What does a Light weapon mean mechanically?What function does the “light” weapon property serve on the hand crossbow?Are Improvised Weapons used in melee actually melee weapons?What throwing weapons are treated as light weapons?Rapiers for Fighters Light or One Handed Weapon?What advantages does a flail have?What happens to a medium whip's reach when Enlarge/Reduce Person changes its size category?Does either Fencing Grace or Slashing Grace let an Estoc use Dex instead of Str?When a cleric not devoted to a deity picks the domain War, can he pick any weapon?Does throwing a net underwater have disadvantage?Which melee weapons have the Two-Handed property, but lack Heavy and Special?

Why did it become so much more expensive to start a university?

Type leftwards arrow on macOS

How are chord ratios developed exactly?

Does my opponent need to prove his creature has morph?

What is my breathable atmosphere composed of?

Do my friendships grow, even if I cannot progress the story?

Were Roman public roads build by private companies?

Selecting 2 column in an Inner join

Can I conceal an antihero's insanity - and should I?

How do EVA suits manage water excretion?

Can the UK veto its own extension request?

Confirm the ending of a string

What is this unknown executable on my boot volume? Is it Malicious?

How can I locate a missing person abroad?

Have there been any countries that voted themselves out of existence?

"Literally" Vs "In the true sense of the word"

Can a corpse possessed by a Dybbuk be turned via Turn Undead?

Double it your way

Is English tonal for some words, like "permit"?

Why island and not light?

I asked for a graduate student position from a professor. He replied "welcome". What does that mean?

How seriously should I take a CBP interview where I was told I have a red flag and could only stay for 30 days?

Do they still use tiger roars in the 2019 "Lion King" movie?

How do I determine what is "magic" and "bearing magic" for Detect Magic?



What does a Light weapon mean mechanically?


What function does the “light” weapon property serve on the hand crossbow?Are Improvised Weapons used in melee actually melee weapons?What throwing weapons are treated as light weapons?Rapiers for Fighters Light or One Handed Weapon?What advantages does a flail have?What happens to a medium whip's reach when Enlarge/Reduce Person changes its size category?Does either Fencing Grace or Slashing Grace let an Estoc use Dex instead of Str?When a cleric not devoted to a deity picks the domain War, can he pick any weapon?Does throwing a net underwater have disadvantage?Which melee weapons have the Two-Handed property, but lack Heavy and Special?






.everyoneloves__top-leaderboard:empty,.everyoneloves__mid-leaderboard:empty,.everyoneloves__bot-mid-leaderboard:empty margin-bottom:0;








4












$begingroup$


I was going through the weapon options and I realized something: the scimitar is 3lbs and considered light, but the flail, rapier, war pick, warhammer, whip, longsword, spear and javelin are all 2 or 3 pounds each.



In weight, these match the other light weapons. I don't understand what Light means, because it seems like it's about weight.



What are the mechanics that classify a weapon as Light?










share|improve this question











$endgroup$




















    4












    $begingroup$


    I was going through the weapon options and I realized something: the scimitar is 3lbs and considered light, but the flail, rapier, war pick, warhammer, whip, longsword, spear and javelin are all 2 or 3 pounds each.



    In weight, these match the other light weapons. I don't understand what Light means, because it seems like it's about weight.



    What are the mechanics that classify a weapon as Light?










    share|improve this question











    $endgroup$
















      4












      4








      4





      $begingroup$


      I was going through the weapon options and I realized something: the scimitar is 3lbs and considered light, but the flail, rapier, war pick, warhammer, whip, longsword, spear and javelin are all 2 or 3 pounds each.



      In weight, these match the other light weapons. I don't understand what Light means, because it seems like it's about weight.



      What are the mechanics that classify a weapon as Light?










      share|improve this question











      $endgroup$




      I was going through the weapon options and I realized something: the scimitar is 3lbs and considered light, but the flail, rapier, war pick, warhammer, whip, longsword, spear and javelin are all 2 or 3 pounds each.



      In weight, these match the other light weapons. I don't understand what Light means, because it seems like it's about weight.



      What are the mechanics that classify a weapon as Light?







      dnd-5e weapons






      share|improve this question















      share|improve this question













      share|improve this question




      share|improve this question








      edited 7 hours ago









      NautArch

      78k16 gold badges301 silver badges517 bronze badges




      78k16 gold badges301 silver badges517 bronze badges










      asked 8 hours ago









      Eternallord66Eternallord66

      1,8452 gold badges14 silver badges46 bronze badges




      1,8452 gold badges14 silver badges46 bronze badges























          1 Answer
          1






          active

          oldest

          votes


















          31














          $begingroup$

          In practice, "light" actually means "suitable for two-weapon fighting"



          Here's the description of the "light" weapon property from the rules:




          Light. A light weapon is small and easy to handle, making it ideal for use when fighting with two weapons.




          Ironically, the description doesn't refer to the weapon's weight at all. Rather, it refers to it being "small and easy to handle". Mechanically, the only effect of a weapon being "light" is that this makes the weapon "ideal for use when fighting with two weapons". To see what this means, we refer to the rules on two-weapon fighting:




          Two-Weapon Fighting



          When you take the Attack action and attack with a light melee weapon that you're holding in one hand, you can use a bonus action to attack with a different light melee weapon that you're holding in the other hand. You don't add your ability modifier to the damage of the bonus attack, unless that modifier is negative.




          As far as I know, this is the only mechanical impact that "light" has: it allows two-weapon fighting with that weapon. This isn't merely a consequence of being light, it's literally the definition of "light" as a game term.






          share|improve this answer











          $endgroup$










          • 12




            $begingroup$
            Just like "heavy" really means: "screw small characters".
            $endgroup$
            – GreySage
            8 hours ago










          • $begingroup$
            This answers my intended question. Thank you.
            $endgroup$
            – Eternallord66
            7 hours ago






          • 1




            $begingroup$
            @Medix2 It is odd that the light crossbow isn't considered light and neither is the simple dart.
            $endgroup$
            – Eternallord66
            7 hours ago










          • $begingroup$
            @Medix2 You're right, that's a curious exception. The TWF rule doesn't apply to hand crossbows, since it only applies to light melee weapons. Do you know if the light property on hand crossbows has any mechanical consequence at all? If so I'll add it to my answer. (Maybe it means you can use TWF with 2 hand crossbows as improvised melee weapons? I doubt that's the intended purpose.)
            $endgroup$
            – Ryan Thompson
            6 hours ago







          • 2




            $begingroup$
            The accepted answer to "What function does the "light" weapon property serve on the hand crossbow?" argues that they do gain that benefit when improvised. However this other answer explains that improvised weapons are neither melee nor ranged weapon: "Are Improvised Weapons used in melee actually melee weapons?". Using a ranged weapon to make an improvised melee attack does not turn the weapon into a melee weapon
            $endgroup$
            – Medix2
            6 hours ago














          Your Answer








          StackExchange.ready(function()
          var channelOptions =
          tags: "".split(" "),
          id: "122"
          ;
          initTagRenderer("".split(" "), "".split(" "), channelOptions);

          StackExchange.using("externalEditor", function()
          // Have to fire editor after snippets, if snippets enabled
          if (StackExchange.settings.snippets.snippetsEnabled)
          StackExchange.using("snippets", function()
          createEditor();
          );

          else
          createEditor();

          );

          function createEditor()
          StackExchange.prepareEditor(
          heartbeatType: 'answer',
          autoActivateHeartbeat: false,
          convertImagesToLinks: false,
          noModals: true,
          showLowRepImageUploadWarning: true,
          reputationToPostImages: null,
          bindNavPrevention: true,
          postfix: "",
          imageUploader:
          brandingHtml: "Powered by u003ca class="icon-imgur-white" href="https://imgur.com/"u003eu003c/au003e",
          contentPolicyHtml: "User contributions licensed under u003ca href="https://creativecommons.org/licenses/by-sa/4.0/"u003ecc by-sa 4.0 with attribution requiredu003c/au003e u003ca href="https://stackoverflow.com/legal/content-policy"u003e(content policy)u003c/au003e",
          allowUrls: true
          ,
          noCode: true, onDemand: true,
          discardSelector: ".discard-answer"
          ,immediatelyShowMarkdownHelp:true
          );



          );














          draft saved

          draft discarded
















          StackExchange.ready(
          function ()
          StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2frpg.stackexchange.com%2fquestions%2f156071%2fwhat-does-a-light-weapon-mean-mechanically%23new-answer', 'question_page');

          );

          Post as a guest















          Required, but never shown

























          1 Answer
          1






          active

          oldest

          votes








          1 Answer
          1






          active

          oldest

          votes









          active

          oldest

          votes






          active

          oldest

          votes









          31














          $begingroup$

          In practice, "light" actually means "suitable for two-weapon fighting"



          Here's the description of the "light" weapon property from the rules:




          Light. A light weapon is small and easy to handle, making it ideal for use when fighting with two weapons.




          Ironically, the description doesn't refer to the weapon's weight at all. Rather, it refers to it being "small and easy to handle". Mechanically, the only effect of a weapon being "light" is that this makes the weapon "ideal for use when fighting with two weapons". To see what this means, we refer to the rules on two-weapon fighting:




          Two-Weapon Fighting



          When you take the Attack action and attack with a light melee weapon that you're holding in one hand, you can use a bonus action to attack with a different light melee weapon that you're holding in the other hand. You don't add your ability modifier to the damage of the bonus attack, unless that modifier is negative.




          As far as I know, this is the only mechanical impact that "light" has: it allows two-weapon fighting with that weapon. This isn't merely a consequence of being light, it's literally the definition of "light" as a game term.






          share|improve this answer











          $endgroup$










          • 12




            $begingroup$
            Just like "heavy" really means: "screw small characters".
            $endgroup$
            – GreySage
            8 hours ago










          • $begingroup$
            This answers my intended question. Thank you.
            $endgroup$
            – Eternallord66
            7 hours ago






          • 1




            $begingroup$
            @Medix2 It is odd that the light crossbow isn't considered light and neither is the simple dart.
            $endgroup$
            – Eternallord66
            7 hours ago










          • $begingroup$
            @Medix2 You're right, that's a curious exception. The TWF rule doesn't apply to hand crossbows, since it only applies to light melee weapons. Do you know if the light property on hand crossbows has any mechanical consequence at all? If so I'll add it to my answer. (Maybe it means you can use TWF with 2 hand crossbows as improvised melee weapons? I doubt that's the intended purpose.)
            $endgroup$
            – Ryan Thompson
            6 hours ago







          • 2




            $begingroup$
            The accepted answer to "What function does the "light" weapon property serve on the hand crossbow?" argues that they do gain that benefit when improvised. However this other answer explains that improvised weapons are neither melee nor ranged weapon: "Are Improvised Weapons used in melee actually melee weapons?". Using a ranged weapon to make an improvised melee attack does not turn the weapon into a melee weapon
            $endgroup$
            – Medix2
            6 hours ago
















          31














          $begingroup$

          In practice, "light" actually means "suitable for two-weapon fighting"



          Here's the description of the "light" weapon property from the rules:




          Light. A light weapon is small and easy to handle, making it ideal for use when fighting with two weapons.




          Ironically, the description doesn't refer to the weapon's weight at all. Rather, it refers to it being "small and easy to handle". Mechanically, the only effect of a weapon being "light" is that this makes the weapon "ideal for use when fighting with two weapons". To see what this means, we refer to the rules on two-weapon fighting:




          Two-Weapon Fighting



          When you take the Attack action and attack with a light melee weapon that you're holding in one hand, you can use a bonus action to attack with a different light melee weapon that you're holding in the other hand. You don't add your ability modifier to the damage of the bonus attack, unless that modifier is negative.




          As far as I know, this is the only mechanical impact that "light" has: it allows two-weapon fighting with that weapon. This isn't merely a consequence of being light, it's literally the definition of "light" as a game term.






          share|improve this answer











          $endgroup$










          • 12




            $begingroup$
            Just like "heavy" really means: "screw small characters".
            $endgroup$
            – GreySage
            8 hours ago










          • $begingroup$
            This answers my intended question. Thank you.
            $endgroup$
            – Eternallord66
            7 hours ago






          • 1




            $begingroup$
            @Medix2 It is odd that the light crossbow isn't considered light and neither is the simple dart.
            $endgroup$
            – Eternallord66
            7 hours ago










          • $begingroup$
            @Medix2 You're right, that's a curious exception. The TWF rule doesn't apply to hand crossbows, since it only applies to light melee weapons. Do you know if the light property on hand crossbows has any mechanical consequence at all? If so I'll add it to my answer. (Maybe it means you can use TWF with 2 hand crossbows as improvised melee weapons? I doubt that's the intended purpose.)
            $endgroup$
            – Ryan Thompson
            6 hours ago







          • 2




            $begingroup$
            The accepted answer to "What function does the "light" weapon property serve on the hand crossbow?" argues that they do gain that benefit when improvised. However this other answer explains that improvised weapons are neither melee nor ranged weapon: "Are Improvised Weapons used in melee actually melee weapons?". Using a ranged weapon to make an improvised melee attack does not turn the weapon into a melee weapon
            $endgroup$
            – Medix2
            6 hours ago














          31














          31










          31







          $begingroup$

          In practice, "light" actually means "suitable for two-weapon fighting"



          Here's the description of the "light" weapon property from the rules:




          Light. A light weapon is small and easy to handle, making it ideal for use when fighting with two weapons.




          Ironically, the description doesn't refer to the weapon's weight at all. Rather, it refers to it being "small and easy to handle". Mechanically, the only effect of a weapon being "light" is that this makes the weapon "ideal for use when fighting with two weapons". To see what this means, we refer to the rules on two-weapon fighting:




          Two-Weapon Fighting



          When you take the Attack action and attack with a light melee weapon that you're holding in one hand, you can use a bonus action to attack with a different light melee weapon that you're holding in the other hand. You don't add your ability modifier to the damage of the bonus attack, unless that modifier is negative.




          As far as I know, this is the only mechanical impact that "light" has: it allows two-weapon fighting with that weapon. This isn't merely a consequence of being light, it's literally the definition of "light" as a game term.






          share|improve this answer











          $endgroup$



          In practice, "light" actually means "suitable for two-weapon fighting"



          Here's the description of the "light" weapon property from the rules:




          Light. A light weapon is small and easy to handle, making it ideal for use when fighting with two weapons.




          Ironically, the description doesn't refer to the weapon's weight at all. Rather, it refers to it being "small and easy to handle". Mechanically, the only effect of a weapon being "light" is that this makes the weapon "ideal for use when fighting with two weapons". To see what this means, we refer to the rules on two-weapon fighting:




          Two-Weapon Fighting



          When you take the Attack action and attack with a light melee weapon that you're holding in one hand, you can use a bonus action to attack with a different light melee weapon that you're holding in the other hand. You don't add your ability modifier to the damage of the bonus attack, unless that modifier is negative.




          As far as I know, this is the only mechanical impact that "light" has: it allows two-weapon fighting with that weapon. This isn't merely a consequence of being light, it's literally the definition of "light" as a game term.







          share|improve this answer














          share|improve this answer



          share|improve this answer








          edited 2 hours ago

























          answered 8 hours ago









          Ryan ThompsonRyan Thompson

          20k2 gold badges67 silver badges138 bronze badges




          20k2 gold badges67 silver badges138 bronze badges










          • 12




            $begingroup$
            Just like "heavy" really means: "screw small characters".
            $endgroup$
            – GreySage
            8 hours ago










          • $begingroup$
            This answers my intended question. Thank you.
            $endgroup$
            – Eternallord66
            7 hours ago






          • 1




            $begingroup$
            @Medix2 It is odd that the light crossbow isn't considered light and neither is the simple dart.
            $endgroup$
            – Eternallord66
            7 hours ago










          • $begingroup$
            @Medix2 You're right, that's a curious exception. The TWF rule doesn't apply to hand crossbows, since it only applies to light melee weapons. Do you know if the light property on hand crossbows has any mechanical consequence at all? If so I'll add it to my answer. (Maybe it means you can use TWF with 2 hand crossbows as improvised melee weapons? I doubt that's the intended purpose.)
            $endgroup$
            – Ryan Thompson
            6 hours ago







          • 2




            $begingroup$
            The accepted answer to "What function does the "light" weapon property serve on the hand crossbow?" argues that they do gain that benefit when improvised. However this other answer explains that improvised weapons are neither melee nor ranged weapon: "Are Improvised Weapons used in melee actually melee weapons?". Using a ranged weapon to make an improvised melee attack does not turn the weapon into a melee weapon
            $endgroup$
            – Medix2
            6 hours ago













          • 12




            $begingroup$
            Just like "heavy" really means: "screw small characters".
            $endgroup$
            – GreySage
            8 hours ago










          • $begingroup$
            This answers my intended question. Thank you.
            $endgroup$
            – Eternallord66
            7 hours ago






          • 1




            $begingroup$
            @Medix2 It is odd that the light crossbow isn't considered light and neither is the simple dart.
            $endgroup$
            – Eternallord66
            7 hours ago










          • $begingroup$
            @Medix2 You're right, that's a curious exception. The TWF rule doesn't apply to hand crossbows, since it only applies to light melee weapons. Do you know if the light property on hand crossbows has any mechanical consequence at all? If so I'll add it to my answer. (Maybe it means you can use TWF with 2 hand crossbows as improvised melee weapons? I doubt that's the intended purpose.)
            $endgroup$
            – Ryan Thompson
            6 hours ago







          • 2




            $begingroup$
            The accepted answer to "What function does the "light" weapon property serve on the hand crossbow?" argues that they do gain that benefit when improvised. However this other answer explains that improvised weapons are neither melee nor ranged weapon: "Are Improvised Weapons used in melee actually melee weapons?". Using a ranged weapon to make an improvised melee attack does not turn the weapon into a melee weapon
            $endgroup$
            – Medix2
            6 hours ago








          12




          12




          $begingroup$
          Just like "heavy" really means: "screw small characters".
          $endgroup$
          – GreySage
          8 hours ago




          $begingroup$
          Just like "heavy" really means: "screw small characters".
          $endgroup$
          – GreySage
          8 hours ago












          $begingroup$
          This answers my intended question. Thank you.
          $endgroup$
          – Eternallord66
          7 hours ago




          $begingroup$
          This answers my intended question. Thank you.
          $endgroup$
          – Eternallord66
          7 hours ago




          1




          1




          $begingroup$
          @Medix2 It is odd that the light crossbow isn't considered light and neither is the simple dart.
          $endgroup$
          – Eternallord66
          7 hours ago




          $begingroup$
          @Medix2 It is odd that the light crossbow isn't considered light and neither is the simple dart.
          $endgroup$
          – Eternallord66
          7 hours ago












          $begingroup$
          @Medix2 You're right, that's a curious exception. The TWF rule doesn't apply to hand crossbows, since it only applies to light melee weapons. Do you know if the light property on hand crossbows has any mechanical consequence at all? If so I'll add it to my answer. (Maybe it means you can use TWF with 2 hand crossbows as improvised melee weapons? I doubt that's the intended purpose.)
          $endgroup$
          – Ryan Thompson
          6 hours ago





          $begingroup$
          @Medix2 You're right, that's a curious exception. The TWF rule doesn't apply to hand crossbows, since it only applies to light melee weapons. Do you know if the light property on hand crossbows has any mechanical consequence at all? If so I'll add it to my answer. (Maybe it means you can use TWF with 2 hand crossbows as improvised melee weapons? I doubt that's the intended purpose.)
          $endgroup$
          – Ryan Thompson
          6 hours ago





          2




          2




          $begingroup$
          The accepted answer to "What function does the "light" weapon property serve on the hand crossbow?" argues that they do gain that benefit when improvised. However this other answer explains that improvised weapons are neither melee nor ranged weapon: "Are Improvised Weapons used in melee actually melee weapons?". Using a ranged weapon to make an improvised melee attack does not turn the weapon into a melee weapon
          $endgroup$
          – Medix2
          6 hours ago





          $begingroup$
          The accepted answer to "What function does the "light" weapon property serve on the hand crossbow?" argues that they do gain that benefit when improvised. However this other answer explains that improvised weapons are neither melee nor ranged weapon: "Are Improvised Weapons used in melee actually melee weapons?". Using a ranged weapon to make an improvised melee attack does not turn the weapon into a melee weapon
          $endgroup$
          – Medix2
          6 hours ago



















          draft saved

          draft discarded















































          Thanks for contributing an answer to Role-playing Games Stack Exchange!


          • Please be sure to answer the question. Provide details and share your research!

          But avoid


          • Asking for help, clarification, or responding to other answers.

          • Making statements based on opinion; back them up with references or personal experience.

          Use MathJax to format equations. MathJax reference.


          To learn more, see our tips on writing great answers.




          draft saved


          draft discarded














          StackExchange.ready(
          function ()
          StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2frpg.stackexchange.com%2fquestions%2f156071%2fwhat-does-a-light-weapon-mean-mechanically%23new-answer', 'question_page');

          );

          Post as a guest















          Required, but never shown





















































          Required, but never shown














          Required, but never shown












          Required, but never shown







          Required, but never shown

































          Required, but never shown














          Required, but never shown












          Required, but never shown







          Required, but never shown







          Popular posts from this blog

          Invision Community Contents History See also References External links Navigation menuProprietaryinvisioncommunity.comIPS Community ForumsIPS Community Forumsthis blog entry"License Changes, IP.Board 3.4, and the Future""Interview -- Matt Mecham of Ibforums""CEO Invision Power Board, Matt Mecham Is a Liar, Thief!"IPB License Explanation 1.3, 1.3.1, 2.0, and 2.1ArchivedSecurity Fixes, Updates And Enhancements For IPB 1.3.1Archived"New Demo Accounts - Invision Power Services"the original"New Default Skin"the original"Invision Power Board 3.0.0 and Applications Released"the original"Archived copy"the original"Perpetual licenses being done away with""Release Notes - Invision Power Services""Introducing: IPS Community Suite 4!"Invision Community Release Notes

          Canceling a color specificationRandomly assigning color to Graphics3D objects?Default color for Filling in Mathematica 9Coloring specific elements of sets with a prime modified order in an array plotHow to pick a color differing significantly from the colors already in a given color list?Detection of the text colorColor numbers based on their valueCan color schemes for use with ColorData include opacity specification?My dynamic color schemes

          Tom Holland Mục lục Đầu đời và giáo dục | Sự nghiệp | Cuộc sống cá nhân | Phim tham gia | Giải thưởng và đề cử | Chú thích | Liên kết ngoài | Trình đơn chuyển hướngProfile“Person Details for Thomas Stanley Holland, "England and Wales Birth Registration Index, 1837-2008" — FamilySearch.org”"Meet Tom Holland... the 16-year-old star of The Impossible""Schoolboy actor Tom Holland finds himself in Oscar contention for role in tsunami drama"“Naomi Watts on the Prince William and Harry's reaction to her film about the late Princess Diana”lưu trữ"Holland and Pflueger Are West End's Two New 'Billy Elliots'""I'm so envious of my son, the movie star! British writer Dominic Holland's spent 20 years trying to crack Hollywood - but he's been beaten to it by a very unlikely rival"“Richard and Margaret Povey of Jersey, Channel Islands, UK: Information about Thomas Stanley Holland”"Tom Holland to play Billy Elliot""New Billy Elliot leaving the garage"Billy Elliot the Musical - Tom Holland - Billy"A Tale of four Billys: Tom Holland""The Feel Good Factor""Thames Christian College schoolboys join Myleene Klass for The Feelgood Factor""Government launches £600,000 arts bursaries pilot""BILLY's Chapman, Holland, Gardner & Jackson-Keen Visit Prime Minister""Elton John 'blown away' by Billy Elliot fifth birthday" (video with John's interview and fragments of Holland's performance)"First News interviews Arrietty's Tom Holland"“33rd Critics' Circle Film Awards winners”“National Board of Review Current Awards”Bản gốc"Ron Howard Whaling Tale 'In The Heart Of The Sea' Casts Tom Holland"“'Spider-Man' Finds Tom Holland to Star as New Web-Slinger”lưu trữ“Captain America: Civil War (2016)”“Film Review: ‘Captain America: Civil War’”lưu trữ“‘Captain America: Civil War’ review: Choose your own avenger”lưu trữ“The Lost City of Z reviews”“Sony Pictures and Marvel Studios Find Their 'Spider-Man' Star and Director”“‘Mary Magdalene’, ‘Current War’ & ‘Wind River’ Get 2017 Release Dates From Weinstein”“Lionsgate Unleashing Daisy Ridley & Tom Holland Starrer ‘Chaos Walking’ In Cannes”“PTA's 'Master' Leads Chicago Film Critics Nominations, UPDATED: Houston and Indiana Critics Nominations”“Nominaciones Goya 2013 Telecinco Cinema – ENG”“Jameson Empire Film Awards: Martin Freeman wins best actor for performance in The Hobbit”“34th Annual Young Artist Awards”Bản gốc“Teen Choice Awards 2016—Captain America: Civil War Leads Second Wave of Nominations”“BAFTA Film Award Nominations: ‘La La Land’ Leads Race”“Saturn Awards Nominations 2017: 'Rogue One,' 'Walking Dead' Lead”Tom HollandTom HollandTom HollandTom Hollandmedia.gettyimages.comWorldCat Identities300279794no20130442900000 0004 0355 42791085670554170004732cb16706349t(data)XX5557367