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How would I as a DM create a smart phone-like spell/device my players could use?


How can I send long messages over long distances?How can we communicate short messages long-distance?Does the 2019 UA Artificer's Many-Handed Pouch infusion enable unlimited infinite-range cross-planar communication?How would one create a bag of coin-changing?How to create a Poké Ball-like item?What is the spell attack bonus and spell save DC of a Thief using the Use Magic Device feature?Is there any sort of permenant tracking spell or device in 5e? Could one be made?(How) Can a Rogue use Use Magic Device to cast spells from Scrolls?Can Use Magic Device allow casting an off-list spell from a runestaff?Could an illusionary light spell like this work?Does a Page of spell knowledge allow a caster to use a magic device if both hold the same spell?Which spell or spells could create this illusion?Should PCs receive magic equipment or sellable treasure as rewards?






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6












$begingroup$


My players are setting up a large nexus of guilds from my empire and one or two they made up themselves across several cities. They are having a hard time sending long messages to and from each other, and hiring a mage is not an option.



How can I, as DM, set up a multi-use system for them to send maps, long messages, money, basically anything small to and from places a few hundred miles apart fairly quickly?



I'm looking for a way to homebrew a device that can send and receive the things listed above from wherever my players are in the world.










share|improve this question









New contributor



J.Perry is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
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$endgroup$









  • 2




    $begingroup$
    Related questions: How can we communicate short messages long-distance? and How can I send long messages over long distances?
    $endgroup$
    – Carcer
    9 hours ago






  • 1




    $begingroup$
    Okay, so... are you lookign for a RAW answer? It sounds like you're looking for homebrew, but if it's that, yu need ot be a lot more specific as to your needs. In particular, if you're the DM, and you want to homebrew a thign, you can just declare it into existence. If you want help on making a better choice there, we need more info on what would constitute a "better choice".
    $endgroup$
    – Ben Barden
    9 hours ago






  • 2




    $begingroup$
    If you're looking for RAW (and even if you're not) it might also help to talk about the available party resources. If we have an answer that requires that everyone get a rare magical item to carry with them at all times (for example), is that doable, or out of budget?
    $endgroup$
    – Ben Barden
    9 hours ago










  • $begingroup$
    they have a fairly large budget im not stingy with resources anything is doable right? and i would prefer RAW but if you can help me homebrew then thats ok too
    $endgroup$
    – J.Perry
    9 hours ago







  • 1




    $begingroup$
    How many potential locations are you trying to 'connect' to?
    $endgroup$
    – NautArch
    6 hours ago

















6












$begingroup$


My players are setting up a large nexus of guilds from my empire and one or two they made up themselves across several cities. They are having a hard time sending long messages to and from each other, and hiring a mage is not an option.



How can I, as DM, set up a multi-use system for them to send maps, long messages, money, basically anything small to and from places a few hundred miles apart fairly quickly?



I'm looking for a way to homebrew a device that can send and receive the things listed above from wherever my players are in the world.










share|improve this question









New contributor



J.Perry is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.






$endgroup$









  • 2




    $begingroup$
    Related questions: How can we communicate short messages long-distance? and How can I send long messages over long distances?
    $endgroup$
    – Carcer
    9 hours ago






  • 1




    $begingroup$
    Okay, so... are you lookign for a RAW answer? It sounds like you're looking for homebrew, but if it's that, yu need ot be a lot more specific as to your needs. In particular, if you're the DM, and you want to homebrew a thign, you can just declare it into existence. If you want help on making a better choice there, we need more info on what would constitute a "better choice".
    $endgroup$
    – Ben Barden
    9 hours ago






  • 2




    $begingroup$
    If you're looking for RAW (and even if you're not) it might also help to talk about the available party resources. If we have an answer that requires that everyone get a rare magical item to carry with them at all times (for example), is that doable, or out of budget?
    $endgroup$
    – Ben Barden
    9 hours ago










  • $begingroup$
    they have a fairly large budget im not stingy with resources anything is doable right? and i would prefer RAW but if you can help me homebrew then thats ok too
    $endgroup$
    – J.Perry
    9 hours ago







  • 1




    $begingroup$
    How many potential locations are you trying to 'connect' to?
    $endgroup$
    – NautArch
    6 hours ago













6












6








6





$begingroup$


My players are setting up a large nexus of guilds from my empire and one or two they made up themselves across several cities. They are having a hard time sending long messages to and from each other, and hiring a mage is not an option.



How can I, as DM, set up a multi-use system for them to send maps, long messages, money, basically anything small to and from places a few hundred miles apart fairly quickly?



I'm looking for a way to homebrew a device that can send and receive the things listed above from wherever my players are in the world.










share|improve this question









New contributor



J.Perry is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.






$endgroup$




My players are setting up a large nexus of guilds from my empire and one or two they made up themselves across several cities. They are having a hard time sending long messages to and from each other, and hiring a mage is not an option.



How can I, as DM, set up a multi-use system for them to send maps, long messages, money, basically anything small to and from places a few hundred miles apart fairly quickly?



I'm looking for a way to homebrew a device that can send and receive the things listed above from wherever my players are in the world.







dnd-5e spells magic-items homebrew






share|improve this question









New contributor



J.Perry is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.










share|improve this question









New contributor



J.Perry is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.








share|improve this question




share|improve this question








edited 16 mins ago









V2Blast

33.2k5 gold badges120 silver badges208 bronze badges




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asked 9 hours ago









J.PerryJ.Perry

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New contributor



J.Perry is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.




New contributor




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Check out our Code of Conduct.












  • 2




    $begingroup$
    Related questions: How can we communicate short messages long-distance? and How can I send long messages over long distances?
    $endgroup$
    – Carcer
    9 hours ago






  • 1




    $begingroup$
    Okay, so... are you lookign for a RAW answer? It sounds like you're looking for homebrew, but if it's that, yu need ot be a lot more specific as to your needs. In particular, if you're the DM, and you want to homebrew a thign, you can just declare it into existence. If you want help on making a better choice there, we need more info on what would constitute a "better choice".
    $endgroup$
    – Ben Barden
    9 hours ago






  • 2




    $begingroup$
    If you're looking for RAW (and even if you're not) it might also help to talk about the available party resources. If we have an answer that requires that everyone get a rare magical item to carry with them at all times (for example), is that doable, or out of budget?
    $endgroup$
    – Ben Barden
    9 hours ago










  • $begingroup$
    they have a fairly large budget im not stingy with resources anything is doable right? and i would prefer RAW but if you can help me homebrew then thats ok too
    $endgroup$
    – J.Perry
    9 hours ago







  • 1




    $begingroup$
    How many potential locations are you trying to 'connect' to?
    $endgroup$
    – NautArch
    6 hours ago












  • 2




    $begingroup$
    Related questions: How can we communicate short messages long-distance? and How can I send long messages over long distances?
    $endgroup$
    – Carcer
    9 hours ago






  • 1




    $begingroup$
    Okay, so... are you lookign for a RAW answer? It sounds like you're looking for homebrew, but if it's that, yu need ot be a lot more specific as to your needs. In particular, if you're the DM, and you want to homebrew a thign, you can just declare it into existence. If you want help on making a better choice there, we need more info on what would constitute a "better choice".
    $endgroup$
    – Ben Barden
    9 hours ago






  • 2




    $begingroup$
    If you're looking for RAW (and even if you're not) it might also help to talk about the available party resources. If we have an answer that requires that everyone get a rare magical item to carry with them at all times (for example), is that doable, or out of budget?
    $endgroup$
    – Ben Barden
    9 hours ago










  • $begingroup$
    they have a fairly large budget im not stingy with resources anything is doable right? and i would prefer RAW but if you can help me homebrew then thats ok too
    $endgroup$
    – J.Perry
    9 hours ago







  • 1




    $begingroup$
    How many potential locations are you trying to 'connect' to?
    $endgroup$
    – NautArch
    6 hours ago







2




2




$begingroup$
Related questions: How can we communicate short messages long-distance? and How can I send long messages over long distances?
$endgroup$
– Carcer
9 hours ago




$begingroup$
Related questions: How can we communicate short messages long-distance? and How can I send long messages over long distances?
$endgroup$
– Carcer
9 hours ago




1




1




$begingroup$
Okay, so... are you lookign for a RAW answer? It sounds like you're looking for homebrew, but if it's that, yu need ot be a lot more specific as to your needs. In particular, if you're the DM, and you want to homebrew a thign, you can just declare it into existence. If you want help on making a better choice there, we need more info on what would constitute a "better choice".
$endgroup$
– Ben Barden
9 hours ago




$begingroup$
Okay, so... are you lookign for a RAW answer? It sounds like you're looking for homebrew, but if it's that, yu need ot be a lot more specific as to your needs. In particular, if you're the DM, and you want to homebrew a thign, you can just declare it into existence. If you want help on making a better choice there, we need more info on what would constitute a "better choice".
$endgroup$
– Ben Barden
9 hours ago




2




2




$begingroup$
If you're looking for RAW (and even if you're not) it might also help to talk about the available party resources. If we have an answer that requires that everyone get a rare magical item to carry with them at all times (for example), is that doable, or out of budget?
$endgroup$
– Ben Barden
9 hours ago




$begingroup$
If you're looking for RAW (and even if you're not) it might also help to talk about the available party resources. If we have an answer that requires that everyone get a rare magical item to carry with them at all times (for example), is that doable, or out of budget?
$endgroup$
– Ben Barden
9 hours ago












$begingroup$
they have a fairly large budget im not stingy with resources anything is doable right? and i would prefer RAW but if you can help me homebrew then thats ok too
$endgroup$
– J.Perry
9 hours ago





$begingroup$
they have a fairly large budget im not stingy with resources anything is doable right? and i would prefer RAW but if you can help me homebrew then thats ok too
$endgroup$
– J.Perry
9 hours ago





1




1




$begingroup$
How many potential locations are you trying to 'connect' to?
$endgroup$
– NautArch
6 hours ago




$begingroup$
How many potential locations are you trying to 'connect' to?
$endgroup$
– NautArch
6 hours ago










4 Answers
4






active

oldest

votes


















7












$begingroup$

Speaking stones



Speaking stones (WGtE, p. 44) allow for repeated long-distance communication. The stones allow for the holder to send a short message to any other speaking stone. [H/T Ryan Thompson]



Galder's speedy courier



The Galder's speedy courier spell (LLoK, p. 57) allows for instantaneous long-distance transport of small items. Adding the ability to cast Courier to the Speaking Stones from above should allow for limited transport of the required items.



Modifying the restrictions of the above to allow for use at the desired frequency and carrying capacity and you should have a (mostly RAW) network of devices that fulfills your needs and assists your players.






share|improve this answer











$endgroup$














  • $begingroup$
    What about handling longer messages? SPeaking STones are limited in message length.
    $endgroup$
    – NautArch
    6 hours ago










  • $begingroup$
    Again, the DM can relax or constrain the restrictions as needed. If needed, very long messages can be written and couriered.
    $endgroup$
    – Blits
    6 hours ago










  • $begingroup$
    @NautArch As far as I can tell, speaking stones are unlimited use, unlike sending stones. I get the idea that they're meant for a more high-magic campaign setting, given that they are basically a strictly superior version of sending stones at the same rarity.
    $endgroup$
    – Ryan Thompson
    6 hours ago






  • 2




    $begingroup$
    Oh, re-reading the speaking stone description, you will need to deviate from RAW in one respect: speaking stones require the user to bear a Dragonmark of Scribing (which is an Ebberon-specific thing, I believe). This limitation would probably need to be removed or modified.
    $endgroup$
    – Ryan Thompson
    6 hours ago



















4












$begingroup$

Unearthed Arcana Artificer makes something for this



If you're open to Unearthed Arcana options, the Artificer is able to use their ability to create the Many-Handed Pouch. This seems like an excellent option, although you may need to deal with the fact that the Artificer who creates it can't infuse anything else as it would create the end state of the item (see below for full description):




The infused pouches all share one interdimensional space of the same capacity as a single pouch. Thus, reaching into any of the pouches allows access to the same storage space. A pouch operates as long as it is within 100 miles of another one of the pouches; the pouch is otherwise empty and won’t accept any contents. If this infusion ends, the items stored in the shared space move into one of the pouches, determined at random. The rest of the pouches become empty




There are some potential issues regarding this item, so I'd definitely take a look at some of the other questions here about them so you're aware.






share|improve this answer











$endgroup$














  • $begingroup$
    This was the first thing I thought of, but the requirements seem slightly beyond the Many-Handed Pouch's capabilities in a few dimensions. For one, it doesn't scale beyond 5 pouches, and to me "large nexus" implies more than 5. And the distances involved are "several hundred miles", which means 5 pouches probably can't even cover 5 cities since you either need to have a pouch every 100 miles or you need to resort to shenanigans, which also require more pouches.
    $endgroup$
    – Ryan Thompson
    6 hours ago











  • $begingroup$
    @RyanThompson That's a really good point. Asked OP to clarify. Could be resolved by additional Artificers in the group's employ to have made more bags and that items from one bag may have to be sent to another, etc like a switchboard.
    $endgroup$
    – NautArch
    6 hours ago


















3












$begingroup$

Relatively low-level option: Animal Messenger



The 2nd level spell Animal Messenger, when used on a flying creature, can send a long-distance message, and if the animal is friendly and well-trained, it can easily carry a small bit of cargo, like a document or a small pouch of coins. Of course, there is a real-world precedent for this in using homing pigeons to send messages.



Unfortunately, when cast at the base level, the messenger can only travel 50 miles, so in order to get the distances you're looking for, it will probably be necessary to cast it using a 3rd or 4th level spell slot, increasing the range by 100 miles for each additional spell level. Alternatively, it wouldn't be impossible to set up relay outposts every 50 miles along the roads between cities where low-level casters are stationed who can cast the spell at 2nd level as a ritual all day long, continually forwarding many messages per day. This would be a bit like a telegraph network.



The main advantage of this approach is that you don't need to acquire any magic items. However, you will need to acquire the services of either several mid-level casters (around 5th to 7th level to cast 3rd-4th level spells) or multiple low-level casters (3rd level to cast 2nd level spells), and you'll need to train a bunch of homing pigeons, which may or may not be easier than acquiring a pile of magic items depending on the setting.



One important limitation to keep in mind is the speed of messages: 50 miles per 24 hours. This means it will take several days to send a message a few hundred miles. This is probably fine for most day-to-day guild business, especially considering that all other mundane communications are similarly limited. However, it may not be ideal for emergencies.






share|improve this answer











$endgroup$






















    1












    $begingroup$

    As an alternative to Animal Messenger, you could instead use paper birds. From fandom:




    After writing a small message (of 50 words or less) onto a paper bird,
    the sender whispered the name of the intended recipient. This caused
    the paper bird to magically fold and seal itself and to take flight,
    taking the most direct route toward the recipient at a top speed of
    8.1 mph (11 km/h). Upon arrival at the proximity of its intended recipient, the enchantment wore off and the paper bird became a
    regular piece of parchment.



    Paper birds were usually found in small boxes containing between 4 and
    9 units.







    share|improve this answer









    $endgroup$














    • $begingroup$
      This is a good option for messages and maps, but the paper birds probably can't carry any coins or other cargo with them.
      $endgroup$
      – Ryan Thompson
      5 hours ago










    • $begingroup$
      There's some risk in using these, too. They've got HP and can be destroyed. Should a rival/enemy discover their use, they can destroy them.
      $endgroup$
      – NautArch
      5 hours ago










    • $begingroup$
      Though it has shortcomings, this is the lowest-magic and likely lowest cost answer provided. It also does not require homebrew of constraints, nor is the distance limited (within the same plane).
      $endgroup$
      – Blits
      1 hour ago














    Your Answer








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    4 Answers
    4






    active

    oldest

    votes








    4 Answers
    4






    active

    oldest

    votes









    active

    oldest

    votes






    active

    oldest

    votes









    7












    $begingroup$

    Speaking stones



    Speaking stones (WGtE, p. 44) allow for repeated long-distance communication. The stones allow for the holder to send a short message to any other speaking stone. [H/T Ryan Thompson]



    Galder's speedy courier



    The Galder's speedy courier spell (LLoK, p. 57) allows for instantaneous long-distance transport of small items. Adding the ability to cast Courier to the Speaking Stones from above should allow for limited transport of the required items.



    Modifying the restrictions of the above to allow for use at the desired frequency and carrying capacity and you should have a (mostly RAW) network of devices that fulfills your needs and assists your players.






    share|improve this answer











    $endgroup$














    • $begingroup$
      What about handling longer messages? SPeaking STones are limited in message length.
      $endgroup$
      – NautArch
      6 hours ago










    • $begingroup$
      Again, the DM can relax or constrain the restrictions as needed. If needed, very long messages can be written and couriered.
      $endgroup$
      – Blits
      6 hours ago










    • $begingroup$
      @NautArch As far as I can tell, speaking stones are unlimited use, unlike sending stones. I get the idea that they're meant for a more high-magic campaign setting, given that they are basically a strictly superior version of sending stones at the same rarity.
      $endgroup$
      – Ryan Thompson
      6 hours ago






    • 2




      $begingroup$
      Oh, re-reading the speaking stone description, you will need to deviate from RAW in one respect: speaking stones require the user to bear a Dragonmark of Scribing (which is an Ebberon-specific thing, I believe). This limitation would probably need to be removed or modified.
      $endgroup$
      – Ryan Thompson
      6 hours ago
















    7












    $begingroup$

    Speaking stones



    Speaking stones (WGtE, p. 44) allow for repeated long-distance communication. The stones allow for the holder to send a short message to any other speaking stone. [H/T Ryan Thompson]



    Galder's speedy courier



    The Galder's speedy courier spell (LLoK, p. 57) allows for instantaneous long-distance transport of small items. Adding the ability to cast Courier to the Speaking Stones from above should allow for limited transport of the required items.



    Modifying the restrictions of the above to allow for use at the desired frequency and carrying capacity and you should have a (mostly RAW) network of devices that fulfills your needs and assists your players.






    share|improve this answer











    $endgroup$














    • $begingroup$
      What about handling longer messages? SPeaking STones are limited in message length.
      $endgroup$
      – NautArch
      6 hours ago










    • $begingroup$
      Again, the DM can relax or constrain the restrictions as needed. If needed, very long messages can be written and couriered.
      $endgroup$
      – Blits
      6 hours ago










    • $begingroup$
      @NautArch As far as I can tell, speaking stones are unlimited use, unlike sending stones. I get the idea that they're meant for a more high-magic campaign setting, given that they are basically a strictly superior version of sending stones at the same rarity.
      $endgroup$
      – Ryan Thompson
      6 hours ago






    • 2




      $begingroup$
      Oh, re-reading the speaking stone description, you will need to deviate from RAW in one respect: speaking stones require the user to bear a Dragonmark of Scribing (which is an Ebberon-specific thing, I believe). This limitation would probably need to be removed or modified.
      $endgroup$
      – Ryan Thompson
      6 hours ago














    7












    7








    7





    $begingroup$

    Speaking stones



    Speaking stones (WGtE, p. 44) allow for repeated long-distance communication. The stones allow for the holder to send a short message to any other speaking stone. [H/T Ryan Thompson]



    Galder's speedy courier



    The Galder's speedy courier spell (LLoK, p. 57) allows for instantaneous long-distance transport of small items. Adding the ability to cast Courier to the Speaking Stones from above should allow for limited transport of the required items.



    Modifying the restrictions of the above to allow for use at the desired frequency and carrying capacity and you should have a (mostly RAW) network of devices that fulfills your needs and assists your players.






    share|improve this answer











    $endgroup$



    Speaking stones



    Speaking stones (WGtE, p. 44) allow for repeated long-distance communication. The stones allow for the holder to send a short message to any other speaking stone. [H/T Ryan Thompson]



    Galder's speedy courier



    The Galder's speedy courier spell (LLoK, p. 57) allows for instantaneous long-distance transport of small items. Adding the ability to cast Courier to the Speaking Stones from above should allow for limited transport of the required items.



    Modifying the restrictions of the above to allow for use at the desired frequency and carrying capacity and you should have a (mostly RAW) network of devices that fulfills your needs and assists your players.







    share|improve this answer














    share|improve this answer



    share|improve this answer








    edited 10 mins ago









    V2Blast

    33.2k5 gold badges120 silver badges208 bronze badges




    33.2k5 gold badges120 silver badges208 bronze badges










    answered 9 hours ago









    BlitsBlits

    9132 silver badges17 bronze badges




    9132 silver badges17 bronze badges














    • $begingroup$
      What about handling longer messages? SPeaking STones are limited in message length.
      $endgroup$
      – NautArch
      6 hours ago










    • $begingroup$
      Again, the DM can relax or constrain the restrictions as needed. If needed, very long messages can be written and couriered.
      $endgroup$
      – Blits
      6 hours ago










    • $begingroup$
      @NautArch As far as I can tell, speaking stones are unlimited use, unlike sending stones. I get the idea that they're meant for a more high-magic campaign setting, given that they are basically a strictly superior version of sending stones at the same rarity.
      $endgroup$
      – Ryan Thompson
      6 hours ago






    • 2




      $begingroup$
      Oh, re-reading the speaking stone description, you will need to deviate from RAW in one respect: speaking stones require the user to bear a Dragonmark of Scribing (which is an Ebberon-specific thing, I believe). This limitation would probably need to be removed or modified.
      $endgroup$
      – Ryan Thompson
      6 hours ago

















    • $begingroup$
      What about handling longer messages? SPeaking STones are limited in message length.
      $endgroup$
      – NautArch
      6 hours ago










    • $begingroup$
      Again, the DM can relax or constrain the restrictions as needed. If needed, very long messages can be written and couriered.
      $endgroup$
      – Blits
      6 hours ago










    • $begingroup$
      @NautArch As far as I can tell, speaking stones are unlimited use, unlike sending stones. I get the idea that they're meant for a more high-magic campaign setting, given that they are basically a strictly superior version of sending stones at the same rarity.
      $endgroup$
      – Ryan Thompson
      6 hours ago






    • 2




      $begingroup$
      Oh, re-reading the speaking stone description, you will need to deviate from RAW in one respect: speaking stones require the user to bear a Dragonmark of Scribing (which is an Ebberon-specific thing, I believe). This limitation would probably need to be removed or modified.
      $endgroup$
      – Ryan Thompson
      6 hours ago
















    $begingroup$
    What about handling longer messages? SPeaking STones are limited in message length.
    $endgroup$
    – NautArch
    6 hours ago




    $begingroup$
    What about handling longer messages? SPeaking STones are limited in message length.
    $endgroup$
    – NautArch
    6 hours ago












    $begingroup$
    Again, the DM can relax or constrain the restrictions as needed. If needed, very long messages can be written and couriered.
    $endgroup$
    – Blits
    6 hours ago




    $begingroup$
    Again, the DM can relax or constrain the restrictions as needed. If needed, very long messages can be written and couriered.
    $endgroup$
    – Blits
    6 hours ago












    $begingroup$
    @NautArch As far as I can tell, speaking stones are unlimited use, unlike sending stones. I get the idea that they're meant for a more high-magic campaign setting, given that they are basically a strictly superior version of sending stones at the same rarity.
    $endgroup$
    – Ryan Thompson
    6 hours ago




    $begingroup$
    @NautArch As far as I can tell, speaking stones are unlimited use, unlike sending stones. I get the idea that they're meant for a more high-magic campaign setting, given that they are basically a strictly superior version of sending stones at the same rarity.
    $endgroup$
    – Ryan Thompson
    6 hours ago




    2




    2




    $begingroup$
    Oh, re-reading the speaking stone description, you will need to deviate from RAW in one respect: speaking stones require the user to bear a Dragonmark of Scribing (which is an Ebberon-specific thing, I believe). This limitation would probably need to be removed or modified.
    $endgroup$
    – Ryan Thompson
    6 hours ago





    $begingroup$
    Oh, re-reading the speaking stone description, you will need to deviate from RAW in one respect: speaking stones require the user to bear a Dragonmark of Scribing (which is an Ebberon-specific thing, I believe). This limitation would probably need to be removed or modified.
    $endgroup$
    – Ryan Thompson
    6 hours ago














    4












    $begingroup$

    Unearthed Arcana Artificer makes something for this



    If you're open to Unearthed Arcana options, the Artificer is able to use their ability to create the Many-Handed Pouch. This seems like an excellent option, although you may need to deal with the fact that the Artificer who creates it can't infuse anything else as it would create the end state of the item (see below for full description):




    The infused pouches all share one interdimensional space of the same capacity as a single pouch. Thus, reaching into any of the pouches allows access to the same storage space. A pouch operates as long as it is within 100 miles of another one of the pouches; the pouch is otherwise empty and won’t accept any contents. If this infusion ends, the items stored in the shared space move into one of the pouches, determined at random. The rest of the pouches become empty




    There are some potential issues regarding this item, so I'd definitely take a look at some of the other questions here about them so you're aware.






    share|improve this answer











    $endgroup$














    • $begingroup$
      This was the first thing I thought of, but the requirements seem slightly beyond the Many-Handed Pouch's capabilities in a few dimensions. For one, it doesn't scale beyond 5 pouches, and to me "large nexus" implies more than 5. And the distances involved are "several hundred miles", which means 5 pouches probably can't even cover 5 cities since you either need to have a pouch every 100 miles or you need to resort to shenanigans, which also require more pouches.
      $endgroup$
      – Ryan Thompson
      6 hours ago











    • $begingroup$
      @RyanThompson That's a really good point. Asked OP to clarify. Could be resolved by additional Artificers in the group's employ to have made more bags and that items from one bag may have to be sent to another, etc like a switchboard.
      $endgroup$
      – NautArch
      6 hours ago















    4












    $begingroup$

    Unearthed Arcana Artificer makes something for this



    If you're open to Unearthed Arcana options, the Artificer is able to use their ability to create the Many-Handed Pouch. This seems like an excellent option, although you may need to deal with the fact that the Artificer who creates it can't infuse anything else as it would create the end state of the item (see below for full description):




    The infused pouches all share one interdimensional space of the same capacity as a single pouch. Thus, reaching into any of the pouches allows access to the same storage space. A pouch operates as long as it is within 100 miles of another one of the pouches; the pouch is otherwise empty and won’t accept any contents. If this infusion ends, the items stored in the shared space move into one of the pouches, determined at random. The rest of the pouches become empty




    There are some potential issues regarding this item, so I'd definitely take a look at some of the other questions here about them so you're aware.






    share|improve this answer











    $endgroup$














    • $begingroup$
      This was the first thing I thought of, but the requirements seem slightly beyond the Many-Handed Pouch's capabilities in a few dimensions. For one, it doesn't scale beyond 5 pouches, and to me "large nexus" implies more than 5. And the distances involved are "several hundred miles", which means 5 pouches probably can't even cover 5 cities since you either need to have a pouch every 100 miles or you need to resort to shenanigans, which also require more pouches.
      $endgroup$
      – Ryan Thompson
      6 hours ago











    • $begingroup$
      @RyanThompson That's a really good point. Asked OP to clarify. Could be resolved by additional Artificers in the group's employ to have made more bags and that items from one bag may have to be sent to another, etc like a switchboard.
      $endgroup$
      – NautArch
      6 hours ago













    4












    4








    4





    $begingroup$

    Unearthed Arcana Artificer makes something for this



    If you're open to Unearthed Arcana options, the Artificer is able to use their ability to create the Many-Handed Pouch. This seems like an excellent option, although you may need to deal with the fact that the Artificer who creates it can't infuse anything else as it would create the end state of the item (see below for full description):




    The infused pouches all share one interdimensional space of the same capacity as a single pouch. Thus, reaching into any of the pouches allows access to the same storage space. A pouch operates as long as it is within 100 miles of another one of the pouches; the pouch is otherwise empty and won’t accept any contents. If this infusion ends, the items stored in the shared space move into one of the pouches, determined at random. The rest of the pouches become empty




    There are some potential issues regarding this item, so I'd definitely take a look at some of the other questions here about them so you're aware.






    share|improve this answer











    $endgroup$



    Unearthed Arcana Artificer makes something for this



    If you're open to Unearthed Arcana options, the Artificer is able to use their ability to create the Many-Handed Pouch. This seems like an excellent option, although you may need to deal with the fact that the Artificer who creates it can't infuse anything else as it would create the end state of the item (see below for full description):




    The infused pouches all share one interdimensional space of the same capacity as a single pouch. Thus, reaching into any of the pouches allows access to the same storage space. A pouch operates as long as it is within 100 miles of another one of the pouches; the pouch is otherwise empty and won’t accept any contents. If this infusion ends, the items stored in the shared space move into one of the pouches, determined at random. The rest of the pouches become empty




    There are some potential issues regarding this item, so I'd definitely take a look at some of the other questions here about them so you're aware.







    share|improve this answer














    share|improve this answer



    share|improve this answer








    edited 8 hours ago

























    answered 9 hours ago









    NautArchNautArch

    75.6k16 gold badges290 silver badges502 bronze badges




    75.6k16 gold badges290 silver badges502 bronze badges














    • $begingroup$
      This was the first thing I thought of, but the requirements seem slightly beyond the Many-Handed Pouch's capabilities in a few dimensions. For one, it doesn't scale beyond 5 pouches, and to me "large nexus" implies more than 5. And the distances involved are "several hundred miles", which means 5 pouches probably can't even cover 5 cities since you either need to have a pouch every 100 miles or you need to resort to shenanigans, which also require more pouches.
      $endgroup$
      – Ryan Thompson
      6 hours ago











    • $begingroup$
      @RyanThompson That's a really good point. Asked OP to clarify. Could be resolved by additional Artificers in the group's employ to have made more bags and that items from one bag may have to be sent to another, etc like a switchboard.
      $endgroup$
      – NautArch
      6 hours ago
















    • $begingroup$
      This was the first thing I thought of, but the requirements seem slightly beyond the Many-Handed Pouch's capabilities in a few dimensions. For one, it doesn't scale beyond 5 pouches, and to me "large nexus" implies more than 5. And the distances involved are "several hundred miles", which means 5 pouches probably can't even cover 5 cities since you either need to have a pouch every 100 miles or you need to resort to shenanigans, which also require more pouches.
      $endgroup$
      – Ryan Thompson
      6 hours ago











    • $begingroup$
      @RyanThompson That's a really good point. Asked OP to clarify. Could be resolved by additional Artificers in the group's employ to have made more bags and that items from one bag may have to be sent to another, etc like a switchboard.
      $endgroup$
      – NautArch
      6 hours ago















    $begingroup$
    This was the first thing I thought of, but the requirements seem slightly beyond the Many-Handed Pouch's capabilities in a few dimensions. For one, it doesn't scale beyond 5 pouches, and to me "large nexus" implies more than 5. And the distances involved are "several hundred miles", which means 5 pouches probably can't even cover 5 cities since you either need to have a pouch every 100 miles or you need to resort to shenanigans, which also require more pouches.
    $endgroup$
    – Ryan Thompson
    6 hours ago





    $begingroup$
    This was the first thing I thought of, but the requirements seem slightly beyond the Many-Handed Pouch's capabilities in a few dimensions. For one, it doesn't scale beyond 5 pouches, and to me "large nexus" implies more than 5. And the distances involved are "several hundred miles", which means 5 pouches probably can't even cover 5 cities since you either need to have a pouch every 100 miles or you need to resort to shenanigans, which also require more pouches.
    $endgroup$
    – Ryan Thompson
    6 hours ago













    $begingroup$
    @RyanThompson That's a really good point. Asked OP to clarify. Could be resolved by additional Artificers in the group's employ to have made more bags and that items from one bag may have to be sent to another, etc like a switchboard.
    $endgroup$
    – NautArch
    6 hours ago




    $begingroup$
    @RyanThompson That's a really good point. Asked OP to clarify. Could be resolved by additional Artificers in the group's employ to have made more bags and that items from one bag may have to be sent to another, etc like a switchboard.
    $endgroup$
    – NautArch
    6 hours ago











    3












    $begingroup$

    Relatively low-level option: Animal Messenger



    The 2nd level spell Animal Messenger, when used on a flying creature, can send a long-distance message, and if the animal is friendly and well-trained, it can easily carry a small bit of cargo, like a document or a small pouch of coins. Of course, there is a real-world precedent for this in using homing pigeons to send messages.



    Unfortunately, when cast at the base level, the messenger can only travel 50 miles, so in order to get the distances you're looking for, it will probably be necessary to cast it using a 3rd or 4th level spell slot, increasing the range by 100 miles for each additional spell level. Alternatively, it wouldn't be impossible to set up relay outposts every 50 miles along the roads between cities where low-level casters are stationed who can cast the spell at 2nd level as a ritual all day long, continually forwarding many messages per day. This would be a bit like a telegraph network.



    The main advantage of this approach is that you don't need to acquire any magic items. However, you will need to acquire the services of either several mid-level casters (around 5th to 7th level to cast 3rd-4th level spells) or multiple low-level casters (3rd level to cast 2nd level spells), and you'll need to train a bunch of homing pigeons, which may or may not be easier than acquiring a pile of magic items depending on the setting.



    One important limitation to keep in mind is the speed of messages: 50 miles per 24 hours. This means it will take several days to send a message a few hundred miles. This is probably fine for most day-to-day guild business, especially considering that all other mundane communications are similarly limited. However, it may not be ideal for emergencies.






    share|improve this answer











    $endgroup$



















      3












      $begingroup$

      Relatively low-level option: Animal Messenger



      The 2nd level spell Animal Messenger, when used on a flying creature, can send a long-distance message, and if the animal is friendly and well-trained, it can easily carry a small bit of cargo, like a document or a small pouch of coins. Of course, there is a real-world precedent for this in using homing pigeons to send messages.



      Unfortunately, when cast at the base level, the messenger can only travel 50 miles, so in order to get the distances you're looking for, it will probably be necessary to cast it using a 3rd or 4th level spell slot, increasing the range by 100 miles for each additional spell level. Alternatively, it wouldn't be impossible to set up relay outposts every 50 miles along the roads between cities where low-level casters are stationed who can cast the spell at 2nd level as a ritual all day long, continually forwarding many messages per day. This would be a bit like a telegraph network.



      The main advantage of this approach is that you don't need to acquire any magic items. However, you will need to acquire the services of either several mid-level casters (around 5th to 7th level to cast 3rd-4th level spells) or multiple low-level casters (3rd level to cast 2nd level spells), and you'll need to train a bunch of homing pigeons, which may or may not be easier than acquiring a pile of magic items depending on the setting.



      One important limitation to keep in mind is the speed of messages: 50 miles per 24 hours. This means it will take several days to send a message a few hundred miles. This is probably fine for most day-to-day guild business, especially considering that all other mundane communications are similarly limited. However, it may not be ideal for emergencies.






      share|improve this answer











      $endgroup$

















        3












        3








        3





        $begingroup$

        Relatively low-level option: Animal Messenger



        The 2nd level spell Animal Messenger, when used on a flying creature, can send a long-distance message, and if the animal is friendly and well-trained, it can easily carry a small bit of cargo, like a document or a small pouch of coins. Of course, there is a real-world precedent for this in using homing pigeons to send messages.



        Unfortunately, when cast at the base level, the messenger can only travel 50 miles, so in order to get the distances you're looking for, it will probably be necessary to cast it using a 3rd or 4th level spell slot, increasing the range by 100 miles for each additional spell level. Alternatively, it wouldn't be impossible to set up relay outposts every 50 miles along the roads between cities where low-level casters are stationed who can cast the spell at 2nd level as a ritual all day long, continually forwarding many messages per day. This would be a bit like a telegraph network.



        The main advantage of this approach is that you don't need to acquire any magic items. However, you will need to acquire the services of either several mid-level casters (around 5th to 7th level to cast 3rd-4th level spells) or multiple low-level casters (3rd level to cast 2nd level spells), and you'll need to train a bunch of homing pigeons, which may or may not be easier than acquiring a pile of magic items depending on the setting.



        One important limitation to keep in mind is the speed of messages: 50 miles per 24 hours. This means it will take several days to send a message a few hundred miles. This is probably fine for most day-to-day guild business, especially considering that all other mundane communications are similarly limited. However, it may not be ideal for emergencies.






        share|improve this answer











        $endgroup$



        Relatively low-level option: Animal Messenger



        The 2nd level spell Animal Messenger, when used on a flying creature, can send a long-distance message, and if the animal is friendly and well-trained, it can easily carry a small bit of cargo, like a document or a small pouch of coins. Of course, there is a real-world precedent for this in using homing pigeons to send messages.



        Unfortunately, when cast at the base level, the messenger can only travel 50 miles, so in order to get the distances you're looking for, it will probably be necessary to cast it using a 3rd or 4th level spell slot, increasing the range by 100 miles for each additional spell level. Alternatively, it wouldn't be impossible to set up relay outposts every 50 miles along the roads between cities where low-level casters are stationed who can cast the spell at 2nd level as a ritual all day long, continually forwarding many messages per day. This would be a bit like a telegraph network.



        The main advantage of this approach is that you don't need to acquire any magic items. However, you will need to acquire the services of either several mid-level casters (around 5th to 7th level to cast 3rd-4th level spells) or multiple low-level casters (3rd level to cast 2nd level spells), and you'll need to train a bunch of homing pigeons, which may or may not be easier than acquiring a pile of magic items depending on the setting.



        One important limitation to keep in mind is the speed of messages: 50 miles per 24 hours. This means it will take several days to send a message a few hundred miles. This is probably fine for most day-to-day guild business, especially considering that all other mundane communications are similarly limited. However, it may not be ideal for emergencies.







        share|improve this answer














        share|improve this answer



        share|improve this answer








        edited 5 hours ago









        NautArch

        75.6k16 gold badges290 silver badges502 bronze badges




        75.6k16 gold badges290 silver badges502 bronze badges










        answered 8 hours ago









        Ryan ThompsonRyan Thompson

        17.8k2 gold badges59 silver badges126 bronze badges




        17.8k2 gold badges59 silver badges126 bronze badges
























            1












            $begingroup$

            As an alternative to Animal Messenger, you could instead use paper birds. From fandom:




            After writing a small message (of 50 words or less) onto a paper bird,
            the sender whispered the name of the intended recipient. This caused
            the paper bird to magically fold and seal itself and to take flight,
            taking the most direct route toward the recipient at a top speed of
            8.1 mph (11 km/h). Upon arrival at the proximity of its intended recipient, the enchantment wore off and the paper bird became a
            regular piece of parchment.



            Paper birds were usually found in small boxes containing between 4 and
            9 units.







            share|improve this answer









            $endgroup$














            • $begingroup$
              This is a good option for messages and maps, but the paper birds probably can't carry any coins or other cargo with them.
              $endgroup$
              – Ryan Thompson
              5 hours ago










            • $begingroup$
              There's some risk in using these, too. They've got HP and can be destroyed. Should a rival/enemy discover their use, they can destroy them.
              $endgroup$
              – NautArch
              5 hours ago










            • $begingroup$
              Though it has shortcomings, this is the lowest-magic and likely lowest cost answer provided. It also does not require homebrew of constraints, nor is the distance limited (within the same plane).
              $endgroup$
              – Blits
              1 hour ago
















            1












            $begingroup$

            As an alternative to Animal Messenger, you could instead use paper birds. From fandom:




            After writing a small message (of 50 words or less) onto a paper bird,
            the sender whispered the name of the intended recipient. This caused
            the paper bird to magically fold and seal itself and to take flight,
            taking the most direct route toward the recipient at a top speed of
            8.1 mph (11 km/h). Upon arrival at the proximity of its intended recipient, the enchantment wore off and the paper bird became a
            regular piece of parchment.



            Paper birds were usually found in small boxes containing between 4 and
            9 units.







            share|improve this answer









            $endgroup$














            • $begingroup$
              This is a good option for messages and maps, but the paper birds probably can't carry any coins or other cargo with them.
              $endgroup$
              – Ryan Thompson
              5 hours ago










            • $begingroup$
              There's some risk in using these, too. They've got HP and can be destroyed. Should a rival/enemy discover their use, they can destroy them.
              $endgroup$
              – NautArch
              5 hours ago










            • $begingroup$
              Though it has shortcomings, this is the lowest-magic and likely lowest cost answer provided. It also does not require homebrew of constraints, nor is the distance limited (within the same plane).
              $endgroup$
              – Blits
              1 hour ago














            1












            1








            1





            $begingroup$

            As an alternative to Animal Messenger, you could instead use paper birds. From fandom:




            After writing a small message (of 50 words or less) onto a paper bird,
            the sender whispered the name of the intended recipient. This caused
            the paper bird to magically fold and seal itself and to take flight,
            taking the most direct route toward the recipient at a top speed of
            8.1 mph (11 km/h). Upon arrival at the proximity of its intended recipient, the enchantment wore off and the paper bird became a
            regular piece of parchment.



            Paper birds were usually found in small boxes containing between 4 and
            9 units.







            share|improve this answer









            $endgroup$



            As an alternative to Animal Messenger, you could instead use paper birds. From fandom:




            After writing a small message (of 50 words or less) onto a paper bird,
            the sender whispered the name of the intended recipient. This caused
            the paper bird to magically fold and seal itself and to take flight,
            taking the most direct route toward the recipient at a top speed of
            8.1 mph (11 km/h). Upon arrival at the proximity of its intended recipient, the enchantment wore off and the paper bird became a
            regular piece of parchment.



            Paper birds were usually found in small boxes containing between 4 and
            9 units.








            share|improve this answer












            share|improve this answer



            share|improve this answer










            answered 5 hours ago









            RajRaj

            1,3251 gold badge5 silver badges21 bronze badges




            1,3251 gold badge5 silver badges21 bronze badges














            • $begingroup$
              This is a good option for messages and maps, but the paper birds probably can't carry any coins or other cargo with them.
              $endgroup$
              – Ryan Thompson
              5 hours ago










            • $begingroup$
              There's some risk in using these, too. They've got HP and can be destroyed. Should a rival/enemy discover their use, they can destroy them.
              $endgroup$
              – NautArch
              5 hours ago










            • $begingroup$
              Though it has shortcomings, this is the lowest-magic and likely lowest cost answer provided. It also does not require homebrew of constraints, nor is the distance limited (within the same plane).
              $endgroup$
              – Blits
              1 hour ago

















            • $begingroup$
              This is a good option for messages and maps, but the paper birds probably can't carry any coins or other cargo with them.
              $endgroup$
              – Ryan Thompson
              5 hours ago










            • $begingroup$
              There's some risk in using these, too. They've got HP and can be destroyed. Should a rival/enemy discover their use, they can destroy them.
              $endgroup$
              – NautArch
              5 hours ago










            • $begingroup$
              Though it has shortcomings, this is the lowest-magic and likely lowest cost answer provided. It also does not require homebrew of constraints, nor is the distance limited (within the same plane).
              $endgroup$
              – Blits
              1 hour ago
















            $begingroup$
            This is a good option for messages and maps, but the paper birds probably can't carry any coins or other cargo with them.
            $endgroup$
            – Ryan Thompson
            5 hours ago




            $begingroup$
            This is a good option for messages and maps, but the paper birds probably can't carry any coins or other cargo with them.
            $endgroup$
            – Ryan Thompson
            5 hours ago












            $begingroup$
            There's some risk in using these, too. They've got HP and can be destroyed. Should a rival/enemy discover their use, they can destroy them.
            $endgroup$
            – NautArch
            5 hours ago




            $begingroup$
            There's some risk in using these, too. They've got HP and can be destroyed. Should a rival/enemy discover their use, they can destroy them.
            $endgroup$
            – NautArch
            5 hours ago












            $begingroup$
            Though it has shortcomings, this is the lowest-magic and likely lowest cost answer provided. It also does not require homebrew of constraints, nor is the distance limited (within the same plane).
            $endgroup$
            – Blits
            1 hour ago





            $begingroup$
            Though it has shortcomings, this is the lowest-magic and likely lowest cost answer provided. It also does not require homebrew of constraints, nor is the distance limited (within the same plane).
            $endgroup$
            – Blits
            1 hour ago











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