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Are dead worlds a good galactic barrier?
Travelling through space around Worlds inside NebulasFuture galactic economygalactic travel : an alternative to FTLVariations of biomes in low-tilting worldsWhy would War Of The Worlds happen?How can the newly-discovered inter-galactic matter be harvested by inter-galactic mega-generational ships?Galactic Law Enforcement - Handcuff AlternativesCould near light speed ship dilate time severely enough to explore other stars with out breaking the light speed barrier?
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margin-bottom:0;
.everyonelovesstackoverflowposition:absolute;height:1px;width:1px;opacity:0;top:0;left:0;pointer-events:none;
$begingroup$
In my fictional universe there are two galactic civilizations that have never interacted until recently and thus have developed different cultures, science, etc.
from a technological standpoint, one of the civilizations is similar to Halo's UNSC and the other is straight up star wars
What prevented them form ever interacting is a "natural" barrier of dead worlds making the trips longer and more risky with the lack of any ports/refuelling stations.
There was never a unified galactic government that just split and forgot the other.
And these dead worlds have no possibility to hold life at all
So my question is: would the dead world divide would realistically stop the two civilizations form ever meeting just enough so that two galactic civilizations develop differently
science-fiction environment space-travel
New contributor
$endgroup$
add a comment
|
$begingroup$
In my fictional universe there are two galactic civilizations that have never interacted until recently and thus have developed different cultures, science, etc.
from a technological standpoint, one of the civilizations is similar to Halo's UNSC and the other is straight up star wars
What prevented them form ever interacting is a "natural" barrier of dead worlds making the trips longer and more risky with the lack of any ports/refuelling stations.
There was never a unified galactic government that just split and forgot the other.
And these dead worlds have no possibility to hold life at all
So my question is: would the dead world divide would realistically stop the two civilizations form ever meeting just enough so that two galactic civilizations develop differently
science-fiction environment space-travel
New contributor
$endgroup$
$begingroup$
How does one prevent advanced and intelligent life from persisting on a planet? If they can cross interstellar distances they can likely change said planet to be amiable to their needs at the very least by burrowing deep underground.
$endgroup$
– kleer001
9 hours ago
$begingroup$
Just for some suggested reading - checkout Fermi's Paradox and the theories surrounding it. Put simply, the paradox is: "our universe is so old that we, humans, must have met other alien species. But we haven't, we've not even found any proof they exist yet. This is illogical." Some theories do suggest maybe there are other aliens and we really "missed" each other somehow - those might give you an idea for your story. Other theories suggest aliens don't exist or...maybe even we don't exist but we're a simulation. It gets weird.
$endgroup$
– VLAZ
9 hours ago
$begingroup$
Can you clarify just how advanced these civs are at the moment just before they meet?
$endgroup$
– Trevor
9 hours ago
add a comment
|
$begingroup$
In my fictional universe there are two galactic civilizations that have never interacted until recently and thus have developed different cultures, science, etc.
from a technological standpoint, one of the civilizations is similar to Halo's UNSC and the other is straight up star wars
What prevented them form ever interacting is a "natural" barrier of dead worlds making the trips longer and more risky with the lack of any ports/refuelling stations.
There was never a unified galactic government that just split and forgot the other.
And these dead worlds have no possibility to hold life at all
So my question is: would the dead world divide would realistically stop the two civilizations form ever meeting just enough so that two galactic civilizations develop differently
science-fiction environment space-travel
New contributor
$endgroup$
In my fictional universe there are two galactic civilizations that have never interacted until recently and thus have developed different cultures, science, etc.
from a technological standpoint, one of the civilizations is similar to Halo's UNSC and the other is straight up star wars
What prevented them form ever interacting is a "natural" barrier of dead worlds making the trips longer and more risky with the lack of any ports/refuelling stations.
There was never a unified galactic government that just split and forgot the other.
And these dead worlds have no possibility to hold life at all
So my question is: would the dead world divide would realistically stop the two civilizations form ever meeting just enough so that two galactic civilizations develop differently
science-fiction environment space-travel
science-fiction environment space-travel
New contributor
New contributor
edited 6 hours ago
Locksmith
New contributor
asked 9 hours ago
LocksmithLocksmith
566 bronze badges
566 bronze badges
New contributor
New contributor
$begingroup$
How does one prevent advanced and intelligent life from persisting on a planet? If they can cross interstellar distances they can likely change said planet to be amiable to their needs at the very least by burrowing deep underground.
$endgroup$
– kleer001
9 hours ago
$begingroup$
Just for some suggested reading - checkout Fermi's Paradox and the theories surrounding it. Put simply, the paradox is: "our universe is so old that we, humans, must have met other alien species. But we haven't, we've not even found any proof they exist yet. This is illogical." Some theories do suggest maybe there are other aliens and we really "missed" each other somehow - those might give you an idea for your story. Other theories suggest aliens don't exist or...maybe even we don't exist but we're a simulation. It gets weird.
$endgroup$
– VLAZ
9 hours ago
$begingroup$
Can you clarify just how advanced these civs are at the moment just before they meet?
$endgroup$
– Trevor
9 hours ago
add a comment
|
$begingroup$
How does one prevent advanced and intelligent life from persisting on a planet? If they can cross interstellar distances they can likely change said planet to be amiable to their needs at the very least by burrowing deep underground.
$endgroup$
– kleer001
9 hours ago
$begingroup$
Just for some suggested reading - checkout Fermi's Paradox and the theories surrounding it. Put simply, the paradox is: "our universe is so old that we, humans, must have met other alien species. But we haven't, we've not even found any proof they exist yet. This is illogical." Some theories do suggest maybe there are other aliens and we really "missed" each other somehow - those might give you an idea for your story. Other theories suggest aliens don't exist or...maybe even we don't exist but we're a simulation. It gets weird.
$endgroup$
– VLAZ
9 hours ago
$begingroup$
Can you clarify just how advanced these civs are at the moment just before they meet?
$endgroup$
– Trevor
9 hours ago
$begingroup$
How does one prevent advanced and intelligent life from persisting on a planet? If they can cross interstellar distances they can likely change said planet to be amiable to their needs at the very least by burrowing deep underground.
$endgroup$
– kleer001
9 hours ago
$begingroup$
How does one prevent advanced and intelligent life from persisting on a planet? If they can cross interstellar distances they can likely change said planet to be amiable to their needs at the very least by burrowing deep underground.
$endgroup$
– kleer001
9 hours ago
$begingroup$
Just for some suggested reading - checkout Fermi's Paradox and the theories surrounding it. Put simply, the paradox is: "our universe is so old that we, humans, must have met other alien species. But we haven't, we've not even found any proof they exist yet. This is illogical." Some theories do suggest maybe there are other aliens and we really "missed" each other somehow - those might give you an idea for your story. Other theories suggest aliens don't exist or...maybe even we don't exist but we're a simulation. It gets weird.
$endgroup$
– VLAZ
9 hours ago
$begingroup$
Just for some suggested reading - checkout Fermi's Paradox and the theories surrounding it. Put simply, the paradox is: "our universe is so old that we, humans, must have met other alien species. But we haven't, we've not even found any proof they exist yet. This is illogical." Some theories do suggest maybe there are other aliens and we really "missed" each other somehow - those might give you an idea for your story. Other theories suggest aliens don't exist or...maybe even we don't exist but we're a simulation. It gets weird.
$endgroup$
– VLAZ
9 hours ago
$begingroup$
Can you clarify just how advanced these civs are at the moment just before they meet?
$endgroup$
– Trevor
9 hours ago
$begingroup$
Can you clarify just how advanced these civs are at the moment just before they meet?
$endgroup$
– Trevor
9 hours ago
add a comment
|
4 Answers
4
active
oldest
votes
$begingroup$
You need more than dead. You need dead and weird.
Interstellar spaces are huge. Ships need to be able to traverse these distances. The fact that there are clumps of matter - "dead worlds" - in between that are not useful to these ships should make no difference. It is like the fact that there are some empty office buildings on my route home. Who cares? You can't pull over for lunch at a star or a black hole either. Also, even if they did need to pull over from time to time, I cannot imagine why they would need a life filled world. These ships don't burn wood. If they need dilithium crystals or something they go where those things are.
You need a barrier that is not just lifeless and useless, because presumably lifeless and useless is most of everywhere. The barrier needs to pose some existential threat to the ships that want to get near it - something active that poses a hazard. And it needs to be a unique hazard - these spacefarers will know about radiation, know about asteroid fields, know about gravity wells. It needs to be something that does not occur in their territories and that is hard to study and understand.
I propose that you have spacetime itself be unpredictable within the dead zone. The fabric of space is full of holes and the laws of physics do not reliably apply. Weird stuff happens. This is also why these civilizations are not aware of one another - electromagnetic radiation does not reliably traverse the dead zone, and what does get across is changed and different once it does.
When they finally do get in touch it is because someone took the long way around and found out what was on the other side. The long way around is still a barrier but at least you know what and when you are when you finally finish it.
$endgroup$
2
$begingroup$
Another option down this route, make Dark Matter be a navigation hazard, and this void is actually rife with Dark Matter reefs that are hard to detect and navigate.
$endgroup$
– Stephan
8 hours ago
$begingroup$
@Stephan - "reefs"! Nice!
$endgroup$
– Willk
7 hours ago
$begingroup$
You must be speaking of Chrono-Synclastic Infundibulum
$endgroup$
– IMil
39 mins ago
add a comment
|
$begingroup$
Yes, but it will depend heavily on the values of each civilization.
A pragmatic society will only visit solar systems they expect to be worth the return on investment based on what they already know. They will do years of analysis for hazardous solar activity, scan for signs of existing civilizations, search for promising exoworlds, and send unmanned probes, all before they ever risk sending a ship on a mission to any star system. They will be very selective as to where they go just to be good and sure it is safe and profitable; so, they will rule out the dead zone quickly and go the other way.
However, a more idealistic civilization will care more about exploration for exploration sake. They will be intrigued by these dead worlds. They will want to chart each one just to see if there are new kinds of life there that they could have never predicted with their current understandings of science. They will want to know, "what is on the other side". Such civilizations are much more willing to risk a multi-billion dollar ship and the lives of all it's crew exploring worlds that are not expected to have a measurable return on investment.
$endgroup$
add a comment
|
$begingroup$
Yes this is a realistic possibility.
If Earth ever develops a probe that can travel long distances. You can bet we will pick a target where we think life exists, probably the direction that involves passing the most candidates as possible.
If we find life, that will probably be where we focus all our efforts.
So for your galactic civilizations, you just need something more interesting in a different direction as to distract both civilizations from ever meeting each other.
$endgroup$
add a comment
|
$begingroup$
Probably not.
Galactic civilizations require a lot of time to develop. If you have a growing civilization that grows in the span of 100.000 years then the light of their activity has also reached 100.000 lightyears of space. A quick google search of the first 3 Galaxies show them anywhere between 30 to 100 lightyears in size. So at the very least these civilizations know of each other and have attempted long-range communication at the very least.
And expanding across the stars even with FTL takes a lot of time. You are better off saying these are in seperate Galaxies and the space between them has gotten smaller or the technology good enough to travel between them.
$endgroup$
add a comment
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4 Answers
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active
oldest
votes
4 Answers
4
active
oldest
votes
active
oldest
votes
active
oldest
votes
$begingroup$
You need more than dead. You need dead and weird.
Interstellar spaces are huge. Ships need to be able to traverse these distances. The fact that there are clumps of matter - "dead worlds" - in between that are not useful to these ships should make no difference. It is like the fact that there are some empty office buildings on my route home. Who cares? You can't pull over for lunch at a star or a black hole either. Also, even if they did need to pull over from time to time, I cannot imagine why they would need a life filled world. These ships don't burn wood. If they need dilithium crystals or something they go where those things are.
You need a barrier that is not just lifeless and useless, because presumably lifeless and useless is most of everywhere. The barrier needs to pose some existential threat to the ships that want to get near it - something active that poses a hazard. And it needs to be a unique hazard - these spacefarers will know about radiation, know about asteroid fields, know about gravity wells. It needs to be something that does not occur in their territories and that is hard to study and understand.
I propose that you have spacetime itself be unpredictable within the dead zone. The fabric of space is full of holes and the laws of physics do not reliably apply. Weird stuff happens. This is also why these civilizations are not aware of one another - electromagnetic radiation does not reliably traverse the dead zone, and what does get across is changed and different once it does.
When they finally do get in touch it is because someone took the long way around and found out what was on the other side. The long way around is still a barrier but at least you know what and when you are when you finally finish it.
$endgroup$
2
$begingroup$
Another option down this route, make Dark Matter be a navigation hazard, and this void is actually rife with Dark Matter reefs that are hard to detect and navigate.
$endgroup$
– Stephan
8 hours ago
$begingroup$
@Stephan - "reefs"! Nice!
$endgroup$
– Willk
7 hours ago
$begingroup$
You must be speaking of Chrono-Synclastic Infundibulum
$endgroup$
– IMil
39 mins ago
add a comment
|
$begingroup$
You need more than dead. You need dead and weird.
Interstellar spaces are huge. Ships need to be able to traverse these distances. The fact that there are clumps of matter - "dead worlds" - in between that are not useful to these ships should make no difference. It is like the fact that there are some empty office buildings on my route home. Who cares? You can't pull over for lunch at a star or a black hole either. Also, even if they did need to pull over from time to time, I cannot imagine why they would need a life filled world. These ships don't burn wood. If they need dilithium crystals or something they go where those things are.
You need a barrier that is not just lifeless and useless, because presumably lifeless and useless is most of everywhere. The barrier needs to pose some existential threat to the ships that want to get near it - something active that poses a hazard. And it needs to be a unique hazard - these spacefarers will know about radiation, know about asteroid fields, know about gravity wells. It needs to be something that does not occur in their territories and that is hard to study and understand.
I propose that you have spacetime itself be unpredictable within the dead zone. The fabric of space is full of holes and the laws of physics do not reliably apply. Weird stuff happens. This is also why these civilizations are not aware of one another - electromagnetic radiation does not reliably traverse the dead zone, and what does get across is changed and different once it does.
When they finally do get in touch it is because someone took the long way around and found out what was on the other side. The long way around is still a barrier but at least you know what and when you are when you finally finish it.
$endgroup$
2
$begingroup$
Another option down this route, make Dark Matter be a navigation hazard, and this void is actually rife with Dark Matter reefs that are hard to detect and navigate.
$endgroup$
– Stephan
8 hours ago
$begingroup$
@Stephan - "reefs"! Nice!
$endgroup$
– Willk
7 hours ago
$begingroup$
You must be speaking of Chrono-Synclastic Infundibulum
$endgroup$
– IMil
39 mins ago
add a comment
|
$begingroup$
You need more than dead. You need dead and weird.
Interstellar spaces are huge. Ships need to be able to traverse these distances. The fact that there are clumps of matter - "dead worlds" - in between that are not useful to these ships should make no difference. It is like the fact that there are some empty office buildings on my route home. Who cares? You can't pull over for lunch at a star or a black hole either. Also, even if they did need to pull over from time to time, I cannot imagine why they would need a life filled world. These ships don't burn wood. If they need dilithium crystals or something they go where those things are.
You need a barrier that is not just lifeless and useless, because presumably lifeless and useless is most of everywhere. The barrier needs to pose some existential threat to the ships that want to get near it - something active that poses a hazard. And it needs to be a unique hazard - these spacefarers will know about radiation, know about asteroid fields, know about gravity wells. It needs to be something that does not occur in their territories and that is hard to study and understand.
I propose that you have spacetime itself be unpredictable within the dead zone. The fabric of space is full of holes and the laws of physics do not reliably apply. Weird stuff happens. This is also why these civilizations are not aware of one another - electromagnetic radiation does not reliably traverse the dead zone, and what does get across is changed and different once it does.
When they finally do get in touch it is because someone took the long way around and found out what was on the other side. The long way around is still a barrier but at least you know what and when you are when you finally finish it.
$endgroup$
You need more than dead. You need dead and weird.
Interstellar spaces are huge. Ships need to be able to traverse these distances. The fact that there are clumps of matter - "dead worlds" - in between that are not useful to these ships should make no difference. It is like the fact that there are some empty office buildings on my route home. Who cares? You can't pull over for lunch at a star or a black hole either. Also, even if they did need to pull over from time to time, I cannot imagine why they would need a life filled world. These ships don't burn wood. If they need dilithium crystals or something they go where those things are.
You need a barrier that is not just lifeless and useless, because presumably lifeless and useless is most of everywhere. The barrier needs to pose some existential threat to the ships that want to get near it - something active that poses a hazard. And it needs to be a unique hazard - these spacefarers will know about radiation, know about asteroid fields, know about gravity wells. It needs to be something that does not occur in their territories and that is hard to study and understand.
I propose that you have spacetime itself be unpredictable within the dead zone. The fabric of space is full of holes and the laws of physics do not reliably apply. Weird stuff happens. This is also why these civilizations are not aware of one another - electromagnetic radiation does not reliably traverse the dead zone, and what does get across is changed and different once it does.
When they finally do get in touch it is because someone took the long way around and found out what was on the other side. The long way around is still a barrier but at least you know what and when you are when you finally finish it.
answered 8 hours ago
WillkWillk
141k34 gold badges264 silver badges583 bronze badges
141k34 gold badges264 silver badges583 bronze badges
2
$begingroup$
Another option down this route, make Dark Matter be a navigation hazard, and this void is actually rife with Dark Matter reefs that are hard to detect and navigate.
$endgroup$
– Stephan
8 hours ago
$begingroup$
@Stephan - "reefs"! Nice!
$endgroup$
– Willk
7 hours ago
$begingroup$
You must be speaking of Chrono-Synclastic Infundibulum
$endgroup$
– IMil
39 mins ago
add a comment
|
2
$begingroup$
Another option down this route, make Dark Matter be a navigation hazard, and this void is actually rife with Dark Matter reefs that are hard to detect and navigate.
$endgroup$
– Stephan
8 hours ago
$begingroup$
@Stephan - "reefs"! Nice!
$endgroup$
– Willk
7 hours ago
$begingroup$
You must be speaking of Chrono-Synclastic Infundibulum
$endgroup$
– IMil
39 mins ago
2
2
$begingroup$
Another option down this route, make Dark Matter be a navigation hazard, and this void is actually rife with Dark Matter reefs that are hard to detect and navigate.
$endgroup$
– Stephan
8 hours ago
$begingroup$
Another option down this route, make Dark Matter be a navigation hazard, and this void is actually rife with Dark Matter reefs that are hard to detect and navigate.
$endgroup$
– Stephan
8 hours ago
$begingroup$
@Stephan - "reefs"! Nice!
$endgroup$
– Willk
7 hours ago
$begingroup$
@Stephan - "reefs"! Nice!
$endgroup$
– Willk
7 hours ago
$begingroup$
You must be speaking of Chrono-Synclastic Infundibulum
$endgroup$
– IMil
39 mins ago
$begingroup$
You must be speaking of Chrono-Synclastic Infundibulum
$endgroup$
– IMil
39 mins ago
add a comment
|
$begingroup$
Yes, but it will depend heavily on the values of each civilization.
A pragmatic society will only visit solar systems they expect to be worth the return on investment based on what they already know. They will do years of analysis for hazardous solar activity, scan for signs of existing civilizations, search for promising exoworlds, and send unmanned probes, all before they ever risk sending a ship on a mission to any star system. They will be very selective as to where they go just to be good and sure it is safe and profitable; so, they will rule out the dead zone quickly and go the other way.
However, a more idealistic civilization will care more about exploration for exploration sake. They will be intrigued by these dead worlds. They will want to chart each one just to see if there are new kinds of life there that they could have never predicted with their current understandings of science. They will want to know, "what is on the other side". Such civilizations are much more willing to risk a multi-billion dollar ship and the lives of all it's crew exploring worlds that are not expected to have a measurable return on investment.
$endgroup$
add a comment
|
$begingroup$
Yes, but it will depend heavily on the values of each civilization.
A pragmatic society will only visit solar systems they expect to be worth the return on investment based on what they already know. They will do years of analysis for hazardous solar activity, scan for signs of existing civilizations, search for promising exoworlds, and send unmanned probes, all before they ever risk sending a ship on a mission to any star system. They will be very selective as to where they go just to be good and sure it is safe and profitable; so, they will rule out the dead zone quickly and go the other way.
However, a more idealistic civilization will care more about exploration for exploration sake. They will be intrigued by these dead worlds. They will want to chart each one just to see if there are new kinds of life there that they could have never predicted with their current understandings of science. They will want to know, "what is on the other side". Such civilizations are much more willing to risk a multi-billion dollar ship and the lives of all it's crew exploring worlds that are not expected to have a measurable return on investment.
$endgroup$
add a comment
|
$begingroup$
Yes, but it will depend heavily on the values of each civilization.
A pragmatic society will only visit solar systems they expect to be worth the return on investment based on what they already know. They will do years of analysis for hazardous solar activity, scan for signs of existing civilizations, search for promising exoworlds, and send unmanned probes, all before they ever risk sending a ship on a mission to any star system. They will be very selective as to where they go just to be good and sure it is safe and profitable; so, they will rule out the dead zone quickly and go the other way.
However, a more idealistic civilization will care more about exploration for exploration sake. They will be intrigued by these dead worlds. They will want to chart each one just to see if there are new kinds of life there that they could have never predicted with their current understandings of science. They will want to know, "what is on the other side". Such civilizations are much more willing to risk a multi-billion dollar ship and the lives of all it's crew exploring worlds that are not expected to have a measurable return on investment.
$endgroup$
Yes, but it will depend heavily on the values of each civilization.
A pragmatic society will only visit solar systems they expect to be worth the return on investment based on what they already know. They will do years of analysis for hazardous solar activity, scan for signs of existing civilizations, search for promising exoworlds, and send unmanned probes, all before they ever risk sending a ship on a mission to any star system. They will be very selective as to where they go just to be good and sure it is safe and profitable; so, they will rule out the dead zone quickly and go the other way.
However, a more idealistic civilization will care more about exploration for exploration sake. They will be intrigued by these dead worlds. They will want to chart each one just to see if there are new kinds of life there that they could have never predicted with their current understandings of science. They will want to know, "what is on the other side". Such civilizations are much more willing to risk a multi-billion dollar ship and the lives of all it's crew exploring worlds that are not expected to have a measurable return on investment.
answered 9 hours ago
NosajimikiNosajimiki
10.2k1 gold badge15 silver badges48 bronze badges
10.2k1 gold badge15 silver badges48 bronze badges
add a comment
|
add a comment
|
$begingroup$
Yes this is a realistic possibility.
If Earth ever develops a probe that can travel long distances. You can bet we will pick a target where we think life exists, probably the direction that involves passing the most candidates as possible.
If we find life, that will probably be where we focus all our efforts.
So for your galactic civilizations, you just need something more interesting in a different direction as to distract both civilizations from ever meeting each other.
$endgroup$
add a comment
|
$begingroup$
Yes this is a realistic possibility.
If Earth ever develops a probe that can travel long distances. You can bet we will pick a target where we think life exists, probably the direction that involves passing the most candidates as possible.
If we find life, that will probably be where we focus all our efforts.
So for your galactic civilizations, you just need something more interesting in a different direction as to distract both civilizations from ever meeting each other.
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$begingroup$
Yes this is a realistic possibility.
If Earth ever develops a probe that can travel long distances. You can bet we will pick a target where we think life exists, probably the direction that involves passing the most candidates as possible.
If we find life, that will probably be where we focus all our efforts.
So for your galactic civilizations, you just need something more interesting in a different direction as to distract both civilizations from ever meeting each other.
$endgroup$
Yes this is a realistic possibility.
If Earth ever develops a probe that can travel long distances. You can bet we will pick a target where we think life exists, probably the direction that involves passing the most candidates as possible.
If we find life, that will probably be where we focus all our efforts.
So for your galactic civilizations, you just need something more interesting in a different direction as to distract both civilizations from ever meeting each other.
answered 9 hours ago
TrevorTrevor
4,3877 silver badges27 bronze badges
4,3877 silver badges27 bronze badges
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$begingroup$
Probably not.
Galactic civilizations require a lot of time to develop. If you have a growing civilization that grows in the span of 100.000 years then the light of their activity has also reached 100.000 lightyears of space. A quick google search of the first 3 Galaxies show them anywhere between 30 to 100 lightyears in size. So at the very least these civilizations know of each other and have attempted long-range communication at the very least.
And expanding across the stars even with FTL takes a lot of time. You are better off saying these are in seperate Galaxies and the space between them has gotten smaller or the technology good enough to travel between them.
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Probably not.
Galactic civilizations require a lot of time to develop. If you have a growing civilization that grows in the span of 100.000 years then the light of their activity has also reached 100.000 lightyears of space. A quick google search of the first 3 Galaxies show them anywhere between 30 to 100 lightyears in size. So at the very least these civilizations know of each other and have attempted long-range communication at the very least.
And expanding across the stars even with FTL takes a lot of time. You are better off saying these are in seperate Galaxies and the space between them has gotten smaller or the technology good enough to travel between them.
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add a comment
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$begingroup$
Probably not.
Galactic civilizations require a lot of time to develop. If you have a growing civilization that grows in the span of 100.000 years then the light of their activity has also reached 100.000 lightyears of space. A quick google search of the first 3 Galaxies show them anywhere between 30 to 100 lightyears in size. So at the very least these civilizations know of each other and have attempted long-range communication at the very least.
And expanding across the stars even with FTL takes a lot of time. You are better off saying these are in seperate Galaxies and the space between them has gotten smaller or the technology good enough to travel between them.
$endgroup$
Probably not.
Galactic civilizations require a lot of time to develop. If you have a growing civilization that grows in the span of 100.000 years then the light of their activity has also reached 100.000 lightyears of space. A quick google search of the first 3 Galaxies show them anywhere between 30 to 100 lightyears in size. So at the very least these civilizations know of each other and have attempted long-range communication at the very least.
And expanding across the stars even with FTL takes a lot of time. You are better off saying these are in seperate Galaxies and the space between them has gotten smaller or the technology good enough to travel between them.
answered 9 hours ago
DemiganDemigan
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14.4k1 gold badge14 silver badges69 bronze badges
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$begingroup$
How does one prevent advanced and intelligent life from persisting on a planet? If they can cross interstellar distances they can likely change said planet to be amiable to their needs at the very least by burrowing deep underground.
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– kleer001
9 hours ago
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Just for some suggested reading - checkout Fermi's Paradox and the theories surrounding it. Put simply, the paradox is: "our universe is so old that we, humans, must have met other alien species. But we haven't, we've not even found any proof they exist yet. This is illogical." Some theories do suggest maybe there are other aliens and we really "missed" each other somehow - those might give you an idea for your story. Other theories suggest aliens don't exist or...maybe even we don't exist but we're a simulation. It gets weird.
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– VLAZ
9 hours ago
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Can you clarify just how advanced these civs are at the moment just before they meet?
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– Trevor
9 hours ago