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What is the difference between 1/3, 1/2, and full casters?


How can I get more spell slots?What is the difference between “partial cover” and “cover”?What is the difference between a fence and a fixer?Is a Ruling Automatically Also a Houserule?Difference between a GM and a DM?If a creature's size suddenly increases while it is inside a very small Sphere of Force (from Wall of Force) what happens?Can a ritual caster learn weapon bondPartial spellcasting progression: quality vs quantityDoes Force damage count as magical if the feature causing it doesn't?What are the impacts of permitting casters to concentrate on 2 spells?Are Moon Druids overpowered at levels 2-6? If so, by how much?






.everyoneloves__top-leaderboard:empty,.everyoneloves__mid-leaderboard:empty,.everyoneloves__bot-mid-leaderboard:empty margin-bottom:0;








11












$begingroup$


I saw in a recent answer a reference to 1/3 casters and 1/2 casters, and have never encountered this terminology before:




Paladin's are known as 1/2 casters, so their spell progression isn't as big as full casters.




What does it mean to be a 1/3 caster vs a 1/2 caster vs a full caster? How does one distinguish between the three, and which classes correspond to which types of caster?










share|improve this question











$endgroup$







  • 1




    $begingroup$
    Is there a particular part of the link in the accepted answer, referencing the difference, that is confusing you?
    $endgroup$
    – Slagmoth
    8 hours ago

















11












$begingroup$


I saw in a recent answer a reference to 1/3 casters and 1/2 casters, and have never encountered this terminology before:




Paladin's are known as 1/2 casters, so their spell progression isn't as big as full casters.




What does it mean to be a 1/3 caster vs a 1/2 caster vs a full caster? How does one distinguish between the three, and which classes correspond to which types of caster?










share|improve this question











$endgroup$







  • 1




    $begingroup$
    Is there a particular part of the link in the accepted answer, referencing the difference, that is confusing you?
    $endgroup$
    – Slagmoth
    8 hours ago













11












11








11





$begingroup$


I saw in a recent answer a reference to 1/3 casters and 1/2 casters, and have never encountered this terminology before:




Paladin's are known as 1/2 casters, so their spell progression isn't as big as full casters.




What does it mean to be a 1/3 caster vs a 1/2 caster vs a full caster? How does one distinguish between the three, and which classes correspond to which types of caster?










share|improve this question











$endgroup$




I saw in a recent answer a reference to 1/3 casters and 1/2 casters, and have never encountered this terminology before:




Paladin's are known as 1/2 casters, so their spell progression isn't as big as full casters.




What does it mean to be a 1/3 caster vs a 1/2 caster vs a full caster? How does one distinguish between the three, and which classes correspond to which types of caster?







dnd-5e terminology spellcasting






share|improve this question















share|improve this question













share|improve this question




share|improve this question








edited 3 hours ago









V2Blast

32.9k5 gold badges118 silver badges204 bronze badges




32.9k5 gold badges118 silver badges204 bronze badges










asked 8 hours ago









B. S. MorgansteinB. S. Morganstein

3,1995 gold badges31 silver badges66 bronze badges




3,1995 gold badges31 silver badges66 bronze badges







  • 1




    $begingroup$
    Is there a particular part of the link in the accepted answer, referencing the difference, that is confusing you?
    $endgroup$
    – Slagmoth
    8 hours ago












  • 1




    $begingroup$
    Is there a particular part of the link in the accepted answer, referencing the difference, that is confusing you?
    $endgroup$
    – Slagmoth
    8 hours ago







1




1




$begingroup$
Is there a particular part of the link in the accepted answer, referencing the difference, that is confusing you?
$endgroup$
– Slagmoth
8 hours ago




$begingroup$
Is there a particular part of the link in the accepted answer, referencing the difference, that is confusing you?
$endgroup$
– Slagmoth
8 hours ago










3 Answers
3






active

oldest

votes


















18












$begingroup$

It refers to the speed at which classes gain spell slots and new levels of spells during their progression. Full casters (like a Wizard) gain spell slots fastest, while 1/3rd casters only gain slots and new spell levels at about a third that rate.



The name "1/2 caster" and "1/3 caster" comes from the Multiclassing rules, which state that if you have levels in multiple classes capable of casting spells, you use a specific table to determine your spell slots. You only get to add half and a third of the levels in those classes (rounded down) to determine your total spell slots.



You can read more about this in the PHB on page 164, under the header "Spellcasting".



For a list of classes:



Full casters



  • Bard

  • Cleric

  • Druid

  • Sorceror

  • Wizard

Half casters



  • Paladin

  • Ranger

Third casters



  • Eldritch Knight Fighters

  • Arcane Trickster Rogues

Special cases



Warlocks are a special case; their spellcasting works very differently. They are explicitly called out in the multiclass rules as not providing extra base slots at all.






share|improve this answer











$endgroup$








  • 3




    $begingroup$
    It’s Unearthed Arcana content, but the artificers from Wayfinder’s Guide to Eberron have an unusual progression that’s better than half-casting but not (nearly) as good as full-casting. Their multiclass rules are also unique, since they add half their level rounded up instead of rounded down. I have seen them referred to as “two-thirds” casters.
    $endgroup$
    – KRyan
    8 hours ago






  • 1




    $begingroup$
    The multiclassing spell slots quote can be found here: "You determine your available spell slots by adding together all your levels in the bard, cleric, druid, sorcerer, and wizard classes, and half your levels (rounded down) in the paladin and ranger classes."
    $endgroup$
    – Sdjz
    8 hours ago










  • $begingroup$
    @KRyan, the artificers appear to be rounding up rather than rounding down when the formula is applied. Some have suggested that it was an error that will be corrected.
    $endgroup$
    – krb
    7 hours ago










  • $begingroup$
    How did I know, before scrolling down, that "warlock" was not going to fit? In all seriousness, though, where (if at all) do you place something like a 4 Elements Monk?
    $endgroup$
    – nitsua60
    3 hours ago



















8












$begingroup$

"1/X Caster" is shorthand for how quickly a character gains newer, more powerful spell slots



The progression for each of these spellcaster types looks like this, with the first column representing Character Level as a Single-classed X and the other columns representing the "Spellcaster Level" they have as that Single-classed X at a given level.



beginarrayl
textbfCharacter Level & textbfFull & textbfHalf & textbfThird \ hline
1 & 1 & - & - \
2 & 2 & 1 & - \
3 & 3 & 2 & 1 \
4 & 4 & 2 & 2 \
5 & 5 & 3 & 2 \
6 & 6 & 3 & 2 \
7 & 7 & 4 & 3 \
8 & 8 & 4 & 3 \
9 & 9 & 5 & 3 \
10 & 10 & 5 & 4 \
11 & 11 & 6 & 4 \
12 & 12 & 6 & 4 \
13 & 13 & 7 & 5 \
14 & 14 & 7 & 5 \
15 & 15 & 8 & 5 \
16 & 16 & 8 & 6 \
17 & 17 & 9 & 6 \
18 & 18 & 9 & 6 \
19 & 19 & 10 & 7 \
20 & 20 & 10 & 7 \
endarray



The classes that fall into these categories are:



beginarrayl
textbfFull & textbfHalf & textbfThird & textbfOther\ hline
textBard & textArtificer* (new) & textArcane Trickster & textWarlock† \
textCleric & textPaladin & textArtificer (old) \
textDruid & textRanger & textEldritch Knight \
textSorcerer \
textWizard \
endarray



*The Revised Artificer is a Half-Spellcaster, but unlike other Half Spellcasters, they gain their spellcasting feature at level 1, instead of level 2, and are treated like level 1 spellcasters at that level.
†Warlocks are unique in that their spell access resembles that of a Full Spellcaster, but their Spell Slots are completely divorced from the system that all other spellcasters use, so they need their own category.



So if you're a level 9 Paladin (Half Spellcaster), you have spell slots equivalent to a level 5 Cleric (Full Spellcaster) and to a level 13 (or 14 or 15) Eldritch Knight (Third Spellcaster)—and for each of these characters, their Spell Slot total is 4 1st Level Slots, 3 2nd Level Slots, and 2 3rd Level Slots.



"1/X Caster" also comes into play in the Multiclassing Rules



What kind of Spellcaster you are affects how your levels are added together when you Multiclass into multiple kinds of spellcaster.




Spell Slots. You determine your available spell slots by adding together all your levels in the bard, cleric, druid, sorcerer, and wizard classes, half your levels (rounded down) in the paladin and ranger classes, and a third of your fighter or rogue levels (rounded down) if you have the Eldritch Knight or the Arcane Trickster feature.† Use this total to determine your spell slots by consulting the Multiclass Spellcaster table.



Multiclassing, Player's Handbook, pg. 164




†Artificers have a special rule: when adding their levels for multiclassing purposes, you round up after dividing by two, instead of rounding down. Note also that Warlocks are not included in this list; again, their Spellcasting is completely different from other classes, so they aren't considered in calculating a character's normal spellcasting level.



For example, suppose we have a Multiclassed Wizard 5/Eldritch Knight 11. We add their levels by first dividing them by the level of spellcaster they are, so we take 5 Wizard Levels (5 * 1/1 = 5) and 11 Eldritch Knight Levels (11 * 1/3 = 3.666 → Rounded Down to 3) and add them together to find that this character is the equivalent of a Level 8 Spellcaster, gaining 4 1st Level Slots, 3 2nd Level Slots, 3 3rd Level Slots, and 2 4th Level Slots.






share|improve this answer









$endgroup$




















    0












    $begingroup$

    The fractions here come from the multiclassing rules: when figuring out what level of “multiclassed spellcaster” you are, in order to figure out your spell slots, you need to add your full level in some classes (like wizard), half your level in other classes (like paladin), and a third of your level in yet other classes (like arcane trickster). These fractions roughly correspond to how much spellcasting those classes actually give: wizards and other “1” classes get 9th-level spells, paladins and other “½” classes get 5th-level spells, and arcane tricksters and other “⅓” classes get 4th-level spells.






    share|improve this answer









    $endgroup$















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      3 Answers
      3






      active

      oldest

      votes








      3 Answers
      3






      active

      oldest

      votes









      active

      oldest

      votes






      active

      oldest

      votes









      18












      $begingroup$

      It refers to the speed at which classes gain spell slots and new levels of spells during their progression. Full casters (like a Wizard) gain spell slots fastest, while 1/3rd casters only gain slots and new spell levels at about a third that rate.



      The name "1/2 caster" and "1/3 caster" comes from the Multiclassing rules, which state that if you have levels in multiple classes capable of casting spells, you use a specific table to determine your spell slots. You only get to add half and a third of the levels in those classes (rounded down) to determine your total spell slots.



      You can read more about this in the PHB on page 164, under the header "Spellcasting".



      For a list of classes:



      Full casters



      • Bard

      • Cleric

      • Druid

      • Sorceror

      • Wizard

      Half casters



      • Paladin

      • Ranger

      Third casters



      • Eldritch Knight Fighters

      • Arcane Trickster Rogues

      Special cases



      Warlocks are a special case; their spellcasting works very differently. They are explicitly called out in the multiclass rules as not providing extra base slots at all.






      share|improve this answer











      $endgroup$








      • 3




        $begingroup$
        It’s Unearthed Arcana content, but the artificers from Wayfinder’s Guide to Eberron have an unusual progression that’s better than half-casting but not (nearly) as good as full-casting. Their multiclass rules are also unique, since they add half their level rounded up instead of rounded down. I have seen them referred to as “two-thirds” casters.
        $endgroup$
        – KRyan
        8 hours ago






      • 1




        $begingroup$
        The multiclassing spell slots quote can be found here: "You determine your available spell slots by adding together all your levels in the bard, cleric, druid, sorcerer, and wizard classes, and half your levels (rounded down) in the paladin and ranger classes."
        $endgroup$
        – Sdjz
        8 hours ago










      • $begingroup$
        @KRyan, the artificers appear to be rounding up rather than rounding down when the formula is applied. Some have suggested that it was an error that will be corrected.
        $endgroup$
        – krb
        7 hours ago










      • $begingroup$
        How did I know, before scrolling down, that "warlock" was not going to fit? In all seriousness, though, where (if at all) do you place something like a 4 Elements Monk?
        $endgroup$
        – nitsua60
        3 hours ago
















      18












      $begingroup$

      It refers to the speed at which classes gain spell slots and new levels of spells during their progression. Full casters (like a Wizard) gain spell slots fastest, while 1/3rd casters only gain slots and new spell levels at about a third that rate.



      The name "1/2 caster" and "1/3 caster" comes from the Multiclassing rules, which state that if you have levels in multiple classes capable of casting spells, you use a specific table to determine your spell slots. You only get to add half and a third of the levels in those classes (rounded down) to determine your total spell slots.



      You can read more about this in the PHB on page 164, under the header "Spellcasting".



      For a list of classes:



      Full casters



      • Bard

      • Cleric

      • Druid

      • Sorceror

      • Wizard

      Half casters



      • Paladin

      • Ranger

      Third casters



      • Eldritch Knight Fighters

      • Arcane Trickster Rogues

      Special cases



      Warlocks are a special case; their spellcasting works very differently. They are explicitly called out in the multiclass rules as not providing extra base slots at all.






      share|improve this answer











      $endgroup$








      • 3




        $begingroup$
        It’s Unearthed Arcana content, but the artificers from Wayfinder’s Guide to Eberron have an unusual progression that’s better than half-casting but not (nearly) as good as full-casting. Their multiclass rules are also unique, since they add half their level rounded up instead of rounded down. I have seen them referred to as “two-thirds” casters.
        $endgroup$
        – KRyan
        8 hours ago






      • 1




        $begingroup$
        The multiclassing spell slots quote can be found here: "You determine your available spell slots by adding together all your levels in the bard, cleric, druid, sorcerer, and wizard classes, and half your levels (rounded down) in the paladin and ranger classes."
        $endgroup$
        – Sdjz
        8 hours ago










      • $begingroup$
        @KRyan, the artificers appear to be rounding up rather than rounding down when the formula is applied. Some have suggested that it was an error that will be corrected.
        $endgroup$
        – krb
        7 hours ago










      • $begingroup$
        How did I know, before scrolling down, that "warlock" was not going to fit? In all seriousness, though, where (if at all) do you place something like a 4 Elements Monk?
        $endgroup$
        – nitsua60
        3 hours ago














      18












      18








      18





      $begingroup$

      It refers to the speed at which classes gain spell slots and new levels of spells during their progression. Full casters (like a Wizard) gain spell slots fastest, while 1/3rd casters only gain slots and new spell levels at about a third that rate.



      The name "1/2 caster" and "1/3 caster" comes from the Multiclassing rules, which state that if you have levels in multiple classes capable of casting spells, you use a specific table to determine your spell slots. You only get to add half and a third of the levels in those classes (rounded down) to determine your total spell slots.



      You can read more about this in the PHB on page 164, under the header "Spellcasting".



      For a list of classes:



      Full casters



      • Bard

      • Cleric

      • Druid

      • Sorceror

      • Wizard

      Half casters



      • Paladin

      • Ranger

      Third casters



      • Eldritch Knight Fighters

      • Arcane Trickster Rogues

      Special cases



      Warlocks are a special case; their spellcasting works very differently. They are explicitly called out in the multiclass rules as not providing extra base slots at all.






      share|improve this answer











      $endgroup$



      It refers to the speed at which classes gain spell slots and new levels of spells during their progression. Full casters (like a Wizard) gain spell slots fastest, while 1/3rd casters only gain slots and new spell levels at about a third that rate.



      The name "1/2 caster" and "1/3 caster" comes from the Multiclassing rules, which state that if you have levels in multiple classes capable of casting spells, you use a specific table to determine your spell slots. You only get to add half and a third of the levels in those classes (rounded down) to determine your total spell slots.



      You can read more about this in the PHB on page 164, under the header "Spellcasting".



      For a list of classes:



      Full casters



      • Bard

      • Cleric

      • Druid

      • Sorceror

      • Wizard

      Half casters



      • Paladin

      • Ranger

      Third casters



      • Eldritch Knight Fighters

      • Arcane Trickster Rogues

      Special cases



      Warlocks are a special case; their spellcasting works very differently. They are explicitly called out in the multiclass rules as not providing extra base slots at all.







      share|improve this answer














      share|improve this answer



      share|improve this answer








      edited 7 hours ago

























      answered 8 hours ago









      ErikErik

      51.3k15 gold badges191 silver badges262 bronze badges




      51.3k15 gold badges191 silver badges262 bronze badges







      • 3




        $begingroup$
        It’s Unearthed Arcana content, but the artificers from Wayfinder’s Guide to Eberron have an unusual progression that’s better than half-casting but not (nearly) as good as full-casting. Their multiclass rules are also unique, since they add half their level rounded up instead of rounded down. I have seen them referred to as “two-thirds” casters.
        $endgroup$
        – KRyan
        8 hours ago






      • 1




        $begingroup$
        The multiclassing spell slots quote can be found here: "You determine your available spell slots by adding together all your levels in the bard, cleric, druid, sorcerer, and wizard classes, and half your levels (rounded down) in the paladin and ranger classes."
        $endgroup$
        – Sdjz
        8 hours ago










      • $begingroup$
        @KRyan, the artificers appear to be rounding up rather than rounding down when the formula is applied. Some have suggested that it was an error that will be corrected.
        $endgroup$
        – krb
        7 hours ago










      • $begingroup$
        How did I know, before scrolling down, that "warlock" was not going to fit? In all seriousness, though, where (if at all) do you place something like a 4 Elements Monk?
        $endgroup$
        – nitsua60
        3 hours ago













      • 3




        $begingroup$
        It’s Unearthed Arcana content, but the artificers from Wayfinder’s Guide to Eberron have an unusual progression that’s better than half-casting but not (nearly) as good as full-casting. Their multiclass rules are also unique, since they add half their level rounded up instead of rounded down. I have seen them referred to as “two-thirds” casters.
        $endgroup$
        – KRyan
        8 hours ago






      • 1




        $begingroup$
        The multiclassing spell slots quote can be found here: "You determine your available spell slots by adding together all your levels in the bard, cleric, druid, sorcerer, and wizard classes, and half your levels (rounded down) in the paladin and ranger classes."
        $endgroup$
        – Sdjz
        8 hours ago










      • $begingroup$
        @KRyan, the artificers appear to be rounding up rather than rounding down when the formula is applied. Some have suggested that it was an error that will be corrected.
        $endgroup$
        – krb
        7 hours ago










      • $begingroup$
        How did I know, before scrolling down, that "warlock" was not going to fit? In all seriousness, though, where (if at all) do you place something like a 4 Elements Monk?
        $endgroup$
        – nitsua60
        3 hours ago








      3




      3




      $begingroup$
      It’s Unearthed Arcana content, but the artificers from Wayfinder’s Guide to Eberron have an unusual progression that’s better than half-casting but not (nearly) as good as full-casting. Their multiclass rules are also unique, since they add half their level rounded up instead of rounded down. I have seen them referred to as “two-thirds” casters.
      $endgroup$
      – KRyan
      8 hours ago




      $begingroup$
      It’s Unearthed Arcana content, but the artificers from Wayfinder’s Guide to Eberron have an unusual progression that’s better than half-casting but not (nearly) as good as full-casting. Their multiclass rules are also unique, since they add half their level rounded up instead of rounded down. I have seen them referred to as “two-thirds” casters.
      $endgroup$
      – KRyan
      8 hours ago




      1




      1




      $begingroup$
      The multiclassing spell slots quote can be found here: "You determine your available spell slots by adding together all your levels in the bard, cleric, druid, sorcerer, and wizard classes, and half your levels (rounded down) in the paladin and ranger classes."
      $endgroup$
      – Sdjz
      8 hours ago




      $begingroup$
      The multiclassing spell slots quote can be found here: "You determine your available spell slots by adding together all your levels in the bard, cleric, druid, sorcerer, and wizard classes, and half your levels (rounded down) in the paladin and ranger classes."
      $endgroup$
      – Sdjz
      8 hours ago












      $begingroup$
      @KRyan, the artificers appear to be rounding up rather than rounding down when the formula is applied. Some have suggested that it was an error that will be corrected.
      $endgroup$
      – krb
      7 hours ago




      $begingroup$
      @KRyan, the artificers appear to be rounding up rather than rounding down when the formula is applied. Some have suggested that it was an error that will be corrected.
      $endgroup$
      – krb
      7 hours ago












      $begingroup$
      How did I know, before scrolling down, that "warlock" was not going to fit? In all seriousness, though, where (if at all) do you place something like a 4 Elements Monk?
      $endgroup$
      – nitsua60
      3 hours ago





      $begingroup$
      How did I know, before scrolling down, that "warlock" was not going to fit? In all seriousness, though, where (if at all) do you place something like a 4 Elements Monk?
      $endgroup$
      – nitsua60
      3 hours ago














      8












      $begingroup$

      "1/X Caster" is shorthand for how quickly a character gains newer, more powerful spell slots



      The progression for each of these spellcaster types looks like this, with the first column representing Character Level as a Single-classed X and the other columns representing the "Spellcaster Level" they have as that Single-classed X at a given level.



      beginarrayl
      textbfCharacter Level & textbfFull & textbfHalf & textbfThird \ hline
      1 & 1 & - & - \
      2 & 2 & 1 & - \
      3 & 3 & 2 & 1 \
      4 & 4 & 2 & 2 \
      5 & 5 & 3 & 2 \
      6 & 6 & 3 & 2 \
      7 & 7 & 4 & 3 \
      8 & 8 & 4 & 3 \
      9 & 9 & 5 & 3 \
      10 & 10 & 5 & 4 \
      11 & 11 & 6 & 4 \
      12 & 12 & 6 & 4 \
      13 & 13 & 7 & 5 \
      14 & 14 & 7 & 5 \
      15 & 15 & 8 & 5 \
      16 & 16 & 8 & 6 \
      17 & 17 & 9 & 6 \
      18 & 18 & 9 & 6 \
      19 & 19 & 10 & 7 \
      20 & 20 & 10 & 7 \
      endarray



      The classes that fall into these categories are:



      beginarrayl
      textbfFull & textbfHalf & textbfThird & textbfOther\ hline
      textBard & textArtificer* (new) & textArcane Trickster & textWarlock† \
      textCleric & textPaladin & textArtificer (old) \
      textDruid & textRanger & textEldritch Knight \
      textSorcerer \
      textWizard \
      endarray



      *The Revised Artificer is a Half-Spellcaster, but unlike other Half Spellcasters, they gain their spellcasting feature at level 1, instead of level 2, and are treated like level 1 spellcasters at that level.
      †Warlocks are unique in that their spell access resembles that of a Full Spellcaster, but their Spell Slots are completely divorced from the system that all other spellcasters use, so they need their own category.



      So if you're a level 9 Paladin (Half Spellcaster), you have spell slots equivalent to a level 5 Cleric (Full Spellcaster) and to a level 13 (or 14 or 15) Eldritch Knight (Third Spellcaster)—and for each of these characters, their Spell Slot total is 4 1st Level Slots, 3 2nd Level Slots, and 2 3rd Level Slots.



      "1/X Caster" also comes into play in the Multiclassing Rules



      What kind of Spellcaster you are affects how your levels are added together when you Multiclass into multiple kinds of spellcaster.




      Spell Slots. You determine your available spell slots by adding together all your levels in the bard, cleric, druid, sorcerer, and wizard classes, half your levels (rounded down) in the paladin and ranger classes, and a third of your fighter or rogue levels (rounded down) if you have the Eldritch Knight or the Arcane Trickster feature.† Use this total to determine your spell slots by consulting the Multiclass Spellcaster table.



      Multiclassing, Player's Handbook, pg. 164




      †Artificers have a special rule: when adding their levels for multiclassing purposes, you round up after dividing by two, instead of rounding down. Note also that Warlocks are not included in this list; again, their Spellcasting is completely different from other classes, so they aren't considered in calculating a character's normal spellcasting level.



      For example, suppose we have a Multiclassed Wizard 5/Eldritch Knight 11. We add their levels by first dividing them by the level of spellcaster they are, so we take 5 Wizard Levels (5 * 1/1 = 5) and 11 Eldritch Knight Levels (11 * 1/3 = 3.666 → Rounded Down to 3) and add them together to find that this character is the equivalent of a Level 8 Spellcaster, gaining 4 1st Level Slots, 3 2nd Level Slots, 3 3rd Level Slots, and 2 4th Level Slots.






      share|improve this answer









      $endgroup$

















        8












        $begingroup$

        "1/X Caster" is shorthand for how quickly a character gains newer, more powerful spell slots



        The progression for each of these spellcaster types looks like this, with the first column representing Character Level as a Single-classed X and the other columns representing the "Spellcaster Level" they have as that Single-classed X at a given level.



        beginarrayl
        textbfCharacter Level & textbfFull & textbfHalf & textbfThird \ hline
        1 & 1 & - & - \
        2 & 2 & 1 & - \
        3 & 3 & 2 & 1 \
        4 & 4 & 2 & 2 \
        5 & 5 & 3 & 2 \
        6 & 6 & 3 & 2 \
        7 & 7 & 4 & 3 \
        8 & 8 & 4 & 3 \
        9 & 9 & 5 & 3 \
        10 & 10 & 5 & 4 \
        11 & 11 & 6 & 4 \
        12 & 12 & 6 & 4 \
        13 & 13 & 7 & 5 \
        14 & 14 & 7 & 5 \
        15 & 15 & 8 & 5 \
        16 & 16 & 8 & 6 \
        17 & 17 & 9 & 6 \
        18 & 18 & 9 & 6 \
        19 & 19 & 10 & 7 \
        20 & 20 & 10 & 7 \
        endarray



        The classes that fall into these categories are:



        beginarrayl
        textbfFull & textbfHalf & textbfThird & textbfOther\ hline
        textBard & textArtificer* (new) & textArcane Trickster & textWarlock† \
        textCleric & textPaladin & textArtificer (old) \
        textDruid & textRanger & textEldritch Knight \
        textSorcerer \
        textWizard \
        endarray



        *The Revised Artificer is a Half-Spellcaster, but unlike other Half Spellcasters, they gain their spellcasting feature at level 1, instead of level 2, and are treated like level 1 spellcasters at that level.
        †Warlocks are unique in that their spell access resembles that of a Full Spellcaster, but their Spell Slots are completely divorced from the system that all other spellcasters use, so they need their own category.



        So if you're a level 9 Paladin (Half Spellcaster), you have spell slots equivalent to a level 5 Cleric (Full Spellcaster) and to a level 13 (or 14 or 15) Eldritch Knight (Third Spellcaster)—and for each of these characters, their Spell Slot total is 4 1st Level Slots, 3 2nd Level Slots, and 2 3rd Level Slots.



        "1/X Caster" also comes into play in the Multiclassing Rules



        What kind of Spellcaster you are affects how your levels are added together when you Multiclass into multiple kinds of spellcaster.




        Spell Slots. You determine your available spell slots by adding together all your levels in the bard, cleric, druid, sorcerer, and wizard classes, half your levels (rounded down) in the paladin and ranger classes, and a third of your fighter or rogue levels (rounded down) if you have the Eldritch Knight or the Arcane Trickster feature.† Use this total to determine your spell slots by consulting the Multiclass Spellcaster table.



        Multiclassing, Player's Handbook, pg. 164




        †Artificers have a special rule: when adding their levels for multiclassing purposes, you round up after dividing by two, instead of rounding down. Note also that Warlocks are not included in this list; again, their Spellcasting is completely different from other classes, so they aren't considered in calculating a character's normal spellcasting level.



        For example, suppose we have a Multiclassed Wizard 5/Eldritch Knight 11. We add their levels by first dividing them by the level of spellcaster they are, so we take 5 Wizard Levels (5 * 1/1 = 5) and 11 Eldritch Knight Levels (11 * 1/3 = 3.666 → Rounded Down to 3) and add them together to find that this character is the equivalent of a Level 8 Spellcaster, gaining 4 1st Level Slots, 3 2nd Level Slots, 3 3rd Level Slots, and 2 4th Level Slots.






        share|improve this answer









        $endgroup$















          8












          8








          8





          $begingroup$

          "1/X Caster" is shorthand for how quickly a character gains newer, more powerful spell slots



          The progression for each of these spellcaster types looks like this, with the first column representing Character Level as a Single-classed X and the other columns representing the "Spellcaster Level" they have as that Single-classed X at a given level.



          beginarrayl
          textbfCharacter Level & textbfFull & textbfHalf & textbfThird \ hline
          1 & 1 & - & - \
          2 & 2 & 1 & - \
          3 & 3 & 2 & 1 \
          4 & 4 & 2 & 2 \
          5 & 5 & 3 & 2 \
          6 & 6 & 3 & 2 \
          7 & 7 & 4 & 3 \
          8 & 8 & 4 & 3 \
          9 & 9 & 5 & 3 \
          10 & 10 & 5 & 4 \
          11 & 11 & 6 & 4 \
          12 & 12 & 6 & 4 \
          13 & 13 & 7 & 5 \
          14 & 14 & 7 & 5 \
          15 & 15 & 8 & 5 \
          16 & 16 & 8 & 6 \
          17 & 17 & 9 & 6 \
          18 & 18 & 9 & 6 \
          19 & 19 & 10 & 7 \
          20 & 20 & 10 & 7 \
          endarray



          The classes that fall into these categories are:



          beginarrayl
          textbfFull & textbfHalf & textbfThird & textbfOther\ hline
          textBard & textArtificer* (new) & textArcane Trickster & textWarlock† \
          textCleric & textPaladin & textArtificer (old) \
          textDruid & textRanger & textEldritch Knight \
          textSorcerer \
          textWizard \
          endarray



          *The Revised Artificer is a Half-Spellcaster, but unlike other Half Spellcasters, they gain their spellcasting feature at level 1, instead of level 2, and are treated like level 1 spellcasters at that level.
          †Warlocks are unique in that their spell access resembles that of a Full Spellcaster, but their Spell Slots are completely divorced from the system that all other spellcasters use, so they need their own category.



          So if you're a level 9 Paladin (Half Spellcaster), you have spell slots equivalent to a level 5 Cleric (Full Spellcaster) and to a level 13 (or 14 or 15) Eldritch Knight (Third Spellcaster)—and for each of these characters, their Spell Slot total is 4 1st Level Slots, 3 2nd Level Slots, and 2 3rd Level Slots.



          "1/X Caster" also comes into play in the Multiclassing Rules



          What kind of Spellcaster you are affects how your levels are added together when you Multiclass into multiple kinds of spellcaster.




          Spell Slots. You determine your available spell slots by adding together all your levels in the bard, cleric, druid, sorcerer, and wizard classes, half your levels (rounded down) in the paladin and ranger classes, and a third of your fighter or rogue levels (rounded down) if you have the Eldritch Knight or the Arcane Trickster feature.† Use this total to determine your spell slots by consulting the Multiclass Spellcaster table.



          Multiclassing, Player's Handbook, pg. 164




          †Artificers have a special rule: when adding their levels for multiclassing purposes, you round up after dividing by two, instead of rounding down. Note also that Warlocks are not included in this list; again, their Spellcasting is completely different from other classes, so they aren't considered in calculating a character's normal spellcasting level.



          For example, suppose we have a Multiclassed Wizard 5/Eldritch Knight 11. We add their levels by first dividing them by the level of spellcaster they are, so we take 5 Wizard Levels (5 * 1/1 = 5) and 11 Eldritch Knight Levels (11 * 1/3 = 3.666 → Rounded Down to 3) and add them together to find that this character is the equivalent of a Level 8 Spellcaster, gaining 4 1st Level Slots, 3 2nd Level Slots, 3 3rd Level Slots, and 2 4th Level Slots.






          share|improve this answer









          $endgroup$



          "1/X Caster" is shorthand for how quickly a character gains newer, more powerful spell slots



          The progression for each of these spellcaster types looks like this, with the first column representing Character Level as a Single-classed X and the other columns representing the "Spellcaster Level" they have as that Single-classed X at a given level.



          beginarrayl
          textbfCharacter Level & textbfFull & textbfHalf & textbfThird \ hline
          1 & 1 & - & - \
          2 & 2 & 1 & - \
          3 & 3 & 2 & 1 \
          4 & 4 & 2 & 2 \
          5 & 5 & 3 & 2 \
          6 & 6 & 3 & 2 \
          7 & 7 & 4 & 3 \
          8 & 8 & 4 & 3 \
          9 & 9 & 5 & 3 \
          10 & 10 & 5 & 4 \
          11 & 11 & 6 & 4 \
          12 & 12 & 6 & 4 \
          13 & 13 & 7 & 5 \
          14 & 14 & 7 & 5 \
          15 & 15 & 8 & 5 \
          16 & 16 & 8 & 6 \
          17 & 17 & 9 & 6 \
          18 & 18 & 9 & 6 \
          19 & 19 & 10 & 7 \
          20 & 20 & 10 & 7 \
          endarray



          The classes that fall into these categories are:



          beginarrayl
          textbfFull & textbfHalf & textbfThird & textbfOther\ hline
          textBard & textArtificer* (new) & textArcane Trickster & textWarlock† \
          textCleric & textPaladin & textArtificer (old) \
          textDruid & textRanger & textEldritch Knight \
          textSorcerer \
          textWizard \
          endarray



          *The Revised Artificer is a Half-Spellcaster, but unlike other Half Spellcasters, they gain their spellcasting feature at level 1, instead of level 2, and are treated like level 1 spellcasters at that level.
          †Warlocks are unique in that their spell access resembles that of a Full Spellcaster, but their Spell Slots are completely divorced from the system that all other spellcasters use, so they need their own category.



          So if you're a level 9 Paladin (Half Spellcaster), you have spell slots equivalent to a level 5 Cleric (Full Spellcaster) and to a level 13 (or 14 or 15) Eldritch Knight (Third Spellcaster)—and for each of these characters, their Spell Slot total is 4 1st Level Slots, 3 2nd Level Slots, and 2 3rd Level Slots.



          "1/X Caster" also comes into play in the Multiclassing Rules



          What kind of Spellcaster you are affects how your levels are added together when you Multiclass into multiple kinds of spellcaster.




          Spell Slots. You determine your available spell slots by adding together all your levels in the bard, cleric, druid, sorcerer, and wizard classes, half your levels (rounded down) in the paladin and ranger classes, and a third of your fighter or rogue levels (rounded down) if you have the Eldritch Knight or the Arcane Trickster feature.† Use this total to determine your spell slots by consulting the Multiclass Spellcaster table.



          Multiclassing, Player's Handbook, pg. 164




          †Artificers have a special rule: when adding their levels for multiclassing purposes, you round up after dividing by two, instead of rounding down. Note also that Warlocks are not included in this list; again, their Spellcasting is completely different from other classes, so they aren't considered in calculating a character's normal spellcasting level.



          For example, suppose we have a Multiclassed Wizard 5/Eldritch Knight 11. We add their levels by first dividing them by the level of spellcaster they are, so we take 5 Wizard Levels (5 * 1/1 = 5) and 11 Eldritch Knight Levels (11 * 1/3 = 3.666 → Rounded Down to 3) and add them together to find that this character is the equivalent of a Level 8 Spellcaster, gaining 4 1st Level Slots, 3 2nd Level Slots, 3 3rd Level Slots, and 2 4th Level Slots.







          share|improve this answer












          share|improve this answer



          share|improve this answer










          answered 7 hours ago









          XiremaXirema

          33.6k4 gold badges108 silver badges196 bronze badges




          33.6k4 gold badges108 silver badges196 bronze badges





















              0












              $begingroup$

              The fractions here come from the multiclassing rules: when figuring out what level of “multiclassed spellcaster” you are, in order to figure out your spell slots, you need to add your full level in some classes (like wizard), half your level in other classes (like paladin), and a third of your level in yet other classes (like arcane trickster). These fractions roughly correspond to how much spellcasting those classes actually give: wizards and other “1” classes get 9th-level spells, paladins and other “½” classes get 5th-level spells, and arcane tricksters and other “⅓” classes get 4th-level spells.






              share|improve this answer









              $endgroup$

















                0












                $begingroup$

                The fractions here come from the multiclassing rules: when figuring out what level of “multiclassed spellcaster” you are, in order to figure out your spell slots, you need to add your full level in some classes (like wizard), half your level in other classes (like paladin), and a third of your level in yet other classes (like arcane trickster). These fractions roughly correspond to how much spellcasting those classes actually give: wizards and other “1” classes get 9th-level spells, paladins and other “½” classes get 5th-level spells, and arcane tricksters and other “⅓” classes get 4th-level spells.






                share|improve this answer









                $endgroup$















                  0












                  0








                  0





                  $begingroup$

                  The fractions here come from the multiclassing rules: when figuring out what level of “multiclassed spellcaster” you are, in order to figure out your spell slots, you need to add your full level in some classes (like wizard), half your level in other classes (like paladin), and a third of your level in yet other classes (like arcane trickster). These fractions roughly correspond to how much spellcasting those classes actually give: wizards and other “1” classes get 9th-level spells, paladins and other “½” classes get 5th-level spells, and arcane tricksters and other “⅓” classes get 4th-level spells.






                  share|improve this answer









                  $endgroup$



                  The fractions here come from the multiclassing rules: when figuring out what level of “multiclassed spellcaster” you are, in order to figure out your spell slots, you need to add your full level in some classes (like wizard), half your level in other classes (like paladin), and a third of your level in yet other classes (like arcane trickster). These fractions roughly correspond to how much spellcasting those classes actually give: wizards and other “1” classes get 9th-level spells, paladins and other “½” classes get 5th-level spells, and arcane tricksters and other “⅓” classes get 4th-level spells.







                  share|improve this answer












                  share|improve this answer



                  share|improve this answer










                  answered 8 hours ago









                  KRyanKRyan

                  232k34 gold badges587 silver badges988 bronze badges




                  232k34 gold badges587 silver badges988 bronze badges



























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