Extruding snaps backProblems extruding a circle along circular path“Intrude” faces instead of extrudingExtruding facesError extruding loop selection along individual face normalsAuto Back Culling on exportProblem at Selecting Points after ExtrudingHow to extrude to meet an angled face?extrude region (vertex normals) direction problem
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Extruding snaps back
Problems extruding a circle along circular path“Intrude” faces instead of extrudingExtruding facesError extruding loop selection along individual face normalsAuto Back Culling on exportProblem at Selecting Points after ExtrudingHow to extrude to meet an angled face?extrude region (vertex normals) direction problem
.everyoneloves__top-leaderboard:empty,.everyoneloves__mid-leaderboard:empty,.everyoneloves__bot-mid-leaderboard:empty margin-bottom:0;
$begingroup$
I'm using blender 2.8 for over 2 weeks now.
If I extrude a face, it snaps back into place. But only when the extrusion is under 0.200 meters.
I did check the "snapping" setting, but its not that.
modeling
New contributor
$endgroup$
add a comment
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$begingroup$
I'm using blender 2.8 for over 2 weeks now.
If I extrude a face, it snaps back into place. But only when the extrusion is under 0.200 meters.
I did check the "snapping" setting, but its not that.
modeling
New contributor
$endgroup$
add a comment
|
$begingroup$
I'm using blender 2.8 for over 2 weeks now.
If I extrude a face, it snaps back into place. But only when the extrusion is under 0.200 meters.
I did check the "snapping" setting, but its not that.
modeling
New contributor
$endgroup$
I'm using blender 2.8 for over 2 weeks now.
If I extrude a face, it snaps back into place. But only when the extrusion is under 0.200 meters.
I did check the "snapping" setting, but its not that.
modeling
modeling
New contributor
New contributor
edited 8 hours ago
Leander
16.3k1 gold badge20 silver badges59 bronze badges
16.3k1 gold badge20 silver badges59 bronze badges
New contributor
asked 9 hours ago
RubenRuben
133 bronze badges
133 bronze badges
New contributor
New contributor
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1 Answer
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$begingroup$
Maybe you have automerge turned on, or with a too high threshold.
Turn it off or reduce the threshold in the Tool tab of the 3D Viewport sidebar
$endgroup$
$begingroup$
Omg, thanks so much. I have searched like 50 percent of the internet for this 😂.
$endgroup$
– Ruben
8 hours ago
add a comment
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Your Answer
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1 Answer
1
active
oldest
votes
1 Answer
1
active
oldest
votes
active
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votes
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votes
$begingroup$
Maybe you have automerge turned on, or with a too high threshold.
Turn it off or reduce the threshold in the Tool tab of the 3D Viewport sidebar
$endgroup$
$begingroup$
Omg, thanks so much. I have searched like 50 percent of the internet for this 😂.
$endgroup$
– Ruben
8 hours ago
add a comment
|
$begingroup$
Maybe you have automerge turned on, or with a too high threshold.
Turn it off or reduce the threshold in the Tool tab of the 3D Viewport sidebar
$endgroup$
$begingroup$
Omg, thanks so much. I have searched like 50 percent of the internet for this 😂.
$endgroup$
– Ruben
8 hours ago
add a comment
|
$begingroup$
Maybe you have automerge turned on, or with a too high threshold.
Turn it off or reduce the threshold in the Tool tab of the 3D Viewport sidebar
$endgroup$
Maybe you have automerge turned on, or with a too high threshold.
Turn it off or reduce the threshold in the Tool tab of the 3D Viewport sidebar
answered 9 hours ago
Duarte Farrajota Ramos♦Duarte Farrajota Ramos
38.2k6 gold badges49 silver badges97 bronze badges
38.2k6 gold badges49 silver badges97 bronze badges
$begingroup$
Omg, thanks so much. I have searched like 50 percent of the internet for this 😂.
$endgroup$
– Ruben
8 hours ago
add a comment
|
$begingroup$
Omg, thanks so much. I have searched like 50 percent of the internet for this 😂.
$endgroup$
– Ruben
8 hours ago
$begingroup$
Omg, thanks so much. I have searched like 50 percent of the internet for this 😂.
$endgroup$
– Ruben
8 hours ago
$begingroup$
Omg, thanks so much. I have searched like 50 percent of the internet for this 😂.
$endgroup$
– Ruben
8 hours ago
add a comment
|
Ruben is a new contributor. Be nice, and check out our Code of Conduct.
Ruben is a new contributor. Be nice, and check out our Code of Conduct.
Ruben is a new contributor. Be nice, and check out our Code of Conduct.
Ruben is a new contributor. Be nice, and check out our Code of Conduct.
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