Making deadly conflicts not deadly for the sake of entertainment?How might a superhero gain heat control powers?What can give a species superpowers without being magic, evolution or interference from ancient aliens?How could a superhero maintain a secret identity these days, if at all?Realistically calculating the movements of someone with super strengthImplications of sudden super-speed?Minimum required super powers to enable a group of people to quickly create 1910s technology?My superpower is every superpower- how is this not unfair?Taxing the superhero industryHow to determine power or limits of magic if it's bound by laws of physics?Why shouldn't a super powered population be segregated from the rest of society?

What does Kasparov mean here?

Marketing Cloud Query Activity is not pulling in data for newly added fields to target Data Extension

Where to place an artificial gland in the human body?

What do teaching faculty do during semester breaks?

How much damage does a magic stone cause when hurled from a sling?

How can I stop myself from micromanaging other PCs' actions?

Why is chess failing to attract big name sponsors?

Can GPL and BSD licensed applications be used for government work?

Memory capability and powers of 2

How do professional electronic musicians/sound engineers combat listening fatigue?

Does static fire reduce reliability?

What do I do when a student working in my lab "ghosts" me?

What was the rationale behind 36 bit computer architectures?

High income, sudden windfall

Invert Some Switches on a Switchboard

Extrapolation v. Interpolation

Very basic singly linked list

Is there a way to shorten this while condition?

Hold[Expression] (or similar) in InputField that truly holds the input unmodified

Closet Wall, is it Load Bearing?

Can two figures have the same area, perimeter, and same number of segments have different shape?

Passing lines from the text file of a list of files to or as arguments

What is the difference between 1/3, 1/2, and full casters?

how to add 1 milliseconds on a datetime string?



Making deadly conflicts not deadly for the sake of entertainment?


How might a superhero gain heat control powers?What can give a species superpowers without being magic, evolution or interference from ancient aliens?How could a superhero maintain a secret identity these days, if at all?Realistically calculating the movements of someone with super strengthImplications of sudden super-speed?Minimum required super powers to enable a group of people to quickly create 1910s technology?My superpower is every superpower- how is this not unfair?Taxing the superhero industryHow to determine power or limits of magic if it's bound by laws of physics?Why shouldn't a super powered population be segregated from the rest of society?






.everyoneloves__top-leaderboard:empty,.everyoneloves__mid-leaderboard:empty,.everyoneloves__bot-mid-leaderboard:empty margin-bottom:0;








3












$begingroup$


I am writing a book about people getting superpowers, yada yada yada, I'll spare you the plot.



Anyway, I have teams of superheroes using their powers in combat against other teams in "Leagues" for entertainment for the rest of the masses. These people have deadly powers that are super cool and stuff.



Anyway again, I want to facilitate combat, but I don't want anybody dying. I was thinking of a few things, but I am not sure what could work and what wouldn't.



Here is my question: What rules/technologies/etc. could I use to allow full-scale combat, but allows the players to do it over and over again?



Specifications: I want this to be a combat game, no balls or other objectives than beat the crap out of the guy across from you with your superpowers.



These heroes are not immortal, and each one has a "life-preserving" power, but only to an extent. I want people to be able to use these powers in combat, not to save them after it's over.



I would also prefer this to not be applicable in war per-say. I don't want people to be immortal just anywhere, only in the arena for fun.



The superpowers in play include the generic super powers. Main powers I am thinking include Fire, Energy, Water, Super Strength, Flying, Lasers, Cloning. I don't want to list all of them, but solutions for the ones I have said will work for the rest. I hope this helps.



I am not sure if I am asking the right question, but I am looking for help.



Any ideas?



--Thanks!~










share|improve this question









New contributor



Jwrecker is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.






$endgroup$







  • 1




    $begingroup$
    It all depends on what superpowers are in play.
    $endgroup$
    – Alexander
    8 hours ago






  • 1




    $begingroup$
    Alexander asked you to narrow it down to specific superpowers, you seemed to have broadened the question to an infinite extent with "pretty much anything you can think of". Voting to close as too broad until you can edit the question to narrow it down. (The superpower I had in mind was "make the author think".)
    $endgroup$
    – Confounded by beige fish.
    8 hours ago










  • $begingroup$
    Hey man, I am looking for a general solution to a general problem, so it's going to be broad. I have a wide spectrum of powers in play, while I generate even more ideas on that side, I am just stuck on this part. Cool super power by the way. Maybe my MC should have it
    $endgroup$
    – Jwrecker
    8 hours ago






  • 1




    $begingroup$
    @Jwrecker general solution might not be possible there, but with restrictions, it can be found. Consider Wolverine without blades, Wolverine with blades and Cyclops. Dueling Wolverine without blades can be sport, while with Cyclops all bets are off.
    $endgroup$
    – Alexander
    8 hours ago











  • $begingroup$
    This is a good point, but I plan to have all heroes have a "life-preserving" ability, hopefully combating someone like Cyclops. This will allow more of a fair fight, and for it to be longer. Still a valid issue though
    $endgroup$
    – Jwrecker
    8 hours ago

















3












$begingroup$


I am writing a book about people getting superpowers, yada yada yada, I'll spare you the plot.



Anyway, I have teams of superheroes using their powers in combat against other teams in "Leagues" for entertainment for the rest of the masses. These people have deadly powers that are super cool and stuff.



Anyway again, I want to facilitate combat, but I don't want anybody dying. I was thinking of a few things, but I am not sure what could work and what wouldn't.



Here is my question: What rules/technologies/etc. could I use to allow full-scale combat, but allows the players to do it over and over again?



Specifications: I want this to be a combat game, no balls or other objectives than beat the crap out of the guy across from you with your superpowers.



These heroes are not immortal, and each one has a "life-preserving" power, but only to an extent. I want people to be able to use these powers in combat, not to save them after it's over.



I would also prefer this to not be applicable in war per-say. I don't want people to be immortal just anywhere, only in the arena for fun.



The superpowers in play include the generic super powers. Main powers I am thinking include Fire, Energy, Water, Super Strength, Flying, Lasers, Cloning. I don't want to list all of them, but solutions for the ones I have said will work for the rest. I hope this helps.



I am not sure if I am asking the right question, but I am looking for help.



Any ideas?



--Thanks!~










share|improve this question









New contributor



Jwrecker is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.






$endgroup$







  • 1




    $begingroup$
    It all depends on what superpowers are in play.
    $endgroup$
    – Alexander
    8 hours ago






  • 1




    $begingroup$
    Alexander asked you to narrow it down to specific superpowers, you seemed to have broadened the question to an infinite extent with "pretty much anything you can think of". Voting to close as too broad until you can edit the question to narrow it down. (The superpower I had in mind was "make the author think".)
    $endgroup$
    – Confounded by beige fish.
    8 hours ago










  • $begingroup$
    Hey man, I am looking for a general solution to a general problem, so it's going to be broad. I have a wide spectrum of powers in play, while I generate even more ideas on that side, I am just stuck on this part. Cool super power by the way. Maybe my MC should have it
    $endgroup$
    – Jwrecker
    8 hours ago






  • 1




    $begingroup$
    @Jwrecker general solution might not be possible there, but with restrictions, it can be found. Consider Wolverine without blades, Wolverine with blades and Cyclops. Dueling Wolverine without blades can be sport, while with Cyclops all bets are off.
    $endgroup$
    – Alexander
    8 hours ago











  • $begingroup$
    This is a good point, but I plan to have all heroes have a "life-preserving" ability, hopefully combating someone like Cyclops. This will allow more of a fair fight, and for it to be longer. Still a valid issue though
    $endgroup$
    – Jwrecker
    8 hours ago













3












3








3


0



$begingroup$


I am writing a book about people getting superpowers, yada yada yada, I'll spare you the plot.



Anyway, I have teams of superheroes using their powers in combat against other teams in "Leagues" for entertainment for the rest of the masses. These people have deadly powers that are super cool and stuff.



Anyway again, I want to facilitate combat, but I don't want anybody dying. I was thinking of a few things, but I am not sure what could work and what wouldn't.



Here is my question: What rules/technologies/etc. could I use to allow full-scale combat, but allows the players to do it over and over again?



Specifications: I want this to be a combat game, no balls or other objectives than beat the crap out of the guy across from you with your superpowers.



These heroes are not immortal, and each one has a "life-preserving" power, but only to an extent. I want people to be able to use these powers in combat, not to save them after it's over.



I would also prefer this to not be applicable in war per-say. I don't want people to be immortal just anywhere, only in the arena for fun.



The superpowers in play include the generic super powers. Main powers I am thinking include Fire, Energy, Water, Super Strength, Flying, Lasers, Cloning. I don't want to list all of them, but solutions for the ones I have said will work for the rest. I hope this helps.



I am not sure if I am asking the right question, but I am looking for help.



Any ideas?



--Thanks!~










share|improve this question









New contributor



Jwrecker is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.






$endgroup$




I am writing a book about people getting superpowers, yada yada yada, I'll spare you the plot.



Anyway, I have teams of superheroes using their powers in combat against other teams in "Leagues" for entertainment for the rest of the masses. These people have deadly powers that are super cool and stuff.



Anyway again, I want to facilitate combat, but I don't want anybody dying. I was thinking of a few things, but I am not sure what could work and what wouldn't.



Here is my question: What rules/technologies/etc. could I use to allow full-scale combat, but allows the players to do it over and over again?



Specifications: I want this to be a combat game, no balls or other objectives than beat the crap out of the guy across from you with your superpowers.



These heroes are not immortal, and each one has a "life-preserving" power, but only to an extent. I want people to be able to use these powers in combat, not to save them after it's over.



I would also prefer this to not be applicable in war per-say. I don't want people to be immortal just anywhere, only in the arena for fun.



The superpowers in play include the generic super powers. Main powers I am thinking include Fire, Energy, Water, Super Strength, Flying, Lasers, Cloning. I don't want to list all of them, but solutions for the ones I have said will work for the rest. I hope this helps.



I am not sure if I am asking the right question, but I am looking for help.



Any ideas?



--Thanks!~







science-fiction warfare super-powers






share|improve this question









New contributor



Jwrecker is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.










share|improve this question









New contributor



Jwrecker is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.








share|improve this question




share|improve this question








edited 8 hours ago







Jwrecker













New contributor



Jwrecker is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.








asked 8 hours ago









JwreckerJwrecker

626 bronze badges




626 bronze badges




New contributor



Jwrecker is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.




New contributor




Jwrecker is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.









  • 1




    $begingroup$
    It all depends on what superpowers are in play.
    $endgroup$
    – Alexander
    8 hours ago






  • 1




    $begingroup$
    Alexander asked you to narrow it down to specific superpowers, you seemed to have broadened the question to an infinite extent with "pretty much anything you can think of". Voting to close as too broad until you can edit the question to narrow it down. (The superpower I had in mind was "make the author think".)
    $endgroup$
    – Confounded by beige fish.
    8 hours ago










  • $begingroup$
    Hey man, I am looking for a general solution to a general problem, so it's going to be broad. I have a wide spectrum of powers in play, while I generate even more ideas on that side, I am just stuck on this part. Cool super power by the way. Maybe my MC should have it
    $endgroup$
    – Jwrecker
    8 hours ago






  • 1




    $begingroup$
    @Jwrecker general solution might not be possible there, but with restrictions, it can be found. Consider Wolverine without blades, Wolverine with blades and Cyclops. Dueling Wolverine without blades can be sport, while with Cyclops all bets are off.
    $endgroup$
    – Alexander
    8 hours ago











  • $begingroup$
    This is a good point, but I plan to have all heroes have a "life-preserving" ability, hopefully combating someone like Cyclops. This will allow more of a fair fight, and for it to be longer. Still a valid issue though
    $endgroup$
    – Jwrecker
    8 hours ago












  • 1




    $begingroup$
    It all depends on what superpowers are in play.
    $endgroup$
    – Alexander
    8 hours ago






  • 1




    $begingroup$
    Alexander asked you to narrow it down to specific superpowers, you seemed to have broadened the question to an infinite extent with "pretty much anything you can think of". Voting to close as too broad until you can edit the question to narrow it down. (The superpower I had in mind was "make the author think".)
    $endgroup$
    – Confounded by beige fish.
    8 hours ago










  • $begingroup$
    Hey man, I am looking for a general solution to a general problem, so it's going to be broad. I have a wide spectrum of powers in play, while I generate even more ideas on that side, I am just stuck on this part. Cool super power by the way. Maybe my MC should have it
    $endgroup$
    – Jwrecker
    8 hours ago






  • 1




    $begingroup$
    @Jwrecker general solution might not be possible there, but with restrictions, it can be found. Consider Wolverine without blades, Wolverine with blades and Cyclops. Dueling Wolverine without blades can be sport, while with Cyclops all bets are off.
    $endgroup$
    – Alexander
    8 hours ago











  • $begingroup$
    This is a good point, but I plan to have all heroes have a "life-preserving" ability, hopefully combating someone like Cyclops. This will allow more of a fair fight, and for it to be longer. Still a valid issue though
    $endgroup$
    – Jwrecker
    8 hours ago







1




1




$begingroup$
It all depends on what superpowers are in play.
$endgroup$
– Alexander
8 hours ago




$begingroup$
It all depends on what superpowers are in play.
$endgroup$
– Alexander
8 hours ago




1




1




$begingroup$
Alexander asked you to narrow it down to specific superpowers, you seemed to have broadened the question to an infinite extent with "pretty much anything you can think of". Voting to close as too broad until you can edit the question to narrow it down. (The superpower I had in mind was "make the author think".)
$endgroup$
– Confounded by beige fish.
8 hours ago




$begingroup$
Alexander asked you to narrow it down to specific superpowers, you seemed to have broadened the question to an infinite extent with "pretty much anything you can think of". Voting to close as too broad until you can edit the question to narrow it down. (The superpower I had in mind was "make the author think".)
$endgroup$
– Confounded by beige fish.
8 hours ago












$begingroup$
Hey man, I am looking for a general solution to a general problem, so it's going to be broad. I have a wide spectrum of powers in play, while I generate even more ideas on that side, I am just stuck on this part. Cool super power by the way. Maybe my MC should have it
$endgroup$
– Jwrecker
8 hours ago




$begingroup$
Hey man, I am looking for a general solution to a general problem, so it's going to be broad. I have a wide spectrum of powers in play, while I generate even more ideas on that side, I am just stuck on this part. Cool super power by the way. Maybe my MC should have it
$endgroup$
– Jwrecker
8 hours ago




1




1




$begingroup$
@Jwrecker general solution might not be possible there, but with restrictions, it can be found. Consider Wolverine without blades, Wolverine with blades and Cyclops. Dueling Wolverine without blades can be sport, while with Cyclops all bets are off.
$endgroup$
– Alexander
8 hours ago





$begingroup$
@Jwrecker general solution might not be possible there, but with restrictions, it can be found. Consider Wolverine without blades, Wolverine with blades and Cyclops. Dueling Wolverine without blades can be sport, while with Cyclops all bets are off.
$endgroup$
– Alexander
8 hours ago













$begingroup$
This is a good point, but I plan to have all heroes have a "life-preserving" ability, hopefully combating someone like Cyclops. This will allow more of a fair fight, and for it to be longer. Still a valid issue though
$endgroup$
– Jwrecker
8 hours ago




$begingroup$
This is a good point, but I plan to have all heroes have a "life-preserving" ability, hopefully combating someone like Cyclops. This will allow more of a fair fight, and for it to be longer. Still a valid issue though
$endgroup$
– Jwrecker
8 hours ago










4 Answers
4






active

oldest

votes


















5












$begingroup$

If it's for entertainment, it is a sport, so treat it like any other sport. Boxing, wrestling, American football could all easily lead to deaths if athletes do not restrain themselves. So have a rule that superheros have to control their powers and temper, and killing or maiming an opponent makes them disqualified for life, and subject to a murder investigation.



You can have superheros matched or ranked into leagues based on their offensive and defensive powers: invincible vs. super-strong, fire-proof vs. fire-shooters, etc.



You can work more detailed rules, from general things like not attacking an opponent who is unconscious or pinned down. to specific things like fire-breathing should not be deployed within 10 yards of the goal (b/c goal can melt and fall on somebody).



Rules will be expanded over time to account for all the various ways superheroes can hurt each other. You can make it a plot point, e.g. supers with certain power keep it hidden or do not use full force of it to avoid a ban, but then one of them says "screw it" and goes all out.



You will also have to have refs on the field that will stop the fight if it gets too dangerous.



Finally, you will need well-defined "win" conditions. If the dude is invincible, the game is not to knock him out, but to kick him out of a 10m circle (without using super-strength), or get the flag that he is defending (without using super-speed or teleport).






share|improve this answer











$endgroup$












  • $begingroup$
    I like this, although I feel with the superpower aspect, it makes law a difficult subject. Also, someone with near-invincibility per-say, it's difficult to have set time that where they lose. It's a good idea to sort them like that for more finite rules, but I enjoy the idea of variety in a match-up. Thanks for your helpful answer! P.S. I was looking for a purely combat sport, more similar to boxing, so the goal bit isn't on point, but that's ok, you might have missed it in the question
    $endgroup$
    – Jwrecker
    8 hours ago











  • $begingroup$
    I like the "Screw it" part, very interesting idea
    $endgroup$
    – Jwrecker
    8 hours ago










  • $begingroup$
    I mentioned it in my question, but I wanted it to not be super objective based, based on the combat, not the objective. It's an interesting idea though.
    $endgroup$
    – Jwrecker
    4 hours ago


















2












$begingroup$

Teamwork!



Allow the non-combatant's "keep alive" power to work on the combatants. As long as the conflict is small scale, the many inactive super fighters can support and keep the fighters alive. No one needs to die. Pleasant times and glorious bloody destructive entertainment for all.



If a situation escalates to war, there won't be enough inactive super fighters to preserve the others, and the dying starts, just as you want.






share|improve this answer









$endgroup$












  • $begingroup$
    I love it! Healer type people standing by, healing after conflict, but in a war the healers can be targets too, making the immortality gone.
    $endgroup$
    – Jwrecker
    8 hours ago


















1












$begingroup$

Flag football with bottles of beer instead of flags.



flag football



https://www.cfl.ca/2019/03/08/oleary-girls-flag-football-team-changing-game/



In flag football, the players carry on their person representations of themselves. Instead of knocking a player down, removing a flag from the player signifies that player is incapacitated.



Your battle royale can have something similar. I envision various sponsors of the fight (all beer makers) equipping each player with a bottle of the sponsor's beverage. The player carries this beer as he or she sees fit - possibly in a hand, or strapped to the body. If the bottle breaks the player is done and leaves the field. If the player drops his bottle or it is stolen from him, he leaves the field.



Victorious players open their unbroken bottles in a spray of foam then holding the bottle above them, pour the beer down into their upturned thirsty mouths. The crowd goes wild!






share|improve this answer









$endgroup$




















    0












    $begingroup$

    What about something like the game we saw played in "The Island" where the players are merely projections of themselves and are limited to the literal abilities? This way, they are protected from one another, can fight to the death and can do it over and over again. You would do this by "tieing" the device to their DNA and using other funky sci-fi fail safes to make what the digital avatar can do be the exact same as what they can do in the real world.



    Now you explicitly mentioned superheroes - this type of device would not deter "normal" people from participating. But they wouldn't really stand a chance.



    For example:
    Say, I (a normal person) wanted to fight and was pair against Thor (enlightened, because lightening is cool) - he would kick the snot out of me, right? I wouldn't have powers, I would be the fat slob I am now because of my DNA and the other "fail-safes" to ensure that it abilities and appearances are transferred across.



    Think back to that movie, the only differences were their clothes.






    share|improve this answer










    New contributor



    J Crosby is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
    Check out our Code of Conduct.





    $endgroup$












    • $begingroup$
      I was thinking about this, but then I thought that it would be too easy for normal people to participate. It just becomes a video game basically, which kind of detaches the superpowers from the world I guess. It's a great idea, but not what will work for me
      $endgroup$
      – Jwrecker
      6 hours ago










    • $begingroup$
      Not if you "tied" it to their DNA so to speak so if say, I (a normal person) wanted to fight and was pair against Thor (enlightened, because lightening is cool) - he would kick the snot out of me, right? I wouldn't have powers, I would be the fat slob I am now because of my DNA and other "fail-safes" to ensure that it abilities and appearances are transferred across. Think back to that movie, the only differences were their clothes.
      $endgroup$
      – J Crosby
      6 hours ago










    • $begingroup$
      Sorry, I haven't seen it, but interesting idea. Thanks for the helpful answer!
      $endgroup$
      – Jwrecker
      6 hours ago






    • 1




      $begingroup$
      You might want to consider revising your answer to include any clarifications you've made in comments.
      $endgroup$
      – elemtilas
      5 hours ago










    • $begingroup$
      Oh yeah thanks, still figuring this out
      $endgroup$
      – Jwrecker
      5 hours ago













    Your Answer








    StackExchange.ready(function()
    var channelOptions =
    tags: "".split(" "),
    id: "579"
    ;
    initTagRenderer("".split(" "), "".split(" "), channelOptions);

    StackExchange.using("externalEditor", function()
    // Have to fire editor after snippets, if snippets enabled
    if (StackExchange.settings.snippets.snippetsEnabled)
    StackExchange.using("snippets", function()
    createEditor();
    );

    else
    createEditor();

    );

    function createEditor()
    StackExchange.prepareEditor(
    heartbeatType: 'answer',
    autoActivateHeartbeat: false,
    convertImagesToLinks: false,
    noModals: true,
    showLowRepImageUploadWarning: true,
    reputationToPostImages: null,
    bindNavPrevention: true,
    postfix: "",
    imageUploader:
    brandingHtml: "Powered by u003ca class="icon-imgur-white" href="https://imgur.com/"u003eu003c/au003e",
    contentPolicyHtml: "User contributions licensed under u003ca href="https://creativecommons.org/licenses/by-sa/3.0/"u003ecc by-sa 3.0 with attribution requiredu003c/au003e u003ca href="https://stackoverflow.com/legal/content-policy"u003e(content policy)u003c/au003e",
    allowUrls: true
    ,
    noCode: true, onDemand: true,
    discardSelector: ".discard-answer"
    ,immediatelyShowMarkdownHelp:true
    );



    );






    Jwrecker is a new contributor. Be nice, and check out our Code of Conduct.









    draft saved

    draft discarded


















    StackExchange.ready(
    function ()
    StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2fworldbuilding.stackexchange.com%2fquestions%2f151628%2fmaking-deadly-conflicts-not-deadly-for-the-sake-of-entertainment%23new-answer', 'question_page');

    );

    Post as a guest















    Required, but never shown

























    4 Answers
    4






    active

    oldest

    votes








    4 Answers
    4






    active

    oldest

    votes









    active

    oldest

    votes






    active

    oldest

    votes









    5












    $begingroup$

    If it's for entertainment, it is a sport, so treat it like any other sport. Boxing, wrestling, American football could all easily lead to deaths if athletes do not restrain themselves. So have a rule that superheros have to control their powers and temper, and killing or maiming an opponent makes them disqualified for life, and subject to a murder investigation.



    You can have superheros matched or ranked into leagues based on their offensive and defensive powers: invincible vs. super-strong, fire-proof vs. fire-shooters, etc.



    You can work more detailed rules, from general things like not attacking an opponent who is unconscious or pinned down. to specific things like fire-breathing should not be deployed within 10 yards of the goal (b/c goal can melt and fall on somebody).



    Rules will be expanded over time to account for all the various ways superheroes can hurt each other. You can make it a plot point, e.g. supers with certain power keep it hidden or do not use full force of it to avoid a ban, but then one of them says "screw it" and goes all out.



    You will also have to have refs on the field that will stop the fight if it gets too dangerous.



    Finally, you will need well-defined "win" conditions. If the dude is invincible, the game is not to knock him out, but to kick him out of a 10m circle (without using super-strength), or get the flag that he is defending (without using super-speed or teleport).






    share|improve this answer











    $endgroup$












    • $begingroup$
      I like this, although I feel with the superpower aspect, it makes law a difficult subject. Also, someone with near-invincibility per-say, it's difficult to have set time that where they lose. It's a good idea to sort them like that for more finite rules, but I enjoy the idea of variety in a match-up. Thanks for your helpful answer! P.S. I was looking for a purely combat sport, more similar to boxing, so the goal bit isn't on point, but that's ok, you might have missed it in the question
      $endgroup$
      – Jwrecker
      8 hours ago











    • $begingroup$
      I like the "Screw it" part, very interesting idea
      $endgroup$
      – Jwrecker
      8 hours ago










    • $begingroup$
      I mentioned it in my question, but I wanted it to not be super objective based, based on the combat, not the objective. It's an interesting idea though.
      $endgroup$
      – Jwrecker
      4 hours ago















    5












    $begingroup$

    If it's for entertainment, it is a sport, so treat it like any other sport. Boxing, wrestling, American football could all easily lead to deaths if athletes do not restrain themselves. So have a rule that superheros have to control their powers and temper, and killing or maiming an opponent makes them disqualified for life, and subject to a murder investigation.



    You can have superheros matched or ranked into leagues based on their offensive and defensive powers: invincible vs. super-strong, fire-proof vs. fire-shooters, etc.



    You can work more detailed rules, from general things like not attacking an opponent who is unconscious or pinned down. to specific things like fire-breathing should not be deployed within 10 yards of the goal (b/c goal can melt and fall on somebody).



    Rules will be expanded over time to account for all the various ways superheroes can hurt each other. You can make it a plot point, e.g. supers with certain power keep it hidden or do not use full force of it to avoid a ban, but then one of them says "screw it" and goes all out.



    You will also have to have refs on the field that will stop the fight if it gets too dangerous.



    Finally, you will need well-defined "win" conditions. If the dude is invincible, the game is not to knock him out, but to kick him out of a 10m circle (without using super-strength), or get the flag that he is defending (without using super-speed or teleport).






    share|improve this answer











    $endgroup$












    • $begingroup$
      I like this, although I feel with the superpower aspect, it makes law a difficult subject. Also, someone with near-invincibility per-say, it's difficult to have set time that where they lose. It's a good idea to sort them like that for more finite rules, but I enjoy the idea of variety in a match-up. Thanks for your helpful answer! P.S. I was looking for a purely combat sport, more similar to boxing, so the goal bit isn't on point, but that's ok, you might have missed it in the question
      $endgroup$
      – Jwrecker
      8 hours ago











    • $begingroup$
      I like the "Screw it" part, very interesting idea
      $endgroup$
      – Jwrecker
      8 hours ago










    • $begingroup$
      I mentioned it in my question, but I wanted it to not be super objective based, based on the combat, not the objective. It's an interesting idea though.
      $endgroup$
      – Jwrecker
      4 hours ago













    5












    5








    5





    $begingroup$

    If it's for entertainment, it is a sport, so treat it like any other sport. Boxing, wrestling, American football could all easily lead to deaths if athletes do not restrain themselves. So have a rule that superheros have to control their powers and temper, and killing or maiming an opponent makes them disqualified for life, and subject to a murder investigation.



    You can have superheros matched or ranked into leagues based on their offensive and defensive powers: invincible vs. super-strong, fire-proof vs. fire-shooters, etc.



    You can work more detailed rules, from general things like not attacking an opponent who is unconscious or pinned down. to specific things like fire-breathing should not be deployed within 10 yards of the goal (b/c goal can melt and fall on somebody).



    Rules will be expanded over time to account for all the various ways superheroes can hurt each other. You can make it a plot point, e.g. supers with certain power keep it hidden or do not use full force of it to avoid a ban, but then one of them says "screw it" and goes all out.



    You will also have to have refs on the field that will stop the fight if it gets too dangerous.



    Finally, you will need well-defined "win" conditions. If the dude is invincible, the game is not to knock him out, but to kick him out of a 10m circle (without using super-strength), or get the flag that he is defending (without using super-speed or teleport).






    share|improve this answer











    $endgroup$



    If it's for entertainment, it is a sport, so treat it like any other sport. Boxing, wrestling, American football could all easily lead to deaths if athletes do not restrain themselves. So have a rule that superheros have to control their powers and temper, and killing or maiming an opponent makes them disqualified for life, and subject to a murder investigation.



    You can have superheros matched or ranked into leagues based on their offensive and defensive powers: invincible vs. super-strong, fire-proof vs. fire-shooters, etc.



    You can work more detailed rules, from general things like not attacking an opponent who is unconscious or pinned down. to specific things like fire-breathing should not be deployed within 10 yards of the goal (b/c goal can melt and fall on somebody).



    Rules will be expanded over time to account for all the various ways superheroes can hurt each other. You can make it a plot point, e.g. supers with certain power keep it hidden or do not use full force of it to avoid a ban, but then one of them says "screw it" and goes all out.



    You will also have to have refs on the field that will stop the fight if it gets too dangerous.



    Finally, you will need well-defined "win" conditions. If the dude is invincible, the game is not to knock him out, but to kick him out of a 10m circle (without using super-strength), or get the flag that he is defending (without using super-speed or teleport).







    share|improve this answer














    share|improve this answer



    share|improve this answer








    edited 4 hours ago









    Brythan

    23.6k9 gold badges46 silver badges95 bronze badges




    23.6k9 gold badges46 silver badges95 bronze badges










    answered 8 hours ago









    Bald BearBald Bear

    8,13314 silver badges29 bronze badges




    8,13314 silver badges29 bronze badges











    • $begingroup$
      I like this, although I feel with the superpower aspect, it makes law a difficult subject. Also, someone with near-invincibility per-say, it's difficult to have set time that where they lose. It's a good idea to sort them like that for more finite rules, but I enjoy the idea of variety in a match-up. Thanks for your helpful answer! P.S. I was looking for a purely combat sport, more similar to boxing, so the goal bit isn't on point, but that's ok, you might have missed it in the question
      $endgroup$
      – Jwrecker
      8 hours ago











    • $begingroup$
      I like the "Screw it" part, very interesting idea
      $endgroup$
      – Jwrecker
      8 hours ago










    • $begingroup$
      I mentioned it in my question, but I wanted it to not be super objective based, based on the combat, not the objective. It's an interesting idea though.
      $endgroup$
      – Jwrecker
      4 hours ago
















    • $begingroup$
      I like this, although I feel with the superpower aspect, it makes law a difficult subject. Also, someone with near-invincibility per-say, it's difficult to have set time that where they lose. It's a good idea to sort them like that for more finite rules, but I enjoy the idea of variety in a match-up. Thanks for your helpful answer! P.S. I was looking for a purely combat sport, more similar to boxing, so the goal bit isn't on point, but that's ok, you might have missed it in the question
      $endgroup$
      – Jwrecker
      8 hours ago











    • $begingroup$
      I like the "Screw it" part, very interesting idea
      $endgroup$
      – Jwrecker
      8 hours ago










    • $begingroup$
      I mentioned it in my question, but I wanted it to not be super objective based, based on the combat, not the objective. It's an interesting idea though.
      $endgroup$
      – Jwrecker
      4 hours ago















    $begingroup$
    I like this, although I feel with the superpower aspect, it makes law a difficult subject. Also, someone with near-invincibility per-say, it's difficult to have set time that where they lose. It's a good idea to sort them like that for more finite rules, but I enjoy the idea of variety in a match-up. Thanks for your helpful answer! P.S. I was looking for a purely combat sport, more similar to boxing, so the goal bit isn't on point, but that's ok, you might have missed it in the question
    $endgroup$
    – Jwrecker
    8 hours ago





    $begingroup$
    I like this, although I feel with the superpower aspect, it makes law a difficult subject. Also, someone with near-invincibility per-say, it's difficult to have set time that where they lose. It's a good idea to sort them like that for more finite rules, but I enjoy the idea of variety in a match-up. Thanks for your helpful answer! P.S. I was looking for a purely combat sport, more similar to boxing, so the goal bit isn't on point, but that's ok, you might have missed it in the question
    $endgroup$
    – Jwrecker
    8 hours ago













    $begingroup$
    I like the "Screw it" part, very interesting idea
    $endgroup$
    – Jwrecker
    8 hours ago




    $begingroup$
    I like the "Screw it" part, very interesting idea
    $endgroup$
    – Jwrecker
    8 hours ago












    $begingroup$
    I mentioned it in my question, but I wanted it to not be super objective based, based on the combat, not the objective. It's an interesting idea though.
    $endgroup$
    – Jwrecker
    4 hours ago




    $begingroup$
    I mentioned it in my question, but I wanted it to not be super objective based, based on the combat, not the objective. It's an interesting idea though.
    $endgroup$
    – Jwrecker
    4 hours ago













    2












    $begingroup$

    Teamwork!



    Allow the non-combatant's "keep alive" power to work on the combatants. As long as the conflict is small scale, the many inactive super fighters can support and keep the fighters alive. No one needs to die. Pleasant times and glorious bloody destructive entertainment for all.



    If a situation escalates to war, there won't be enough inactive super fighters to preserve the others, and the dying starts, just as you want.






    share|improve this answer









    $endgroup$












    • $begingroup$
      I love it! Healer type people standing by, healing after conflict, but in a war the healers can be targets too, making the immortality gone.
      $endgroup$
      – Jwrecker
      8 hours ago















    2












    $begingroup$

    Teamwork!



    Allow the non-combatant's "keep alive" power to work on the combatants. As long as the conflict is small scale, the many inactive super fighters can support and keep the fighters alive. No one needs to die. Pleasant times and glorious bloody destructive entertainment for all.



    If a situation escalates to war, there won't be enough inactive super fighters to preserve the others, and the dying starts, just as you want.






    share|improve this answer









    $endgroup$












    • $begingroup$
      I love it! Healer type people standing by, healing after conflict, but in a war the healers can be targets too, making the immortality gone.
      $endgroup$
      – Jwrecker
      8 hours ago













    2












    2








    2





    $begingroup$

    Teamwork!



    Allow the non-combatant's "keep alive" power to work on the combatants. As long as the conflict is small scale, the many inactive super fighters can support and keep the fighters alive. No one needs to die. Pleasant times and glorious bloody destructive entertainment for all.



    If a situation escalates to war, there won't be enough inactive super fighters to preserve the others, and the dying starts, just as you want.






    share|improve this answer









    $endgroup$



    Teamwork!



    Allow the non-combatant's "keep alive" power to work on the combatants. As long as the conflict is small scale, the many inactive super fighters can support and keep the fighters alive. No one needs to die. Pleasant times and glorious bloody destructive entertainment for all.



    If a situation escalates to war, there won't be enough inactive super fighters to preserve the others, and the dying starts, just as you want.







    share|improve this answer












    share|improve this answer



    share|improve this answer










    answered 8 hours ago









    cmmcmm

    1,5774 silver badges11 bronze badges




    1,5774 silver badges11 bronze badges











    • $begingroup$
      I love it! Healer type people standing by, healing after conflict, but in a war the healers can be targets too, making the immortality gone.
      $endgroup$
      – Jwrecker
      8 hours ago
















    • $begingroup$
      I love it! Healer type people standing by, healing after conflict, but in a war the healers can be targets too, making the immortality gone.
      $endgroup$
      – Jwrecker
      8 hours ago















    $begingroup$
    I love it! Healer type people standing by, healing after conflict, but in a war the healers can be targets too, making the immortality gone.
    $endgroup$
    – Jwrecker
    8 hours ago




    $begingroup$
    I love it! Healer type people standing by, healing after conflict, but in a war the healers can be targets too, making the immortality gone.
    $endgroup$
    – Jwrecker
    8 hours ago











    1












    $begingroup$

    Flag football with bottles of beer instead of flags.



    flag football



    https://www.cfl.ca/2019/03/08/oleary-girls-flag-football-team-changing-game/



    In flag football, the players carry on their person representations of themselves. Instead of knocking a player down, removing a flag from the player signifies that player is incapacitated.



    Your battle royale can have something similar. I envision various sponsors of the fight (all beer makers) equipping each player with a bottle of the sponsor's beverage. The player carries this beer as he or she sees fit - possibly in a hand, or strapped to the body. If the bottle breaks the player is done and leaves the field. If the player drops his bottle or it is stolen from him, he leaves the field.



    Victorious players open their unbroken bottles in a spray of foam then holding the bottle above them, pour the beer down into their upturned thirsty mouths. The crowd goes wild!






    share|improve this answer









    $endgroup$

















      1












      $begingroup$

      Flag football with bottles of beer instead of flags.



      flag football



      https://www.cfl.ca/2019/03/08/oleary-girls-flag-football-team-changing-game/



      In flag football, the players carry on their person representations of themselves. Instead of knocking a player down, removing a flag from the player signifies that player is incapacitated.



      Your battle royale can have something similar. I envision various sponsors of the fight (all beer makers) equipping each player with a bottle of the sponsor's beverage. The player carries this beer as he or she sees fit - possibly in a hand, or strapped to the body. If the bottle breaks the player is done and leaves the field. If the player drops his bottle or it is stolen from him, he leaves the field.



      Victorious players open their unbroken bottles in a spray of foam then holding the bottle above them, pour the beer down into their upturned thirsty mouths. The crowd goes wild!






      share|improve this answer









      $endgroup$















        1












        1








        1





        $begingroup$

        Flag football with bottles of beer instead of flags.



        flag football



        https://www.cfl.ca/2019/03/08/oleary-girls-flag-football-team-changing-game/



        In flag football, the players carry on their person representations of themselves. Instead of knocking a player down, removing a flag from the player signifies that player is incapacitated.



        Your battle royale can have something similar. I envision various sponsors of the fight (all beer makers) equipping each player with a bottle of the sponsor's beverage. The player carries this beer as he or she sees fit - possibly in a hand, or strapped to the body. If the bottle breaks the player is done and leaves the field. If the player drops his bottle or it is stolen from him, he leaves the field.



        Victorious players open their unbroken bottles in a spray of foam then holding the bottle above them, pour the beer down into their upturned thirsty mouths. The crowd goes wild!






        share|improve this answer









        $endgroup$



        Flag football with bottles of beer instead of flags.



        flag football



        https://www.cfl.ca/2019/03/08/oleary-girls-flag-football-team-changing-game/



        In flag football, the players carry on their person representations of themselves. Instead of knocking a player down, removing a flag from the player signifies that player is incapacitated.



        Your battle royale can have something similar. I envision various sponsors of the fight (all beer makers) equipping each player with a bottle of the sponsor's beverage. The player carries this beer as he or she sees fit - possibly in a hand, or strapped to the body. If the bottle breaks the player is done and leaves the field. If the player drops his bottle or it is stolen from him, he leaves the field.



        Victorious players open their unbroken bottles in a spray of foam then holding the bottle above them, pour the beer down into their upturned thirsty mouths. The crowd goes wild!







        share|improve this answer












        share|improve this answer



        share|improve this answer










        answered 5 hours ago









        WillkWillk

        131k33 gold badges246 silver badges546 bronze badges




        131k33 gold badges246 silver badges546 bronze badges





















            0












            $begingroup$

            What about something like the game we saw played in "The Island" where the players are merely projections of themselves and are limited to the literal abilities? This way, they are protected from one another, can fight to the death and can do it over and over again. You would do this by "tieing" the device to their DNA and using other funky sci-fi fail safes to make what the digital avatar can do be the exact same as what they can do in the real world.



            Now you explicitly mentioned superheroes - this type of device would not deter "normal" people from participating. But they wouldn't really stand a chance.



            For example:
            Say, I (a normal person) wanted to fight and was pair against Thor (enlightened, because lightening is cool) - he would kick the snot out of me, right? I wouldn't have powers, I would be the fat slob I am now because of my DNA and the other "fail-safes" to ensure that it abilities and appearances are transferred across.



            Think back to that movie, the only differences were their clothes.






            share|improve this answer










            New contributor



            J Crosby is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
            Check out our Code of Conduct.





            $endgroup$












            • $begingroup$
              I was thinking about this, but then I thought that it would be too easy for normal people to participate. It just becomes a video game basically, which kind of detaches the superpowers from the world I guess. It's a great idea, but not what will work for me
              $endgroup$
              – Jwrecker
              6 hours ago










            • $begingroup$
              Not if you "tied" it to their DNA so to speak so if say, I (a normal person) wanted to fight and was pair against Thor (enlightened, because lightening is cool) - he would kick the snot out of me, right? I wouldn't have powers, I would be the fat slob I am now because of my DNA and other "fail-safes" to ensure that it abilities and appearances are transferred across. Think back to that movie, the only differences were their clothes.
              $endgroup$
              – J Crosby
              6 hours ago










            • $begingroup$
              Sorry, I haven't seen it, but interesting idea. Thanks for the helpful answer!
              $endgroup$
              – Jwrecker
              6 hours ago






            • 1




              $begingroup$
              You might want to consider revising your answer to include any clarifications you've made in comments.
              $endgroup$
              – elemtilas
              5 hours ago










            • $begingroup$
              Oh yeah thanks, still figuring this out
              $endgroup$
              – Jwrecker
              5 hours ago















            0












            $begingroup$

            What about something like the game we saw played in "The Island" where the players are merely projections of themselves and are limited to the literal abilities? This way, they are protected from one another, can fight to the death and can do it over and over again. You would do this by "tieing" the device to their DNA and using other funky sci-fi fail safes to make what the digital avatar can do be the exact same as what they can do in the real world.



            Now you explicitly mentioned superheroes - this type of device would not deter "normal" people from participating. But they wouldn't really stand a chance.



            For example:
            Say, I (a normal person) wanted to fight and was pair against Thor (enlightened, because lightening is cool) - he would kick the snot out of me, right? I wouldn't have powers, I would be the fat slob I am now because of my DNA and the other "fail-safes" to ensure that it abilities and appearances are transferred across.



            Think back to that movie, the only differences were their clothes.






            share|improve this answer










            New contributor



            J Crosby is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
            Check out our Code of Conduct.





            $endgroup$












            • $begingroup$
              I was thinking about this, but then I thought that it would be too easy for normal people to participate. It just becomes a video game basically, which kind of detaches the superpowers from the world I guess. It's a great idea, but not what will work for me
              $endgroup$
              – Jwrecker
              6 hours ago










            • $begingroup$
              Not if you "tied" it to their DNA so to speak so if say, I (a normal person) wanted to fight and was pair against Thor (enlightened, because lightening is cool) - he would kick the snot out of me, right? I wouldn't have powers, I would be the fat slob I am now because of my DNA and other "fail-safes" to ensure that it abilities and appearances are transferred across. Think back to that movie, the only differences were their clothes.
              $endgroup$
              – J Crosby
              6 hours ago










            • $begingroup$
              Sorry, I haven't seen it, but interesting idea. Thanks for the helpful answer!
              $endgroup$
              – Jwrecker
              6 hours ago






            • 1




              $begingroup$
              You might want to consider revising your answer to include any clarifications you've made in comments.
              $endgroup$
              – elemtilas
              5 hours ago










            • $begingroup$
              Oh yeah thanks, still figuring this out
              $endgroup$
              – Jwrecker
              5 hours ago













            0












            0








            0





            $begingroup$

            What about something like the game we saw played in "The Island" where the players are merely projections of themselves and are limited to the literal abilities? This way, they are protected from one another, can fight to the death and can do it over and over again. You would do this by "tieing" the device to their DNA and using other funky sci-fi fail safes to make what the digital avatar can do be the exact same as what they can do in the real world.



            Now you explicitly mentioned superheroes - this type of device would not deter "normal" people from participating. But they wouldn't really stand a chance.



            For example:
            Say, I (a normal person) wanted to fight and was pair against Thor (enlightened, because lightening is cool) - he would kick the snot out of me, right? I wouldn't have powers, I would be the fat slob I am now because of my DNA and the other "fail-safes" to ensure that it abilities and appearances are transferred across.



            Think back to that movie, the only differences were their clothes.






            share|improve this answer










            New contributor



            J Crosby is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
            Check out our Code of Conduct.





            $endgroup$



            What about something like the game we saw played in "The Island" where the players are merely projections of themselves and are limited to the literal abilities? This way, they are protected from one another, can fight to the death and can do it over and over again. You would do this by "tieing" the device to their DNA and using other funky sci-fi fail safes to make what the digital avatar can do be the exact same as what they can do in the real world.



            Now you explicitly mentioned superheroes - this type of device would not deter "normal" people from participating. But they wouldn't really stand a chance.



            For example:
            Say, I (a normal person) wanted to fight and was pair against Thor (enlightened, because lightening is cool) - he would kick the snot out of me, right? I wouldn't have powers, I would be the fat slob I am now because of my DNA and the other "fail-safes" to ensure that it abilities and appearances are transferred across.



            Think back to that movie, the only differences were their clothes.







            share|improve this answer










            New contributor



            J Crosby is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
            Check out our Code of Conduct.








            share|improve this answer



            share|improve this answer








            edited 5 hours ago





















            New contributor



            J Crosby is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
            Check out our Code of Conduct.








            answered 6 hours ago









            J CrosbyJ Crosby

            1014 bronze badges




            1014 bronze badges




            New contributor



            J Crosby is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
            Check out our Code of Conduct.




            New contributor




            J Crosby is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
            Check out our Code of Conduct.













            • $begingroup$
              I was thinking about this, but then I thought that it would be too easy for normal people to participate. It just becomes a video game basically, which kind of detaches the superpowers from the world I guess. It's a great idea, but not what will work for me
              $endgroup$
              – Jwrecker
              6 hours ago










            • $begingroup$
              Not if you "tied" it to their DNA so to speak so if say, I (a normal person) wanted to fight and was pair against Thor (enlightened, because lightening is cool) - he would kick the snot out of me, right? I wouldn't have powers, I would be the fat slob I am now because of my DNA and other "fail-safes" to ensure that it abilities and appearances are transferred across. Think back to that movie, the only differences were their clothes.
              $endgroup$
              – J Crosby
              6 hours ago










            • $begingroup$
              Sorry, I haven't seen it, but interesting idea. Thanks for the helpful answer!
              $endgroup$
              – Jwrecker
              6 hours ago






            • 1




              $begingroup$
              You might want to consider revising your answer to include any clarifications you've made in comments.
              $endgroup$
              – elemtilas
              5 hours ago










            • $begingroup$
              Oh yeah thanks, still figuring this out
              $endgroup$
              – Jwrecker
              5 hours ago
















            • $begingroup$
              I was thinking about this, but then I thought that it would be too easy for normal people to participate. It just becomes a video game basically, which kind of detaches the superpowers from the world I guess. It's a great idea, but not what will work for me
              $endgroup$
              – Jwrecker
              6 hours ago










            • $begingroup$
              Not if you "tied" it to their DNA so to speak so if say, I (a normal person) wanted to fight and was pair against Thor (enlightened, because lightening is cool) - he would kick the snot out of me, right? I wouldn't have powers, I would be the fat slob I am now because of my DNA and other "fail-safes" to ensure that it abilities and appearances are transferred across. Think back to that movie, the only differences were their clothes.
              $endgroup$
              – J Crosby
              6 hours ago










            • $begingroup$
              Sorry, I haven't seen it, but interesting idea. Thanks for the helpful answer!
              $endgroup$
              – Jwrecker
              6 hours ago






            • 1




              $begingroup$
              You might want to consider revising your answer to include any clarifications you've made in comments.
              $endgroup$
              – elemtilas
              5 hours ago










            • $begingroup$
              Oh yeah thanks, still figuring this out
              $endgroup$
              – Jwrecker
              5 hours ago















            $begingroup$
            I was thinking about this, but then I thought that it would be too easy for normal people to participate. It just becomes a video game basically, which kind of detaches the superpowers from the world I guess. It's a great idea, but not what will work for me
            $endgroup$
            – Jwrecker
            6 hours ago




            $begingroup$
            I was thinking about this, but then I thought that it would be too easy for normal people to participate. It just becomes a video game basically, which kind of detaches the superpowers from the world I guess. It's a great idea, but not what will work for me
            $endgroup$
            – Jwrecker
            6 hours ago












            $begingroup$
            Not if you "tied" it to their DNA so to speak so if say, I (a normal person) wanted to fight and was pair against Thor (enlightened, because lightening is cool) - he would kick the snot out of me, right? I wouldn't have powers, I would be the fat slob I am now because of my DNA and other "fail-safes" to ensure that it abilities and appearances are transferred across. Think back to that movie, the only differences were their clothes.
            $endgroup$
            – J Crosby
            6 hours ago




            $begingroup$
            Not if you "tied" it to their DNA so to speak so if say, I (a normal person) wanted to fight and was pair against Thor (enlightened, because lightening is cool) - he would kick the snot out of me, right? I wouldn't have powers, I would be the fat slob I am now because of my DNA and other "fail-safes" to ensure that it abilities and appearances are transferred across. Think back to that movie, the only differences were their clothes.
            $endgroup$
            – J Crosby
            6 hours ago












            $begingroup$
            Sorry, I haven't seen it, but interesting idea. Thanks for the helpful answer!
            $endgroup$
            – Jwrecker
            6 hours ago




            $begingroup$
            Sorry, I haven't seen it, but interesting idea. Thanks for the helpful answer!
            $endgroup$
            – Jwrecker
            6 hours ago




            1




            1




            $begingroup$
            You might want to consider revising your answer to include any clarifications you've made in comments.
            $endgroup$
            – elemtilas
            5 hours ago




            $begingroup$
            You might want to consider revising your answer to include any clarifications you've made in comments.
            $endgroup$
            – elemtilas
            5 hours ago












            $begingroup$
            Oh yeah thanks, still figuring this out
            $endgroup$
            – Jwrecker
            5 hours ago




            $begingroup$
            Oh yeah thanks, still figuring this out
            $endgroup$
            – Jwrecker
            5 hours ago










            Jwrecker is a new contributor. Be nice, and check out our Code of Conduct.









            draft saved

            draft discarded


















            Jwrecker is a new contributor. Be nice, and check out our Code of Conduct.












            Jwrecker is a new contributor. Be nice, and check out our Code of Conduct.











            Jwrecker is a new contributor. Be nice, and check out our Code of Conduct.














            Thanks for contributing an answer to Worldbuilding Stack Exchange!


            • Please be sure to answer the question. Provide details and share your research!

            But avoid


            • Asking for help, clarification, or responding to other answers.

            • Making statements based on opinion; back them up with references or personal experience.

            Use MathJax to format equations. MathJax reference.


            To learn more, see our tips on writing great answers.




            draft saved


            draft discarded














            StackExchange.ready(
            function ()
            StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2fworldbuilding.stackexchange.com%2fquestions%2f151628%2fmaking-deadly-conflicts-not-deadly-for-the-sake-of-entertainment%23new-answer', 'question_page');

            );

            Post as a guest















            Required, but never shown





















































            Required, but never shown














            Required, but never shown












            Required, but never shown







            Required, but never shown

































            Required, but never shown














            Required, but never shown












            Required, but never shown







            Required, but never shown







            Popular posts from this blog

            Invision Community Contents History See also References External links Navigation menuProprietaryinvisioncommunity.comIPS Community ForumsIPS Community Forumsthis blog entry"License Changes, IP.Board 3.4, and the Future""Interview -- Matt Mecham of Ibforums""CEO Invision Power Board, Matt Mecham Is a Liar, Thief!"IPB License Explanation 1.3, 1.3.1, 2.0, and 2.1ArchivedSecurity Fixes, Updates And Enhancements For IPB 1.3.1Archived"New Demo Accounts - Invision Power Services"the original"New Default Skin"the original"Invision Power Board 3.0.0 and Applications Released"the original"Archived copy"the original"Perpetual licenses being done away with""Release Notes - Invision Power Services""Introducing: IPS Community Suite 4!"Invision Community Release Notes

            Canceling a color specificationRandomly assigning color to Graphics3D objects?Default color for Filling in Mathematica 9Coloring specific elements of sets with a prime modified order in an array plotHow to pick a color differing significantly from the colors already in a given color list?Detection of the text colorColor numbers based on their valueCan color schemes for use with ColorData include opacity specification?My dynamic color schemes

            Ласкавець круглолистий Зміст Опис | Поширення | Галерея | Примітки | Посилання | Навігаційне меню58171138361-22960890446Bupleurum rotundifoliumEuro+Med PlantbasePlants of the World Online — Kew ScienceGermplasm Resources Information Network (GRIN)Ласкавецькн. VI : Літери Ком — Левиправивши або дописавши її