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Z80N multiply compared to MC68000


How did multiply instructions work in the various 68ks?How did “full memory” Spectrum tape copiers work?Measuring frame length on the ZX SpectrumWhat is the relative code density of 8-bit microprocessors?Z80 and video chip contending for random accessWhat's the difference between “opcode” and “instruction” in this Zilog ad?Spectrum clones 512x192 mode usable text resolutionUptime in ZX BASICZX BASIC REM statement overheadZX Spectrum faultHow can a peripheral work on both the ZX81 and on the ZX Spectrum?













2















According to the answer here: https://retrocomputing.stackexchange.com/a/7670/11430

The MC68000 can take up to 70 clock cycles to multiply.



The ZX Spectrum Next's Z80N has a "mul de" instruction that always takes 8 T-States.

How does it do that? What is the difference between how they work?










share|improve this question







New contributor



intrepidis is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.























    2















    According to the answer here: https://retrocomputing.stackexchange.com/a/7670/11430

    The MC68000 can take up to 70 clock cycles to multiply.



    The ZX Spectrum Next's Z80N has a "mul de" instruction that always takes 8 T-States.

    How does it do that? What is the difference between how they work?










    share|improve this question







    New contributor



    intrepidis is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
    Check out our Code of Conduct.





















      2












      2








      2








      According to the answer here: https://retrocomputing.stackexchange.com/a/7670/11430

      The MC68000 can take up to 70 clock cycles to multiply.



      The ZX Spectrum Next's Z80N has a "mul de" instruction that always takes 8 T-States.

      How does it do that? What is the difference between how they work?










      share|improve this question







      New contributor



      intrepidis is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
      Check out our Code of Conduct.











      According to the answer here: https://retrocomputing.stackexchange.com/a/7670/11430

      The MC68000 can take up to 70 clock cycles to multiply.



      The ZX Spectrum Next's Z80N has a "mul de" instruction that always takes 8 T-States.

      How does it do that? What is the difference between how they work?







      z80 zx-spectrum






      share|improve this question







      New contributor



      intrepidis is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
      Check out our Code of Conduct.










      share|improve this question







      New contributor



      intrepidis is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
      Check out our Code of Conduct.








      share|improve this question




      share|improve this question






      New contributor



      intrepidis is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
      Check out our Code of Conduct.








      asked 8 hours ago









      intrepidisintrepidis

      1112




      1112




      New contributor



      intrepidis is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
      Check out our Code of Conduct.




      New contributor




      intrepidis is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
      Check out our Code of Conduct.






















          1 Answer
          1






          active

          oldest

          votes


















          8















          The MC68000 can take up to 70 clock cycles to multiply.



          The ZX Spectrum Next's Z80N has a "mul de" instruction that always takes 8 T-States.




          It's 'only' an unsigned 8x8 multiplication, as the 8 bit registers D and E will be multiplied and the 16 bit Result stored in DE, while the 68k multiplications (MULS being the signed version) is a 32x32 multiplication.




          How does it do that? What is the difference between how they work?




          By the Z80N MUL being a more simple operation and at the same time throwing much more hardware at it?



          The 68k MULU/MULS is implemented in micro code, as adding a hardware multiplier would have enlarged the CPU quite a lot.



          The Spectrum Next is build using an Xilinx Spartan-6 FGPA (Type XC6SLX 16), a chip with SEVERAL TEN THOUSAND TIMES or maybe even more than HUNDRED THOUSAND TIMES (depending if the RAM is counted) the transistor count of an 68000 (which itself is already about 7 to 8 times as much as the original Z80). Easy to offer 8x8 bit hardware multipliers with a monster like that.



          In fact, it's safe to assume that it could be way faster than the 8 T-States, as these seam to be in line with the RMW nature of the instruction. All to make them work out in a comparable relative timing as the real Z80. Given the hardware such an FPGA provides, eZ80 like timing or even lower can be easy archived - ofc, this would make it hard to slow it down to play timing dependant games from a real Spectrum :))



          Bottom line: It's simply the result of 40 years of Moore's Law.






          share|improve this answer




















          • 1





            I'm pretty sure MULU and MULS are available only in 16x16 form on the original 68000. The 32-bit forms are from the 68020 onwards. I wish I had more to contribute than this, but you've covered everything else comprehensively as ever.

            – Tommy
            7 hours ago











          • In fact the z80n multiply can complete in a single 28MHz cycle which is the top clock speed in the system. The 8T time is solely due to the opcode fetch of two bytes which must take that amount of time in a z80 system. As already mentioned, it is moore's law in action. When the 68k was made they likely did not want to spend a lot of space on a single cycle hardware multiply and instead performed the operation as a sequence of steps using less hardware which took more time.

            – aralbrec
            2 hours ago











          • While the spartan 6 likely has (at an educated guess) 15000 times as many transistors as a 68k, it's not true the transistor count is directly comparable. In an fpga, the transistors are used to implement a generic logic fabric as well as hold configuration information in sram cells, control routing with pass transistors, and so on. In short a lot of transistors are not being applied to directly implement the logic. Because the logic is generic, only a fraction of the logic is actually useful in a completed design.

            – aralbrec
            33 mins ago











          Your Answer








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          1 Answer
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          1 Answer
          1






          active

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          active

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          active

          oldest

          votes









          8















          The MC68000 can take up to 70 clock cycles to multiply.



          The ZX Spectrum Next's Z80N has a "mul de" instruction that always takes 8 T-States.




          It's 'only' an unsigned 8x8 multiplication, as the 8 bit registers D and E will be multiplied and the 16 bit Result stored in DE, while the 68k multiplications (MULS being the signed version) is a 32x32 multiplication.




          How does it do that? What is the difference between how they work?




          By the Z80N MUL being a more simple operation and at the same time throwing much more hardware at it?



          The 68k MULU/MULS is implemented in micro code, as adding a hardware multiplier would have enlarged the CPU quite a lot.



          The Spectrum Next is build using an Xilinx Spartan-6 FGPA (Type XC6SLX 16), a chip with SEVERAL TEN THOUSAND TIMES or maybe even more than HUNDRED THOUSAND TIMES (depending if the RAM is counted) the transistor count of an 68000 (which itself is already about 7 to 8 times as much as the original Z80). Easy to offer 8x8 bit hardware multipliers with a monster like that.



          In fact, it's safe to assume that it could be way faster than the 8 T-States, as these seam to be in line with the RMW nature of the instruction. All to make them work out in a comparable relative timing as the real Z80. Given the hardware such an FPGA provides, eZ80 like timing or even lower can be easy archived - ofc, this would make it hard to slow it down to play timing dependant games from a real Spectrum :))



          Bottom line: It's simply the result of 40 years of Moore's Law.






          share|improve this answer




















          • 1





            I'm pretty sure MULU and MULS are available only in 16x16 form on the original 68000. The 32-bit forms are from the 68020 onwards. I wish I had more to contribute than this, but you've covered everything else comprehensively as ever.

            – Tommy
            7 hours ago











          • In fact the z80n multiply can complete in a single 28MHz cycle which is the top clock speed in the system. The 8T time is solely due to the opcode fetch of two bytes which must take that amount of time in a z80 system. As already mentioned, it is moore's law in action. When the 68k was made they likely did not want to spend a lot of space on a single cycle hardware multiply and instead performed the operation as a sequence of steps using less hardware which took more time.

            – aralbrec
            2 hours ago











          • While the spartan 6 likely has (at an educated guess) 15000 times as many transistors as a 68k, it's not true the transistor count is directly comparable. In an fpga, the transistors are used to implement a generic logic fabric as well as hold configuration information in sram cells, control routing with pass transistors, and so on. In short a lot of transistors are not being applied to directly implement the logic. Because the logic is generic, only a fraction of the logic is actually useful in a completed design.

            – aralbrec
            33 mins ago















          8















          The MC68000 can take up to 70 clock cycles to multiply.



          The ZX Spectrum Next's Z80N has a "mul de" instruction that always takes 8 T-States.




          It's 'only' an unsigned 8x8 multiplication, as the 8 bit registers D and E will be multiplied and the 16 bit Result stored in DE, while the 68k multiplications (MULS being the signed version) is a 32x32 multiplication.




          How does it do that? What is the difference between how they work?




          By the Z80N MUL being a more simple operation and at the same time throwing much more hardware at it?



          The 68k MULU/MULS is implemented in micro code, as adding a hardware multiplier would have enlarged the CPU quite a lot.



          The Spectrum Next is build using an Xilinx Spartan-6 FGPA (Type XC6SLX 16), a chip with SEVERAL TEN THOUSAND TIMES or maybe even more than HUNDRED THOUSAND TIMES (depending if the RAM is counted) the transistor count of an 68000 (which itself is already about 7 to 8 times as much as the original Z80). Easy to offer 8x8 bit hardware multipliers with a monster like that.



          In fact, it's safe to assume that it could be way faster than the 8 T-States, as these seam to be in line with the RMW nature of the instruction. All to make them work out in a comparable relative timing as the real Z80. Given the hardware such an FPGA provides, eZ80 like timing or even lower can be easy archived - ofc, this would make it hard to slow it down to play timing dependant games from a real Spectrum :))



          Bottom line: It's simply the result of 40 years of Moore's Law.






          share|improve this answer




















          • 1





            I'm pretty sure MULU and MULS are available only in 16x16 form on the original 68000. The 32-bit forms are from the 68020 onwards. I wish I had more to contribute than this, but you've covered everything else comprehensively as ever.

            – Tommy
            7 hours ago











          • In fact the z80n multiply can complete in a single 28MHz cycle which is the top clock speed in the system. The 8T time is solely due to the opcode fetch of two bytes which must take that amount of time in a z80 system. As already mentioned, it is moore's law in action. When the 68k was made they likely did not want to spend a lot of space on a single cycle hardware multiply and instead performed the operation as a sequence of steps using less hardware which took more time.

            – aralbrec
            2 hours ago











          • While the spartan 6 likely has (at an educated guess) 15000 times as many transistors as a 68k, it's not true the transistor count is directly comparable. In an fpga, the transistors are used to implement a generic logic fabric as well as hold configuration information in sram cells, control routing with pass transistors, and so on. In short a lot of transistors are not being applied to directly implement the logic. Because the logic is generic, only a fraction of the logic is actually useful in a completed design.

            – aralbrec
            33 mins ago













          8












          8








          8








          The MC68000 can take up to 70 clock cycles to multiply.



          The ZX Spectrum Next's Z80N has a "mul de" instruction that always takes 8 T-States.




          It's 'only' an unsigned 8x8 multiplication, as the 8 bit registers D and E will be multiplied and the 16 bit Result stored in DE, while the 68k multiplications (MULS being the signed version) is a 32x32 multiplication.




          How does it do that? What is the difference between how they work?




          By the Z80N MUL being a more simple operation and at the same time throwing much more hardware at it?



          The 68k MULU/MULS is implemented in micro code, as adding a hardware multiplier would have enlarged the CPU quite a lot.



          The Spectrum Next is build using an Xilinx Spartan-6 FGPA (Type XC6SLX 16), a chip with SEVERAL TEN THOUSAND TIMES or maybe even more than HUNDRED THOUSAND TIMES (depending if the RAM is counted) the transistor count of an 68000 (which itself is already about 7 to 8 times as much as the original Z80). Easy to offer 8x8 bit hardware multipliers with a monster like that.



          In fact, it's safe to assume that it could be way faster than the 8 T-States, as these seam to be in line with the RMW nature of the instruction. All to make them work out in a comparable relative timing as the real Z80. Given the hardware such an FPGA provides, eZ80 like timing or even lower can be easy archived - ofc, this would make it hard to slow it down to play timing dependant games from a real Spectrum :))



          Bottom line: It's simply the result of 40 years of Moore's Law.






          share|improve this answer
















          The MC68000 can take up to 70 clock cycles to multiply.



          The ZX Spectrum Next's Z80N has a "mul de" instruction that always takes 8 T-States.




          It's 'only' an unsigned 8x8 multiplication, as the 8 bit registers D and E will be multiplied and the 16 bit Result stored in DE, while the 68k multiplications (MULS being the signed version) is a 32x32 multiplication.




          How does it do that? What is the difference between how they work?




          By the Z80N MUL being a more simple operation and at the same time throwing much more hardware at it?



          The 68k MULU/MULS is implemented in micro code, as adding a hardware multiplier would have enlarged the CPU quite a lot.



          The Spectrum Next is build using an Xilinx Spartan-6 FGPA (Type XC6SLX 16), a chip with SEVERAL TEN THOUSAND TIMES or maybe even more than HUNDRED THOUSAND TIMES (depending if the RAM is counted) the transistor count of an 68000 (which itself is already about 7 to 8 times as much as the original Z80). Easy to offer 8x8 bit hardware multipliers with a monster like that.



          In fact, it's safe to assume that it could be way faster than the 8 T-States, as these seam to be in line with the RMW nature of the instruction. All to make them work out in a comparable relative timing as the real Z80. Given the hardware such an FPGA provides, eZ80 like timing or even lower can be easy archived - ofc, this would make it hard to slow it down to play timing dependant games from a real Spectrum :))



          Bottom line: It's simply the result of 40 years of Moore's Law.







          share|improve this answer














          share|improve this answer



          share|improve this answer








          edited 8 hours ago

























          answered 8 hours ago









          RaffzahnRaffzahn

          59.5k6147245




          59.5k6147245







          • 1





            I'm pretty sure MULU and MULS are available only in 16x16 form on the original 68000. The 32-bit forms are from the 68020 onwards. I wish I had more to contribute than this, but you've covered everything else comprehensively as ever.

            – Tommy
            7 hours ago











          • In fact the z80n multiply can complete in a single 28MHz cycle which is the top clock speed in the system. The 8T time is solely due to the opcode fetch of two bytes which must take that amount of time in a z80 system. As already mentioned, it is moore's law in action. When the 68k was made they likely did not want to spend a lot of space on a single cycle hardware multiply and instead performed the operation as a sequence of steps using less hardware which took more time.

            – aralbrec
            2 hours ago











          • While the spartan 6 likely has (at an educated guess) 15000 times as many transistors as a 68k, it's not true the transistor count is directly comparable. In an fpga, the transistors are used to implement a generic logic fabric as well as hold configuration information in sram cells, control routing with pass transistors, and so on. In short a lot of transistors are not being applied to directly implement the logic. Because the logic is generic, only a fraction of the logic is actually useful in a completed design.

            – aralbrec
            33 mins ago












          • 1





            I'm pretty sure MULU and MULS are available only in 16x16 form on the original 68000. The 32-bit forms are from the 68020 onwards. I wish I had more to contribute than this, but you've covered everything else comprehensively as ever.

            – Tommy
            7 hours ago











          • In fact the z80n multiply can complete in a single 28MHz cycle which is the top clock speed in the system. The 8T time is solely due to the opcode fetch of two bytes which must take that amount of time in a z80 system. As already mentioned, it is moore's law in action. When the 68k was made they likely did not want to spend a lot of space on a single cycle hardware multiply and instead performed the operation as a sequence of steps using less hardware which took more time.

            – aralbrec
            2 hours ago











          • While the spartan 6 likely has (at an educated guess) 15000 times as many transistors as a 68k, it's not true the transistor count is directly comparable. In an fpga, the transistors are used to implement a generic logic fabric as well as hold configuration information in sram cells, control routing with pass transistors, and so on. In short a lot of transistors are not being applied to directly implement the logic. Because the logic is generic, only a fraction of the logic is actually useful in a completed design.

            – aralbrec
            33 mins ago







          1




          1





          I'm pretty sure MULU and MULS are available only in 16x16 form on the original 68000. The 32-bit forms are from the 68020 onwards. I wish I had more to contribute than this, but you've covered everything else comprehensively as ever.

          – Tommy
          7 hours ago





          I'm pretty sure MULU and MULS are available only in 16x16 form on the original 68000. The 32-bit forms are from the 68020 onwards. I wish I had more to contribute than this, but you've covered everything else comprehensively as ever.

          – Tommy
          7 hours ago













          In fact the z80n multiply can complete in a single 28MHz cycle which is the top clock speed in the system. The 8T time is solely due to the opcode fetch of two bytes which must take that amount of time in a z80 system. As already mentioned, it is moore's law in action. When the 68k was made they likely did not want to spend a lot of space on a single cycle hardware multiply and instead performed the operation as a sequence of steps using less hardware which took more time.

          – aralbrec
          2 hours ago





          In fact the z80n multiply can complete in a single 28MHz cycle which is the top clock speed in the system. The 8T time is solely due to the opcode fetch of two bytes which must take that amount of time in a z80 system. As already mentioned, it is moore's law in action. When the 68k was made they likely did not want to spend a lot of space on a single cycle hardware multiply and instead performed the operation as a sequence of steps using less hardware which took more time.

          – aralbrec
          2 hours ago













          While the spartan 6 likely has (at an educated guess) 15000 times as many transistors as a 68k, it's not true the transistor count is directly comparable. In an fpga, the transistors are used to implement a generic logic fabric as well as hold configuration information in sram cells, control routing with pass transistors, and so on. In short a lot of transistors are not being applied to directly implement the logic. Because the logic is generic, only a fraction of the logic is actually useful in a completed design.

          – aralbrec
          33 mins ago





          While the spartan 6 likely has (at an educated guess) 15000 times as many transistors as a 68k, it's not true the transistor count is directly comparable. In an fpga, the transistors are used to implement a generic logic fabric as well as hold configuration information in sram cells, control routing with pass transistors, and so on. In short a lot of transistors are not being applied to directly implement the logic. Because the logic is generic, only a fraction of the logic is actually useful in a completed design.

          – aralbrec
          33 mins ago










          intrepidis is a new contributor. Be nice, and check out our Code of Conduct.









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