Is it possible for Leomund's Tiny Hut to be lifted?Realistically, does Leomund’s Tiny Hut allow for indefinite long rests in a dungeon?Can one enter Leomund's Tiny Hut from below?Does a persistent spell effect cast on a moving platform move with the platform, or is it fixed in space?Can one enter Leomund's Tiny Hut from below?Can a Large creature enter Leomund's Tiny Hut from below?Are water and gasses 'objects', for the purposes of Leomund's Tiny Hut?Stacked Leomund's Tiny HutIs Leomund's Tiny Hut a potential frying pan?Can Dimension Door be cast into Leomund's Tiny Hut?Leomund's Tiny Hut and familiarsDoes a persistent spell effect cast on a moving platform move with the platform, or is it fixed in space?Should Leomund's Tiny Hut keep enemies out?Can an Unseen Servant move into Leomund's Tiny Hut?

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Is it possible for Leomund's Tiny Hut to be lifted?


Realistically, does Leomund’s Tiny Hut allow for indefinite long rests in a dungeon?Can one enter Leomund's Tiny Hut from below?Does a persistent spell effect cast on a moving platform move with the platform, or is it fixed in space?Can one enter Leomund's Tiny Hut from below?Can a Large creature enter Leomund's Tiny Hut from below?Are water and gasses 'objects', for the purposes of Leomund's Tiny Hut?Stacked Leomund's Tiny HutIs Leomund's Tiny Hut a potential frying pan?Can Dimension Door be cast into Leomund's Tiny Hut?Leomund's Tiny Hut and familiarsDoes a persistent spell effect cast on a moving platform move with the platform, or is it fixed in space?Should Leomund's Tiny Hut keep enemies out?Can an Unseen Servant move into Leomund's Tiny Hut?






.everyoneloves__top-leaderboard:empty,.everyoneloves__mid-leaderboard:empty,.everyoneloves__bot-mid-leaderboard:empty margin-bottom:0;








4












$begingroup$


I've been trying to come up with creative ways to get around Leomund's Tiny Hut and another idea recently came to me. When I first started, I had looked into burrowing creatures that would penetrate the hut from beneath. There is however this topic that really makes sense with the Hut having a floor they cannot enter. Then I had another idea:



Could burrowing creatures lift the hut while burrowing in an attempt to cause a Dexterity saving throw to stay inside the Hut or be thrown out? Same would apply to an ability such as Wall of Stone/Force causing the Hut to lift and tilt. So how well anchored is the hut and can that anchor be affected?










share|improve this question









New contributor



ConfusedDM is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.






$endgroup$











  • $begingroup$
    Hi, I reworded your title into more of a question. Feel free to change it back/to something else if you don't like my change. You really badly want to get through your players' tiny hut, don't you?
    $endgroup$
    – NathanS
    9 hours ago







  • 1




    $begingroup$
    I hate the Tiny Hut, but I also want to do creative things that doesn't take away from the player taking it as a learned spell. Occasionally there will be creatures with Dispel Magic, but I feel like that's a cop out and really poor storytelling. I had a Ogre come and literally use the hut as a back scratcher for 1d4 hours (rolled a 3) and that prevented anyone from sleeping well so took longer to get a full rest. I really enjoy using their strengths or best strategies and nullifying them after they've used them a few times. Give them the 'oh no my go to didn't work, what next' scenario.
    $endgroup$
    – ConfusedDM
    8 hours ago






  • 1




    $begingroup$
    Reposting this question about circumventing Tiny Hut. You may also want to hop into Role-playing Games Chat for a place to talk about your concern in a non-Q&A format.
    $endgroup$
    – NautArch
    8 hours ago










  • $begingroup$
    By the time you get around the hut they will be safely camped in a magnificent mansion 🙂
    $endgroup$
    – SeriousBri
    7 hours ago

















4












$begingroup$


I've been trying to come up with creative ways to get around Leomund's Tiny Hut and another idea recently came to me. When I first started, I had looked into burrowing creatures that would penetrate the hut from beneath. There is however this topic that really makes sense with the Hut having a floor they cannot enter. Then I had another idea:



Could burrowing creatures lift the hut while burrowing in an attempt to cause a Dexterity saving throw to stay inside the Hut or be thrown out? Same would apply to an ability such as Wall of Stone/Force causing the Hut to lift and tilt. So how well anchored is the hut and can that anchor be affected?










share|improve this question









New contributor



ConfusedDM is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.






$endgroup$











  • $begingroup$
    Hi, I reworded your title into more of a question. Feel free to change it back/to something else if you don't like my change. You really badly want to get through your players' tiny hut, don't you?
    $endgroup$
    – NathanS
    9 hours ago







  • 1




    $begingroup$
    I hate the Tiny Hut, but I also want to do creative things that doesn't take away from the player taking it as a learned spell. Occasionally there will be creatures with Dispel Magic, but I feel like that's a cop out and really poor storytelling. I had a Ogre come and literally use the hut as a back scratcher for 1d4 hours (rolled a 3) and that prevented anyone from sleeping well so took longer to get a full rest. I really enjoy using their strengths or best strategies and nullifying them after they've used them a few times. Give them the 'oh no my go to didn't work, what next' scenario.
    $endgroup$
    – ConfusedDM
    8 hours ago






  • 1




    $begingroup$
    Reposting this question about circumventing Tiny Hut. You may also want to hop into Role-playing Games Chat for a place to talk about your concern in a non-Q&A format.
    $endgroup$
    – NautArch
    8 hours ago










  • $begingroup$
    By the time you get around the hut they will be safely camped in a magnificent mansion 🙂
    $endgroup$
    – SeriousBri
    7 hours ago













4












4








4





$begingroup$


I've been trying to come up with creative ways to get around Leomund's Tiny Hut and another idea recently came to me. When I first started, I had looked into burrowing creatures that would penetrate the hut from beneath. There is however this topic that really makes sense with the Hut having a floor they cannot enter. Then I had another idea:



Could burrowing creatures lift the hut while burrowing in an attempt to cause a Dexterity saving throw to stay inside the Hut or be thrown out? Same would apply to an ability such as Wall of Stone/Force causing the Hut to lift and tilt. So how well anchored is the hut and can that anchor be affected?










share|improve this question









New contributor



ConfusedDM is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.






$endgroup$




I've been trying to come up with creative ways to get around Leomund's Tiny Hut and another idea recently came to me. When I first started, I had looked into burrowing creatures that would penetrate the hut from beneath. There is however this topic that really makes sense with the Hut having a floor they cannot enter. Then I had another idea:



Could burrowing creatures lift the hut while burrowing in an attempt to cause a Dexterity saving throw to stay inside the Hut or be thrown out? Same would apply to an ability such as Wall of Stone/Force causing the Hut to lift and tilt. So how well anchored is the hut and can that anchor be affected?







dnd-5e spells






share|improve this question









New contributor



ConfusedDM is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.










share|improve this question









New contributor



ConfusedDM is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.








share|improve this question




share|improve this question








edited 9 hours ago









NathanS

29.7k12 gold badges153 silver badges313 bronze badges




29.7k12 gold badges153 silver badges313 bronze badges






New contributor



ConfusedDM is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.








asked 9 hours ago









ConfusedDMConfusedDM

1185 bronze badges




1185 bronze badges




New contributor



ConfusedDM is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.




New contributor




ConfusedDM is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.













  • $begingroup$
    Hi, I reworded your title into more of a question. Feel free to change it back/to something else if you don't like my change. You really badly want to get through your players' tiny hut, don't you?
    $endgroup$
    – NathanS
    9 hours ago







  • 1




    $begingroup$
    I hate the Tiny Hut, but I also want to do creative things that doesn't take away from the player taking it as a learned spell. Occasionally there will be creatures with Dispel Magic, but I feel like that's a cop out and really poor storytelling. I had a Ogre come and literally use the hut as a back scratcher for 1d4 hours (rolled a 3) and that prevented anyone from sleeping well so took longer to get a full rest. I really enjoy using their strengths or best strategies and nullifying them after they've used them a few times. Give them the 'oh no my go to didn't work, what next' scenario.
    $endgroup$
    – ConfusedDM
    8 hours ago






  • 1




    $begingroup$
    Reposting this question about circumventing Tiny Hut. You may also want to hop into Role-playing Games Chat for a place to talk about your concern in a non-Q&A format.
    $endgroup$
    – NautArch
    8 hours ago










  • $begingroup$
    By the time you get around the hut they will be safely camped in a magnificent mansion 🙂
    $endgroup$
    – SeriousBri
    7 hours ago
















  • $begingroup$
    Hi, I reworded your title into more of a question. Feel free to change it back/to something else if you don't like my change. You really badly want to get through your players' tiny hut, don't you?
    $endgroup$
    – NathanS
    9 hours ago







  • 1




    $begingroup$
    I hate the Tiny Hut, but I also want to do creative things that doesn't take away from the player taking it as a learned spell. Occasionally there will be creatures with Dispel Magic, but I feel like that's a cop out and really poor storytelling. I had a Ogre come and literally use the hut as a back scratcher for 1d4 hours (rolled a 3) and that prevented anyone from sleeping well so took longer to get a full rest. I really enjoy using their strengths or best strategies and nullifying them after they've used them a few times. Give them the 'oh no my go to didn't work, what next' scenario.
    $endgroup$
    – ConfusedDM
    8 hours ago






  • 1




    $begingroup$
    Reposting this question about circumventing Tiny Hut. You may also want to hop into Role-playing Games Chat for a place to talk about your concern in a non-Q&A format.
    $endgroup$
    – NautArch
    8 hours ago










  • $begingroup$
    By the time you get around the hut they will be safely camped in a magnificent mansion 🙂
    $endgroup$
    – SeriousBri
    7 hours ago















$begingroup$
Hi, I reworded your title into more of a question. Feel free to change it back/to something else if you don't like my change. You really badly want to get through your players' tiny hut, don't you?
$endgroup$
– NathanS
9 hours ago





$begingroup$
Hi, I reworded your title into more of a question. Feel free to change it back/to something else if you don't like my change. You really badly want to get through your players' tiny hut, don't you?
$endgroup$
– NathanS
9 hours ago





1




1




$begingroup$
I hate the Tiny Hut, but I also want to do creative things that doesn't take away from the player taking it as a learned spell. Occasionally there will be creatures with Dispel Magic, but I feel like that's a cop out and really poor storytelling. I had a Ogre come and literally use the hut as a back scratcher for 1d4 hours (rolled a 3) and that prevented anyone from sleeping well so took longer to get a full rest. I really enjoy using their strengths or best strategies and nullifying them after they've used them a few times. Give them the 'oh no my go to didn't work, what next' scenario.
$endgroup$
– ConfusedDM
8 hours ago




$begingroup$
I hate the Tiny Hut, but I also want to do creative things that doesn't take away from the player taking it as a learned spell. Occasionally there will be creatures with Dispel Magic, but I feel like that's a cop out and really poor storytelling. I had a Ogre come and literally use the hut as a back scratcher for 1d4 hours (rolled a 3) and that prevented anyone from sleeping well so took longer to get a full rest. I really enjoy using their strengths or best strategies and nullifying them after they've used them a few times. Give them the 'oh no my go to didn't work, what next' scenario.
$endgroup$
– ConfusedDM
8 hours ago




1




1




$begingroup$
Reposting this question about circumventing Tiny Hut. You may also want to hop into Role-playing Games Chat for a place to talk about your concern in a non-Q&A format.
$endgroup$
– NautArch
8 hours ago




$begingroup$
Reposting this question about circumventing Tiny Hut. You may also want to hop into Role-playing Games Chat for a place to talk about your concern in a non-Q&A format.
$endgroup$
– NautArch
8 hours ago












$begingroup$
By the time you get around the hut they will be safely camped in a magnificent mansion 🙂
$endgroup$
– SeriousBri
7 hours ago




$begingroup$
By the time you get around the hut they will be safely camped in a magnificent mansion 🙂
$endgroup$
– SeriousBri
7 hours ago










1 Answer
1






active

oldest

votes


















11












$begingroup$

RAW: You can't lift the Tiny Hut



The description of Tiny hut says :




A 10-foot-radius immobile dome of force springs into existence around and above you and remains stationary for the duration.




(emphasis mine)



It seems like the Hut really can't move.






share|improve this answer









$endgroup$












  • $begingroup$
    I guess the deeper question becomes, what the immobility constitutes. If the ground its on is moved, how does that affect the hut. Best parallel I can make is that Mjolnir (Thor's Hammer) in the Marvel Universe cannot be lifted by anyone unworthy. Well, once Hulk literally lifted a chunk of the earth that the hammer was sitting on with the hammer still upon that chunk.
    $endgroup$
    – ConfusedDM
    9 hours ago







  • 2




    $begingroup$
    @ConfusedDM In that case check this question out : rpg.stackexchange.com/questions/134302/…
    $endgroup$
    – Pierre Cathé
    8 hours ago













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1 Answer
1






active

oldest

votes








1 Answer
1






active

oldest

votes









active

oldest

votes






active

oldest

votes









11












$begingroup$

RAW: You can't lift the Tiny Hut



The description of Tiny hut says :




A 10-foot-radius immobile dome of force springs into existence around and above you and remains stationary for the duration.




(emphasis mine)



It seems like the Hut really can't move.






share|improve this answer









$endgroup$












  • $begingroup$
    I guess the deeper question becomes, what the immobility constitutes. If the ground its on is moved, how does that affect the hut. Best parallel I can make is that Mjolnir (Thor's Hammer) in the Marvel Universe cannot be lifted by anyone unworthy. Well, once Hulk literally lifted a chunk of the earth that the hammer was sitting on with the hammer still upon that chunk.
    $endgroup$
    – ConfusedDM
    9 hours ago







  • 2




    $begingroup$
    @ConfusedDM In that case check this question out : rpg.stackexchange.com/questions/134302/…
    $endgroup$
    – Pierre Cathé
    8 hours ago















11












$begingroup$

RAW: You can't lift the Tiny Hut



The description of Tiny hut says :




A 10-foot-radius immobile dome of force springs into existence around and above you and remains stationary for the duration.




(emphasis mine)



It seems like the Hut really can't move.






share|improve this answer









$endgroup$












  • $begingroup$
    I guess the deeper question becomes, what the immobility constitutes. If the ground its on is moved, how does that affect the hut. Best parallel I can make is that Mjolnir (Thor's Hammer) in the Marvel Universe cannot be lifted by anyone unworthy. Well, once Hulk literally lifted a chunk of the earth that the hammer was sitting on with the hammer still upon that chunk.
    $endgroup$
    – ConfusedDM
    9 hours ago







  • 2




    $begingroup$
    @ConfusedDM In that case check this question out : rpg.stackexchange.com/questions/134302/…
    $endgroup$
    – Pierre Cathé
    8 hours ago













11












11








11





$begingroup$

RAW: You can't lift the Tiny Hut



The description of Tiny hut says :




A 10-foot-radius immobile dome of force springs into existence around and above you and remains stationary for the duration.




(emphasis mine)



It seems like the Hut really can't move.






share|improve this answer









$endgroup$



RAW: You can't lift the Tiny Hut



The description of Tiny hut says :




A 10-foot-radius immobile dome of force springs into existence around and above you and remains stationary for the duration.




(emphasis mine)



It seems like the Hut really can't move.







share|improve this answer












share|improve this answer



share|improve this answer










answered 9 hours ago









Pierre CathéPierre Cathé

1,1707 silver badges17 bronze badges




1,1707 silver badges17 bronze badges











  • $begingroup$
    I guess the deeper question becomes, what the immobility constitutes. If the ground its on is moved, how does that affect the hut. Best parallel I can make is that Mjolnir (Thor's Hammer) in the Marvel Universe cannot be lifted by anyone unworthy. Well, once Hulk literally lifted a chunk of the earth that the hammer was sitting on with the hammer still upon that chunk.
    $endgroup$
    – ConfusedDM
    9 hours ago







  • 2




    $begingroup$
    @ConfusedDM In that case check this question out : rpg.stackexchange.com/questions/134302/…
    $endgroup$
    – Pierre Cathé
    8 hours ago
















  • $begingroup$
    I guess the deeper question becomes, what the immobility constitutes. If the ground its on is moved, how does that affect the hut. Best parallel I can make is that Mjolnir (Thor's Hammer) in the Marvel Universe cannot be lifted by anyone unworthy. Well, once Hulk literally lifted a chunk of the earth that the hammer was sitting on with the hammer still upon that chunk.
    $endgroup$
    – ConfusedDM
    9 hours ago







  • 2




    $begingroup$
    @ConfusedDM In that case check this question out : rpg.stackexchange.com/questions/134302/…
    $endgroup$
    – Pierre Cathé
    8 hours ago















$begingroup$
I guess the deeper question becomes, what the immobility constitutes. If the ground its on is moved, how does that affect the hut. Best parallel I can make is that Mjolnir (Thor's Hammer) in the Marvel Universe cannot be lifted by anyone unworthy. Well, once Hulk literally lifted a chunk of the earth that the hammer was sitting on with the hammer still upon that chunk.
$endgroup$
– ConfusedDM
9 hours ago





$begingroup$
I guess the deeper question becomes, what the immobility constitutes. If the ground its on is moved, how does that affect the hut. Best parallel I can make is that Mjolnir (Thor's Hammer) in the Marvel Universe cannot be lifted by anyone unworthy. Well, once Hulk literally lifted a chunk of the earth that the hammer was sitting on with the hammer still upon that chunk.
$endgroup$
– ConfusedDM
9 hours ago





2




2




$begingroup$
@ConfusedDM In that case check this question out : rpg.stackexchange.com/questions/134302/…
$endgroup$
– Pierre Cathé
8 hours ago




$begingroup$
@ConfusedDM In that case check this question out : rpg.stackexchange.com/questions/134302/…
$endgroup$
– Pierre Cathé
8 hours ago










ConfusedDM is a new contributor. Be nice, and check out our Code of Conduct.









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ConfusedDM is a new contributor. Be nice, and check out our Code of Conduct.












ConfusedDM is a new contributor. Be nice, and check out our Code of Conduct.











ConfusedDM is a new contributor. Be nice, and check out our Code of Conduct.














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