Nearly equally spaced 3D-meshLong running ToElementMesh with very “large” domainsHow to create a surface mesh embedded in 3D?How do you refine the elements of a 3D mesh?Is there a way to make MaxCellMeasure and MaxBoundaryCellMeasure comparable?Making good meshesComputing volume from node coordinates on the surface of a non-convex solidMeshing control of NDEigensystem

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Nearly equally spaced 3D-mesh


Long running ToElementMesh with very “large” domainsHow to create a surface mesh embedded in 3D?How do you refine the elements of a 3D mesh?Is there a way to make MaxCellMeasure and MaxBoundaryCellMeasure comparable?Making good meshesComputing volume from node coordinates on the surface of a non-convex solidMeshing control of NDEigensystem






.everyoneloves__top-leaderboard:empty,.everyoneloves__mid-leaderboard:empty,.everyoneloves__bot-mid-leaderboard:empty margin-bottom:0;








2












$begingroup$


How to mesh a volume (3D region) with nearly equaly spaced vertices?



Example: Disk with radius 50 and height 15



disk = ImplicitRegion[0 < x^2 + y^2 < 50^2 && 0 < z < 15, x, y, z];


Is there an easy way to mesh the volume such that the vertices are constrained to around 5?



I tried



ToElementMesh[disk, MaxCellMeasure -> 1 ->100]["Wireframe"]


enter image description here



which only gives a nonuniform mesh



Thanks!










share|improve this question











$endgroup$













  • $begingroup$
    You can mesh with tetrahedra. Each tetraheada has 4 vertices. Do you just want a total of 5 vertices so that the disk is very poorly meshed?
    $endgroup$
    – Hugh
    12 hours ago










  • $begingroup$
    @Hugh Yes , 3 or 4 elements along the thickness direction would be ok.
    $endgroup$
    – Ulrich Neumann
    12 hours ago

















2












$begingroup$


How to mesh a volume (3D region) with nearly equaly spaced vertices?



Example: Disk with radius 50 and height 15



disk = ImplicitRegion[0 < x^2 + y^2 < 50^2 && 0 < z < 15, x, y, z];


Is there an easy way to mesh the volume such that the vertices are constrained to around 5?



I tried



ToElementMesh[disk, MaxCellMeasure -> 1 ->100]["Wireframe"]


enter image description here



which only gives a nonuniform mesh



Thanks!










share|improve this question











$endgroup$













  • $begingroup$
    You can mesh with tetrahedra. Each tetraheada has 4 vertices. Do you just want a total of 5 vertices so that the disk is very poorly meshed?
    $endgroup$
    – Hugh
    12 hours ago










  • $begingroup$
    @Hugh Yes , 3 or 4 elements along the thickness direction would be ok.
    $endgroup$
    – Ulrich Neumann
    12 hours ago













2












2








2


1



$begingroup$


How to mesh a volume (3D region) with nearly equaly spaced vertices?



Example: Disk with radius 50 and height 15



disk = ImplicitRegion[0 < x^2 + y^2 < 50^2 && 0 < z < 15, x, y, z];


Is there an easy way to mesh the volume such that the vertices are constrained to around 5?



I tried



ToElementMesh[disk, MaxCellMeasure -> 1 ->100]["Wireframe"]


enter image description here



which only gives a nonuniform mesh



Thanks!










share|improve this question











$endgroup$




How to mesh a volume (3D region) with nearly equaly spaced vertices?



Example: Disk with radius 50 and height 15



disk = ImplicitRegion[0 < x^2 + y^2 < 50^2 && 0 < z < 15, x, y, z];


Is there an easy way to mesh the volume such that the vertices are constrained to around 5?



I tried



ToElementMesh[disk, MaxCellMeasure -> 1 ->100]["Wireframe"]


enter image description here



which only gives a nonuniform mesh



Thanks!







mesh meshfunction






share|improve this question















share|improve this question













share|improve this question




share|improve this question








edited 12 hours ago







Ulrich Neumann

















asked 12 hours ago









Ulrich NeumannUlrich Neumann

14.1k7 silver badges23 bronze badges




14.1k7 silver badges23 bronze badges














  • $begingroup$
    You can mesh with tetrahedra. Each tetraheada has 4 vertices. Do you just want a total of 5 vertices so that the disk is very poorly meshed?
    $endgroup$
    – Hugh
    12 hours ago










  • $begingroup$
    @Hugh Yes , 3 or 4 elements along the thickness direction would be ok.
    $endgroup$
    – Ulrich Neumann
    12 hours ago
















  • $begingroup$
    You can mesh with tetrahedra. Each tetraheada has 4 vertices. Do you just want a total of 5 vertices so that the disk is very poorly meshed?
    $endgroup$
    – Hugh
    12 hours ago










  • $begingroup$
    @Hugh Yes , 3 or 4 elements along the thickness direction would be ok.
    $endgroup$
    – Ulrich Neumann
    12 hours ago















$begingroup$
You can mesh with tetrahedra. Each tetraheada has 4 vertices. Do you just want a total of 5 vertices so that the disk is very poorly meshed?
$endgroup$
– Hugh
12 hours ago




$begingroup$
You can mesh with tetrahedra. Each tetraheada has 4 vertices. Do you just want a total of 5 vertices so that the disk is very poorly meshed?
$endgroup$
– Hugh
12 hours ago












$begingroup$
@Hugh Yes , 3 or 4 elements along the thickness direction would be ok.
$endgroup$
– Ulrich Neumann
12 hours ago




$begingroup$
@Hugh Yes , 3 or 4 elements along the thickness direction would be ok.
$endgroup$
– Ulrich Neumann
12 hours ago










2 Answers
2






active

oldest

votes


















2














$begingroup$

Here is a possible way forward. I think the standard meshing algorithm attempt to give you a good circular boundary and then this dictates a general mesh size which is too fine for your purposes. Here I define my own boundary points and then mesh from there. I have your five vertices across the disk thickness and put a similar spacing around the circumference.



 Needs["NDSolve`FEM`"]
h = 15; (* height *)
r = 50; (* radius *)
nn = 79; (* number of edges *)
pts = Partition[Flatten[Table[
Table[r Cos[2 π k/nn], r Sin[2 π k/nn], z, k, 0,
nn - 1],
z, 0, h, h/4]], 3];
Graphics3D[
Point[pts]


]


Mathematica graphics



Now I make the boundary mesh which is not fine.



m = DelaunayMesh[pts];
bmesh = ToBoundaryMesh[m];
bmesh["Wireframe"]


Mathematica graphics



Now the mesh density seems to follow from the boundary



mesh = ToElementMesh[bmesh];
mesh["Wireframe"]


Mathematica graphics



I don't know how to best check the mesh size within the boundaries. Perhaps someone can suggest a method. Here is a section showing the nodes. There are mid side nodes on each tetrahedra but I think I have your 5 vertices across the thickness.



cc = mesh["Coordinates"];
Show[
Graphics3D[Point[cc], PlotRange -> All, 0, 10, All],
mesh["Wireframe"]
]


Mathematica graphics



Also we can look at the mesh quality



Histogram[mesh["Quality"]]


Mathematica graphics



The histogram suggests that there is a dominant size around 0.8. I am not sure of the units here. Is the horizontal axis the volume of elements?



Does this help?






share|improve this answer











$endgroup$






















    2














    $begingroup$

    Coarse cylinder



    Using the Cylinder primitive seems to do the trick:



    MeshRegion[
    DiscretizeRegion[Cylinder[0, 0, 0, 0, 0, 15, 50], MaxCellMeasure -> 1 -> 100],
    PlotTheme -> "Lines",
    MeshCellStyle -> 1 -> Black
    ]




    General region



    Notice that the boundary is being discretized finer than you'd like. It looks like if we can workaround this, we could get a coarse mesh with higher quality elements.



    One way is through stricter sampling options:



    cyl = ImplicitRegion[0 < x^2 + y^2 < 50^2 && 0 < z < 15, x, y, z];
    mr = DiscretizeRegion[cyl,
    MaxCellMeasure -> 1 -> 100, 3 -> 200,
    Method -> "RegionPlot3D", PlotPoints -> 6
    ];

    MeshCellCount[mr]



    386, 1990, 2902, 1297



    MeshRegion[mr, PlotTheme -> "Lines", MeshCellStyle -> 1 -> Black]




    Histogram[PropertyValue[mr, 3, MeshCellQuality]]





    Here's another example:



    ball = ImplicitRegion[x^2 + y^2 + z^2 <= 50^2, x, y, z];

    mr1 = DiscretizeRegion[ball, MaxCellMeasure -> 1 -> 100];
    mr2 = DiscretizeRegion[ball, MaxCellMeasure -> 1 -> 100, 3 -> 200,
    Method -> "RegionPlot3D", PlotPoints -> 6];

    MeshRegion[mr1, PlotTheme -> "Lines", MeshCellStyle -> 1 -> Black]
    MeshRegion[mr2, PlotTheme -> "Lines", MeshCellStyle -> 1 -> Black]


    enter image description here



    Histogram[PropertyValue[mr1, 3, MeshCellQuality]]
    Histogram[PropertyValue[mr2, 3, MeshCellQuality]]


    enter image description here






    share|improve this answer









    $endgroup$

















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      2 Answers
      2






      active

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      2 Answers
      2






      active

      oldest

      votes









      active

      oldest

      votes






      active

      oldest

      votes









      2














      $begingroup$

      Here is a possible way forward. I think the standard meshing algorithm attempt to give you a good circular boundary and then this dictates a general mesh size which is too fine for your purposes. Here I define my own boundary points and then mesh from there. I have your five vertices across the disk thickness and put a similar spacing around the circumference.



       Needs["NDSolve`FEM`"]
      h = 15; (* height *)
      r = 50; (* radius *)
      nn = 79; (* number of edges *)
      pts = Partition[Flatten[Table[
      Table[r Cos[2 π k/nn], r Sin[2 π k/nn], z, k, 0,
      nn - 1],
      z, 0, h, h/4]], 3];
      Graphics3D[
      Point[pts]


      ]


      Mathematica graphics



      Now I make the boundary mesh which is not fine.



      m = DelaunayMesh[pts];
      bmesh = ToBoundaryMesh[m];
      bmesh["Wireframe"]


      Mathematica graphics



      Now the mesh density seems to follow from the boundary



      mesh = ToElementMesh[bmesh];
      mesh["Wireframe"]


      Mathematica graphics



      I don't know how to best check the mesh size within the boundaries. Perhaps someone can suggest a method. Here is a section showing the nodes. There are mid side nodes on each tetrahedra but I think I have your 5 vertices across the thickness.



      cc = mesh["Coordinates"];
      Show[
      Graphics3D[Point[cc], PlotRange -> All, 0, 10, All],
      mesh["Wireframe"]
      ]


      Mathematica graphics



      Also we can look at the mesh quality



      Histogram[mesh["Quality"]]


      Mathematica graphics



      The histogram suggests that there is a dominant size around 0.8. I am not sure of the units here. Is the horizontal axis the volume of elements?



      Does this help?






      share|improve this answer











      $endgroup$



















        2














        $begingroup$

        Here is a possible way forward. I think the standard meshing algorithm attempt to give you a good circular boundary and then this dictates a general mesh size which is too fine for your purposes. Here I define my own boundary points and then mesh from there. I have your five vertices across the disk thickness and put a similar spacing around the circumference.



         Needs["NDSolve`FEM`"]
        h = 15; (* height *)
        r = 50; (* radius *)
        nn = 79; (* number of edges *)
        pts = Partition[Flatten[Table[
        Table[r Cos[2 π k/nn], r Sin[2 π k/nn], z, k, 0,
        nn - 1],
        z, 0, h, h/4]], 3];
        Graphics3D[
        Point[pts]


        ]


        Mathematica graphics



        Now I make the boundary mesh which is not fine.



        m = DelaunayMesh[pts];
        bmesh = ToBoundaryMesh[m];
        bmesh["Wireframe"]


        Mathematica graphics



        Now the mesh density seems to follow from the boundary



        mesh = ToElementMesh[bmesh];
        mesh["Wireframe"]


        Mathematica graphics



        I don't know how to best check the mesh size within the boundaries. Perhaps someone can suggest a method. Here is a section showing the nodes. There are mid side nodes on each tetrahedra but I think I have your 5 vertices across the thickness.



        cc = mesh["Coordinates"];
        Show[
        Graphics3D[Point[cc], PlotRange -> All, 0, 10, All],
        mesh["Wireframe"]
        ]


        Mathematica graphics



        Also we can look at the mesh quality



        Histogram[mesh["Quality"]]


        Mathematica graphics



        The histogram suggests that there is a dominant size around 0.8. I am not sure of the units here. Is the horizontal axis the volume of elements?



        Does this help?






        share|improve this answer











        $endgroup$

















          2














          2










          2







          $begingroup$

          Here is a possible way forward. I think the standard meshing algorithm attempt to give you a good circular boundary and then this dictates a general mesh size which is too fine for your purposes. Here I define my own boundary points and then mesh from there. I have your five vertices across the disk thickness and put a similar spacing around the circumference.



           Needs["NDSolve`FEM`"]
          h = 15; (* height *)
          r = 50; (* radius *)
          nn = 79; (* number of edges *)
          pts = Partition[Flatten[Table[
          Table[r Cos[2 π k/nn], r Sin[2 π k/nn], z, k, 0,
          nn - 1],
          z, 0, h, h/4]], 3];
          Graphics3D[
          Point[pts]


          ]


          Mathematica graphics



          Now I make the boundary mesh which is not fine.



          m = DelaunayMesh[pts];
          bmesh = ToBoundaryMesh[m];
          bmesh["Wireframe"]


          Mathematica graphics



          Now the mesh density seems to follow from the boundary



          mesh = ToElementMesh[bmesh];
          mesh["Wireframe"]


          Mathematica graphics



          I don't know how to best check the mesh size within the boundaries. Perhaps someone can suggest a method. Here is a section showing the nodes. There are mid side nodes on each tetrahedra but I think I have your 5 vertices across the thickness.



          cc = mesh["Coordinates"];
          Show[
          Graphics3D[Point[cc], PlotRange -> All, 0, 10, All],
          mesh["Wireframe"]
          ]


          Mathematica graphics



          Also we can look at the mesh quality



          Histogram[mesh["Quality"]]


          Mathematica graphics



          The histogram suggests that there is a dominant size around 0.8. I am not sure of the units here. Is the horizontal axis the volume of elements?



          Does this help?






          share|improve this answer











          $endgroup$



          Here is a possible way forward. I think the standard meshing algorithm attempt to give you a good circular boundary and then this dictates a general mesh size which is too fine for your purposes. Here I define my own boundary points and then mesh from there. I have your five vertices across the disk thickness and put a similar spacing around the circumference.



           Needs["NDSolve`FEM`"]
          h = 15; (* height *)
          r = 50; (* radius *)
          nn = 79; (* number of edges *)
          pts = Partition[Flatten[Table[
          Table[r Cos[2 π k/nn], r Sin[2 π k/nn], z, k, 0,
          nn - 1],
          z, 0, h, h/4]], 3];
          Graphics3D[
          Point[pts]


          ]


          Mathematica graphics



          Now I make the boundary mesh which is not fine.



          m = DelaunayMesh[pts];
          bmesh = ToBoundaryMesh[m];
          bmesh["Wireframe"]


          Mathematica graphics



          Now the mesh density seems to follow from the boundary



          mesh = ToElementMesh[bmesh];
          mesh["Wireframe"]


          Mathematica graphics



          I don't know how to best check the mesh size within the boundaries. Perhaps someone can suggest a method. Here is a section showing the nodes. There are mid side nodes on each tetrahedra but I think I have your 5 vertices across the thickness.



          cc = mesh["Coordinates"];
          Show[
          Graphics3D[Point[cc], PlotRange -> All, 0, 10, All],
          mesh["Wireframe"]
          ]


          Mathematica graphics



          Also we can look at the mesh quality



          Histogram[mesh["Quality"]]


          Mathematica graphics



          The histogram suggests that there is a dominant size around 0.8. I am not sure of the units here. Is the horizontal axis the volume of elements?



          Does this help?







          share|improve this answer














          share|improve this answer



          share|improve this answer








          edited 8 hours ago

























          answered 8 hours ago









          HughHugh

          7,3562 gold badges19 silver badges47 bronze badges




          7,3562 gold badges19 silver badges47 bronze badges


























              2














              $begingroup$

              Coarse cylinder



              Using the Cylinder primitive seems to do the trick:



              MeshRegion[
              DiscretizeRegion[Cylinder[0, 0, 0, 0, 0, 15, 50], MaxCellMeasure -> 1 -> 100],
              PlotTheme -> "Lines",
              MeshCellStyle -> 1 -> Black
              ]




              General region



              Notice that the boundary is being discretized finer than you'd like. It looks like if we can workaround this, we could get a coarse mesh with higher quality elements.



              One way is through stricter sampling options:



              cyl = ImplicitRegion[0 < x^2 + y^2 < 50^2 && 0 < z < 15, x, y, z];
              mr = DiscretizeRegion[cyl,
              MaxCellMeasure -> 1 -> 100, 3 -> 200,
              Method -> "RegionPlot3D", PlotPoints -> 6
              ];

              MeshCellCount[mr]



              386, 1990, 2902, 1297



              MeshRegion[mr, PlotTheme -> "Lines", MeshCellStyle -> 1 -> Black]




              Histogram[PropertyValue[mr, 3, MeshCellQuality]]





              Here's another example:



              ball = ImplicitRegion[x^2 + y^2 + z^2 <= 50^2, x, y, z];

              mr1 = DiscretizeRegion[ball, MaxCellMeasure -> 1 -> 100];
              mr2 = DiscretizeRegion[ball, MaxCellMeasure -> 1 -> 100, 3 -> 200,
              Method -> "RegionPlot3D", PlotPoints -> 6];

              MeshRegion[mr1, PlotTheme -> "Lines", MeshCellStyle -> 1 -> Black]
              MeshRegion[mr2, PlotTheme -> "Lines", MeshCellStyle -> 1 -> Black]


              enter image description here



              Histogram[PropertyValue[mr1, 3, MeshCellQuality]]
              Histogram[PropertyValue[mr2, 3, MeshCellQuality]]


              enter image description here






              share|improve this answer









              $endgroup$



















                2














                $begingroup$

                Coarse cylinder



                Using the Cylinder primitive seems to do the trick:



                MeshRegion[
                DiscretizeRegion[Cylinder[0, 0, 0, 0, 0, 15, 50], MaxCellMeasure -> 1 -> 100],
                PlotTheme -> "Lines",
                MeshCellStyle -> 1 -> Black
                ]




                General region



                Notice that the boundary is being discretized finer than you'd like. It looks like if we can workaround this, we could get a coarse mesh with higher quality elements.



                One way is through stricter sampling options:



                cyl = ImplicitRegion[0 < x^2 + y^2 < 50^2 && 0 < z < 15, x, y, z];
                mr = DiscretizeRegion[cyl,
                MaxCellMeasure -> 1 -> 100, 3 -> 200,
                Method -> "RegionPlot3D", PlotPoints -> 6
                ];

                MeshCellCount[mr]



                386, 1990, 2902, 1297



                MeshRegion[mr, PlotTheme -> "Lines", MeshCellStyle -> 1 -> Black]




                Histogram[PropertyValue[mr, 3, MeshCellQuality]]





                Here's another example:



                ball = ImplicitRegion[x^2 + y^2 + z^2 <= 50^2, x, y, z];

                mr1 = DiscretizeRegion[ball, MaxCellMeasure -> 1 -> 100];
                mr2 = DiscretizeRegion[ball, MaxCellMeasure -> 1 -> 100, 3 -> 200,
                Method -> "RegionPlot3D", PlotPoints -> 6];

                MeshRegion[mr1, PlotTheme -> "Lines", MeshCellStyle -> 1 -> Black]
                MeshRegion[mr2, PlotTheme -> "Lines", MeshCellStyle -> 1 -> Black]


                enter image description here



                Histogram[PropertyValue[mr1, 3, MeshCellQuality]]
                Histogram[PropertyValue[mr2, 3, MeshCellQuality]]


                enter image description here






                share|improve this answer









                $endgroup$

















                  2














                  2










                  2







                  $begingroup$

                  Coarse cylinder



                  Using the Cylinder primitive seems to do the trick:



                  MeshRegion[
                  DiscretizeRegion[Cylinder[0, 0, 0, 0, 0, 15, 50], MaxCellMeasure -> 1 -> 100],
                  PlotTheme -> "Lines",
                  MeshCellStyle -> 1 -> Black
                  ]




                  General region



                  Notice that the boundary is being discretized finer than you'd like. It looks like if we can workaround this, we could get a coarse mesh with higher quality elements.



                  One way is through stricter sampling options:



                  cyl = ImplicitRegion[0 < x^2 + y^2 < 50^2 && 0 < z < 15, x, y, z];
                  mr = DiscretizeRegion[cyl,
                  MaxCellMeasure -> 1 -> 100, 3 -> 200,
                  Method -> "RegionPlot3D", PlotPoints -> 6
                  ];

                  MeshCellCount[mr]



                  386, 1990, 2902, 1297



                  MeshRegion[mr, PlotTheme -> "Lines", MeshCellStyle -> 1 -> Black]




                  Histogram[PropertyValue[mr, 3, MeshCellQuality]]





                  Here's another example:



                  ball = ImplicitRegion[x^2 + y^2 + z^2 <= 50^2, x, y, z];

                  mr1 = DiscretizeRegion[ball, MaxCellMeasure -> 1 -> 100];
                  mr2 = DiscretizeRegion[ball, MaxCellMeasure -> 1 -> 100, 3 -> 200,
                  Method -> "RegionPlot3D", PlotPoints -> 6];

                  MeshRegion[mr1, PlotTheme -> "Lines", MeshCellStyle -> 1 -> Black]
                  MeshRegion[mr2, PlotTheme -> "Lines", MeshCellStyle -> 1 -> Black]


                  enter image description here



                  Histogram[PropertyValue[mr1, 3, MeshCellQuality]]
                  Histogram[PropertyValue[mr2, 3, MeshCellQuality]]


                  enter image description here






                  share|improve this answer









                  $endgroup$



                  Coarse cylinder



                  Using the Cylinder primitive seems to do the trick:



                  MeshRegion[
                  DiscretizeRegion[Cylinder[0, 0, 0, 0, 0, 15, 50], MaxCellMeasure -> 1 -> 100],
                  PlotTheme -> "Lines",
                  MeshCellStyle -> 1 -> Black
                  ]




                  General region



                  Notice that the boundary is being discretized finer than you'd like. It looks like if we can workaround this, we could get a coarse mesh with higher quality elements.



                  One way is through stricter sampling options:



                  cyl = ImplicitRegion[0 < x^2 + y^2 < 50^2 && 0 < z < 15, x, y, z];
                  mr = DiscretizeRegion[cyl,
                  MaxCellMeasure -> 1 -> 100, 3 -> 200,
                  Method -> "RegionPlot3D", PlotPoints -> 6
                  ];

                  MeshCellCount[mr]



                  386, 1990, 2902, 1297



                  MeshRegion[mr, PlotTheme -> "Lines", MeshCellStyle -> 1 -> Black]




                  Histogram[PropertyValue[mr, 3, MeshCellQuality]]





                  Here's another example:



                  ball = ImplicitRegion[x^2 + y^2 + z^2 <= 50^2, x, y, z];

                  mr1 = DiscretizeRegion[ball, MaxCellMeasure -> 1 -> 100];
                  mr2 = DiscretizeRegion[ball, MaxCellMeasure -> 1 -> 100, 3 -> 200,
                  Method -> "RegionPlot3D", PlotPoints -> 6];

                  MeshRegion[mr1, PlotTheme -> "Lines", MeshCellStyle -> 1 -> Black]
                  MeshRegion[mr2, PlotTheme -> "Lines", MeshCellStyle -> 1 -> Black]


                  enter image description here



                  Histogram[PropertyValue[mr1, 3, MeshCellQuality]]
                  Histogram[PropertyValue[mr2, 3, MeshCellQuality]]


                  enter image description here







                  share|improve this answer












                  share|improve this answer



                  share|improve this answer










                  answered 51 mins ago









                  Chip HurstChip Hurst

                  25.4k1 gold badge61 silver badges100 bronze badges




                  25.4k1 gold badge61 silver badges100 bronze badges































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