Is there night in Alpha Complex? Announcing the arrival of Valued Associate #679: Cesar Manara Planned maintenance scheduled April 23, 2019 at 23:30 UTC (7:30pm US/Eastern)Are there any other Beer & Pretzel PnP games along the lines of Paranoia?Is there any way I can doff armor in a single turn?Is there any precedent for time distortion when traveling to other planes?Is there a modern equivalent to JParanoia, or any free online Paranoia software in general?Are there benchmarks for the “in-game time” to “out-game time” spent in combat for different games?Are there any canonical correlations or known overlaps between D&D settings' various timelines that could be used to determine when they correspond?What colour are the corridors of Alpha Complex?Is there a time constraint for the Banneret's Bulwark feature?

How could a hydrazine and N2O4 cloud (or it's reactants) show up in weather radar?

Why is there so little support for joining EFTA in the British parliament?

Improvising over quartal voicings

Sally's older brother

calculator's angle answer for trig ratios that can work in more than 1 quadrant on the unit circle

How to achieve cat-like agility?

Should man-made satellites feature an intelligent inverted "cow catcher"?

Noise in Eigenvalues plot

Fit odd number of triplets in a measure?

Does the universe have a fixed centre of mass?

.bashrc alias for a command with fixed second parameter

Are there any irrational/transcendental numbers for which the distribution of decimal digits is not uniform?

Marquee sign letters

Determine whether an integer is a palindrome

Was the pager message from Nick Fury to Captain Marvel unnecessary?

Why can't fire hurt Daenerys but it did to Jon Snow in season 1?

What helicopter has the most rotor blades?

My mentor says to set image to Fine instead of RAW — how is this different from JPG?

Pointing to problems without suggesting solutions

Simple Line in LaTeX Help!

Why does BitLocker not use RSA?

What should one know about term logic before studying propositional and predicate logic?

Plotting a Maclaurin series

Calculation of line of sight system gain



Is there night in Alpha Complex?



Announcing the arrival of Valued Associate #679: Cesar Manara
Planned maintenance scheduled April 23, 2019 at 23:30 UTC (7:30pm US/Eastern)Are there any other Beer & Pretzel PnP games along the lines of Paranoia?Is there any way I can doff armor in a single turn?Is there any precedent for time distortion when traveling to other planes?Is there a modern equivalent to JParanoia, or any free online Paranoia software in general?Are there benchmarks for the “in-game time” to “out-game time” spent in combat for different games?Are there any canonical correlations or known overlaps between D&D settings' various timelines that could be used to determine when they correspond?What colour are the corridors of Alpha Complex?Is there a time constraint for the Banneret's Bulwark feature?



.everyoneloves__top-leaderboard:empty,.everyoneloves__mid-leaderboard:empty,.everyoneloves__bot-mid-leaderboard:empty margin-bottom:0;








4












$begingroup$


I know that in principle as the GM I can run Alpha Complex any way I want. However, is there a canonical answer to whether or not Alpha Complex has a "night time?" There are plenty of quotes like "have a nice day-cycle" so there is a concept of one "day" (however long that might be). I don't recall any source materials referring to light dimming or night-shifts or night clubs or the like.










share|improve this question











$endgroup$


















    4












    $begingroup$


    I know that in principle as the GM I can run Alpha Complex any way I want. However, is there a canonical answer to whether or not Alpha Complex has a "night time?" There are plenty of quotes like "have a nice day-cycle" so there is a concept of one "day" (however long that might be). I don't recall any source materials referring to light dimming or night-shifts or night clubs or the like.










    share|improve this question











    $endgroup$














      4












      4








      4





      $begingroup$


      I know that in principle as the GM I can run Alpha Complex any way I want. However, is there a canonical answer to whether or not Alpha Complex has a "night time?" There are plenty of quotes like "have a nice day-cycle" so there is a concept of one "day" (however long that might be). I don't recall any source materials referring to light dimming or night-shifts or night clubs or the like.










      share|improve this question











      $endgroup$




      I know that in principle as the GM I can run Alpha Complex any way I want. However, is there a canonical answer to whether or not Alpha Complex has a "night time?" There are plenty of quotes like "have a nice day-cycle" so there is a concept of one "day" (however long that might be). I don't recall any source materials referring to light dimming or night-shifts or night clubs or the like.







      time paranoia






      share|improve this question















      share|improve this question













      share|improve this question




      share|improve this question








      edited 2 hours ago









      V2Blast

      27.6k598168




      27.6k598168










      asked 2 hours ago









      Kieran MullenKieran Mullen

      1,378219




      1,378219




















          1 Answer
          1






          active

          oldest

          votes


















          3












          $begingroup$

          The lights go out. Sometimes it's even on purpose!




          To minimize complaints, [Power Oscillation Professionals] kill power to offices closed during night, and to low complaint-potential areas like INFRARED barracks, treason holding cells, toxin containment units and the like - theoretically, just enough to provide power to fulfill their contracts. Theoretically.



          -- Paranoia XP Service Pack 1, "Service Firms"




          Clones still need (chemically-induced) sleep, and why spend power illuminating an area nobody needs to see when you could spend it fighting the omnipresent Communist menace? I mean, there's literally no limit to what kind of madness-inducing efficiency experiments somebody might be willing to run, but the default is that people lead the proscribed life of the 50s - get up, work all day, consume entertainment products after work, sleep at night:




          Rise with hundreds of others in the barracks. Pop a couple of Wakey-Wakey pills. Wash and eat a leisurely breakfast. Go to work at a service firm. Have a leisurely lunch with coworkers. Work some more. Down a handful of Mellodaze caplets. Return to the barracks. Have a leisurely dinner. Attend a club meeting such as Botspotters, Volunteer Map Verifiers or the local subsector chapter of Keep Alpha Complex Totally Hygienic. Gather with friends in the communal view lounges to view Teela O’Malley adventures and game and reality vidshows. Chat. Relax. Turn in with hundreds of others. Drink a warm cup of SleepyTyme relaxant. Sleep soundly.



          -- Paranoia XP Service Pack 1, "Life in the City"




          And it's a sealed underground complex. "Lights off" is the default. Which Troubleshooters would never exploit for their own service group secret society hidden mutant agenda, ha ha, I don't know why I even said that.






          share|improve this answer









          $endgroup$













            Your Answer








            StackExchange.ready(function()
            var channelOptions =
            tags: "".split(" "),
            id: "122"
            ;
            initTagRenderer("".split(" "), "".split(" "), channelOptions);

            StackExchange.using("externalEditor", function()
            // Have to fire editor after snippets, if snippets enabled
            if (StackExchange.settings.snippets.snippetsEnabled)
            StackExchange.using("snippets", function()
            createEditor();
            );

            else
            createEditor();

            );

            function createEditor()
            StackExchange.prepareEditor(
            heartbeatType: 'answer',
            autoActivateHeartbeat: false,
            convertImagesToLinks: false,
            noModals: true,
            showLowRepImageUploadWarning: true,
            reputationToPostImages: null,
            bindNavPrevention: true,
            postfix: "",
            imageUploader:
            brandingHtml: "Powered by u003ca class="icon-imgur-white" href="https://imgur.com/"u003eu003c/au003e",
            contentPolicyHtml: "User contributions licensed under u003ca href="https://creativecommons.org/licenses/by-sa/3.0/"u003ecc by-sa 3.0 with attribution requiredu003c/au003e u003ca href="https://stackoverflow.com/legal/content-policy"u003e(content policy)u003c/au003e",
            allowUrls: true
            ,
            noCode: true, onDemand: true,
            discardSelector: ".discard-answer"
            ,immediatelyShowMarkdownHelp:true
            );



            );













            draft saved

            draft discarded


















            StackExchange.ready(
            function ()
            StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2frpg.stackexchange.com%2fquestions%2f145601%2fis-there-night-in-alpha-complex%23new-answer', 'question_page');

            );

            Post as a guest















            Required, but never shown

























            1 Answer
            1






            active

            oldest

            votes








            1 Answer
            1






            active

            oldest

            votes









            active

            oldest

            votes






            active

            oldest

            votes









            3












            $begingroup$

            The lights go out. Sometimes it's even on purpose!




            To minimize complaints, [Power Oscillation Professionals] kill power to offices closed during night, and to low complaint-potential areas like INFRARED barracks, treason holding cells, toxin containment units and the like - theoretically, just enough to provide power to fulfill their contracts. Theoretically.



            -- Paranoia XP Service Pack 1, "Service Firms"




            Clones still need (chemically-induced) sleep, and why spend power illuminating an area nobody needs to see when you could spend it fighting the omnipresent Communist menace? I mean, there's literally no limit to what kind of madness-inducing efficiency experiments somebody might be willing to run, but the default is that people lead the proscribed life of the 50s - get up, work all day, consume entertainment products after work, sleep at night:




            Rise with hundreds of others in the barracks. Pop a couple of Wakey-Wakey pills. Wash and eat a leisurely breakfast. Go to work at a service firm. Have a leisurely lunch with coworkers. Work some more. Down a handful of Mellodaze caplets. Return to the barracks. Have a leisurely dinner. Attend a club meeting such as Botspotters, Volunteer Map Verifiers or the local subsector chapter of Keep Alpha Complex Totally Hygienic. Gather with friends in the communal view lounges to view Teela O’Malley adventures and game and reality vidshows. Chat. Relax. Turn in with hundreds of others. Drink a warm cup of SleepyTyme relaxant. Sleep soundly.



            -- Paranoia XP Service Pack 1, "Life in the City"




            And it's a sealed underground complex. "Lights off" is the default. Which Troubleshooters would never exploit for their own service group secret society hidden mutant agenda, ha ha, I don't know why I even said that.






            share|improve this answer









            $endgroup$

















              3












              $begingroup$

              The lights go out. Sometimes it's even on purpose!




              To minimize complaints, [Power Oscillation Professionals] kill power to offices closed during night, and to low complaint-potential areas like INFRARED barracks, treason holding cells, toxin containment units and the like - theoretically, just enough to provide power to fulfill their contracts. Theoretically.



              -- Paranoia XP Service Pack 1, "Service Firms"




              Clones still need (chemically-induced) sleep, and why spend power illuminating an area nobody needs to see when you could spend it fighting the omnipresent Communist menace? I mean, there's literally no limit to what kind of madness-inducing efficiency experiments somebody might be willing to run, but the default is that people lead the proscribed life of the 50s - get up, work all day, consume entertainment products after work, sleep at night:




              Rise with hundreds of others in the barracks. Pop a couple of Wakey-Wakey pills. Wash and eat a leisurely breakfast. Go to work at a service firm. Have a leisurely lunch with coworkers. Work some more. Down a handful of Mellodaze caplets. Return to the barracks. Have a leisurely dinner. Attend a club meeting such as Botspotters, Volunteer Map Verifiers or the local subsector chapter of Keep Alpha Complex Totally Hygienic. Gather with friends in the communal view lounges to view Teela O’Malley adventures and game and reality vidshows. Chat. Relax. Turn in with hundreds of others. Drink a warm cup of SleepyTyme relaxant. Sleep soundly.



              -- Paranoia XP Service Pack 1, "Life in the City"




              And it's a sealed underground complex. "Lights off" is the default. Which Troubleshooters would never exploit for their own service group secret society hidden mutant agenda, ha ha, I don't know why I even said that.






              share|improve this answer









              $endgroup$















                3












                3








                3





                $begingroup$

                The lights go out. Sometimes it's even on purpose!




                To minimize complaints, [Power Oscillation Professionals] kill power to offices closed during night, and to low complaint-potential areas like INFRARED barracks, treason holding cells, toxin containment units and the like - theoretically, just enough to provide power to fulfill their contracts. Theoretically.



                -- Paranoia XP Service Pack 1, "Service Firms"




                Clones still need (chemically-induced) sleep, and why spend power illuminating an area nobody needs to see when you could spend it fighting the omnipresent Communist menace? I mean, there's literally no limit to what kind of madness-inducing efficiency experiments somebody might be willing to run, but the default is that people lead the proscribed life of the 50s - get up, work all day, consume entertainment products after work, sleep at night:




                Rise with hundreds of others in the barracks. Pop a couple of Wakey-Wakey pills. Wash and eat a leisurely breakfast. Go to work at a service firm. Have a leisurely lunch with coworkers. Work some more. Down a handful of Mellodaze caplets. Return to the barracks. Have a leisurely dinner. Attend a club meeting such as Botspotters, Volunteer Map Verifiers or the local subsector chapter of Keep Alpha Complex Totally Hygienic. Gather with friends in the communal view lounges to view Teela O’Malley adventures and game and reality vidshows. Chat. Relax. Turn in with hundreds of others. Drink a warm cup of SleepyTyme relaxant. Sleep soundly.



                -- Paranoia XP Service Pack 1, "Life in the City"




                And it's a sealed underground complex. "Lights off" is the default. Which Troubleshooters would never exploit for their own service group secret society hidden mutant agenda, ha ha, I don't know why I even said that.






                share|improve this answer









                $endgroup$



                The lights go out. Sometimes it's even on purpose!




                To minimize complaints, [Power Oscillation Professionals] kill power to offices closed during night, and to low complaint-potential areas like INFRARED barracks, treason holding cells, toxin containment units and the like - theoretically, just enough to provide power to fulfill their contracts. Theoretically.



                -- Paranoia XP Service Pack 1, "Service Firms"




                Clones still need (chemically-induced) sleep, and why spend power illuminating an area nobody needs to see when you could spend it fighting the omnipresent Communist menace? I mean, there's literally no limit to what kind of madness-inducing efficiency experiments somebody might be willing to run, but the default is that people lead the proscribed life of the 50s - get up, work all day, consume entertainment products after work, sleep at night:




                Rise with hundreds of others in the barracks. Pop a couple of Wakey-Wakey pills. Wash and eat a leisurely breakfast. Go to work at a service firm. Have a leisurely lunch with coworkers. Work some more. Down a handful of Mellodaze caplets. Return to the barracks. Have a leisurely dinner. Attend a club meeting such as Botspotters, Volunteer Map Verifiers or the local subsector chapter of Keep Alpha Complex Totally Hygienic. Gather with friends in the communal view lounges to view Teela O’Malley adventures and game and reality vidshows. Chat. Relax. Turn in with hundreds of others. Drink a warm cup of SleepyTyme relaxant. Sleep soundly.



                -- Paranoia XP Service Pack 1, "Life in the City"




                And it's a sealed underground complex. "Lights off" is the default. Which Troubleshooters would never exploit for their own service group secret society hidden mutant agenda, ha ha, I don't know why I even said that.







                share|improve this answer












                share|improve this answer



                share|improve this answer










                answered 1 hour ago









                GlaziusGlazius

                14.6k22577




                14.6k22577



























                    draft saved

                    draft discarded
















































                    Thanks for contributing an answer to Role-playing Games Stack Exchange!


                    • Please be sure to answer the question. Provide details and share your research!

                    But avoid


                    • Asking for help, clarification, or responding to other answers.

                    • Making statements based on opinion; back them up with references or personal experience.

                    Use MathJax to format equations. MathJax reference.


                    To learn more, see our tips on writing great answers.




                    draft saved


                    draft discarded














                    StackExchange.ready(
                    function ()
                    StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2frpg.stackexchange.com%2fquestions%2f145601%2fis-there-night-in-alpha-complex%23new-answer', 'question_page');

                    );

                    Post as a guest















                    Required, but never shown





















































                    Required, but never shown














                    Required, but never shown












                    Required, but never shown







                    Required, but never shown

































                    Required, but never shown














                    Required, but never shown












                    Required, but never shown







                    Required, but never shown







                    Popular posts from this blog

                    Invision Community Contents History See also References External links Navigation menuProprietaryinvisioncommunity.comIPS Community ForumsIPS Community Forumsthis blog entry"License Changes, IP.Board 3.4, and the Future""Interview -- Matt Mecham of Ibforums""CEO Invision Power Board, Matt Mecham Is a Liar, Thief!"IPB License Explanation 1.3, 1.3.1, 2.0, and 2.1ArchivedSecurity Fixes, Updates And Enhancements For IPB 1.3.1Archived"New Demo Accounts - Invision Power Services"the original"New Default Skin"the original"Invision Power Board 3.0.0 and Applications Released"the original"Archived copy"the original"Perpetual licenses being done away with""Release Notes - Invision Power Services""Introducing: IPS Community Suite 4!"Invision Community Release Notes

                    Canceling a color specificationRandomly assigning color to Graphics3D objects?Default color for Filling in Mathematica 9Coloring specific elements of sets with a prime modified order in an array plotHow to pick a color differing significantly from the colors already in a given color list?Detection of the text colorColor numbers based on their valueCan color schemes for use with ColorData include opacity specification?My dynamic color schemes

                    Ласкавець круглолистий Зміст Опис | Поширення | Галерея | Примітки | Посилання | Навігаційне меню58171138361-22960890446Bupleurum rotundifoliumEuro+Med PlantbasePlants of the World Online — Kew ScienceGermplasm Resources Information Network (GRIN)Ласкавецькн. VI : Літери Ком — Левиправивши або дописавши її