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Do I add my skill check modifier to the roll of 15 granted by Glibness?


How Does Rogue's Reliable Talent Work?What are the limits of Glibness concerning Deception?How do I add the Guidance spell to Fantasy Grounds?Do reroll and dice-adding abilities work on critical hits and critical failures?How much does a bard know when they decide to use Cutting Words?How many saves do you roll vs. Zone of Truth?Can a character use a luck point to affect a roll that was replaced by Portent?Is this homebrew Bardic College balanced?Can you use Lucky (feat) followed by Portent to replace a roll that's already been made?Is my adaptation of the Battle Master as a Wizard subclass balanced relative to other Wizard subclasses and to the original Battle Master?Which “anti-lie-detection” features actually affect Zone of Truth?






.everyoneloves__top-leaderboard:empty,.everyoneloves__mid-leaderboard:empty,.everyoneloves__bot-mid-leaderboard:empty margin-bottom:0;








4












$begingroup$


While affected by Glibness, a creature can replace any Charisma roll with a 15:




Until the spell ends, when you make a Charisma check, you can replace the number you roll with a 15.




It's not clear to me from this wording whether the 15 replaces the roll before or after adding any modifiers. For example, if my modifier for a Charisma check is +5 and I choose to take the 15 from Glibness, is the resulting Charisma roll a 15 or a 20?










share|improve this question









$endgroup$


















    4












    $begingroup$


    While affected by Glibness, a creature can replace any Charisma roll with a 15:




    Until the spell ends, when you make a Charisma check, you can replace the number you roll with a 15.




    It's not clear to me from this wording whether the 15 replaces the roll before or after adding any modifiers. For example, if my modifier for a Charisma check is +5 and I choose to take the 15 from Glibness, is the resulting Charisma roll a 15 or a 20?










    share|improve this question









    $endgroup$














      4












      4








      4





      $begingroup$


      While affected by Glibness, a creature can replace any Charisma roll with a 15:




      Until the spell ends, when you make a Charisma check, you can replace the number you roll with a 15.




      It's not clear to me from this wording whether the 15 replaces the roll before or after adding any modifiers. For example, if my modifier for a Charisma check is +5 and I choose to take the 15 from Glibness, is the resulting Charisma roll a 15 or a 20?










      share|improve this question









      $endgroup$




      While affected by Glibness, a creature can replace any Charisma roll with a 15:




      Until the spell ends, when you make a Charisma check, you can replace the number you roll with a 15.




      It's not clear to me from this wording whether the 15 replaces the roll before or after adding any modifiers. For example, if my modifier for a Charisma check is +5 and I choose to take the 15 from Glibness, is the resulting Charisma roll a 15 or a 20?







      dnd-5e spells






      share|improve this question













      share|improve this question











      share|improve this question




      share|improve this question










      asked 1 hour ago









      Ryan ThompsonRyan Thompson

      13.3k24598




      13.3k24598




















          2 Answers
          2






          active

          oldest

          votes


















          6












          $begingroup$

          According to the SRD ( http://dnd.wizards.com/articles/features/systems-reference-document-srd p.77) :




          To make an ability check, roll a d20 and add the relevant ability modifier




          Glibness replaces the Roll with a 15.



          So, with a +5 CHA Bonus, instead of your Ability Check being 1d20 + 5, it becomes 15 + 5, the d20 roll having been replaced by "15"



          If you have Proficiency in the Skill you are using (e.g. you are making a CHA (Deception) check, and you have Prof. in Deception), you may also add your Proficiency Bonus.






          share|improve this answer









          $endgroup$




















            2












            $begingroup$

            Roll is not the same as result



            The word roll literally refers to the roll of a dice. Take, for example, the great weapon fighting style:




            Great Weapon Fighting



            When you roll a 1 or 2 on a damage die for an attack you make with a melee weapon that you are wielding with two hands, you can reroll the die and must use the new roll, even if the new roll is a 1 or a 2. The weapon must have the two-handed or versatile property for you to gain this benefit.




            The roll refers to the actual number shown on the dice.



            Result is a different matter. It is the total value after applying all modifiers. Take, for example, the indomitable might class feature of the barbarian:




            Indomitable Might



            Beginning at 18th level, if your total for a Strength check is less
            than your Strength score, you can use that score in place of the
            total.




            For glibness you can adjust the d20 roll you make to be 15 regardless of what you actually rolled.






            share|improve this answer









            $endgroup$













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              2 Answers
              2






              active

              oldest

              votes









              active

              oldest

              votes






              active

              oldest

              votes









              6












              $begingroup$

              According to the SRD ( http://dnd.wizards.com/articles/features/systems-reference-document-srd p.77) :




              To make an ability check, roll a d20 and add the relevant ability modifier




              Glibness replaces the Roll with a 15.



              So, with a +5 CHA Bonus, instead of your Ability Check being 1d20 + 5, it becomes 15 + 5, the d20 roll having been replaced by "15"



              If you have Proficiency in the Skill you are using (e.g. you are making a CHA (Deception) check, and you have Prof. in Deception), you may also add your Proficiency Bonus.






              share|improve this answer









              $endgroup$

















                6












                $begingroup$

                According to the SRD ( http://dnd.wizards.com/articles/features/systems-reference-document-srd p.77) :




                To make an ability check, roll a d20 and add the relevant ability modifier




                Glibness replaces the Roll with a 15.



                So, with a +5 CHA Bonus, instead of your Ability Check being 1d20 + 5, it becomes 15 + 5, the d20 roll having been replaced by "15"



                If you have Proficiency in the Skill you are using (e.g. you are making a CHA (Deception) check, and you have Prof. in Deception), you may also add your Proficiency Bonus.






                share|improve this answer









                $endgroup$















                  6












                  6








                  6





                  $begingroup$

                  According to the SRD ( http://dnd.wizards.com/articles/features/systems-reference-document-srd p.77) :




                  To make an ability check, roll a d20 and add the relevant ability modifier




                  Glibness replaces the Roll with a 15.



                  So, with a +5 CHA Bonus, instead of your Ability Check being 1d20 + 5, it becomes 15 + 5, the d20 roll having been replaced by "15"



                  If you have Proficiency in the Skill you are using (e.g. you are making a CHA (Deception) check, and you have Prof. in Deception), you may also add your Proficiency Bonus.






                  share|improve this answer









                  $endgroup$



                  According to the SRD ( http://dnd.wizards.com/articles/features/systems-reference-document-srd p.77) :




                  To make an ability check, roll a d20 and add the relevant ability modifier




                  Glibness replaces the Roll with a 15.



                  So, with a +5 CHA Bonus, instead of your Ability Check being 1d20 + 5, it becomes 15 + 5, the d20 roll having been replaced by "15"



                  If you have Proficiency in the Skill you are using (e.g. you are making a CHA (Deception) check, and you have Prof. in Deception), you may also add your Proficiency Bonus.







                  share|improve this answer












                  share|improve this answer



                  share|improve this answer










                  answered 38 mins ago









                  Black SpikeBlack Spike

                  1115




                  1115























                      2












                      $begingroup$

                      Roll is not the same as result



                      The word roll literally refers to the roll of a dice. Take, for example, the great weapon fighting style:




                      Great Weapon Fighting



                      When you roll a 1 or 2 on a damage die for an attack you make with a melee weapon that you are wielding with two hands, you can reroll the die and must use the new roll, even if the new roll is a 1 or a 2. The weapon must have the two-handed or versatile property for you to gain this benefit.




                      The roll refers to the actual number shown on the dice.



                      Result is a different matter. It is the total value after applying all modifiers. Take, for example, the indomitable might class feature of the barbarian:




                      Indomitable Might



                      Beginning at 18th level, if your total for a Strength check is less
                      than your Strength score, you can use that score in place of the
                      total.




                      For glibness you can adjust the d20 roll you make to be 15 regardless of what you actually rolled.






                      share|improve this answer









                      $endgroup$

















                        2












                        $begingroup$

                        Roll is not the same as result



                        The word roll literally refers to the roll of a dice. Take, for example, the great weapon fighting style:




                        Great Weapon Fighting



                        When you roll a 1 or 2 on a damage die for an attack you make with a melee weapon that you are wielding with two hands, you can reroll the die and must use the new roll, even if the new roll is a 1 or a 2. The weapon must have the two-handed or versatile property for you to gain this benefit.




                        The roll refers to the actual number shown on the dice.



                        Result is a different matter. It is the total value after applying all modifiers. Take, for example, the indomitable might class feature of the barbarian:




                        Indomitable Might



                        Beginning at 18th level, if your total for a Strength check is less
                        than your Strength score, you can use that score in place of the
                        total.




                        For glibness you can adjust the d20 roll you make to be 15 regardless of what you actually rolled.






                        share|improve this answer









                        $endgroup$















                          2












                          2








                          2





                          $begingroup$

                          Roll is not the same as result



                          The word roll literally refers to the roll of a dice. Take, for example, the great weapon fighting style:




                          Great Weapon Fighting



                          When you roll a 1 or 2 on a damage die for an attack you make with a melee weapon that you are wielding with two hands, you can reroll the die and must use the new roll, even if the new roll is a 1 or a 2. The weapon must have the two-handed or versatile property for you to gain this benefit.




                          The roll refers to the actual number shown on the dice.



                          Result is a different matter. It is the total value after applying all modifiers. Take, for example, the indomitable might class feature of the barbarian:




                          Indomitable Might



                          Beginning at 18th level, if your total for a Strength check is less
                          than your Strength score, you can use that score in place of the
                          total.




                          For glibness you can adjust the d20 roll you make to be 15 regardless of what you actually rolled.






                          share|improve this answer









                          $endgroup$



                          Roll is not the same as result



                          The word roll literally refers to the roll of a dice. Take, for example, the great weapon fighting style:




                          Great Weapon Fighting



                          When you roll a 1 or 2 on a damage die for an attack you make with a melee weapon that you are wielding with two hands, you can reroll the die and must use the new roll, even if the new roll is a 1 or a 2. The weapon must have the two-handed or versatile property for you to gain this benefit.




                          The roll refers to the actual number shown on the dice.



                          Result is a different matter. It is the total value after applying all modifiers. Take, for example, the indomitable might class feature of the barbarian:




                          Indomitable Might



                          Beginning at 18th level, if your total for a Strength check is less
                          than your Strength score, you can use that score in place of the
                          total.




                          For glibness you can adjust the d20 roll you make to be 15 regardless of what you actually rolled.







                          share|improve this answer












                          share|improve this answer



                          share|improve this answer










                          answered 13 mins ago









                          Allan MillsAllan Mills

                          1,52017




                          1,52017



























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