at the moment just before they meet?
    $endgroup$
    – Trevor
    9 hours ago













6












6








6





$begingroup$


In my fictional universe there are two galactic civilizations that have never interacted until recently and thus have developed different cultures, science, etc.



from a technological standpoint, one of the civilizations is similar to Halo's UNSC and the other is straight up star wars



What prevented them form ever interacting is a "natural" barrier of dead worlds making the trips longer and more risky with the lack of any ports/refuelling stations.



There was never a unified galactic government that just split and forgot the other.



And these dead worlds have no possibility to hold life at all



So my question is: would the dead world divide would realistically stop the two civilizations form ever meeting just enough so that two galactic civilizations develop differently










share|improve this question









New contributor



Locksmith is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.






$endgroup$




In my fictional universe there are two galactic civilizations that have never interacted until recently and thus have developed different cultures, science, etc.



from a technological standpoint, one of the civilizations is similar to Halo's UNSC and the other is straight up star wars



What prevented them form ever interacting is a "natural" barrier of dead worlds making the trips longer and more risky with the lack of any ports/refuelling stations.



There was never a unified galactic government that just split and forgot the other.



And these dead worlds have no possibility to hold life at all



So my question is: would the dead world divide would realistically stop the two civilizations form ever meeting just enough so that two galactic civilizations develop differently







science-fiction environment space-travel






share|improve this question









New contributor



Locksmith is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.










share|improve this question









New contributor



Locksmith is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.








share|improve this question




share|improve this question



share|improve this question








edited 6 hours ago







Locksmith













New contributor



Locksmith is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.








asked 9 hours ago









LocksmithLocksmith

566 bronze badges




566 bronze badges




New contributor



Locksmith is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.




New contributor




Locksmith is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.
















  • $begingroup$
    How does one prevent advanced and intelligent life from persisting on a planet? If they can cross interstellar distances they can likely change said planet to be amiable to their needs at the very least by burrowing deep underground.
    $endgroup$
    – kleer001
    9 hours ago










  • $begingroup$
    Just for some suggested reading - checkout Fermi's Paradox and the theories surrounding it. Put simply, the paradox is: "our universe is so old that we, humans, must have met other alien species. But we haven't, we've not even found any proof they exist yet. This is illogical." Some theories do suggest maybe there are other aliens and we really "missed" each other somehow - those might give you an idea for your story. Other theories suggest aliens don't exist or...maybe even we don't exist but we're a simulation. It gets weird.
    $endgroup$
    – VLAZ
    9 hours ago










  • $begingroup$
    Can you clarify just how advanced these civs are at the moment just before they meet?
    $endgroup$
    – Trevor
    9 hours ago
















  • $begingroup$
    How does one prevent advanced and intelligent life from persisting on a planet? If they can cross interstellar distances they can likely change said planet to be amiable to their needs at the very least by burrowing deep underground.
    $endgroup$
    – kleer001
    9 hours ago










  • $begingroup$
    Just for some suggested reading - checkout Fermi's Paradox and the theories surrounding it. Put simply, the paradox is: "our universe is so old that we, humans, must have met other alien species. But we haven't, we've not even found any proof they exist yet. This is illogical." Some theories do suggest maybe there are other aliens and we really "missed" each other somehow - those might give you an idea for your story. Other theories suggest aliens don't exist or...maybe even we don't exist but we're a simulation. It gets weird.
    $endgroup$
    – VLAZ
    9 hours ago










  • $begingroup$
    Can you clarify just how advanced these civs are at the moment just before they meet?
    $endgroup$
    – Trevor
    9 hours ago















$begingroup$
How does one prevent advanced and intelligent life from persisting on a planet? If they can cross interstellar distances they can likely change said planet to be amiable to their needs at the very least by burrowing deep underground.
$endgroup$
– kleer001
9 hours ago




$begingroup$
How does one prevent advanced and intelligent life from persisting on a planet? If they can cross interstellar distances they can likely change said planet to be amiable to their needs at the very least by burrowing deep underground.
$endgroup$
– kleer001
9 hours ago












$begingroup$
Just for some suggested reading - checkout Fermi's Paradox and the theories surrounding it. Put simply, the paradox is: "our universe is so old that we, humans, must have met other alien species. But we haven't, we've not even found any proof they exist yet. This is illogical." Some theories do suggest maybe there are other aliens and we really "missed" each other somehow - those might give you an idea for your story. Other theories suggest aliens don't exist or...maybe even we don't exist but we're a simulation. It gets weird.
$endgroup$
– VLAZ
9 hours ago




$begingroup$
Just for some suggested reading - checkout Fermi's Paradox and the theories surrounding it. Put simply, the paradox is: "our universe is so old that we, humans, must have met other alien species. But we haven't, we've not even found any proof they exist yet. This is illogical." Some theories do suggest maybe there are other aliens and we really "missed" each other somehow - those might give you an idea for your story. Other theories suggest aliens don't exist or...maybe even we don't exist but we're a simulation. It gets weird.
$endgroup$
– VLAZ
9 hours ago












$begingroup$
Can you clarify just how advanced these civs are at the moment just before they meet?
$endgroup$
– Trevor
9 hours ago




$begingroup$
Can you clarify just how advanced these civs are at the moment just before they meet?
$endgroup$
– Trevor
9 hours ago










4 Answers
4






active

oldest

votes


















8
















$begingroup$

You need more than dead. You need dead and weird.



Interstellar spaces are huge. Ships need to be able to traverse these distances. The fact that there are clumps of matter - "dead worlds" - in between that are not useful to these ships should make no difference. It is like the fact that there are some empty office buildings on my route home. Who cares? You can't pull over for lunch at a star or a black hole either. Also, even if they did need to pull over from time to time, I cannot imagine why they would need a life filled world. These ships don't burn wood. If they need dilithium crystals or something they go where those things are.



You need a barrier that is not just lifeless and useless, because presumably lifeless and useless is most of everywhere. The barrier needs to pose some existential threat to the ships that want to get near it - something active that poses a hazard. And it needs to be a unique hazard - these spacefarers will know about radiation, know about asteroid fields, know about gravity wells. It needs to be something that does not occur in their territories and that is hard to study and understand.



I propose that you have spacetime itself be unpredictable within the dead zone. The fabric of space is full of holes and the laws of physics do not reliably apply. Weird stuff happens. This is also why these civilizations are not aware of one another - electromagnetic radiation does not reliably traverse the dead zone, and what does get across is changed and different once it does.



When they finally do get in touch it is because someone took the long way around and found out what was on the other side. The long way around is still a barrier but at least you know what and when you are when you finally finish it.






share|improve this answer










$endgroup$










  • 2




    $begingroup$
    Another option down this route, make Dark Matter be a navigation hazard, and this void is actually rife with Dark Matter reefs that are hard to detect and navigate.
    $endgroup$
    – Stephan
    8 hours ago










  • $begingroup$
    @Stephan - "reefs"! Nice!
    $endgroup$
    – Willk
    7 hours ago










  • $begingroup$
    You must be speaking of Chrono-Synclastic Infundibulum
    $endgroup$
    – IMil
    39 mins ago


















6
















$begingroup$

Yes, but it will depend heavily on the values of each civilization.



A pragmatic society will only visit solar systems they expect to be worth the return on investment based on what they already know. They will do years of analysis for hazardous solar activity, scan for signs of existing civilizations, search for promising exoworlds, and send unmanned probes, all before they ever risk sending a ship on a mission to any star system. They will be very selective as to where they go just to be good and sure it is safe and profitable; so, they will rule out the dead zone quickly and go the other way.



However, a more idealistic civilization will care more about exploration for exploration sake. They will be intrigued by these dead worlds. They will want to chart each one just to see if there are new kinds of life there that they could have never predicted with their current understandings of science. They will want to know, "what is on the other side". Such civilizations are much more willing to risk a multi-billion dollar ship and the lives of all it's crew exploring worlds that are not expected to have a measurable return on investment.






share|improve this answer










$endgroup$






















    5
















    $begingroup$

    Yes this is a realistic possibility.



    If Earth ever develops a probe that can travel long distances. You can bet we will pick a target where we think life exists, probably the direction that involves passing the most candidates as possible.



    If we find life, that will probably be where we focus all our efforts.



    So for your galactic civilizations, you just need something more interesting in a different direction as to distract both civilizations from ever meeting each other.






    share|improve this answer










    $endgroup$






















      2
















      $begingroup$

      Probably not.



      Galactic civilizations require a lot of time to develop. If you have a growing civilization that grows in the span of 100.000 years then the light of their activity has also reached 100.000 lightyears of space. A quick google search of the first 3 Galaxies show them anywhere between 30 to 100 lightyears in size. So at the very least these civilizations know of each other and have attempted long-range communication at the very least.



      And expanding across the stars even with FTL takes a lot of time. You are better off saying these are in seperate Galaxies and the space between them has gotten smaller or the technology good enough to travel between them.






      share|improve this answer










      $endgroup$
















        Your Answer








        StackExchange.ready(function()
        var channelOptions =
        tags: "".split(" "),
        id: "579"
        ;
        initTagRenderer("".split(" "), "".split(" "), channelOptions);

        StackExchange.using("externalEditor", function()
        // Have to fire editor after snippets, if snippets enabled
        if (StackExchange.settings.snippets.snippetsEnabled)
        StackExchange.using("snippets", function()
        createEditor();
        );

        else
        createEditor();

        );

        function createEditor()
        StackExchange.prepareEditor(
        heartbeatType: 'answer',
        autoActivateHeartbeat: false,
        convertImagesToLinks: false,
        noModals: true,
        showLowRepImageUploadWarning: true,
        reputationToPostImages: null,
        bindNavPrevention: true,
        postfix: "",
        imageUploader:
        brandingHtml: "Powered by u003ca class="icon-imgur-white" href="https://imgur.com/"u003eu003c/au003e",
        contentPolicyHtml: "User contributions licensed under u003ca href="https://creativecommons.org/licenses/by-sa/4.0/"u003ecc by-sa 4.0 with attribution requiredu003c/au003e u003ca href="https://stackoverflow.com/legal/content-policy"u003e(content policy)u003c/au003e",
        allowUrls: true
        ,
        noCode: true, onDemand: true,
        discardSelector: ".discard-answer"
        ,immediatelyShowMarkdownHelp:true
        );



        );







        Locksmith is a new contributor. Be nice, and check out our Code of Conduct.









        draft saved

        draft discarded
















        StackExchange.ready(
        function ()
        StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2fworldbuilding.stackexchange.com%2fquestions%2f157911%2fare-dead-worlds-a-good-galactic-barrier%23new-answer', 'question_page');

        );

        Post as a guest















        Required, but never shown


























        4 Answers
        4






        active

        oldest

        votes








        4 Answers
        4






        active

        oldest

        votes









        active

        oldest

        votes






        active

        oldest

        votes









        8
















        $begingroup$

        You need more than dead. You need dead and weird.



        Interstellar spaces are huge. Ships need to be able to traverse these distances. The fact that there are clumps of matter - "dead worlds" - in between that are not useful to these ships should make no difference. It is like the fact that there are some empty office buildings on my route home. Who cares? You can't pull over for lunch at a star or a black hole either. Also, even if they did need to pull over from time to time, I cannot imagine why they would need a life filled world. These ships don't burn wood. If they need dilithium crystals or something they go where those things are.



        You need a barrier that is not just lifeless and useless, because presumably lifeless and useless is most of everywhere. The barrier needs to pose some existential threat to the ships that want to get near it - something active that poses a hazard. And it needs to be a unique hazard - these spacefarers will know about radiation, know about asteroid fields, know about gravity wells. It needs to be something that does not occur in their territories and that is hard to study and understand.



        I propose that you have spacetime itself be unpredictable within the dead zone. The fabric of space is full of holes and the laws of physics do not reliably apply. Weird stuff happens. This is also why these civilizations are not aware of one another - electromagnetic radiation does not reliably traverse the dead zone, and what does get across is changed and different once it does.



        When they finally do get in touch it is because someone took the long way around and found out what was on the other side. The long way around is still a barrier but at least you know what and when you are when you finally finish it.






        share|improve this answer










        $endgroup$










        • 2




          $begingroup$
          Another option down this route, make Dark Matter be a navigation hazard, and this void is actually rife with Dark Matter reefs that are hard to detect and navigate.
          $endgroup$
          – Stephan
          8 hours ago










        • $begingroup$
          @Stephan - "reefs"! Nice!
          $endgroup$
          – Willk
          7 hours ago










        • $begingroup$
          You must be speaking of Chrono-Synclastic Infundibulum
          $endgroup$
          – IMil
          39 mins ago















        8
















        $begingroup$

        You need more than dead. You need dead and weird.



        Interstellar spaces are huge. Ships need to be able to traverse these distances. The fact that there are clumps of matter - "dead worlds" - in between that are not useful to these ships should make no difference. It is like the fact that there are some empty office buildings on my route home. Who cares? You can't pull over for lunch at a star or a black hole either. Also, even if they did need to pull over from time to time, I cannot imagine why they would need a life filled world. These ships don't burn wood. If they need dilithium crystals or something they go where those things are.



        You need a barrier that is not just lifeless and useless, because presumably lifeless and useless is most of everywhere. The barrier needs to pose some existential threat to the ships that want to get near it - something active that poses a hazard. And it needs to be a unique hazard - these spacefarers will know about radiation, know about asteroid fields, know about gravity wells. It needs to be something that does not occur in their territories and that is hard to study and understand.



        I propose that you have spacetime itself be unpredictable within the dead zone. The fabric of space is full of holes and the laws of physics do not reliably apply. Weird stuff happens. This is also why these civilizations are not aware of one another - electromagnetic radiation does not reliably traverse the dead zone, and what does get across is changed and different once it does.



        When they finally do get in touch it is because someone took the long way around and found out what was on the other side. The long way around is still a barrier but at least you know what and when you are when you finally finish it.






        share|improve this answer










        $endgroup$










        • 2




          $begingroup$
          Another option down this route, make Dark Matter be a navigation hazard, and this void is actually rife with Dark Matter reefs that are hard to detect and navigate.
          $endgroup$
          – Stephan
          8 hours ago










        • $begingroup$
          @Stephan - "reefs"! Nice!
          $endgroup$
          – Willk
          7 hours ago










        • $begingroup$
          You must be speaking of Chrono-Synclastic Infundibulum
          $endgroup$
          – IMil
          39 mins ago













        8














        8










        8







        $begingroup$

        You need more than dead. You need dead and weird.



        Interstellar spaces are huge. Ships need to be able to traverse these distances. The fact that there are clumps of matter - "dead worlds" - in between that are not useful to these ships should make no difference. It is like the fact that there are some empty office buildings on my route home. Who cares? You can't pull over for lunch at a star or a black hole either. Also, even if they did need to pull over from time to time, I cannot imagine why they would need a life filled world. These ships don't burn wood. If they need dilithium crystals or something they go where those things are.



        You need a barrier that is not just lifeless and useless, because presumably lifeless and useless is most of everywhere. The barrier needs to pose some existential threat to the ships that want to get near it - something active that poses a hazard. And it needs to be a unique hazard - these spacefarers will know about radiation, know about asteroid fields, know about gravity wells. It needs to be something that does not occur in their territories and that is hard to study and understand.



        I propose that you have spacetime itself be unpredictable within the dead zone. The fabric of space is full of holes and the laws of physics do not reliably apply. Weird stuff happens. This is also why these civilizations are not aware of one another - electromagnetic radiation does not reliably traverse the dead zone, and what does get across is changed and different once it does.



        When they finally do get in touch it is because someone took the long way around and found out what was on the other side. The long way around is still a barrier but at least you know what and when you are when you finally finish it.






        share|improve this answer










        $endgroup$



        You need more than dead. You need dead and weird.



        Interstellar spaces are huge. Ships need to be able to traverse these distances. The fact that there are clumps of matter - "dead worlds" - in between that are not useful to these ships should make no difference. It is like the fact that there are some empty office buildings on my route home. Who cares? You can't pull over for lunch at a star or a black hole either. Also, even if they did need to pull over from time to time, I cannot imagine why they would need a life filled world. These ships don't burn wood. If they need dilithium crystals or something they go where those things are.



        You need a barrier that is not just lifeless and useless, because presumably lifeless and useless is most of everywhere. The barrier needs to pose some existential threat to the ships that want to get near it - something active that poses a hazard. And it needs to be a unique hazard - these spacefarers will know about radiation, know about asteroid fields, know about gravity wells. It needs to be something that does not occur in their territories and that is hard to study and understand.



        I propose that you have spacetime itself be unpredictable within the dead zone. The fabric of space is full of holes and the laws of physics do not reliably apply. Weird stuff happens. This is also why these civilizations are not aware of one another - electromagnetic radiation does not reliably traverse the dead zone, and what does get across is changed and different once it does.



        When they finally do get in touch it is because someone took the long way around and found out what was on the other side. The long way around is still a barrier but at least you know what and when you are when you finally finish it.







        share|improve this answer













        share|improve this answer




        share|improve this answer



        share|improve this answer










        answered 8 hours ago









        WillkWillk

        141k34 gold badges264 silver badges583 bronze badges




        141k34 gold badges264 silver badges583 bronze badges










        • 2




          $begingroup$
          Another option down this route, make Dark Matter be a navigation hazard, and this void is actually rife with Dark Matter reefs that are hard to detect and navigate.
          $endgroup$
          – Stephan
          8 hours ago










        • $begingroup$
          @Stephan - "reefs"! Nice!
          $endgroup$
          – Willk
          7 hours ago










        • $begingroup$
          You must be speaking of Chrono-Synclastic Infundibulum
          $endgroup$
          – IMil
          39 mins ago












        • 2




          $begingroup$
          Another option down this route, make Dark Matter be a navigation hazard, and this void is actually rife with Dark Matter reefs that are hard to detect and navigate.
          $endgroup$
          – Stephan
          8 hours ago










        • $begingroup$
          @Stephan - "reefs"! Nice!
          $endgroup$
          – Willk
          7 hours ago










        • $begingroup$
          You must be speaking of Chrono-Synclastic Infundibulum
          $endgroup$
          – IMil
          39 mins ago







        2




        2




        $begingroup$
        Another option down this route, make Dark Matter be a navigation hazard, and this void is actually rife with Dark Matter reefs that are hard to detect and navigate.
        $endgroup$
        – Stephan
        8 hours ago




        $begingroup$
        Another option down this route, make Dark Matter be a navigation hazard, and this void is actually rife with Dark Matter reefs that are hard to detect and navigate.
        $endgroup$
        – Stephan
        8 hours ago












        $begingroup$
        @Stephan - "reefs"! Nice!
        $endgroup$
        – Willk
        7 hours ago




        $begingroup$
        @Stephan - "reefs"! Nice!
        $endgroup$
        – Willk
        7 hours ago












        $begingroup$
        You must be speaking of Chrono-Synclastic Infundibulum
        $endgroup$
        – IMil
        39 mins ago




        $begingroup$
        You must be speaking of Chrono-Synclastic Infundibulum
        $endgroup$
        – IMil
        39 mins ago













        6
















        $begingroup$

        Yes, but it will depend heavily on the values of each civilization.



        A pragmatic society will only visit solar systems they expect to be worth the return on investment based on what they already know. They will do years of analysis for hazardous solar activity, scan for signs of existing civilizations, search for promising exoworlds, and send unmanned probes, all before they ever risk sending a ship on a mission to any star system. They will be very selective as to where they go just to be good and sure it is safe and profitable; so, they will rule out the dead zone quickly and go the other way.



        However, a more idealistic civilization will care more about exploration for exploration sake. They will be intrigued by these dead worlds. They will want to chart each one just to see if there are new kinds of life there that they could have never predicted with their current understandings of science. They will want to know, "what is on the other side". Such civilizations are much more willing to risk a multi-billion dollar ship and the lives of all it's crew exploring worlds that are not expected to have a measurable return on investment.






        share|improve this answer










        $endgroup$



















          6
















          $begingroup$

          Yes, but it will depend heavily on the values of each civilization.



          A pragmatic society will only visit solar systems they expect to be worth the return on investment based on what they already know. They will do years of analysis for hazardous solar activity, scan for signs of existing civilizations, search for promising exoworlds, and send unmanned probes, all before they ever risk sending a ship on a mission to any star system. They will be very selective as to where they go just to be good and sure it is safe and profitable; so, they will rule out the dead zone quickly and go the other way.



          However, a more idealistic civilization will care more about exploration for exploration sake. They will be intrigued by these dead worlds. They will want to chart each one just to see if there are new kinds of life there that they could have never predicted with their current understandings of science. They will want to know, "what is on the other side". Such civilizations are much more willing to risk a multi-billion dollar ship and the lives of all it's crew exploring worlds that are not expected to have a measurable return on investment.






          share|improve this answer










          $endgroup$

















            6














            6










            6







            $begingroup$

            Yes, but it will depend heavily on the values of each civilization.



            A pragmatic society will only visit solar systems they expect to be worth the return on investment based on what they already know. They will do years of analysis for hazardous solar activity, scan for signs of existing civilizations, search for promising exoworlds, and send unmanned probes, all before they ever risk sending a ship on a mission to any star system. They will be very selective as to where they go just to be good and sure it is safe and profitable; so, they will rule out the dead zone quickly and go the other way.



            However, a more idealistic civilization will care more about exploration for exploration sake. They will be intrigued by these dead worlds. They will want to chart each one just to see if there are new kinds of life there that they could have never predicted with their current understandings of science. They will want to know, "what is on the other side". Such civilizations are much more willing to risk a multi-billion dollar ship and the lives of all it's crew exploring worlds that are not expected to have a measurable return on investment.






            share|improve this answer










            $endgroup$



            Yes, but it will depend heavily on the values of each civilization.



            A pragmatic society will only visit solar systems they expect to be worth the return on investment based on what they already know. They will do years of analysis for hazardous solar activity, scan for signs of existing civilizations, search for promising exoworlds, and send unmanned probes, all before they ever risk sending a ship on a mission to any star system. They will be very selective as to where they go just to be good and sure it is safe and profitable; so, they will rule out the dead zone quickly and go the other way.



            However, a more idealistic civilization will care more about exploration for exploration sake. They will be intrigued by these dead worlds. They will want to chart each one just to see if there are new kinds of life there that they could have never predicted with their current understandings of science. They will want to know, "what is on the other side". Such civilizations are much more willing to risk a multi-billion dollar ship and the lives of all it's crew exploring worlds that are not expected to have a measurable return on investment.







            share|improve this answer













            share|improve this answer




            share|improve this answer



            share|improve this answer










            answered 9 hours ago









            NosajimikiNosajimiki

            10.2k1 gold badge15 silver badges48 bronze badges




            10.2k1 gold badge15 silver badges48 bronze badges
























                5
















                $begingroup$

                Yes this is a realistic possibility.



                If Earth ever develops a probe that can travel long distances. You can bet we will pick a target where we think life exists, probably the direction that involves passing the most candidates as possible.



                If we find life, that will probably be where we focus all our efforts.



                So for your galactic civilizations, you just need something more interesting in a different direction as to distract both civilizations from ever meeting each other.






                share|improve this answer










                $endgroup$



















                  5
















                  $begingroup$

                  Yes this is a realistic possibility.



                  If Earth ever develops a probe that can travel long distances. You can bet we will pick a target where we think life exists, probably the direction that involves passing the most candidates as possible.



                  If we find life, that will probably be where we focus all our efforts.



                  So for your galactic civilizations, you just need something more interesting in a different direction as to distract both civilizations from ever meeting each other.






                  share|improve this answer










                  $endgroup$

















                    5














                    5










                    5







                    $begingroup$

                    Yes this is a realistic possibility.



                    If Earth ever develops a probe that can travel long distances. You can bet we will pick a target where we think life exists, probably the direction that involves passing the most candidates as possible.



                    If we find life, that will probably be where we focus all our efforts.



                    So for your galactic civilizations, you just need something more interesting in a different direction as to distract both civilizations from ever meeting each other.






                    share|improve this answer










                    $endgroup$



                    Yes this is a realistic possibility.



                    If Earth ever develops a probe that can travel long distances. You can bet we will pick a target where we think life exists, probably the direction that involves passing the most candidates as possible.



                    If we find life, that will probably be where we focus all our efforts.



                    So for your galactic civilizations, you just need something more interesting in a different direction as to distract both civilizations from ever meeting each other.







                    share|improve this answer













                    share|improve this answer




                    share|improve this answer



                    share|improve this answer










                    answered 9 hours ago









                    TrevorTrevor

                    4,3877 silver badges27 bronze badges




                    4,3877 silver badges27 bronze badges
























                        2
















                        $begingroup$

                        Probably not.



                        Galactic civilizations require a lot of time to develop. If you have a growing civilization that grows in the span of 100.000 years then the light of their activity has also reached 100.000 lightyears of space. A quick google search of the first 3 Galaxies show them anywhere between 30 to 100 lightyears in size. So at the very least these civilizations know of each other and have attempted long-range communication at the very least.



                        And expanding across the stars even with FTL takes a lot of time. You are better off saying these are in seperate Galaxies and the space between them has gotten smaller or the technology good enough to travel between them.






                        share|improve this answer










                        $endgroup$



















                          2
















                          $begingroup$

                          Probably not.



                          Galactic civilizations require a lot of time to develop. If you have a growing civilization that grows in the span of 100.000 years then the light of their activity has also reached 100.000 lightyears of space. A quick google search of the first 3 Galaxies show them anywhere between 30 to 100 lightyears in size. So at the very least these civilizations know of each other and have attempted long-range communication at the very least.



                          And expanding across the stars even with FTL takes a lot of time. You are better off saying these are in seperate Galaxies and the space between them has gotten smaller or the technology good enough to travel between them.






                          share|improve this answer










                          $endgroup$

















                            2














                            2










                            2







                            $begingroup$

                            Probably not.



                            Galactic civilizations require a lot of time to develop. If you have a growing civilization that grows in the span of 100.000 years then the light of their activity has also reached 100.000 lightyears of space. A quick google search of the first 3 Galaxies show them anywhere between 30 to 100 lightyears in size. So at the very least these civilizations know of each other and have attempted long-range communication at the very least.



                            And expanding across the stars even with FTL takes a lot of time. You are better off saying these are in seperate Galaxies and the space between them has gotten smaller or the technology good enough to travel between them.






                            share|improve this answer










                            $endgroup$



                            Probably not.



                            Galactic civilizations require a lot of time to develop. If you have a growing civilization that grows in the span of 100.000 years then the light of their activity has also reached 100.000 lightyears of space. A quick google search of the first 3 Galaxies show them anywhere between 30 to 100 lightyears in size. So at the very least these civilizations know of each other and have attempted long-range communication at the very least.



                            And expanding across the stars even with FTL takes a lot of time. You are better off saying these are in seperate Galaxies and the space between them has gotten smaller or the technology good enough to travel between them.







                            share|improve this answer













                            share|improve this answer




                            share|improve this answer



                            share|improve this answer










                            answered 9 hours ago









                            DemiganDemigan

                            14.4k1 gold badge14 silver badges69 bronze badges




                            14.4k1 gold badge14 silver badges69 bronze badges
























                                Locksmith is a new contributor. Be nice, and check out our Code of Conduct.









                                draft saved

                                draft discarded

















                                Locksmith is a new contributor. Be nice, and check out our Code of Conduct.












                                Locksmith is a new contributor. Be nice, and check out our Code of Conduct.











                                Locksmith is a new contributor. Be nice, and check out our Code of Conduct.














                                Thanks for contributing an answer to Worldbuilding Stack Exchange!


                                • Please be sure to answer the question. Provide details and share your research!

                                But avoid


                                • Asking for help, clarification, or responding to other answers.

                                • Making statements based on opinion; back them up with references or personal experience.

                                Use MathJax to format equations. MathJax reference.


                                To learn more, see our tips on writing great answers.




                                draft saved


                                draft discarded














                                StackExchange.ready(
                                function ()
                                StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2fworldbuilding.stackexchange.com%2fquestions%2f157911%2fare-dead-worlds-a-good-galactic-barrier%23new-answer', 'question_page');

                                );

                                Post as a guest















                                Required, but never shown





















































                                Required, but never shown














                                Required, but never shown












                                Required, but never shown







                                Required, but never shown

































                                Required, but never shown














                                Required, but never shown












                                Required, but never shown







                                Required, but never shown









                                Popular posts from this blog

                                Canceling a color specificationRandomly assigning color to Graphics3D objects?Default color for Filling in Mathematica 9Coloring specific elements of sets with a prime modified order in an array plotHow to pick a color differing significantly from the colors already in a given color list?Detection of the text colorColor numbers based on their valueCan color schemes for use with ColorData include opacity specification?My dynamic color schemes

                                Invision Community Contents History See also References External links Navigation menuProprietaryinvisioncommunity.comIPS Community ForumsIPS Community Forumsthis blog entry"License Changes, IP.Board 3.4, and the Future""Interview -- Matt Mecham of Ibforums""CEO Invision Power Board, Matt Mecham Is a Liar, Thief!"IPB License Explanation 1.3, 1.3.1, 2.0, and 2.1ArchivedSecurity Fixes, Updates And Enhancements For IPB 1.3.1Archived"New Demo Accounts - Invision Power Services"the original"New Default Skin"the original"Invision Power Board 3.0.0 and Applications Released"the original"Archived copy"the original"Perpetual licenses being done away with""Release Notes - Invision Power Services""Introducing: IPS Community Suite 4!"Invision Community Release Notes

                                199年 目錄 大件事 到箇年出世嗰人 到箇年死嗰人 節慶、風俗習慣 導覽選單