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Can I remake a game I don't own any copyright to?
Can I reuse the name of an old arcade game?How can I handle copyrighted music?Guitar hero clone and musicWill I have copyright issues making a mobile game based on an anime?I found a game with the same name as mine! What should I do?
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$begingroup$
Can I remake a game I don't own any copyright to?
There's a online browser game which I played 5 years ago. Some time ago, this game was shutdown because its developer went bankrupt. I want to re-make this game and provide it to Web again. Can I do this? Or there's some copyright problem or something like this?
copyright intellectual-property
New contributor
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$begingroup$
Can I remake a game I don't own any copyright to?
There's a online browser game which I played 5 years ago. Some time ago, this game was shutdown because its developer went bankrupt. I want to re-make this game and provide it to Web again. Can I do this? Or there's some copyright problem or something like this?
copyright intellectual-property
New contributor
$endgroup$
add a comment
|
$begingroup$
Can I remake a game I don't own any copyright to?
There's a online browser game which I played 5 years ago. Some time ago, this game was shutdown because its developer went bankrupt. I want to re-make this game and provide it to Web again. Can I do this? Or there's some copyright problem or something like this?
copyright intellectual-property
New contributor
$endgroup$
Can I remake a game I don't own any copyright to?
There's a online browser game which I played 5 years ago. Some time ago, this game was shutdown because its developer went bankrupt. I want to re-make this game and provide it to Web again. Can I do this? Or there's some copyright problem or something like this?
copyright intellectual-property
copyright intellectual-property
New contributor
New contributor
edited 7 hours ago
Pikalek
7,3552 gold badges26 silver badges39 bronze badges
7,3552 gold badges26 silver badges39 bronze badges
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asked 8 hours ago
FirezzardFirezzard
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2 Answers
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$begingroup$
Somebody still owns the copyright, trademarks, et cetera for that game and related assets, even if the game is "shut down."
In order to use any of those, you would need permission from the holder of those rights.
You can make a game that is mechanically similar, as game mechanics themselves are not subject to copyright. But you cannot use or reference any of the original intellectual property.
$endgroup$
add a comment
|
$begingroup$
It depends on the game and the nature of the remake.
Game mechanics cannot be protected by copyright, trademark, or patent. You can freely copy the mechanics of any game you want, as the basis of a new game. (This is why there are so many clones of things like Scrabble and Tetris out there, Snake clones are a common programming exercise, and many computer RPGs have mechanics that are strongly reminiscent of those from Dungeons & Dragons.)
However, the creative aspects of the game are protected by copyright. You'll need entirely new artwork, created in a way that doesn't make it a derivative work of the original (eg. by giving the artist bare-bones descriptions of what you need). Any re-use of the original storyline is entirely out: I can't picture a way of using it as the basis for your new game that doesn't create a derivative work.
Additionally, the game's name is almost certainly protected by trademark, either registered or common-law.
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2 Answers
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2 Answers
2
active
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$begingroup$
Somebody still owns the copyright, trademarks, et cetera for that game and related assets, even if the game is "shut down."
In order to use any of those, you would need permission from the holder of those rights.
You can make a game that is mechanically similar, as game mechanics themselves are not subject to copyright. But you cannot use or reference any of the original intellectual property.
$endgroup$
add a comment
|
$begingroup$
Somebody still owns the copyright, trademarks, et cetera for that game and related assets, even if the game is "shut down."
In order to use any of those, you would need permission from the holder of those rights.
You can make a game that is mechanically similar, as game mechanics themselves are not subject to copyright. But you cannot use or reference any of the original intellectual property.
$endgroup$
add a comment
|
$begingroup$
Somebody still owns the copyright, trademarks, et cetera for that game and related assets, even if the game is "shut down."
In order to use any of those, you would need permission from the holder of those rights.
You can make a game that is mechanically similar, as game mechanics themselves are not subject to copyright. But you cannot use or reference any of the original intellectual property.
$endgroup$
Somebody still owns the copyright, trademarks, et cetera for that game and related assets, even if the game is "shut down."
In order to use any of those, you would need permission from the holder of those rights.
You can make a game that is mechanically similar, as game mechanics themselves are not subject to copyright. But you cannot use or reference any of the original intellectual property.
answered 8 hours ago
Josh♦Josh
94.8k17 gold badges212 silver badges330 bronze badges
94.8k17 gold badges212 silver badges330 bronze badges
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$begingroup$
It depends on the game and the nature of the remake.
Game mechanics cannot be protected by copyright, trademark, or patent. You can freely copy the mechanics of any game you want, as the basis of a new game. (This is why there are so many clones of things like Scrabble and Tetris out there, Snake clones are a common programming exercise, and many computer RPGs have mechanics that are strongly reminiscent of those from Dungeons & Dragons.)
However, the creative aspects of the game are protected by copyright. You'll need entirely new artwork, created in a way that doesn't make it a derivative work of the original (eg. by giving the artist bare-bones descriptions of what you need). Any re-use of the original storyline is entirely out: I can't picture a way of using it as the basis for your new game that doesn't create a derivative work.
Additionally, the game's name is almost certainly protected by trademark, either registered or common-law.
New contributor
$endgroup$
add a comment
|
$begingroup$
It depends on the game and the nature of the remake.
Game mechanics cannot be protected by copyright, trademark, or patent. You can freely copy the mechanics of any game you want, as the basis of a new game. (This is why there are so many clones of things like Scrabble and Tetris out there, Snake clones are a common programming exercise, and many computer RPGs have mechanics that are strongly reminiscent of those from Dungeons & Dragons.)
However, the creative aspects of the game are protected by copyright. You'll need entirely new artwork, created in a way that doesn't make it a derivative work of the original (eg. by giving the artist bare-bones descriptions of what you need). Any re-use of the original storyline is entirely out: I can't picture a way of using it as the basis for your new game that doesn't create a derivative work.
Additionally, the game's name is almost certainly protected by trademark, either registered or common-law.
New contributor
$endgroup$
add a comment
|
$begingroup$
It depends on the game and the nature of the remake.
Game mechanics cannot be protected by copyright, trademark, or patent. You can freely copy the mechanics of any game you want, as the basis of a new game. (This is why there are so many clones of things like Scrabble and Tetris out there, Snake clones are a common programming exercise, and many computer RPGs have mechanics that are strongly reminiscent of those from Dungeons & Dragons.)
However, the creative aspects of the game are protected by copyright. You'll need entirely new artwork, created in a way that doesn't make it a derivative work of the original (eg. by giving the artist bare-bones descriptions of what you need). Any re-use of the original storyline is entirely out: I can't picture a way of using it as the basis for your new game that doesn't create a derivative work.
Additionally, the game's name is almost certainly protected by trademark, either registered or common-law.
New contributor
$endgroup$
It depends on the game and the nature of the remake.
Game mechanics cannot be protected by copyright, trademark, or patent. You can freely copy the mechanics of any game you want, as the basis of a new game. (This is why there are so many clones of things like Scrabble and Tetris out there, Snake clones are a common programming exercise, and many computer RPGs have mechanics that are strongly reminiscent of those from Dungeons & Dragons.)
However, the creative aspects of the game are protected by copyright. You'll need entirely new artwork, created in a way that doesn't make it a derivative work of the original (eg. by giving the artist bare-bones descriptions of what you need). Any re-use of the original storyline is entirely out: I can't picture a way of using it as the basis for your new game that doesn't create a derivative work.
Additionally, the game's name is almost certainly protected by trademark, either registered or common-law.
New contributor
New contributor
answered 21 secs ago
MarkMark
1013 bronze badges
1013 bronze badges
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New contributor
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Firezzard is a new contributor. Be nice, and check out our Code of Conduct.
Firezzard is a new contributor. Be nice, and check out our Code of Conduct.
Firezzard is a new contributor. Be nice, and check out our Code of Conduct.
Firezzard is a new contributor. Be nice, and check out our Code of Conduct.
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