Does the spell Clone require any material components to cast on a Zealot barbarian?Does Clone spell makes someone effectively immortal?Is it possible to bring undead back to life?Does going to 0 hp due to the Immolation spell mean instant death? And is that reasonable?Can raise dead or reincarnate revive creatures who died of old age?Should paying an NPC to resurrect a Zealot Barbarian be less costly?Are any material components apart from diamonds thematically linked with a specific type of spell?How to balance the Zealot in a setting without resurrection?What would be the impact of ignoring material components with a price?If a spell has material components that are normally consumed, would casting that spell on an invalid target still cause them to be consumed?How much does it cost to cast Raise Dead on a Zealot Barbarian in Adventure's League?

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Does the spell Clone require any material components to cast on a Zealot barbarian?


Does Clone spell makes someone effectively immortal?Is it possible to bring undead back to life?Does going to 0 hp due to the Immolation spell mean instant death? And is that reasonable?Can raise dead or reincarnate revive creatures who died of old age?Should paying an NPC to resurrect a Zealot Barbarian be less costly?Are any material components apart from diamonds thematically linked with a specific type of spell?How to balance the Zealot in a setting without resurrection?What would be the impact of ignoring material components with a price?If a spell has material components that are normally consumed, would casting that spell on an invalid target still cause them to be consumed?How much does it cost to cast Raise Dead on a Zealot Barbarian in Adventure's League?






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Zealot barbarians don't require any material components for spells that would bring them back to life. Would this include clone as well, or just the main resurrection spells that would bring you back like revivify and raise dead?










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$begingroup$


Zealot barbarians don't require any material components for spells that would bring them back to life. Would this include clone as well, or just the main resurrection spells that would bring you back like revivify and raise dead?










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7








7





$begingroup$


Zealot barbarians don't require any material components for spells that would bring them back to life. Would this include clone as well, or just the main resurrection spells that would bring you back like revivify and raise dead?










share|improve this question









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Zealot barbarians don't require any material components for spells that would bring them back to life. Would this include clone as well, or just the main resurrection spells that would bring you back like revivify and raise dead?







dnd-5e spells barbarian






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edited 8 hours ago









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    Welcome! You can take the tour as an introduction to the site and check the help center for further guidance. Good luck and happy gaming!
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  • $begingroup$
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$begingroup$
Welcome! You can take the tour as an introduction to the site and check the help center for further guidance. Good luck and happy gaming!
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2 Answers
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active

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6












$begingroup$

You still need the components



The clone spell doesn't actually bring you back to life, but transfers your soul to an body identical to the one you cloned:




its soul transfers to the clone, provided that the soul is free and willing to return. The clone is physically identical to the original and has the same personality, memories, and abilities, but none of the original's equipment.




The Path of the Zealot barbarians Warrior of the Gods feature only works if a spell...




has the sole effect of restoring you to life




... which does not include clone.






share|improve this answer









$endgroup$




















    9












    $begingroup$

    Clone is cast before your character dies.



    Clone spell components are thus still required




    Clone (edited for brevity)



    This spell grows an inert duplicate of a living creature as a
    safeguard against death. This clone forms inside a sealed vessel and
    grows to full size and maturity after 120 days; you can also choose to
    have the clone be a younger version of the same creature.



    At any time after the clone matures, if the original creature dies,
    its soul transfers to the clone, provided that the soul is free and
    willing to return.




    Raise Dead, and similar spells, are cast after the player character dies. Clone still needs its components to be cast, since the Barbarian is alive at the time of clone's casting.




    Barbarian Zealot Class Feature

    At 3rd level, your soul is marked for endless battle. If a spell, such
    as Raise Dead, has the sole effect of restoring you to life (but not
    undeath), the caster doesn’t need material Components to cast the
    spell on you.




    That is enough of a distinction for the Barbarian(Zealot)'s feature not to render clone's material component's moot. (Clone is more complex than "has the sole effect of retoring you to life" since the clone can (and must) exist for a long time while the player character is alive).






    share|improve this answer











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      2 Answers
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      active

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      2 Answers
      2






      active

      oldest

      votes









      active

      oldest

      votes






      active

      oldest

      votes









      6












      $begingroup$

      You still need the components



      The clone spell doesn't actually bring you back to life, but transfers your soul to an body identical to the one you cloned:




      its soul transfers to the clone, provided that the soul is free and willing to return. The clone is physically identical to the original and has the same personality, memories, and abilities, but none of the original's equipment.




      The Path of the Zealot barbarians Warrior of the Gods feature only works if a spell...




      has the sole effect of restoring you to life




      ... which does not include clone.






      share|improve this answer









      $endgroup$

















        6












        $begingroup$

        You still need the components



        The clone spell doesn't actually bring you back to life, but transfers your soul to an body identical to the one you cloned:




        its soul transfers to the clone, provided that the soul is free and willing to return. The clone is physically identical to the original and has the same personality, memories, and abilities, but none of the original's equipment.




        The Path of the Zealot barbarians Warrior of the Gods feature only works if a spell...




        has the sole effect of restoring you to life




        ... which does not include clone.






        share|improve this answer









        $endgroup$















          6












          6








          6





          $begingroup$

          You still need the components



          The clone spell doesn't actually bring you back to life, but transfers your soul to an body identical to the one you cloned:




          its soul transfers to the clone, provided that the soul is free and willing to return. The clone is physically identical to the original and has the same personality, memories, and abilities, but none of the original's equipment.




          The Path of the Zealot barbarians Warrior of the Gods feature only works if a spell...




          has the sole effect of restoring you to life




          ... which does not include clone.






          share|improve this answer









          $endgroup$



          You still need the components



          The clone spell doesn't actually bring you back to life, but transfers your soul to an body identical to the one you cloned:




          its soul transfers to the clone, provided that the soul is free and willing to return. The clone is physically identical to the original and has the same personality, memories, and abilities, but none of the original's equipment.




          The Path of the Zealot barbarians Warrior of the Gods feature only works if a spell...




          has the sole effect of restoring you to life




          ... which does not include clone.







          share|improve this answer












          share|improve this answer



          share|improve this answer










          answered 8 hours ago









          David CoffronDavid Coffron

          43.3k5153309




          43.3k5153309























              9












              $begingroup$

              Clone is cast before your character dies.



              Clone spell components are thus still required




              Clone (edited for brevity)



              This spell grows an inert duplicate of a living creature as a
              safeguard against death. This clone forms inside a sealed vessel and
              grows to full size and maturity after 120 days; you can also choose to
              have the clone be a younger version of the same creature.



              At any time after the clone matures, if the original creature dies,
              its soul transfers to the clone, provided that the soul is free and
              willing to return.




              Raise Dead, and similar spells, are cast after the player character dies. Clone still needs its components to be cast, since the Barbarian is alive at the time of clone's casting.




              Barbarian Zealot Class Feature

              At 3rd level, your soul is marked for endless battle. If a spell, such
              as Raise Dead, has the sole effect of restoring you to life (but not
              undeath), the caster doesn’t need material Components to cast the
              spell on you.




              That is enough of a distinction for the Barbarian(Zealot)'s feature not to render clone's material component's moot. (Clone is more complex than "has the sole effect of retoring you to life" since the clone can (and must) exist for a long time while the player character is alive).






              share|improve this answer











              $endgroup$

















                9












                $begingroup$

                Clone is cast before your character dies.



                Clone spell components are thus still required




                Clone (edited for brevity)



                This spell grows an inert duplicate of a living creature as a
                safeguard against death. This clone forms inside a sealed vessel and
                grows to full size and maturity after 120 days; you can also choose to
                have the clone be a younger version of the same creature.



                At any time after the clone matures, if the original creature dies,
                its soul transfers to the clone, provided that the soul is free and
                willing to return.




                Raise Dead, and similar spells, are cast after the player character dies. Clone still needs its components to be cast, since the Barbarian is alive at the time of clone's casting.




                Barbarian Zealot Class Feature

                At 3rd level, your soul is marked for endless battle. If a spell, such
                as Raise Dead, has the sole effect of restoring you to life (but not
                undeath), the caster doesn’t need material Components to cast the
                spell on you.




                That is enough of a distinction for the Barbarian(Zealot)'s feature not to render clone's material component's moot. (Clone is more complex than "has the sole effect of retoring you to life" since the clone can (and must) exist for a long time while the player character is alive).






                share|improve this answer











                $endgroup$















                  9












                  9








                  9





                  $begingroup$

                  Clone is cast before your character dies.



                  Clone spell components are thus still required




                  Clone (edited for brevity)



                  This spell grows an inert duplicate of a living creature as a
                  safeguard against death. This clone forms inside a sealed vessel and
                  grows to full size and maturity after 120 days; you can also choose to
                  have the clone be a younger version of the same creature.



                  At any time after the clone matures, if the original creature dies,
                  its soul transfers to the clone, provided that the soul is free and
                  willing to return.




                  Raise Dead, and similar spells, are cast after the player character dies. Clone still needs its components to be cast, since the Barbarian is alive at the time of clone's casting.




                  Barbarian Zealot Class Feature

                  At 3rd level, your soul is marked for endless battle. If a spell, such
                  as Raise Dead, has the sole effect of restoring you to life (but not
                  undeath), the caster doesn’t need material Components to cast the
                  spell on you.




                  That is enough of a distinction for the Barbarian(Zealot)'s feature not to render clone's material component's moot. (Clone is more complex than "has the sole effect of retoring you to life" since the clone can (and must) exist for a long time while the player character is alive).






                  share|improve this answer











                  $endgroup$



                  Clone is cast before your character dies.



                  Clone spell components are thus still required




                  Clone (edited for brevity)



                  This spell grows an inert duplicate of a living creature as a
                  safeguard against death. This clone forms inside a sealed vessel and
                  grows to full size and maturity after 120 days; you can also choose to
                  have the clone be a younger version of the same creature.



                  At any time after the clone matures, if the original creature dies,
                  its soul transfers to the clone, provided that the soul is free and
                  willing to return.




                  Raise Dead, and similar spells, are cast after the player character dies. Clone still needs its components to be cast, since the Barbarian is alive at the time of clone's casting.




                  Barbarian Zealot Class Feature

                  At 3rd level, your soul is marked for endless battle. If a spell, such
                  as Raise Dead, has the sole effect of restoring you to life (but not
                  undeath), the caster doesn’t need material Components to cast the
                  spell on you.




                  That is enough of a distinction for the Barbarian(Zealot)'s feature not to render clone's material component's moot. (Clone is more complex than "has the sole effect of retoring you to life" since the clone can (and must) exist for a long time while the player character is alive).







                  share|improve this answer














                  share|improve this answer



                  share|improve this answer








                  edited 6 hours ago

























                  answered 8 hours ago









                  KorvinStarmastKorvinStarmast

                  87.2k22283468




                  87.2k22283468




















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