How can I shoot a bow using strength instead of dexterity?Are monks able to substitute Dexterity for Strength when making Grapple checks?Can a Monk throw 2 Daggers (1 in each hand) and gain martial arts bonus?Would a monk with the Tavern Brawler feat have improvised weapons count as monk weapons?The Kensei's level 6 features seem lackluster compared to other ways of spending a ki point; what is its niche?Does a monk with Extra Attack trigger Martial Arts if only one attack is unarmed?Can a lizardfolk monk use their bonus action to make an unarmed strike using their Bite trait?Can a monk use a shortsword for the bonus action attack of Martial Arts?How does a monk's Martial Arts feature modify damage done by magical monk weapons?What is the lowest possible AC?

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How can I shoot a bow using strength instead of dexterity?


Are monks able to substitute Dexterity for Strength when making Grapple checks?Can a Monk throw 2 Daggers (1 in each hand) and gain martial arts bonus?Would a monk with the Tavern Brawler feat have improvised weapons count as monk weapons?The Kensei's level 6 features seem lackluster compared to other ways of spending a ki point; what is its niche?Does a monk with Extra Attack trigger Martial Arts if only one attack is unarmed?Can a lizardfolk monk use their bonus action to make an unarmed strike using their Bite trait?Can a monk use a shortsword for the bonus action attack of Martial Arts?How does a monk's Martial Arts feature modify damage done by magical monk weapons?What is the lowest possible AC?






.everyoneloves__top-leaderboard:empty,.everyoneloves__mid-leaderboard:empty,.everyoneloves__bot-mid-leaderboard:empty margin-bottom:0;








5












$begingroup$


Is there some official mechanic in any class, feat, spell or magic item that allows someone to use strength for ranged attacks? As an example (but opposite) The Monk gets the feature Martial Arts which allows the Monk to use dexterity instead of strength.










share|improve this question









$endgroup$




















    5












    $begingroup$


    Is there some official mechanic in any class, feat, spell or magic item that allows someone to use strength for ranged attacks? As an example (but opposite) The Monk gets the feature Martial Arts which allows the Monk to use dexterity instead of strength.










    share|improve this question









    $endgroup$
















      5












      5








      5





      $begingroup$


      Is there some official mechanic in any class, feat, spell or magic item that allows someone to use strength for ranged attacks? As an example (but opposite) The Monk gets the feature Martial Arts which allows the Monk to use dexterity instead of strength.










      share|improve this question









      $endgroup$




      Is there some official mechanic in any class, feat, spell or magic item that allows someone to use strength for ranged attacks? As an example (but opposite) The Monk gets the feature Martial Arts which allows the Monk to use dexterity instead of strength.







      dnd-5e spells magic-items feats class-feature






      share|improve this question













      share|improve this question











      share|improve this question




      share|improve this question










      asked 8 hours ago









      Eternallord66Eternallord66

      1,6621 gold badge12 silver badges43 bronze badges




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          2 Answers
          2






          active

          oldest

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          17












          $begingroup$

          All I could find that might work was one specific weapon from Waterdeep



          There is a weapon in the Waterdeep: Dragon Heist module, its description includes (Spoiler Alert!):




          Ziraj [the Hunter]... carries an oversized longbow. This unique weapon can be used only by a Medium or larger creature that has a Strength of 18 or higher. The bow shoots oversized arrows that deal piercing damage equal to 2d6 + the wielder's Strength modifier. Its range is the same as an ordinary longbow.




          Presumably this unique longbow would have its remaining stats be the same as other longbows: heavy, and two-handed, and has the ammunition property.



          This longbow however does not let you use strength for your attack rolls, only your damage rolls.



          This was the only method I could find to make a bow use strength.




          There are other features which allow you to use a different ability scores modifiers than usual but none of them would work for you. Some example features are listed below:



          Finesse weapons let you use either but no bows are finesse weapons, as shown in this table (The only ranged finesse weapon at all is the dart):




          When making an attack with a finesse weapon, you use your choice of your Strength or Dexterity modifier for the attack and damage rolls...




          The Hexblade Warlock's Hex Warrior feature would let you use charisma as it states:




          When you attack with that weapon, you can use your Charisma modifier, instead of Strength or Dexterity, for the attack and damage rolls.




          The Monk's Martial Arts feature can only replace strength with dexterity, but not the reverse as it states:




          You can use Dexterity instead of Strength for the attack and damage rolls of your unarmed strikes and monk weapons.




          The shillelagh spell is restricted to clubs and quarterstaves but states:




          You can use your spellcasting ability instead of Strength for the attack and damage rolls of melee attacks using that weapon...





          If you cannot get an this NPC's unique longbow, your best alternative is probably just using javelins; out of all the weapons that use strength they allow you to attack from the farthest away (30/120).






          share|improve this answer











          $endgroup$










          • 2




            $begingroup$
            I don't read that description as stating you can use STR to attack. It only says that you must have a STR of 18 or higher to use it at all. You are still using DEX for attack and damage rolls.
            $endgroup$
            – Carey Sauerbrun
            6 hours ago










          • $begingroup$
            @Medix2 ah - that's different. I haven't read the book - I was a player for that one.
            $endgroup$
            – Carey Sauerbrun
            6 hours ago










          • $begingroup$
            @CareySauerbrun You're still using Dexterity for attack and damage rolls, but you are also using Strength in that the attack's damage is 2d6+Str so in total you would deal 2d6+Str+Dex per attack. Assuming the quote is accurate, of course.
            $endgroup$
            – the dark wanderer
            2 hours ago






          • 1




            $begingroup$
            @thedarkwanderer That interpretation is likely wrong because the NPC's statblock only has the attack adding strength to the damage. The bow also says that it just deals that much damage, not that the damage of the arrow is additional damage
            $endgroup$
            – Medix2
            2 hours ago











          • $begingroup$
            @Medix2 NPCs use different rules than PCs, so I think the interpretation is still strictly correct, but I agree it is likely not RAI.
            $endgroup$
            – the dark wanderer
            1 hour ago


















          1












          $begingroup$

          There is nothing official that allows Str to be used with bow attacks.



          Update: Medix's answer points out the Oversized Longbow from Waterdeep which does do this, so my answer is incorrect.




          None of the officially available sources (that I'm aware of) have a class feature, feat, spell, magic item or other effect that lets you add your Str modifier to bow attacks instead of Dex. If you want to be able to do this, you'll have to homebrew something like a bow with the finesse property.



          Since there's nothing to cite, the reason for this not being an available option is unclear, but if I were to hazard a guess I'd say that such a feature would potentially trivialise combat; a max-str melee class with a Longbow would be able to attack either in melee or at range at full capacity with no penalties.



          It would also eliminate the usefulness of Thrown Weapons, which do use your Str modifier rather than Dex for their ranged attack.






          share|improve this answer











          $endgroup$

















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            2 Answers
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            2 Answers
            2






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            active

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            17












            $begingroup$

            All I could find that might work was one specific weapon from Waterdeep



            There is a weapon in the Waterdeep: Dragon Heist module, its description includes (Spoiler Alert!):




            Ziraj [the Hunter]... carries an oversized longbow. This unique weapon can be used only by a Medium or larger creature that has a Strength of 18 or higher. The bow shoots oversized arrows that deal piercing damage equal to 2d6 + the wielder's Strength modifier. Its range is the same as an ordinary longbow.




            Presumably this unique longbow would have its remaining stats be the same as other longbows: heavy, and two-handed, and has the ammunition property.



            This longbow however does not let you use strength for your attack rolls, only your damage rolls.



            This was the only method I could find to make a bow use strength.




            There are other features which allow you to use a different ability scores modifiers than usual but none of them would work for you. Some example features are listed below:



            Finesse weapons let you use either but no bows are finesse weapons, as shown in this table (The only ranged finesse weapon at all is the dart):




            When making an attack with a finesse weapon, you use your choice of your Strength or Dexterity modifier for the attack and damage rolls...




            The Hexblade Warlock's Hex Warrior feature would let you use charisma as it states:




            When you attack with that weapon, you can use your Charisma modifier, instead of Strength or Dexterity, for the attack and damage rolls.




            The Monk's Martial Arts feature can only replace strength with dexterity, but not the reverse as it states:




            You can use Dexterity instead of Strength for the attack and damage rolls of your unarmed strikes and monk weapons.




            The shillelagh spell is restricted to clubs and quarterstaves but states:




            You can use your spellcasting ability instead of Strength for the attack and damage rolls of melee attacks using that weapon...





            If you cannot get an this NPC's unique longbow, your best alternative is probably just using javelins; out of all the weapons that use strength they allow you to attack from the farthest away (30/120).






            share|improve this answer











            $endgroup$










            • 2




              $begingroup$
              I don't read that description as stating you can use STR to attack. It only says that you must have a STR of 18 or higher to use it at all. You are still using DEX for attack and damage rolls.
              $endgroup$
              – Carey Sauerbrun
              6 hours ago










            • $begingroup$
              @Medix2 ah - that's different. I haven't read the book - I was a player for that one.
              $endgroup$
              – Carey Sauerbrun
              6 hours ago










            • $begingroup$
              @CareySauerbrun You're still using Dexterity for attack and damage rolls, but you are also using Strength in that the attack's damage is 2d6+Str so in total you would deal 2d6+Str+Dex per attack. Assuming the quote is accurate, of course.
              $endgroup$
              – the dark wanderer
              2 hours ago






            • 1




              $begingroup$
              @thedarkwanderer That interpretation is likely wrong because the NPC's statblock only has the attack adding strength to the damage. The bow also says that it just deals that much damage, not that the damage of the arrow is additional damage
              $endgroup$
              – Medix2
              2 hours ago











            • $begingroup$
              @Medix2 NPCs use different rules than PCs, so I think the interpretation is still strictly correct, but I agree it is likely not RAI.
              $endgroup$
              – the dark wanderer
              1 hour ago















            17












            $begingroup$

            All I could find that might work was one specific weapon from Waterdeep



            There is a weapon in the Waterdeep: Dragon Heist module, its description includes (Spoiler Alert!):




            Ziraj [the Hunter]... carries an oversized longbow. This unique weapon can be used only by a Medium or larger creature that has a Strength of 18 or higher. The bow shoots oversized arrows that deal piercing damage equal to 2d6 + the wielder's Strength modifier. Its range is the same as an ordinary longbow.




            Presumably this unique longbow would have its remaining stats be the same as other longbows: heavy, and two-handed, and has the ammunition property.



            This longbow however does not let you use strength for your attack rolls, only your damage rolls.



            This was the only method I could find to make a bow use strength.




            There are other features which allow you to use a different ability scores modifiers than usual but none of them would work for you. Some example features are listed below:



            Finesse weapons let you use either but no bows are finesse weapons, as shown in this table (The only ranged finesse weapon at all is the dart):




            When making an attack with a finesse weapon, you use your choice of your Strength or Dexterity modifier for the attack and damage rolls...




            The Hexblade Warlock's Hex Warrior feature would let you use charisma as it states:




            When you attack with that weapon, you can use your Charisma modifier, instead of Strength or Dexterity, for the attack and damage rolls.




            The Monk's Martial Arts feature can only replace strength with dexterity, but not the reverse as it states:




            You can use Dexterity instead of Strength for the attack and damage rolls of your unarmed strikes and monk weapons.




            The shillelagh spell is restricted to clubs and quarterstaves but states:




            You can use your spellcasting ability instead of Strength for the attack and damage rolls of melee attacks using that weapon...





            If you cannot get an this NPC's unique longbow, your best alternative is probably just using javelins; out of all the weapons that use strength they allow you to attack from the farthest away (30/120).






            share|improve this answer











            $endgroup$










            • 2




              $begingroup$
              I don't read that description as stating you can use STR to attack. It only says that you must have a STR of 18 or higher to use it at all. You are still using DEX for attack and damage rolls.
              $endgroup$
              – Carey Sauerbrun
              6 hours ago










            • $begingroup$
              @Medix2 ah - that's different. I haven't read the book - I was a player for that one.
              $endgroup$
              – Carey Sauerbrun
              6 hours ago










            • $begingroup$
              @CareySauerbrun You're still using Dexterity for attack and damage rolls, but you are also using Strength in that the attack's damage is 2d6+Str so in total you would deal 2d6+Str+Dex per attack. Assuming the quote is accurate, of course.
              $endgroup$
              – the dark wanderer
              2 hours ago






            • 1




              $begingroup$
              @thedarkwanderer That interpretation is likely wrong because the NPC's statblock only has the attack adding strength to the damage. The bow also says that it just deals that much damage, not that the damage of the arrow is additional damage
              $endgroup$
              – Medix2
              2 hours ago











            • $begingroup$
              @Medix2 NPCs use different rules than PCs, so I think the interpretation is still strictly correct, but I agree it is likely not RAI.
              $endgroup$
              – the dark wanderer
              1 hour ago













            17












            17








            17





            $begingroup$

            All I could find that might work was one specific weapon from Waterdeep



            There is a weapon in the Waterdeep: Dragon Heist module, its description includes (Spoiler Alert!):




            Ziraj [the Hunter]... carries an oversized longbow. This unique weapon can be used only by a Medium or larger creature that has a Strength of 18 or higher. The bow shoots oversized arrows that deal piercing damage equal to 2d6 + the wielder's Strength modifier. Its range is the same as an ordinary longbow.




            Presumably this unique longbow would have its remaining stats be the same as other longbows: heavy, and two-handed, and has the ammunition property.



            This longbow however does not let you use strength for your attack rolls, only your damage rolls.



            This was the only method I could find to make a bow use strength.




            There are other features which allow you to use a different ability scores modifiers than usual but none of them would work for you. Some example features are listed below:



            Finesse weapons let you use either but no bows are finesse weapons, as shown in this table (The only ranged finesse weapon at all is the dart):




            When making an attack with a finesse weapon, you use your choice of your Strength or Dexterity modifier for the attack and damage rolls...




            The Hexblade Warlock's Hex Warrior feature would let you use charisma as it states:




            When you attack with that weapon, you can use your Charisma modifier, instead of Strength or Dexterity, for the attack and damage rolls.




            The Monk's Martial Arts feature can only replace strength with dexterity, but not the reverse as it states:




            You can use Dexterity instead of Strength for the attack and damage rolls of your unarmed strikes and monk weapons.




            The shillelagh spell is restricted to clubs and quarterstaves but states:




            You can use your spellcasting ability instead of Strength for the attack and damage rolls of melee attacks using that weapon...





            If you cannot get an this NPC's unique longbow, your best alternative is probably just using javelins; out of all the weapons that use strength they allow you to attack from the farthest away (30/120).






            share|improve this answer











            $endgroup$



            All I could find that might work was one specific weapon from Waterdeep



            There is a weapon in the Waterdeep: Dragon Heist module, its description includes (Spoiler Alert!):




            Ziraj [the Hunter]... carries an oversized longbow. This unique weapon can be used only by a Medium or larger creature that has a Strength of 18 or higher. The bow shoots oversized arrows that deal piercing damage equal to 2d6 + the wielder's Strength modifier. Its range is the same as an ordinary longbow.




            Presumably this unique longbow would have its remaining stats be the same as other longbows: heavy, and two-handed, and has the ammunition property.



            This longbow however does not let you use strength for your attack rolls, only your damage rolls.



            This was the only method I could find to make a bow use strength.




            There are other features which allow you to use a different ability scores modifiers than usual but none of them would work for you. Some example features are listed below:



            Finesse weapons let you use either but no bows are finesse weapons, as shown in this table (The only ranged finesse weapon at all is the dart):




            When making an attack with a finesse weapon, you use your choice of your Strength or Dexterity modifier for the attack and damage rolls...




            The Hexblade Warlock's Hex Warrior feature would let you use charisma as it states:




            When you attack with that weapon, you can use your Charisma modifier, instead of Strength or Dexterity, for the attack and damage rolls.




            The Monk's Martial Arts feature can only replace strength with dexterity, but not the reverse as it states:




            You can use Dexterity instead of Strength for the attack and damage rolls of your unarmed strikes and monk weapons.




            The shillelagh spell is restricted to clubs and quarterstaves but states:




            You can use your spellcasting ability instead of Strength for the attack and damage rolls of melee attacks using that weapon...





            If you cannot get an this NPC's unique longbow, your best alternative is probably just using javelins; out of all the weapons that use strength they allow you to attack from the farthest away (30/120).







            share|improve this answer














            share|improve this answer



            share|improve this answer








            edited 1 hour ago

























            answered 7 hours ago









            Medix2Medix2

            4,9792 gold badges12 silver badges61 bronze badges




            4,9792 gold badges12 silver badges61 bronze badges










            • 2




              $begingroup$
              I don't read that description as stating you can use STR to attack. It only says that you must have a STR of 18 or higher to use it at all. You are still using DEX for attack and damage rolls.
              $endgroup$
              – Carey Sauerbrun
              6 hours ago










            • $begingroup$
              @Medix2 ah - that's different. I haven't read the book - I was a player for that one.
              $endgroup$
              – Carey Sauerbrun
              6 hours ago










            • $begingroup$
              @CareySauerbrun You're still using Dexterity for attack and damage rolls, but you are also using Strength in that the attack's damage is 2d6+Str so in total you would deal 2d6+Str+Dex per attack. Assuming the quote is accurate, of course.
              $endgroup$
              – the dark wanderer
              2 hours ago






            • 1




              $begingroup$
              @thedarkwanderer That interpretation is likely wrong because the NPC's statblock only has the attack adding strength to the damage. The bow also says that it just deals that much damage, not that the damage of the arrow is additional damage
              $endgroup$
              – Medix2
              2 hours ago











            • $begingroup$
              @Medix2 NPCs use different rules than PCs, so I think the interpretation is still strictly correct, but I agree it is likely not RAI.
              $endgroup$
              – the dark wanderer
              1 hour ago












            • 2




              $begingroup$
              I don't read that description as stating you can use STR to attack. It only says that you must have a STR of 18 or higher to use it at all. You are still using DEX for attack and damage rolls.
              $endgroup$
              – Carey Sauerbrun
              6 hours ago










            • $begingroup$
              @Medix2 ah - that's different. I haven't read the book - I was a player for that one.
              $endgroup$
              – Carey Sauerbrun
              6 hours ago










            • $begingroup$
              @CareySauerbrun You're still using Dexterity for attack and damage rolls, but you are also using Strength in that the attack's damage is 2d6+Str so in total you would deal 2d6+Str+Dex per attack. Assuming the quote is accurate, of course.
              $endgroup$
              – the dark wanderer
              2 hours ago






            • 1




              $begingroup$
              @thedarkwanderer That interpretation is likely wrong because the NPC's statblock only has the attack adding strength to the damage. The bow also says that it just deals that much damage, not that the damage of the arrow is additional damage
              $endgroup$
              – Medix2
              2 hours ago











            • $begingroup$
              @Medix2 NPCs use different rules than PCs, so I think the interpretation is still strictly correct, but I agree it is likely not RAI.
              $endgroup$
              – the dark wanderer
              1 hour ago







            2




            2




            $begingroup$
            I don't read that description as stating you can use STR to attack. It only says that you must have a STR of 18 or higher to use it at all. You are still using DEX for attack and damage rolls.
            $endgroup$
            – Carey Sauerbrun
            6 hours ago




            $begingroup$
            I don't read that description as stating you can use STR to attack. It only says that you must have a STR of 18 or higher to use it at all. You are still using DEX for attack and damage rolls.
            $endgroup$
            – Carey Sauerbrun
            6 hours ago












            $begingroup$
            @Medix2 ah - that's different. I haven't read the book - I was a player for that one.
            $endgroup$
            – Carey Sauerbrun
            6 hours ago




            $begingroup$
            @Medix2 ah - that's different. I haven't read the book - I was a player for that one.
            $endgroup$
            – Carey Sauerbrun
            6 hours ago












            $begingroup$
            @CareySauerbrun You're still using Dexterity for attack and damage rolls, but you are also using Strength in that the attack's damage is 2d6+Str so in total you would deal 2d6+Str+Dex per attack. Assuming the quote is accurate, of course.
            $endgroup$
            – the dark wanderer
            2 hours ago




            $begingroup$
            @CareySauerbrun You're still using Dexterity for attack and damage rolls, but you are also using Strength in that the attack's damage is 2d6+Str so in total you would deal 2d6+Str+Dex per attack. Assuming the quote is accurate, of course.
            $endgroup$
            – the dark wanderer
            2 hours ago




            1




            1




            $begingroup$
            @thedarkwanderer That interpretation is likely wrong because the NPC's statblock only has the attack adding strength to the damage. The bow also says that it just deals that much damage, not that the damage of the arrow is additional damage
            $endgroup$
            – Medix2
            2 hours ago





            $begingroup$
            @thedarkwanderer That interpretation is likely wrong because the NPC's statblock only has the attack adding strength to the damage. The bow also says that it just deals that much damage, not that the damage of the arrow is additional damage
            $endgroup$
            – Medix2
            2 hours ago













            $begingroup$
            @Medix2 NPCs use different rules than PCs, so I think the interpretation is still strictly correct, but I agree it is likely not RAI.
            $endgroup$
            – the dark wanderer
            1 hour ago




            $begingroup$
            @Medix2 NPCs use different rules than PCs, so I think the interpretation is still strictly correct, but I agree it is likely not RAI.
            $endgroup$
            – the dark wanderer
            1 hour ago













            1












            $begingroup$

            There is nothing official that allows Str to be used with bow attacks.



            Update: Medix's answer points out the Oversized Longbow from Waterdeep which does do this, so my answer is incorrect.




            None of the officially available sources (that I'm aware of) have a class feature, feat, spell, magic item or other effect that lets you add your Str modifier to bow attacks instead of Dex. If you want to be able to do this, you'll have to homebrew something like a bow with the finesse property.



            Since there's nothing to cite, the reason for this not being an available option is unclear, but if I were to hazard a guess I'd say that such a feature would potentially trivialise combat; a max-str melee class with a Longbow would be able to attack either in melee or at range at full capacity with no penalties.



            It would also eliminate the usefulness of Thrown Weapons, which do use your Str modifier rather than Dex for their ranged attack.






            share|improve this answer











            $endgroup$



















              1












              $begingroup$

              There is nothing official that allows Str to be used with bow attacks.



              Update: Medix's answer points out the Oversized Longbow from Waterdeep which does do this, so my answer is incorrect.




              None of the officially available sources (that I'm aware of) have a class feature, feat, spell, magic item or other effect that lets you add your Str modifier to bow attacks instead of Dex. If you want to be able to do this, you'll have to homebrew something like a bow with the finesse property.



              Since there's nothing to cite, the reason for this not being an available option is unclear, but if I were to hazard a guess I'd say that such a feature would potentially trivialise combat; a max-str melee class with a Longbow would be able to attack either in melee or at range at full capacity with no penalties.



              It would also eliminate the usefulness of Thrown Weapons, which do use your Str modifier rather than Dex for their ranged attack.






              share|improve this answer











              $endgroup$

















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                1








                1





                $begingroup$

                There is nothing official that allows Str to be used with bow attacks.



                Update: Medix's answer points out the Oversized Longbow from Waterdeep which does do this, so my answer is incorrect.




                None of the officially available sources (that I'm aware of) have a class feature, feat, spell, magic item or other effect that lets you add your Str modifier to bow attacks instead of Dex. If you want to be able to do this, you'll have to homebrew something like a bow with the finesse property.



                Since there's nothing to cite, the reason for this not being an available option is unclear, but if I were to hazard a guess I'd say that such a feature would potentially trivialise combat; a max-str melee class with a Longbow would be able to attack either in melee or at range at full capacity with no penalties.



                It would also eliminate the usefulness of Thrown Weapons, which do use your Str modifier rather than Dex for their ranged attack.






                share|improve this answer











                $endgroup$



                There is nothing official that allows Str to be used with bow attacks.



                Update: Medix's answer points out the Oversized Longbow from Waterdeep which does do this, so my answer is incorrect.




                None of the officially available sources (that I'm aware of) have a class feature, feat, spell, magic item or other effect that lets you add your Str modifier to bow attacks instead of Dex. If you want to be able to do this, you'll have to homebrew something like a bow with the finesse property.



                Since there's nothing to cite, the reason for this not being an available option is unclear, but if I were to hazard a guess I'd say that such a feature would potentially trivialise combat; a max-str melee class with a Longbow would be able to attack either in melee or at range at full capacity with no penalties.



                It would also eliminate the usefulness of Thrown Weapons, which do use your Str modifier rather than Dex for their ranged attack.







                share|improve this answer














                share|improve this answer



                share|improve this answer








                edited 7 hours ago

























                answered 7 hours ago









                John CliffordJohn Clifford

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